Ecosyste.ms: Issues

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GitHub / geovation/changes-demo issues and pull requests

#33 - license

Issue - State: open - Opened by sebastianovide over 6 years ago

#32 - remove manually all the 404 errors from the terrain

Pull Request - State: closed - Opened by kdalkafoukis over 6 years ago

#31 - reducing 404 errors

Pull Request - State: closed - Opened by kdalkafoukis over 6 years ago

#30 - combining layers for performance enhancement - slow layers #6

Pull Request - State: closed - Opened by kdalkafoukis over 6 years ago

#29 - fixing #28

Pull Request - State: closed - Opened by kdalkafoukis over 6 years ago

#28 - skip frame if the previous one is still being rendered

Issue - State: closed - Opened by sebastianovide over 6 years ago
Labels: bug

#27 - simplify data - enhancement #21

Pull Request - State: closed - Opened by kdalkafoukis over 6 years ago

#26 - fixing #24

Pull Request - State: closed - Opened by kdalkafoukis over 6 years ago

#25 - remove errors from the console (just set the right bound)

Issue - State: closed - Opened by sebastianovide over 6 years ago
Labels: bug

#24 - sometimes animation stops when zoomed out

Issue - State: closed - Opened by sebastianovide over 6 years ago - 1 comment
Labels: bug

#23 - set max zoom level for terrain and increased zoom level to 18

Pull Request - State: closed - Opened by sebastianovide over 6 years ago

#22 - fixing #17

Pull Request - State: closed - Opened by kdalkafoukis over 6 years ago

#21 - simplify layers for better performance

Issue - State: closed - Opened by sebastianovide over 6 years ago
Labels: enhancement

#20 - start from the first frame

Pull Request - State: closed - Opened by sebastianovide over 6 years ago

#19 - fixing #13

Pull Request - State: closed - Opened by kdalkafoukis over 6 years ago

#18 - dont try render a new frame if it is still rendering on the previous one

Pull Request - State: closed - Opened by sebastianovide over 6 years ago - 1 comment

#17 - terrain shown over buildings instead than under them

Issue - State: closed - Opened by sebastianovide over 6 years ago
Labels: bug

#16 - fixing issue #11

Pull Request - State: closed - Opened by kdalkafoukis over 6 years ago

#15 - console show JS error.

Issue - State: closed - Opened by sebastianovide over 6 years ago
Labels: bug

#14 - The video starts from the second frame and not the first one

Issue - State: closed - Opened by kdalkafoukis over 6 years ago
Labels: bug

#13 - Houses look to flicker even if they don't change

Issue - State: closed - Opened by kdalkafoukis over 6 years ago
Labels: bug

#12 - flicking fix #4

Pull Request - State: closed - Opened by kdalkafoukis over 6 years ago - 1 comment

#11 - Buildings don't completely disappear

Issue - State: closed - Opened by kdalkafoukis over 6 years ago
Labels: bug

#10 - fixing issue flicking #4 - fixing flicking in buildings - fixing memory problem

Pull Request - State: closed - Opened by kdalkafoukis over 6 years ago - 1 comment

#9 - try cesium instead of mapboxgl

Issue - State: closed - Opened by sebastianovide almost 7 years ago - 1 comment
Labels: enhancement

#8 - it crashes after a while

Issue - State: closed - Opened by sebastianovide almost 7 years ago - 3 comments
Labels: bug

#7 - white screen fix

Pull Request - State: closed - Opened by kdalkafoukis almost 7 years ago

#6 - slow layers

Issue - State: closed - Opened by sebastianovide almost 7 years ago - 2 comments
Labels: enhancement

#5 - workaround (hack) to remove flickering

Pull Request - State: closed - Opened by sebastianovide almost 7 years ago

#4 - flicking

Issue - State: closed - Opened by sebastianovide almost 7 years ago - 7 comments
Labels: bug

#3 - Revert "flickering fix"

Pull Request - State: closed - Opened by sebastianovide almost 7 years ago - 1 comment

#2 - flickering fix

Pull Request - State: closed - Opened by kdalkafoukis almost 7 years ago

#1 - flickering fix

Pull Request - State: closed - Opened by kdalkafoukis almost 7 years ago