Ecosyste.ms: Issues

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GitHub / gdquest-demos/godot-platformer-2d issues and pull requests

#51 - Add death, respawn, and checkpoints

Pull Request - State: closed - Opened by guilhermehto over 5 years ago - 2 comments

#51 - Add death, respawn, and checkpoints

Pull Request - State: closed - Opened by guilhermehto over 5 years ago - 2 comments

#50 - Add DummyEnemy

Pull Request - State: closed - Opened by henriiquecampos over 5 years ago

#50 - Add DummyEnemy

Pull Request - State: closed - Opened by henriiquecampos over 5 years ago

#49 - Hybrid Component/HFSM player skills system - 12.05.2019 Jam Report & PR

Pull Request - State: closed - Opened by razcore-rad over 5 years ago - 1 comment

#49 - Hybrid Component/HFSM player skills system - 12.05.2019 Jam Report & PR

Pull Request - State: closed - Opened by razcore-rad over 5 years ago - 1 comment

#48 - Added checkpoints

Pull Request - State: closed - Opened by guilhermehto over 5 years ago - 1 comment

#48 - Added checkpoints

Pull Request - State: closed - Opened by guilhermehto over 5 years ago - 1 comment

#47 - Add PullableObject

Pull Request - State: closed - Opened by henriiquecampos over 5 years ago - 4 comments

#47 - Add PullableObject

Pull Request - State: closed - Opened by henriiquecampos over 5 years ago - 4 comments

#46 - Player: Can we improve the ledge animation call?

Issue - State: closed - Opened by NathanLovato over 5 years ago - 7 comments
Labels: discussion

#46 - Player: Can we improve the ledge animation call?

Issue - State: closed - Opened by NathanLovato over 5 years ago - 7 comments
Labels: discussion

#44 - 1 day jams: some guidelines to be efficient working together.

Issue - State: closed - Opened by NathanLovato over 5 years ago
Labels: discussion

#43 - Create a dummy enemy to test combat mechanics

Issue - State: closed - Opened by NathanLovato over 5 years ago

#42 - Hook: Add arrival steering behavior

Issue - State: closed - Opened by NathanLovato over 5 years ago
Labels: enhancement

#41 - There are bleeding pixels on the basic.png tileset

Issue - State: closed - Opened by NathanLovato over 5 years ago
Labels: bug

#40 - Remove level_loops folder

Issue - State: closed - Opened by NathanLovato over 5 years ago

#39 - The base hook mechanic isn't reliable

Issue - State: closed - Opened by NathanLovato over 5 years ago - 2 comments
Labels: design

#38 - Split Player/Skills/Base further based on states

Issue - State: closed - Opened by razcore-rad over 5 years ago - 6 comments

#37 - Dash: movement doesn't work with a gamepad

Issue - State: closed - Opened by NathanLovato over 5 years ago - 2 comments
Labels: bug

#36 - Update combine transitions from skills & extend path

Pull Request - State: closed - Opened by razcore-rad over 5 years ago

#35 - AI: Basic scheduling facilities

Issue - State: closed - Opened by Razoric480 over 5 years ago - 1 comment
Labels: code structure

#34 - Hook: pull object or obstacle

Issue - State: closed - Opened by NathanLovato over 5 years ago

#33 - Core loop: player death and respawn

Issue - State: closed - Opened by NathanLovato over 5 years ago

#32 - Checkpoints

Issue - State: closed - Opened by NathanLovato over 5 years ago - 4 comments

#31 - Level design: prototype level frames and transitions

Issue - State: closed - Opened by NathanLovato over 5 years ago

#29 - Missing systems and mechanics to complete the demos

Issue - State: open - Opened by NathanLovato over 5 years ago

#28 - AI: design a flexible AI system around Steering Behaviors

Issue - State: closed - Opened by NathanLovato over 5 years ago - 8 comments
Labels: code structure

#27 - Decouple and add skills/abilities

Pull Request - State: closed - Opened by razcore-rad over 5 years ago - 3 comments

#26 - Debug: label to display information about any entity on screen

Issue - State: closed - Opened by NathanLovato over 5 years ago - 2 comments
Labels: tool

#25 - Debug: fly the character quickly around the world

Issue - State: closed - Opened by NathanLovato over 5 years ago - 1 comment

#23 - AI: basic enemy with patrol

Issue - State: closed - Opened by NathanLovato over 5 years ago - 1 comment

#22 - Attacking and inflicting damage with the hook

Issue - State: closed - Opened by NathanLovato over 5 years ago - 2 comments

#21 - Player: taking damage and stagger

Issue - State: closed - Opened by NathanLovato over 5 years ago - 2 comments

#20 - Camera: soft snapping to anchors

Issue - State: closed - Opened by NathanLovato over 5 years ago

#19 - Camera: test double threshold for horizontal look-ahead

Issue - State: closed - Opened by NathanLovato over 5 years ago - 1 comment
Labels: design

#18 - Moving platforms with waypoint system

Issue - State: closed - Opened by NathanLovato over 5 years ago - 3 comments

#17 - Movement: Wall jump and slide

Issue - State: closed - Opened by NathanLovato over 5 years ago - 2 comments
Labels: design

#16 - Redesign of 1.hook-movement

Pull Request - State: closed - Opened by razcore-rad over 5 years ago - 2 comments

#15 - Prototype: Refine movement and input with the hook

Issue - State: closed - Opened by NathanLovato over 5 years ago - 1 comment
Labels: design

#14 - Bug Report - Character Teleports when colliding

Issue - State: closed - Opened by henriiquecampos almost 6 years ago - 4 comments
Labels: bug

#13 - Add Level loops

Pull Request - State: closed - Opened by henriiquecampos almost 6 years ago - 9 comments

#12 - Pilot tutorial demo added

Pull Request - State: closed - Opened by guilhermehto almost 6 years ago - 1 comment

#11 - license

Issue - State: closed - Opened by codinguncut almost 6 years ago - 1 comment

#10 - Added rigidbody hook prototype and test results

Pull Request - State: closed - Opened by guilhermehto almost 6 years ago - 1 comment

#9 - Prototype: Unlocking behaviors and code structure

Issue - State: closed - Opened by NathanLovato almost 6 years ago
Labels: code structure

#8 - Prototype: design level loops

Issue - State: closed - Opened by NathanLovato almost 6 years ago - 2 comments

#7 - Draft an outline of the Free and Premium series

Issue - State: closed - Opened by NathanLovato almost 6 years ago - 1 comment

#6 - Pilot tutorial: Tool mode and waypoint system for moving platforms

Issue - State: closed - Opened by NathanLovato almost 6 years ago - 8 comments
Labels: tutorial

#5 - Prototype: Test RigidBody2D for the hook's movement

Issue - State: closed - Opened by NathanLovato almost 6 years ago

#4 - Write a contribution guide

Issue - State: closed - Opened by NathanLovato almost 6 years ago - 2 comments
Labels: discussion

#3 - Produce a form to gather feedback from the backers and the community

Issue - State: closed - Opened by NathanLovato almost 6 years ago - 1 comment

#2 - Discussion: Readme and project outline

Issue - State: closed - Opened by NathanLovato almost 6 years ago - 3 comments
Labels: discussion

#1 - Write a game concept for the game and the course

Issue - State: closed - Opened by NathanLovato almost 6 years ago - 3 comments
Labels: design