Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / gdquest-demos/godot-platformer-2d issues and pull requests

#193 - Clicking rapidly triggers player death

Issue - State: open - Opened by dinpixels about 2 months ago

#192 - Add flipping to player's sprite

Issue - State: open - Opened by dinpixels about 2 months ago

#191 - Remove warnings

Issue - State: open - Opened by dinpixels about 2 months ago

#100 - Art assets planning

Issue - State: closed - Opened by NathanLovato over 5 years ago - 14 comments
Labels: art

#100 - Art assets planning

Issue - State: closed - Opened by NathanLovato over 5 years ago - 14 comments
Labels: art

#99 - Add game core architecture

Issue - State: closed - Opened by NathanLovato over 5 years ago
Labels: code structure

#99 - Add game core architecture

Issue - State: closed - Opened by NathanLovato over 5 years ago
Labels: code structure

#98 - Add a transition sequence between two levels

Issue - State: closed - Opened by NathanLovato over 5 years ago - 2 comments

#98 - Add a transition sequence between two levels

Issue - State: closed - Opened by NathanLovato over 5 years ago - 2 comments

#97 - Death and respawn sequence

Issue - State: closed - Opened by NathanLovato over 5 years ago - 3 comments

#97 - Death and respawn sequence

Issue - State: closed - Opened by NathanLovato over 5 years ago - 3 comments

#96 - Concept art for the game character and environment

Issue - State: closed - Opened by NathanLovato over 5 years ago - 27 comments
Labels: art

#96 - Concept art for the game character and environment

Issue - State: closed - Opened by NathanLovato over 5 years ago - 27 comments
Labels: art

#95 - Add a dockable plugin for level design

Issue - State: closed - Opened by henriiquecampos over 5 years ago - 1 comment

#95 - Add a dockable plugin for level design

Issue - State: closed - Opened by henriiquecampos over 5 years ago - 1 comment

#94 - Added configuration warnings

Pull Request - State: closed - Opened by guilhermehto over 5 years ago - 3 comments

#94 - Added configuration warnings

Pull Request - State: closed - Opened by guilhermehto over 5 years ago - 3 comments

#93 - Fixed player getting stuck on ceilings while hooking

Pull Request - State: closed - Opened by guilhermehto over 5 years ago

#93 - Fixed player getting stuck on ceilings while hooking

Pull Request - State: closed - Opened by guilhermehto over 5 years ago

#92 - Player gets stuck on ceiling after hooking

Issue - State: closed - Opened by guilhermehto over 5 years ago
Labels: bug

#92 - Player gets stuck on ceiling after hooking

Issue - State: closed - Opened by guilhermehto over 5 years ago
Labels: bug

#91 - [WIP] Add BasicMovementLevel

Pull Request - State: closed - Opened by henriiquecampos over 5 years ago - 5 comments

#91 - [WIP] Add BasicMovementLevel

Pull Request - State: closed - Opened by henriiquecampos over 5 years ago - 5 comments

#90 - Add editor warnings for nodes that are not properly initialized

Issue - State: closed - Opened by NathanLovato over 5 years ago - 2 comments

#90 - Add editor warnings for nodes that are not properly initialized

Issue - State: closed - Opened by NathanLovato over 5 years ago - 2 comments

#89 - Add PassThrough mechanic

Pull Request - State: closed - Opened by henriiquecampos over 5 years ago - 3 comments

#89 - Add PassThrough mechanic

Pull Request - State: closed - Opened by henriiquecampos over 5 years ago - 3 comments

#88 - Checkpoint and checkpoints node added

Pull Request - State: closed - Opened by guilhermehto over 5 years ago - 1 comment

#88 - Checkpoint and checkpoints node added

Pull Request - State: closed - Opened by guilhermehto over 5 years ago - 1 comment

#87 - Ai steer, iteration 1

Pull Request - State: closed - Opened by Razoric480 over 5 years ago - 2 comments
Labels: code structure

#87 - Ai steer, iteration 1

Pull Request - State: closed - Opened by Razoric480 over 5 years ago - 2 comments
Labels: code structure

#86 - First iteration pass for an extensible Steering behaviour system.

Issue - State: closed - Opened by Razoric480 over 5 years ago
Labels: code structure

#86 - First iteration pass for an extensible Steering behaviour system.

Issue - State: closed - Opened by Razoric480 over 5 years ago
Labels: code structure

#85 - Camera anchor moves the camera off center

Issue - State: open - Opened by NathanLovato over 5 years ago - 4 comments
Labels: bug

#85 - Camera anchor moves the camera off center

Issue - State: open - Opened by NathanLovato over 5 years ago - 4 comments
Labels: bug

#84 - Add ability to jump down on pass-through platforms

Issue - State: closed - Opened by NathanLovato over 5 years ago - 2 comments
Labels: enhancement

#84 - Add ability to jump down on pass-through platforms

Issue - State: closed - Opened by NathanLovato over 5 years ago - 2 comments
Labels: enhancement

#83 - Fix Wall State issues

Pull Request - State: closed - Opened by henriiquecampos over 5 years ago - 1 comment

#83 - Fix Wall State issues

Pull Request - State: closed - Opened by henriiquecampos over 5 years ago - 1 comment

#82 - Wall state continues after falling off a platform

Issue - State: closed - Opened by ZhulanovAA over 5 years ago - 1 comment
Labels: bug

#82 - Wall state continues after falling off a platform

Issue - State: closed - Opened by ZhulanovAA over 5 years ago - 1 comment
Labels: bug

#81 - Unify Hook nodes implementation with the HFSM

Pull Request - State: closed - Opened by razcore-rad over 5 years ago

#80 - Ledge detector doesn't work well with jump-through platforms

Issue - State: closed - Opened by NathanLovato over 5 years ago
Labels: bug

#80 - Ledge detector doesn't work well with jump-through platforms

Issue - State: closed - Opened by NathanLovato over 5 years ago
Labels: bug

#79 - Jumping when leaning against a wall prevents the character from jumping up

Issue - State: closed - Opened by NathanLovato over 5 years ago - 1 comment
Labels: bug

#79 - Jumping when leaning against a wall prevents the character from jumping up

Issue - State: closed - Opened by NathanLovato over 5 years ago - 1 comment
Labels: bug

#78 - Fix camera snap to anchor points

Pull Request - State: closed - Opened by razcore-rad over 5 years ago

#78 - Fix camera snap to anchor points

Pull Request - State: closed - Opened by razcore-rad over 5 years ago

#77 - Rename all booleans to is_* or has_*

Issue - State: closed - Opened by NathanLovato over 5 years ago
Labels: refactoring

#77 - Rename all booleans to is_* or has_*

Issue - State: closed - Opened by NathanLovato over 5 years ago
Labels: refactoring

#76 - Fix CameraRig to account for camera snapping anchors

Issue - State: closed - Opened by razcore-rad over 5 years ago
Labels: bug

#76 - Fix CameraRig to account for camera snapping anchors

Issue - State: closed - Opened by razcore-rad over 5 years ago
Labels: bug

#75 - The player sticks to walls a little too much

Issue - State: closed - Opened by NathanLovato over 5 years ago
Labels: design

#75 - The player sticks to walls a little too much

Issue - State: closed - Opened by NathanLovato over 5 years ago
Labels: design

#74 - Add Checkpoints node to manage checkpoints

Issue - State: closed - Opened by NathanLovato over 5 years ago - 11 comments
Labels: enhancement

#74 - Add Checkpoints node to manage checkpoints

Issue - State: closed - Opened by NathanLovato over 5 years ago - 11 comments
Labels: enhancement

#73 - Wall state: The character jumps up sometimes

Issue - State: closed - Opened by NathanLovato over 5 years ago - 1 comment
Labels: bug

#73 - Wall state: The character jumps up sometimes

Issue - State: closed - Opened by NathanLovato over 5 years ago - 1 comment
Labels: bug

#72 - Add CollisionShape2D to DamageSource

Issue - State: closed - Opened by NathanLovato over 5 years ago

#72 - Add CollisionShape2D to DamageSource

Issue - State: closed - Opened by NathanLovato over 5 years ago

#71 - Remove HitFactory singleton

Issue - State: closed - Opened by NathanLovato over 5 years ago
Labels: refactoring

#71 - Remove HitFactory singleton

Issue - State: closed - Opened by NathanLovato over 5 years ago
Labels: refactoring

#70 - Hook HFSM

Pull Request - State: closed - Opened by razcore-rad over 5 years ago

#70 - Hook HFSM

Pull Request - State: closed - Opened by razcore-rad over 5 years ago

#69 - Level design: HookTarget reach area preview in editor

Issue - State: closed - Opened by ZhulanovAA over 5 years ago - 2 comments
Labels: enhancement

#69 - Level design: HookTarget reach area preview in editor

Issue - State: closed - Opened by ZhulanovAA over 5 years ago - 2 comments
Labels: enhancement

#68 - Prepare HFSM to be agnostic

Pull Request - State: closed - Opened by razcore-rad over 5 years ago - 1 comment

#68 - Prepare HFSM to be agnostic

Pull Request - State: closed - Opened by razcore-rad over 5 years ago - 1 comment

#67 - Move camera to anchor points

Pull Request - State: closed - Opened by razcore-rad over 5 years ago - 2 comments

#67 - Move camera to anchor points

Pull Request - State: closed - Opened by razcore-rad over 5 years ago - 2 comments

#66 - Hook HFSM implementation

Issue - State: closed - Opened by razcore-rad over 5 years ago - 1 comment
Labels: code structure

#66 - Hook HFSM implementation

Issue - State: closed - Opened by razcore-rad over 5 years ago - 1 comment
Labels: code structure

#65 - Can you make a 2D bloom shader effect tutorial?

Issue - State: closed - Opened by cjmxp over 5 years ago - 1 comment

#65 - Can you make a 2D bloom shader effect tutorial?

Issue - State: closed - Opened by cjmxp over 5 years ago - 1 comment

#64 - Add wall state

Pull Request - State: closed - Opened by henriiquecampos over 5 years ago - 7 comments

#64 - Add wall state

Pull Request - State: closed - Opened by henriiquecampos over 5 years ago - 7 comments

#63 - Add DamageSource to Hook

Pull Request - State: closed - Opened by henriiquecampos over 5 years ago - 4 comments

#63 - Add DamageSource to Hook

Pull Request - State: closed - Opened by henriiquecampos over 5 years ago - 4 comments

#62 - Player stagger

Pull Request - State: closed - Opened by henriiquecampos over 5 years ago - 2 comments

#62 - Player stagger

Pull Request - State: closed - Opened by henriiquecampos over 5 years ago - 2 comments

#61 - PatrolAgent drawing is messed up

Issue - State: closed - Opened by NathanLovato over 5 years ago
Labels: bug

#61 - PatrolAgent drawing is messed up

Issue - State: closed - Opened by NathanLovato over 5 years ago
Labels: bug

#59 - PatrolAgent: make it wait and turn upon hitting a wall

Issue - State: closed - Opened by NathanLovato over 5 years ago
Labels: enhancement

#59 - PatrolAgent: make it wait and turn upon hitting a wall

Issue - State: closed - Opened by NathanLovato over 5 years ago
Labels: enhancement

#58 - PatrolAgent: make it die when jumped on by the player

Issue - State: closed - Opened by NathanLovato over 5 years ago
Labels: enhancement

#58 - PatrolAgent: make it die when jumped on by the player

Issue - State: closed - Opened by NathanLovato over 5 years ago
Labels: enhancement

#57 - Remove Tween from Skin.gd to simplify animation handling

Pull Request - State: closed - Opened by razcore-rad over 5 years ago

#57 - Remove Tween from Skin.gd to simplify animation handling

Pull Request - State: closed - Opened by razcore-rad over 5 years ago

#56 - AI module - Scheduling

Pull Request - State: closed - Opened by Razoric480 over 5 years ago - 1 comment
Labels: code structure

#56 - AI module - Scheduling

Pull Request - State: closed - Opened by Razoric480 over 5 years ago - 1 comment
Labels: code structure

#55 - Use DebugPanel to display info in the game

Issue - State: closed - Opened by NathanLovato over 5 years ago
Labels: enhancement

#55 - Use DebugPanel to display info in the game

Issue - State: closed - Opened by NathanLovato over 5 years ago
Labels: enhancement

#54 - The ledge state causes a jitter in the camera's position

Issue - State: closed - Opened by NathanLovato over 5 years ago
Labels: bug

#54 - The ledge state causes a jitter in the camera's position

Issue - State: closed - Opened by NathanLovato over 5 years ago
Labels: bug

#52 - Add DebugPanel

Pull Request - State: closed - Opened by henriiquecampos over 5 years ago - 2 comments

#52 - Add DebugPanel

Pull Request - State: closed - Opened by henriiquecampos over 5 years ago - 2 comments