Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / gdquest-demos/godot-open-rpg issues and pull requests

#158 - Akbar

Issue - State: closed - Opened by zeroasansor almost 6 years ago

#157 - Interaction only starts when clicking on top of InteractivePawns

Pull Request - State: closed - Opened by guilhermehto almost 6 years ago - 1 comment

#157 - Interaction only starts when clicking on top of InteractivePawns

Pull Request - State: closed - Opened by guilhermehto almost 6 years ago - 1 comment

#155 - set initial animation for PawnAnim

Pull Request - State: closed - Opened by ebuchmann almost 6 years ago - 1 comment

#155 - set initial animation for PawnAnim

Pull Request - State: closed - Opened by ebuchmann almost 6 years ago - 1 comment

#154 - Refactor GrowthStats out of CharacterStats

Pull Request - State: closed - Opened by erodozer almost 6 years ago - 1 comment

#154 - Refactor GrowthStats out of CharacterStats

Pull Request - State: closed - Opened by erodozer almost 6 years ago - 1 comment

#153 - Basic quest system added

Pull Request - State: closed - Opened by guilhermehto almost 6 years ago - 2 comments

#153 - Basic quest system added

Pull Request - State: closed - Opened by guilhermehto almost 6 years ago - 2 comments

#152 - UI: Quest journal

Issue - State: closed - Opened by guilhermehto almost 6 years ago

#152 - UI: Quest journal

Issue - State: closed - Opened by guilhermehto almost 6 years ago

#151 - Quest rewards

Issue - State: closed - Opened by guilhermehto almost 6 years ago
Labels: enhancement

#151 - Quest rewards

Issue - State: closed - Opened by guilhermehto almost 6 years ago
Labels: enhancement

#150 - Quest system

Issue - State: closed - Opened by guilhermehto almost 6 years ago - 5 comments
Labels: enhancement, help wanted

#150 - Quest system

Issue - State: closed - Opened by guilhermehto almost 6 years ago - 5 comments
Labels: enhancement, help wanted

#149 - Save and load

Issue - State: closed - Opened by NathanLovato almost 6 years ago - 1 comment
Labels: enhancement

#149 - Save and load

Issue - State: closed - Opened by NathanLovato almost 6 years ago - 1 comment
Labels: enhancement

#148 - Change the skin of party members/pawns based on the character

Issue - State: closed - Opened by NathanLovato almost 6 years ago - 1 comment
Labels: system: map

#148 - Change the skin of party members/pawns based on the character

Issue - State: closed - Opened by NathanLovato almost 6 years ago - 1 comment
Labels: system: map

#147 - InteractivePawn doesn't always detect the player with Raycasts

Issue - State: closed - Opened by NathanLovato almost 6 years ago
Labels: bug

#147 - InteractivePawn doesn't always detect the player with Raycasts

Issue - State: closed - Opened by NathanLovato almost 6 years ago
Labels: bug

#146 - Pawns: move animation jumps suddenly when it starts

Issue - State: closed - Opened by NathanLovato almost 6 years ago
Labels: bug

#146 - Pawns: move animation jumps suddenly when it starts

Issue - State: closed - Opened by NathanLovato almost 6 years ago
Labels: bug

#144 - Map: Player can move on the local map during pawn actions

Issue - State: closed - Opened by hughbagan almost 6 years ago
Labels: bug

#144 - Map: Player can move on the local map during pawn actions

Issue - State: closed - Opened by hughbagan almost 6 years ago
Labels: bug

#143 - Fix a bug that causes skills to be learned at the wrong level.

Pull Request - State: closed - Opened by Dharengo almost 6 years ago - 1 comment

#143 - Fix a bug that causes skills to be learned at the wrong level.

Pull Request - State: closed - Opened by Dharengo almost 6 years ago - 1 comment

#142 - Skills aren't learned at the correct level

Issue - State: closed - Opened by Dharengo almost 6 years ago - 1 comment
Labels: bug

#142 - Skills aren't learned at the correct level

Issue - State: closed - Opened by Dharengo almost 6 years ago - 1 comment
Labels: bug

#141 - Fix clipping when the `highlight` animation of a `CombatPortrait` sta…

Pull Request - State: closed - Opened by GresilleSiffle almost 6 years ago - 1 comment

#141 - Fix clipping when the `highlight` animation of a `CombatPortrait` sta…

Pull Request - State: closed - Opened by GresilleSiffle almost 6 years ago - 1 comment

#140 - UI: CombatPortrait: clipping when the highlight animation starts

Issue - State: closed - Opened by GresilleSiffle almost 6 years ago - 1 comment

#140 - UI: CombatPortrait: clipping when the highlight animation starts

Issue - State: closed - Opened by GresilleSiffle almost 6 years ago - 1 comment

#139 - Add missing .import files for the turn order interface (close #138)

Pull Request - State: closed - Opened by GresilleSiffle almost 6 years ago

#139 - Add missing .import files for the turn order interface (close #138)

Pull Request - State: closed - Opened by GresilleSiffle almost 6 years ago

#137 - Manabars won't hide when depleted by default

Pull Request - State: closed - Opened by guilhermehto almost 6 years ago

#137 - Manabars won't hide when depleted by default

Pull Request - State: closed - Opened by guilhermehto almost 6 years ago

#136 - Close #135, .gitignore now ignores all .import files

Pull Request - State: closed - Opened by GresilleSiffle almost 6 years ago - 1 comment

#136 - Close #135, .gitignore now ignores all .import files

Pull Request - State: closed - Opened by GresilleSiffle almost 6 years ago - 1 comment

#135 - The .gitignore file doesn't ignore all .import files

Issue - State: closed - Opened by GresilleSiffle almost 6 years ago - 3 comments

#135 - The .gitignore file doesn't ignore all .import files

Issue - State: closed - Opened by GresilleSiffle almost 6 years ago - 3 comments

#134 - Music: add defeat fanfare

Issue - State: closed - Opened by guilhermehto almost 6 years ago
Labels: audio

#134 - Music: add defeat fanfare

Issue - State: closed - Opened by guilhermehto almost 6 years ago
Labels: audio

#133 - Bug: When a skill consumes the remaining mana, the mana bar disappears

Issue - State: closed - Opened by GresilleSiffle almost 6 years ago - 2 comments

#133 - Bug: When a skill consumes the remaining mana, the mana bar disappears

Issue - State: closed - Opened by GresilleSiffle almost 6 years ago - 2 comments

#130 - Keep battlers in the TurnQueue, close #121

Pull Request - State: closed - Opened by GresilleSiffle almost 6 years ago - 1 comment

#130 - Keep battlers in the TurnQueue, close #121

Pull Request - State: closed - Opened by GresilleSiffle almost 6 years ago - 1 comment

#129 - Fix #128, play the death animation correctly when a battler dies

Pull Request - State: closed - Opened by GresilleSiffle almost 6 years ago - 1 comment

#129 - Fix #128, play the death animation correctly when a battler dies

Pull Request - State: closed - Opened by GresilleSiffle almost 6 years ago - 1 comment

#126 - Bug Regression: Mana no longer subtracted with a skill is used.

Issue - State: closed - Opened by godofgrunts almost 6 years ago - 3 comments

#126 - Bug Regression: Mana no longer subtracted with a skill is used.

Issue - State: closed - Opened by godofgrunts almost 6 years ago - 3 comments

#120 - Game over screen added

Pull Request - State: closed - Opened by guilhermehto almost 6 years ago - 3 comments

#120 - Game over screen added

Pull Request - State: closed - Opened by guilhermehto almost 6 years ago - 3 comments

#118 - [WIP] Add new interface elements to represent the combat turn order

Pull Request - State: closed - Opened by GresilleSiffle almost 6 years ago - 14 comments

#118 - [WIP] Add new interface elements to represent the combat turn order

Pull Request - State: closed - Opened by GresilleSiffle almost 6 years ago - 14 comments

#95 - Draw and integrate a base tileset for the grasslands

Issue - State: closed - Opened by NathanLovato almost 6 years ago - 2 comments
Labels: art

#95 - Draw and integrate a base tileset for the grasslands

Issue - State: closed - Opened by NathanLovato almost 6 years ago - 2 comments
Labels: art

#94 - Anim: modular Robi battler anim and test animation

Issue - State: closed - Opened by NathanLovato almost 6 years ago
Labels: art

#93 - Design pawn versions of Godette, Robi, and the porcupine

Issue - State: closed - Opened by NathanLovato almost 6 years ago - 2 comments
Labels: art

#89 - SkillAction: When the skill misses, show a "miss" animation/label pop up

Issue - State: closed - Opened by NathanLovato almost 6 years ago - 3 comments
Labels: enhancement, help wanted

#89 - SkillAction: When the skill misses, show a "miss" animation/label pop up

Issue - State: closed - Opened by NathanLovato almost 6 years ago - 3 comments
Labels: enhancement, help wanted

#83 - Preview the mana cost on the bar when a round button is in focus

Issue - State: closed - Opened by NathanLovato almost 6 years ago - 5 comments
Labels: enhancement, help wanted

#83 - Preview the mana cost on the bar when a round button is in focus

Issue - State: closed - Opened by NathanLovato almost 6 years ago - 5 comments
Labels: enhancement, help wanted

#66 - UI: Design battle end screen

Issue - State: closed - Opened by NathanLovato almost 6 years ago - 4 comments
Labels: enhancement, art

#66 - UI: Design battle end screen

Issue - State: closed - Opened by NathanLovato almost 6 years ago - 4 comments
Labels: enhancement, art

#46 - Equipable items

Issue - State: closed - Opened by guilhermehto almost 6 years ago
Labels: enhancement

#46 - Equipable items

Issue - State: closed - Opened by guilhermehto almost 6 years ago
Labels: enhancement

#29 - Game over screen

Issue - State: closed - Opened by salvob41 almost 6 years ago - 1 comment
Labels: enhancement

#29 - Game over screen

Issue - State: closed - Opened by salvob41 almost 6 years ago - 1 comment
Labels: enhancement

#19 - Design and prototype monster AI

Issue - State: closed - Opened by NathanLovato about 6 years ago - 11 comments
Labels: enhancement

#19 - Design and prototype monster AI

Issue - State: closed - Opened by NathanLovato about 6 years ago - 11 comments
Labels: enhancement