Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / gdquest-demos/godot-open-rpg issues and pull requests
#158 - Akbar
Issue -
State: closed - Opened by zeroasansor almost 6 years ago
#157 - Interaction only starts when clicking on top of InteractivePawns
Pull Request -
State: closed - Opened by guilhermehto almost 6 years ago
- 1 comment
#157 - Interaction only starts when clicking on top of InteractivePawns
Pull Request -
State: closed - Opened by guilhermehto almost 6 years ago
- 1 comment
#156 - When next to an InteractivePawn, clicking anywhere on the screen starts the interaction
Issue -
State: closed - Opened by NathanLovato almost 6 years ago
Labels: bug
#156 - When next to an InteractivePawn, clicking anywhere on the screen starts the interaction
Issue -
State: closed - Opened by NathanLovato almost 6 years ago
Labels: bug
#155 - set initial animation for PawnAnim
Pull Request -
State: closed - Opened by ebuchmann almost 6 years ago
- 1 comment
#155 - set initial animation for PawnAnim
Pull Request -
State: closed - Opened by ebuchmann almost 6 years ago
- 1 comment
#154 - Refactor GrowthStats out of CharacterStats
Pull Request -
State: closed - Opened by erodozer almost 6 years ago
- 1 comment
#154 - Refactor GrowthStats out of CharacterStats
Pull Request -
State: closed - Opened by erodozer almost 6 years ago
- 1 comment
#153 - Basic quest system added
Pull Request -
State: closed - Opened by guilhermehto almost 6 years ago
- 2 comments
#153 - Basic quest system added
Pull Request -
State: closed - Opened by guilhermehto almost 6 years ago
- 2 comments
#152 - UI: Quest journal
Issue -
State: closed - Opened by guilhermehto almost 6 years ago
#152 - UI: Quest journal
Issue -
State: closed - Opened by guilhermehto almost 6 years ago
#151 - Quest rewards
Issue -
State: closed - Opened by guilhermehto almost 6 years ago
Labels: enhancement
#151 - Quest rewards
Issue -
State: closed - Opened by guilhermehto almost 6 years ago
Labels: enhancement
#150 - Quest system
Issue -
State: closed - Opened by guilhermehto almost 6 years ago
- 5 comments
Labels: enhancement, help wanted
#150 - Quest system
Issue -
State: closed - Opened by guilhermehto almost 6 years ago
- 5 comments
Labels: enhancement, help wanted
#149 - Save and load
Issue -
State: closed - Opened by NathanLovato almost 6 years ago
- 1 comment
Labels: enhancement
#149 - Save and load
Issue -
State: closed - Opened by NathanLovato almost 6 years ago
- 1 comment
Labels: enhancement
#148 - Change the skin of party members/pawns based on the character
Issue -
State: closed - Opened by NathanLovato almost 6 years ago
- 1 comment
Labels: system: map
#148 - Change the skin of party members/pawns based on the character
Issue -
State: closed - Opened by NathanLovato almost 6 years ago
- 1 comment
Labels: system: map
#147 - InteractivePawn doesn't always detect the player with Raycasts
Issue -
State: closed - Opened by NathanLovato almost 6 years ago
Labels: bug
#147 - InteractivePawn doesn't always detect the player with Raycasts
Issue -
State: closed - Opened by NathanLovato almost 6 years ago
Labels: bug
#146 - Pawns: move animation jumps suddenly when it starts
Issue -
State: closed - Opened by NathanLovato almost 6 years ago
Labels: bug
#146 - Pawns: move animation jumps suddenly when it starts
Issue -
State: closed - Opened by NathanLovato almost 6 years ago
Labels: bug
#145 - InteractivePawn: re-triggers the interaction even if the player is leaving the interact area
Issue -
State: closed - Opened by NathanLovato almost 6 years ago
Labels: bug
#145 - InteractivePawn: re-triggers the interaction even if the player is leaving the interact area
Issue -
State: closed - Opened by NathanLovato almost 6 years ago
Labels: bug
#144 - Map: Player can move on the local map during pawn actions
Issue -
State: closed - Opened by hughbagan almost 6 years ago
Labels: bug
#144 - Map: Player can move on the local map during pawn actions
Issue -
State: closed - Opened by hughbagan almost 6 years ago
Labels: bug
#143 - Fix a bug that causes skills to be learned at the wrong level.
Pull Request -
State: closed - Opened by Dharengo almost 6 years ago
- 1 comment
#143 - Fix a bug that causes skills to be learned at the wrong level.
Pull Request -
State: closed - Opened by Dharengo almost 6 years ago
- 1 comment
#142 - Skills aren't learned at the correct level
Issue -
State: closed - Opened by Dharengo almost 6 years ago
- 1 comment
Labels: bug
#142 - Skills aren't learned at the correct level
Issue -
State: closed - Opened by Dharengo almost 6 years ago
- 1 comment
Labels: bug
#141 - Fix clipping when the `highlight` animation of a `CombatPortrait` sta…
Pull Request -
State: closed - Opened by GresilleSiffle almost 6 years ago
- 1 comment
#141 - Fix clipping when the `highlight` animation of a `CombatPortrait` sta…
Pull Request -
State: closed - Opened by GresilleSiffle almost 6 years ago
- 1 comment
#140 - UI: CombatPortrait: clipping when the highlight animation starts
Issue -
State: closed - Opened by GresilleSiffle almost 6 years ago
- 1 comment
#140 - UI: CombatPortrait: clipping when the highlight animation starts
Issue -
State: closed - Opened by GresilleSiffle almost 6 years ago
- 1 comment
#139 - Add missing .import files for the turn order interface (close #138)
Pull Request -
State: closed - Opened by GresilleSiffle almost 6 years ago
#139 - Add missing .import files for the turn order interface (close #138)
Pull Request -
State: closed - Opened by GresilleSiffle almost 6 years ago
#138 - Missing .import files for several turn order interface elements
Issue -
State: closed - Opened by GresilleSiffle almost 6 years ago
#138 - Missing .import files for several turn order interface elements
Issue -
State: closed - Opened by GresilleSiffle almost 6 years ago
#137 - Manabars won't hide when depleted by default
Pull Request -
State: closed - Opened by guilhermehto almost 6 years ago
#137 - Manabars won't hide when depleted by default
Pull Request -
State: closed - Opened by guilhermehto almost 6 years ago
#136 - Close #135, .gitignore now ignores all .import files
Pull Request -
State: closed - Opened by GresilleSiffle almost 6 years ago
- 1 comment
#136 - Close #135, .gitignore now ignores all .import files
Pull Request -
State: closed - Opened by GresilleSiffle almost 6 years ago
- 1 comment
#135 - The .gitignore file doesn't ignore all .import files
Issue -
State: closed - Opened by GresilleSiffle almost 6 years ago
- 3 comments
#135 - The .gitignore file doesn't ignore all .import files
Issue -
State: closed - Opened by GresilleSiffle almost 6 years ago
- 3 comments
#134 - Music: add defeat fanfare
Issue -
State: closed - Opened by guilhermehto almost 6 years ago
Labels: audio
#134 - Music: add defeat fanfare
Issue -
State: closed - Opened by guilhermehto almost 6 years ago
Labels: audio
#133 - Bug: When a skill consumes the remaining mana, the mana bar disappears
Issue -
State: closed - Opened by GresilleSiffle almost 6 years ago
- 2 comments
#133 - Bug: When a skill consumes the remaining mana, the mana bar disappears
Issue -
State: closed - Opened by GresilleSiffle almost 6 years ago
- 2 comments
#130 - Keep battlers in the TurnQueue, close #121
Pull Request -
State: closed - Opened by GresilleSiffle almost 6 years ago
- 1 comment
#130 - Keep battlers in the TurnQueue, close #121
Pull Request -
State: closed - Opened by GresilleSiffle almost 6 years ago
- 1 comment
#129 - Fix #128, play the death animation correctly when a battler dies
Pull Request -
State: closed - Opened by GresilleSiffle almost 6 years ago
- 1 comment
#129 - Fix #128, play the death animation correctly when a battler dies
Pull Request -
State: closed - Opened by GresilleSiffle almost 6 years ago
- 1 comment
#126 - Bug Regression: Mana no longer subtracted with a skill is used.
Issue -
State: closed - Opened by godofgrunts almost 6 years ago
- 3 comments
#126 - Bug Regression: Mana no longer subtracted with a skill is used.
Issue -
State: closed - Opened by godofgrunts almost 6 years ago
- 3 comments
#120 - Game over screen added
Pull Request -
State: closed - Opened by guilhermehto almost 6 years ago
- 3 comments
#120 - Game over screen added
Pull Request -
State: closed - Opened by guilhermehto almost 6 years ago
- 3 comments
#118 - [WIP] Add new interface elements to represent the combat turn order
Pull Request -
State: closed - Opened by GresilleSiffle almost 6 years ago
- 14 comments
#118 - [WIP] Add new interface elements to represent the combat turn order
Pull Request -
State: closed - Opened by GresilleSiffle almost 6 years ago
- 14 comments
#95 - Draw and integrate a base tileset for the grasslands
Issue -
State: closed - Opened by NathanLovato almost 6 years ago
- 2 comments
Labels: art
#95 - Draw and integrate a base tileset for the grasslands
Issue -
State: closed - Opened by NathanLovato almost 6 years ago
- 2 comments
Labels: art
#94 - Anim: modular Robi battler anim and test animation
Issue -
State: closed - Opened by NathanLovato almost 6 years ago
Labels: art
#93 - Design pawn versions of Godette, Robi, and the porcupine
Issue -
State: closed - Opened by NathanLovato almost 6 years ago
- 2 comments
Labels: art
#89 - SkillAction: When the skill misses, show a "miss" animation/label pop up
Issue -
State: closed - Opened by NathanLovato almost 6 years ago
- 3 comments
Labels: enhancement, help wanted
#89 - SkillAction: When the skill misses, show a "miss" animation/label pop up
Issue -
State: closed - Opened by NathanLovato almost 6 years ago
- 3 comments
Labels: enhancement, help wanted
#83 - Preview the mana cost on the bar when a round button is in focus
Issue -
State: closed - Opened by NathanLovato almost 6 years ago
- 5 comments
Labels: enhancement, help wanted
#83 - Preview the mana cost on the bar when a round button is in focus
Issue -
State: closed - Opened by NathanLovato almost 6 years ago
- 5 comments
Labels: enhancement, help wanted
#66 - UI: Design battle end screen
Issue -
State: closed - Opened by NathanLovato almost 6 years ago
- 4 comments
Labels: enhancement, art
#66 - UI: Design battle end screen
Issue -
State: closed - Opened by NathanLovato almost 6 years ago
- 4 comments
Labels: enhancement, art
#46 - Equipable items
Issue -
State: closed - Opened by guilhermehto almost 6 years ago
Labels: enhancement
#46 - Equipable items
Issue -
State: closed - Opened by guilhermehto almost 6 years ago
Labels: enhancement
#29 - Game over screen
Issue -
State: closed - Opened by salvob41 almost 6 years ago
- 1 comment
Labels: enhancement
#29 - Game over screen
Issue -
State: closed - Opened by salvob41 almost 6 years ago
- 1 comment
Labels: enhancement
#19 - Design and prototype monster AI
Issue -
State: closed - Opened by NathanLovato about 6 years ago
- 11 comments
Labels: enhancement
#19 - Design and prototype monster AI
Issue -
State: closed - Opened by NathanLovato about 6 years ago
- 11 comments
Labels: enhancement