Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / gdquest-demos/godot-open-rpg issues and pull requests
#219 - Add Combat UI
Pull Request -
State: closed - Opened by food-please 5 days ago
- 2 comments
#218 - Add Battlers and Combat logic
Pull Request -
State: closed - Opened by food-please about 2 months ago
- 7 comments
#217 - Transition cleanly to and from combat instances
Pull Request -
State: closed - Opened by food-please 5 months ago
- 8 comments
#216 - fix: correct filename case issue
Pull Request -
State: closed - Opened by virtuoushub 7 months ago
- 1 comment
#215 - Combat Milestone
Issue -
State: open - Opened by food-please 7 months ago
- 2 comments
#214 - QUERY: is there any accompanying dev documents or vedios available?
Issue -
State: closed - Opened by chen1195585098 10 months ago
- 1 comment
#213 - Feature implementation: v 0.3.0 - Player Progression
Issue -
State: open - Opened by SearedSquawker 10 months ago
- 7 comments
#212 - Add Cutscenes: trigger-able sequences of events such as dialogues, treasure chests, & area transitions
Pull Request -
State: closed - Opened by food-please over 1 year ago
- 42 comments
#211 - Add event sequences (dialogue, map changes, cutscenes, etc.)
Issue -
State: closed - Opened by food-please over 1 year ago
- 1 comment
#210 - Contributors guide link in readme leads to 404
Issue -
State: closed - Opened by PocketcsNerd over 1 year ago
- 1 comment
#209 - Rewrite initial movement demo in GDScript 4
Pull Request -
State: closed - Opened by food-please over 1 year ago
- 19 comments
#208 - Rewrite initial movement demo in GDScript 4
Pull Request -
State: closed - Opened by food-please over 1 year ago
#207 - OpenRPG rewrite: Godot 4.X
Issue -
State: closed - Opened by food-please over 1 year ago
- 14 comments
#206 - DialogueCombatPawn loops dialogue if Enter key is pressed
Issue -
State: closed - Opened by rcjsuen almost 2 years ago
- 1 comment
#205 - Fixed typo: "navigaton"
Pull Request -
State: closed - Opened by CharlExMachina almost 2 years ago
- 1 comment
#204 - rpg
Issue -
State: closed - Opened by WEBDERNargor over 2 years ago
#203 - Update
Pull Request -
State: closed - Opened by tct123 over 2 years ago
- 1 comment
#202 - Use drop chance correctly
Pull Request -
State: closed - Opened by theraot over 3 years ago
- 1 comment
#201 - Drop chance is ignored
Issue -
State: closed - Opened by theraot over 3 years ago
- 5 comments
Labels: bug
#200 - Fixed dialogue path
Pull Request -
State: closed - Opened by theraot over 3 years ago
- 2 comments
#200 - Fixed dialogue path
Pull Request -
State: closed - Opened by theraot over 3 years ago
- 2 comments
#199 - Dialogue path is wrong
Issue -
State: closed - Opened by theraot over 3 years ago
#199 - Dialogue path is wrong
Issue -
State: closed - Opened by theraot over 3 years ago
#198 - [WIP] CSharp port
Pull Request -
State: closed - Opened by theraot over 3 years ago
#198 - [WIP] CSharp port
Pull Request -
State: closed - Opened by theraot over 3 years ago
#197 - Paul breaks the game board
Pull Request -
State: closed - Opened by PaulGGJ over 3 years ago
#197 - Paul breaks the game board
Pull Request -
State: closed - Opened by PaulGGJ over 3 years ago
#196 - Add a formatting script for Travis CI
Pull Request -
State: closed - Opened by aaronfranke over 4 years ago
- 1 comment
#196 - Add a formatting script for Travis CI
Pull Request -
State: closed - Opened by aaronfranke over 4 years ago
- 1 comment
#195 - Update gitignore file
Pull Request -
State: closed - Opened by aaronfranke over 4 years ago
#195 - Update gitignore file
Pull Request -
State: closed - Opened by aaronfranke over 4 years ago
#194 - I want an example that only includes the turn combat system, but there is too much in this example.
Issue -
State: closed - Opened by txj-mssl over 4 years ago
- 1 comment
#194 - I want an example that only includes the turn combat system, but there is too much in this example.
Issue -
State: closed - Opened by txj-mssl over 4 years ago
- 1 comment
#193 - Auto battle
Issue -
State: closed - Opened by W0ots over 4 years ago
- 1 comment
#193 - Auto battle
Issue -
State: closed - Opened by W0ots over 4 years ago
- 1 comment
#192 - Fix comment-reformatting spillover
Pull Request -
State: closed - Opened by qwertystop over 4 years ago
- 1 comment
#192 - Fix comment-reformatting spillover
Pull Request -
State: closed - Opened by qwertystop over 4 years ago
- 1 comment
#191 - Fix #190: Enabling Pixel Snap
Pull Request -
State: closed - Opened by kuruk-mm about 5 years ago
- 1 comment
#191 - Fix #190: Enabling Pixel Snap
Pull Request -
State: closed - Opened by kuruk-mm about 5 years ago
- 1 comment
#190 - One gray pixel line appear on tiles, when the camara moves
Issue -
State: closed - Opened by kuruk-mm about 5 years ago
- 2 comments
#190 - One gray pixel line appear on tiles, when the camara moves
Issue -
State: closed - Opened by kuruk-mm about 5 years ago
- 2 comments
#189 - Resources broken when project is exported to an .exe
Issue -
State: closed - Opened by youreperfect over 5 years ago
- 3 comments
Labels: bug, help wanted
#188 - Duplicating Visual Script node loses custom script reference
Issue -
State: closed - Opened by TheRealCatherine over 5 years ago
- 3 comments
#188 - Duplicating Visual Script node loses custom script reference
Issue -
State: closed - Opened by TheRealCatherine over 5 years ago
- 3 comments
#187 - Mana preview
Pull Request -
State: closed - Opened by rudehero over 5 years ago
- 5 comments
#186 - OpenRPG code rewrite
Issue -
State: closed - Opened by NathanLovato over 5 years ago
- 11 comments
Labels: refactoring
#185 - Level up on experience change; fixed type mismatch
Pull Request -
State: closed - Opened by zextillion over 5 years ago
- 1 comment
#185 - Level up on experience change; fixed type mismatch
Pull Request -
State: closed - Opened by zextillion over 5 years ago
- 1 comment
#184 - Added Popup for missed skills
Pull Request -
State: closed - Opened by godofgrunts over 5 years ago
- 1 comment
#184 - Added Popup for missed skills
Pull Request -
State: closed - Opened by godofgrunts over 5 years ago
- 1 comment
#183 - Remove the Localmap's Grid YSort
Issue -
State: closed - Opened by henriiquecampos over 5 years ago
- 1 comment
Labels: refactoring
#183 - Remove the Localmap's Grid YSort
Issue -
State: closed - Opened by henriiquecampos over 5 years ago
- 1 comment
Labels: refactoring
#182 - CompleteQuestAction: error if trying to complete an already-completed quest
Issue -
State: closed - Opened by NathanLovato over 5 years ago
Labels: bug
#182 - CompleteQuestAction: error if trying to complete an already-completed quest
Issue -
State: closed - Opened by NathanLovato over 5 years ago
Labels: bug
#181 - Error when trying to get rewards from a quest
Issue -
State: closed - Opened by NathanLovato over 5 years ago
Labels: bug
#181 - Error when trying to get rewards from a quest
Issue -
State: closed - Opened by NathanLovato over 5 years ago
Labels: bug
#180 - Attacking one monster attacks them all
Issue -
State: closed - Opened by NathanLovato over 5 years ago
- 4 comments
Labels: bug
#180 - Attacking one monster attacks them all
Issue -
State: closed - Opened by NathanLovato over 5 years ago
- 4 comments
Labels: bug
#179 - At the end of combat there's no rewards anymore
Issue -
State: closed - Opened by NathanLovato over 5 years ago
- 1 comment
Labels: bug
#179 - At the end of combat there's no rewards anymore
Issue -
State: closed - Opened by NathanLovato over 5 years ago
- 1 comment
Labels: bug
#178 - QuestBubble doesn't show when a quest is ready to be delivered with CompleteQuestAction
Issue -
State: closed - Opened by NathanLovato over 5 years ago
Labels: bug
#178 - QuestBubble doesn't show when a quest is ready to be delivered with CompleteQuestAction
Issue -
State: closed - Opened by NathanLovato over 5 years ago
Labels: bug
#177 - Assertion fail error if trying to interact with a QuestCompleteAction and the quest isn't complete
Issue -
State: closed - Opened by NathanLovato over 5 years ago
Labels: bug
#177 - Assertion fail error if trying to interact with a QuestCompleteAction and the quest isn't complete
Issue -
State: closed - Opened by NathanLovato over 5 years ago
Labels: bug
#176 - CircularButton: After losing focus with the mouse, can't select with the keyboard
Issue -
State: closed - Opened by NathanLovato over 5 years ago
- 2 comments
Labels: bug, good first issue
#176 - CircularButton: After losing focus with the mouse, can't select with the keyboard
Issue -
State: closed - Opened by NathanLovato over 5 years ago
- 2 comments
Labels: bug, good first issue
#175 - Interactions with quest givers trigger an error if the quest already started or was delivered
Issue -
State: closed - Opened by NathanLovato over 5 years ago
- 1 comment
Labels: bug
#175 - Interactions with quest givers trigger an error if the quest already started or was delivered
Issue -
State: closed - Opened by NathanLovato over 5 years ago
- 1 comment
Labels: bug
#174 - Add an attack that hits all enemies
Issue -
State: closed - Opened by NathanLovato over 5 years ago
- 3 comments
Labels: enhancement
#174 - Add an attack that hits all enemies
Issue -
State: closed - Opened by NathanLovato over 5 years ago
- 3 comments
Labels: enhancement
#173 - QuestJournal doesn't display anything
Issue -
State: closed - Opened by NathanLovato over 5 years ago
Labels: bug, refactoring
#173 - QuestJournal doesn't display anything
Issue -
State: closed - Opened by NathanLovato over 5 years ago
Labels: bug, refactoring
#172 - Quests won't complete
Issue -
State: closed - Opened by NathanLovato over 5 years ago
Labels: bug
#172 - Quests won't complete
Issue -
State: closed - Opened by NathanLovato over 5 years ago
Labels: bug
#171 - Simplify the QuestSystem's API
Issue -
State: closed - Opened by NathanLovato over 5 years ago
Labels: refactoring
#171 - Simplify the QuestSystem's API
Issue -
State: closed - Opened by NathanLovato over 5 years ago
Labels: refactoring
#170 - Point not found error when tapping on an obstacle
Issue -
State: closed - Opened by NathanLovato over 5 years ago
Labels: bug
#170 - Point not found error when tapping on an obstacle
Issue -
State: closed - Opened by NathanLovato over 5 years ago
Labels: bug
#169 - Improve mouse handle
Issue -
State: closed - Opened by razcore-rad over 5 years ago
- 1 comment
Labels: enhancement, help wanted
#169 - Improve mouse handle
Issue -
State: closed - Opened by razcore-rad over 5 years ago
- 1 comment
Labels: enhancement, help wanted
#168 - Move Stats out of the Battler, into the PartyMember
Issue -
State: closed - Opened by NathanLovato over 5 years ago
Labels: refactoring
#168 - Move Stats out of the Battler, into the PartyMember
Issue -
State: closed - Opened by NathanLovato over 5 years ago
Labels: refactoring
#167 - Refactor NPCs so they can all handle quests
Issue -
State: closed - Opened by NathanLovato over 5 years ago
Labels: refactoring
#167 - Refactor NPCs so they can all handle quests
Issue -
State: closed - Opened by NathanLovato over 5 years ago
Labels: refactoring
#166 - CombatArena: Crash when cycling through targets with touch/mouse-based input
Issue -
State: closed - Opened by johnnygossdev over 5 years ago
- 11 comments
Labels: bug
#166 - CombatArena: Crash when cycling through targets with touch/mouse-based input
Issue -
State: closed - Opened by johnnygossdev over 5 years ago
- 11 comments
Labels: bug
#165 - You can still interact with InteractivePawns during combat transitions
Issue -
State: closed - Opened by NathanLovato over 5 years ago
Labels: bug
#165 - You can still interact with InteractivePawns during combat transitions
Issue -
State: closed - Opened by NathanLovato over 5 years ago
Labels: bug
#164 - Display rewards gained from quests
Issue -
State: closed - Opened by guilhermehto over 5 years ago
- 1 comment
Labels: enhancement
#164 - Display rewards gained from quests
Issue -
State: closed - Opened by guilhermehto over 5 years ago
- 1 comment
Labels: enhancement
#163 - UI: Notification labels
Issue -
State: closed - Opened by guilhermehto over 5 years ago
Labels: enhancement
#163 - UI: Notification labels
Issue -
State: closed - Opened by guilhermehto over 5 years ago
Labels: enhancement
#162 - Quest journal added
Pull Request -
State: closed - Opened by guilhermehto over 5 years ago
- 1 comment
#162 - Quest journal added
Pull Request -
State: closed - Opened by guilhermehto over 5 years ago
- 1 comment
#161 - Quest rewards added
Pull Request -
State: closed - Opened by guilhermehto over 5 years ago
#161 - Quest rewards added
Pull Request -
State: closed - Opened by guilhermehto over 5 years ago
#160 - DebugInterface: Save and load buttons don't do anything
Issue -
State: closed - Opened by NathanLovato over 5 years ago
Labels: bug
#160 - DebugInterface: Save and load buttons don't do anything
Issue -
State: closed - Opened by NathanLovato over 5 years ago
Labels: bug
#159 - Resources saved to res:// at runtime get reverted: Can't save SaveGame to res:// reliably
Issue -
State: closed - Opened by NathanLovato over 5 years ago
- 6 comments
Labels: bug, wontfix
#158 - Akbar
Issue -
State: closed - Opened by zeroasansor over 5 years ago