Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / gdquest-demos/godot-make-pro-2d-games issues and pull requests
#109 - Please add a hacktoberfest topic.. please
Issue -
State: closed - Opened by CODERman11 about 3 years ago
- 2 comments
#108 - godot 3.2.3 update/refresh. No actual changes made to this commit out…
Pull Request -
State: open - Opened by graydwarf over 3 years ago
- 1 comment
#107 - Changes needed for update to Godot 3.2
Issue -
State: closed - Opened by rubenjavier almost 5 years ago
- 3 comments
#106 - Project Prevents Godot from closing
Issue -
State: open - Opened by jasonleekennedy about 5 years ago
- 3 comments
Labels: bug, help wanted
#105 - No controller bind for attack
Issue -
State: open - Opened by jasonleekennedy about 5 years ago
Labels: enhancement
#104 - No quit option from menu
Issue -
State: open - Opened by jasonleekennedy about 5 years ago
Labels: enhancement
#103 - Replace ineffective political CoC
Issue -
State: closed - Opened by Wisdometrics about 5 years ago
- 1 comment
#102 - Door in same position calls _on_body_entered() from each Scene of transition.
Issue -
State: open - Opened by crazychenz over 5 years ago
- 4 comments
Labels: bug
#101 - Fix game crashing when player dies. Instead, game restarts.
Pull Request -
State: open - Opened by realkotob over 5 years ago
#100 - You can still fall down holes / be attacked by enemies whilst jumping
Issue -
State: open - Opened by yesitsmattharris over 5 years ago
#99 - Menus: menus don't close or queue_free upon pressing ui_cancel
Issue -
State: open - Opened by NathanLovato over 5 years ago
Labels: bug
#98 - Shop menu: AmountPopup won't grab focus
Issue -
State: open - Opened by NathanLovato over 5 years ago
Labels: bug
#97 - Port to Godot 3.1
Issue -
State: closed - Opened by NathanLovato over 5 years ago
- 2 comments
Labels: refactoring
#96 - can't use get_node() with absolute paths from outside the active scene tree
Issue -
State: closed - Opened by cloudchentrial over 5 years ago
- 2 comments
#95 - How to open inventory to use health potion?
Issue -
State: closed - Opened by songproducer over 5 years ago
- 1 comment
#94 - Cannot buy sword
Issue -
State: closed - Opened by songproducer over 5 years ago
- 1 comment
#93 - Invalid call. Nonexistent function 'handle_input' in base 'Nil'.
Issue -
State: open - Opened by songproducer over 5 years ago
Labels: bug
#92 - Shop: The amount of items in the buy menu is always 0
Issue -
State: closed - Opened by NathanLovato almost 6 years ago
Labels: bug
#91 - The shop menu doesn't consume keyboard input events
Issue -
State: closed - Opened by NathanLovato almost 6 years ago
Labels: bug
#90 - Added dependencies section to README.md
Pull Request -
State: closed - Opened by codeinclined about 6 years ago
#89 - Fixed axis inputs clashing with discrete inputs
Pull Request -
State: closed - Opened by codeinclined about 6 years ago
- 3 comments
#88 - Fixed player hanging in air when falling in holes
Pull Request -
State: closed - Opened by codeinclined about 6 years ago
- 1 comment
#87 - Fixed axis inputs clashing with discrete inputs
Pull Request -
State: closed - Opened by codeinclined about 6 years ago
- 1 comment
#86 - Can not run the project with Godot 3.1 alpha or the master branch
Issue -
State: closed - Opened by Liangdi about 6 years ago
- 2 comments
#85 - Correct HEAL_AMOUNT for minor health potion
Pull Request -
State: closed - Opened by samgreen about 6 years ago
- 1 comment
#84 - looks like bunch of initialize() and open() methods miss args = []
Issue -
State: closed - Opened by slapin about 6 years ago
- 1 comment
#83 - Art: UI: Design a good menu theme
Issue -
State: open - Opened by NathanLovato about 6 years ago
Labels: help wanted
#82 - Inventory menu: error if open after the player died
Issue -
State: closed - Opened by NathanLovato about 6 years ago
Labels: bug
#81 - Art: Add vegetation to the Grasslands
Issue -
State: open - Opened by NathanLovato about 6 years ago
Labels: enhancement, help wanted
#80 - Shop: Sell: wrongly uses Buy menu calculations to set the max sell amount
Issue -
State: closed - Opened by NathanLovato about 6 years ago
Labels: bug
#79 - Boss: the boss can charge outside the fight's arena 😅
Issue -
State: open - Opened by NathanLovato about 6 years ago
- 3 comments
Labels: bug, feature
#78 - Boss: add camera shake upon hitting the walls and the player
Issue -
State: closed - Opened by NathanLovato about 6 years ago
Labels: enhancement
#77 - Shop: BuyMenu: Limit the amount popup to the maximum amount the player can afford
Issue -
State: closed - Opened by NathanLovato about 6 years ago
Labels: bug
#76 - Shop: BuyMenu: disable buttons if the player doesn't have enough coins for an item
Issue -
State: closed - Opened by NathanLovato about 6 years ago
Labels: bug
#75 - GUI: add the player's purse
Issue -
State: closed - Opened by NathanLovato about 6 years ago
Labels: enhancement
#74 - Music: birdy_pong.ogg doesn't loop well
Issue -
State: open - Opened by NathanLovato about 6 years ago
Labels: bug
#74 - Music: birdy_pong.ogg doesn't loop well
Issue -
State: open - Opened by NathanLovato about 6 years ago
Labels: bug
#73 - Shop: Buttons stay enabled even if there's not enough coins in the player's purse
Issue -
State: closed - Opened by NathanLovato about 6 years ago
Labels: bug
#72 - Shop: the sell menu makes the player buy items
Issue -
State: closed - Opened by NathanLovato about 6 years ago
Labels: bug
#72 - Shop: the sell menu makes the player buy items
Issue -
State: closed - Opened by NathanLovato about 6 years ago
Labels: bug
#71 - Player: After stagger, the player can stay red (animation issue)
Issue -
State: closed - Opened by NathanLovato about 6 years ago
Labels: bug
#70 - Boss: Roam: If the monster can't reach the target point, it gets stuck walking
Issue -
State: closed - Opened by NathanLovato about 6 years ago
Labels: bug
#69 - Coins and CoinsCollector: cyclic reference error in Godot 3.1
Issue -
State: closed - Opened by anissen about 6 years ago
- 3 comments
Labels: bug
#69 - Coins and CoinsCollector: cyclic reference error in Godot 3.1
Issue -
State: closed - Opened by anissen about 6 years ago
- 3 comments
Labels: bug
#68 - Case sensitive filenames
Issue -
State: closed - Opened by easy82 about 6 years ago
- 2 comments
#67 - Fix imports
Pull Request -
State: closed - Opened by davcri about 6 years ago
- 1 comment
#66 - UI: rewrite UserSelectMenu as a popup that inherits from menu.tscn
Issue -
State: open - Opened by NathanLovato about 6 years ago
#65 - How can we improve the code and project structure?
Issue -
State: open - Opened by NathanLovato about 6 years ago
- 5 comments
Labels: help wanted, discussion
#64 - Audio: add sounds to flesh out the game world
Issue -
State: open - Opened by NathanLovato about 6 years ago
Labels: enhancement
#63 - UI: add the inventory menu
Issue -
State: closed - Opened by NathanLovato about 6 years ago
#62 - Save/UI: add the save and load system
Issue -
State: open - Opened by NathanLovato about 6 years ago
- 4 comments
Labels: enhancement
#61 - Player: damage when falling into a gap
Issue -
State: closed - Opened by NathanLovato about 6 years ago
#60 - VFX: Add dust puffs when the player walks and runs
Issue -
State: closed - Opened by NathanLovato about 6 years ago
#59 - Add SFX Libraries
Pull Request -
State: closed - Opened by henriiquecampos about 6 years ago
- 2 comments
#58 - Boss: DamageSource can damage player during spawn animation
Issue -
State: closed - Opened by NathanLovato about 6 years ago
Labels: bug
#57 - Art: design a nice project banner
Issue -
State: closed - Opened by NathanLovato about 6 years ago
- 1 comment
#56 - UI: Pressing Esc after closing the pause menu triggers close/close sound again
Issue -
State: closed - Opened by NathanLovato about 6 years ago
Labels: bug
#55 - UI: Go back button won't close Options menu
Issue -
State: closed - Opened by NathanLovato about 6 years ago
Labels: bug
#54 - Art: Coins: Add Different assets based on the coin values
Issue -
State: closed - Opened by NathanLovato about 6 years ago
#53 - Sword is hidden when player looks up
Issue -
State: closed - Opened by NathanLovato about 6 years ago
Labels: bug
#52 - Cave: Add fog and dark background
Issue -
State: closed - Opened by NathanLovato about 6 years ago
#51 - Boss: trigger the encounter upon entering the arena
Issue -
State: closed - Opened by NathanLovato about 6 years ago
#50 - Cave: animate the camera anchoring to the center of the cave as you approach the boss
Issue -
State: closed - Opened by NathanLovato about 6 years ago
#49 - Cave: add a corridor and transition from dark to light as you approach the boss
Issue -
State: closed - Opened by NathanLovato about 6 years ago
#48 - Art: add props to the cave
Issue -
State: open - Opened by NathanLovato about 6 years ago
Labels: enhancement, help wanted
#47 - Art: add missing corner tiles in the cave
Issue -
State: closed - Opened by NathanLovato about 6 years ago
#46 - Does not start in 3.1 alpha stable works fine
Issue -
State: closed - Opened by himaghnam about 6 years ago
- 1 comment
#45 - UI: Shop: player can still move with the shop open
Issue -
State: closed - Opened by NathanLovato about 6 years ago
- 1 comment
Labels: bug
#44 - CoinsCollector won't collect coins
Issue -
State: closed - Opened by NathanLovato about 6 years ago
Labels: bug
#43 - Coins: Make them bounce!
Issue -
State: closed - Opened by NathanLovato about 6 years ago
#42 - Player: Jump: Add intertia from Move state
Issue -
State: closed - Opened by NathanLovato about 6 years ago
Labels: bug
#41 - Monster: crash as the player (monster's target) dies/is queued_free
Issue -
State: closed - Opened by NathanLovato about 6 years ago
Labels: bug
#40 - Grassland level design
Pull Request -
State: closed - Opened by henriiquecampos about 6 years ago
#39 - Player: Add death and die animation
Issue -
State: closed - Opened by NathanLovato about 6 years ago
#38 - Monsters: Add stagger and death animations
Issue -
State: closed - Opened by NathanLovato about 6 years ago
#37 - UI: Add monsters hookable lifebars
Issue -
State: closed - Opened by NathanLovato about 6 years ago
#36 - UI: Add player GUI
Issue -
State: closed - Opened by NathanLovato about 6 years ago
#35 - Boss: add a fixed camera to the cave
Issue -
State: closed - Opened by NathanLovato about 6 years ago
#34 - Boss can take hits when spawning
Issue -
State: closed - Opened by NathanLovato about 6 years ago
Labels: bug
#33 - Sword damages the boss but not the monsters
Issue -
State: closed - Opened by NathanLovato about 6 years ago
Labels: bug
#32 - Boss: Add rock particles when the Boar hits the walls
Issue -
State: closed - Opened by NathanLovato about 6 years ago
- 1 comment
#31 - UI: Add start and end animations for the boss lifebar
Issue -
State: closed - Opened by NathanLovato about 6 years ago
#30 - World: Add Ysort so characters and monsters properly update their Z order
Issue -
State: closed - Opened by NathanLovato about 6 years ago
#29 - Invalid index 3 on array if entering stagger and attacking at the end of a combo
Issue -
State: closed - Opened by NathanLovato about 6 years ago
Labels: bug
#28 - Weapon: adapt attacks to work with HitBox and DamageSource
Issue -
State: closed - Opened by NathanLovato about 6 years ago
#27 - UI: Sound options menu doesn't grab focus as expected
Issue -
State: closed - Opened by NathanLovato about 6 years ago
- 1 comment
Labels: bug, help wanted
#26 - Audio: convert sound value in the settings from 0-100 range to -80 to 0 db
Issue -
State: closed - Opened by NathanLovato about 6 years ago
#25 - UI: The pause and shop menu can open at the same time
Issue -
State: closed - Opened by NathanLovato about 6 years ago
- 1 comment
Labels: bug
#24 - UI/Shop: buying something crashes the game
Issue -
State: closed - Opened by NathanLovato about 6 years ago
Labels: bug
#23 - UI: Audio: add sounds to Menus
Issue -
State: closed - Opened by NathanLovato about 6 years ago
- 1 comment
#22 - Particles: GroundExplosion is broken
Issue -
State: closed - Opened by NathanLovato about 6 years ago
- 1 comment
Labels: bug
#21 - Player: Getting hit twice enters stagger twice and locks the character in place
Issue -
State: closed - Opened by NathanLovato about 6 years ago
- 1 comment
Labels: bug
#20 - Audio: Add reverb in the cave (using Area2D?)
Issue -
State: closed - Opened by NathanLovato about 6 years ago
- 1 comment
#19 - Audio: Design a growling sound for the appearing boss and sidechain into the music
Issue -
State: closed - Opened by NathanLovato about 6 years ago
- 1 comment
#18 - Write a short readme
Issue -
State: closed - Opened by NathanLovato about 6 years ago
#17 - Boss: Add a rain of coins after the boss's death
Issue -
State: closed - Opened by NathanLovato about 6 years ago
#16 - Add lootable coins
Issue -
State: closed - Opened by NathanLovato about 6 years ago
#15 - Player: Add fall state back
Issue -
State: closed - Opened by NathanLovato about 6 years ago
#14 - Player: add Bump state back
Issue -
State: closed - Opened by NathanLovato about 6 years ago
#13 - Add subtle screenshake when the player takes a hit
Issue -
State: closed - Opened by NathanLovato about 6 years ago