Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / gamewithpixels/dicefirmware issues and pull requests

#91 - Magnets causing sleep mode

Issue - State: closed - Opened by Jmwhite45 9 months ago - 1 comment

#91 - Magnets causing sleep mode

Issue - State: closed - Opened by Jmwhite45 9 months ago - 1 comment

#90 - Correct typo

Pull Request - State: closed - Opened by ChaimW 9 months ago

#90 - Correct typo

Pull Request - State: closed - Opened by ChaimW 9 months ago

#87 - Add API version

Issue - State: open - Opened by obasille about 1 year ago
Labels: enhancement

#87 - Add API version

Issue - State: open - Opened by obasille about 1 year ago
Labels: enhancement

#86 - Check on scheduler error

Issue - State: open - Opened by obasille about 1 year ago
Labels: enhancement

#86 - Check on scheduler error

Issue - State: open - Opened by obasille about 1 year ago
Labels: enhancement

#85 - Heap memory crash

Issue - State: open - Opened by obasille about 1 year ago - 1 comment
Labels: bug

#85 - Heap memory crash

Issue - State: open - Opened by obasille about 1 year ago - 1 comment
Labels: bug

#84 - Add message to write to UICR

Issue - State: closed - Opened by obasille about 1 year ago
Labels: enhancement

#84 - Add message to write to UICR

Issue - State: closed - Opened by obasille about 1 year ago
Labels: enhancement

#83 - Implement Led Loopback check

Issue - State: open - Opened by obasille over 1 year ago
Labels: enhancement

#82 - Add internal battery state to Telemetry message

Issue - State: open - Opened by obasille over 1 year ago
Labels: enhancement

#82 - Add internal battery state to Telemetry message

Issue - State: open - Opened by obasille over 1 year ago
Labels: enhancement

#81 - New version numbering scheme

Issue - State: open - Opened by obasille over 1 year ago
Labels: maintenance

#81 - New version numbering scheme

Issue - State: open - Opened by obasille over 1 year ago
Labels: maintenance

#80 - Create Action to build firmware

Issue - State: open - Opened by obasille over 1 year ago
Labels: maintenance

#80 - Create Action to build firmware

Issue - State: open - Opened by obasille over 1 year ago
Labels: maintenance

#79 - Animation testing is using face remapping

Issue - State: open - Opened by obasille over 1 year ago
Labels: bug

#79 - Animation testing is using face remapping

Issue - State: open - Opened by obasille over 1 year ago
Labels: bug

#78 - Improve roll detection

Issue - State: open - Opened by obasille over 1 year ago - 3 comments
Labels: bug

#78 - Improve roll detection

Issue - State: open - Opened by obasille over 1 year ago - 3 comments
Labels: bug

#77 - Use private encryption key

Issue - State: open - Opened by obasille over 1 year ago
Labels: maintenance

#77 - Use private encryption key

Issue - State: open - Opened by obasille over 1 year ago
Labels: maintenance

#76 - Add fallback animations for critical statuses

Issue - State: open - Opened by obasille over 1 year ago
Labels: enhancement

#76 - Add fallback animations for critical statuses

Issue - State: open - Opened by obasille over 1 year ago
Labels: enhancement

#75 - Make roll message high priority

Issue - State: open - Opened by obasille over 1 year ago
Labels: enhancement

#75 - Make roll message high priority

Issue - State: open - Opened by obasille over 1 year ago
Labels: enhancement

#74 - Remove floats

Issue - State: open - Opened by obasille over 1 year ago
Labels: maintenance

#74 - Remove floats

Issue - State: open - Opened by obasille over 1 year ago
Labels: maintenance

#73 - Remove anim preview duplicated code

Issue - State: open - Opened by obasille over 1 year ago
Labels: maintenance

#73 - Remove anim preview duplicated code

Issue - State: open - Opened by obasille over 1 year ago
Labels: maintenance

#72 - Why DFU slower when initiated from FW?

Issue - State: open - Opened by obasille over 1 year ago
Labels: question

#72 - Why DFU slower when initiated from FW?

Issue - State: open - Opened by obasille over 1 year ago
Labels: question

#71 - Faster id blink

Issue - State: open - Opened by obasille over 1 year ago
Labels: enhancement

#70 - Blink on low charge and dim intensity

Issue - State: open - Opened by obasille over 1 year ago
Labels: enhancement

#70 - Blink on low charge and dim intensity

Issue - State: open - Opened by obasille over 1 year ago
Labels: enhancement

#69 - Global intensity setting

Issue - State: open - Opened by obasille over 1 year ago
Labels: enhancement

#69 - Global intensity setting

Issue - State: open - Opened by obasille over 1 year ago
Labels: enhancement

#68 - Move board config data to UICR registers

Issue - State: closed - Opened by obasille over 1 year ago - 1 comment
Labels: enhancement, later

#68 - Move board config data to UICR registers

Issue - State: closed - Opened by obasille over 1 year ago - 1 comment
Labels: enhancement, later

#67 - Remove face calibration code

Issue - State: open - Opened by obasille over 1 year ago
Labels: enhancement, later

#67 - Remove face calibration code

Issue - State: open - Opened by obasille over 1 year ago
Labels: enhancement, later

#66 - Update battery level map

Issue - State: open - Opened by obasille over 1 year ago
Labels: enhancement

#66 - Update battery level map

Issue - State: open - Opened by obasille over 1 year ago
Labels: enhancement

#65 - Check battery on boot

Issue - State: open - Opened by obasille over 1 year ago
Labels: enhancement

#64 - Action loopCount ignored when playing animation

Issue - State: open - Opened by obasille over 1 year ago
Labels: bug

#63 - Send message for each face change as dice is rolling

Issue - State: open - Opened by obasille about 2 years ago
Labels: enhancement

#63 - Send message for each face change as dice is rolling

Issue - State: open - Opened by obasille about 2 years ago
Labels: enhancement

#62 - Merge RollState, BatteryLevel and Rssi messages

Issue - State: open - Opened by obasille about 2 years ago
Labels: enhancement

#62 - Merge RollState, BatteryLevel and Rssi messages

Issue - State: open - Opened by obasille about 2 years ago
Labels: enhancement

#61 - Advertise die type, update IAmADie message

Issue - State: open - Opened by obasille about 2 years ago
Labels: enhancement

#61 - Advertise die type, update IAmADie message

Issue - State: open - Opened by obasille about 2 years ago
Labels: enhancement

#60 - Use fixed color palette for animations

Issue - State: open - Opened by obasille about 2 years ago
Labels: enhancement

#60 - Use fixed color palette for animations

Issue - State: open - Opened by obasille about 2 years ago
Labels: enhancement

#59 - Flash LEDs during DFU

Issue - State: open - Opened by obasille about 2 years ago
Labels: enhancement

#59 - Flash LEDs during DFU

Issue - State: open - Opened by obasille about 2 years ago
Labels: enhancement

#58 - Flash LEDs when transfering profile

Issue - State: open - Opened by obasille about 2 years ago
Labels: enhancement

#58 - Flash LEDs when transfering profile

Issue - State: open - Opened by obasille about 2 years ago
Labels: enhancement

#57 - AnimationBits::getTrack() should return a pointer, so it can be null

Issue - State: open - Opened by obasille about 2 years ago
Labels: maintenance

#57 - AnimationBits::getTrack() should return a pointer, so it can be null

Issue - State: open - Opened by obasille about 2 years ago
Labels: maintenance

#56 - Rename EnterSleepMode to something better

Issue - State: open - Opened by obasille about 2 years ago
Labels: maintenance

#56 - Rename EnterSleepMode to something better

Issue - State: open - Opened by obasille about 2 years ago
Labels: maintenance

#55 - Smart face remap for pipped D6

Issue - State: open - Opened by obasille about 2 years ago
Labels: enhancement

#55 - Smart face remap for pipped D6

Issue - State: open - Opened by obasille about 2 years ago
Labels: enhancement

#54 - Increase data speed transfer

Issue - State: open - Opened by obasille about 2 years ago
Labels: enhancement

#53 - Extract accelerometer data for analysis purposes

Issue - State: open - Opened by obasille about 2 years ago
Labels: maintenance

#53 - Extract accelerometer data for analysis purposes

Issue - State: open - Opened by obasille about 2 years ago
Labels: maintenance

#52 - Gather runtime data on crash

Issue - State: open - Opened by obasille about 2 years ago
Labels: enhancement

#52 - Gather runtime data on crash

Issue - State: open - Opened by obasille about 2 years ago
Labels: enhancement

#51 - AnimationController architecture

Issue - State: open - Opened by obasille about 2 years ago
Labels: maintenance

#51 - AnimationController architecture

Issue - State: open - Opened by obasille about 2 years ago
Labels: maintenance

#50 - Enable interrupt on LED loopback

Issue - State: open - Opened by obasille about 2 years ago
Labels: enhancement

#50 - Enable interrupt on LED loopback

Issue - State: open - Opened by obasille about 2 years ago
Labels: enhancement

#49 - Timers::createTimer() failure

Issue - State: open - Opened by obasille about 2 years ago
Labels: bug

#48 - Fix #36

Pull Request - State: closed - Opened by David-Chernis about 2 years ago

#47 - 45 report valid face index roll state message

Pull Request - State: closed - Opened by David-Chernis about 2 years ago - 1 comment

#47 - 45 report valid face index roll state message

Pull Request - State: closed - Opened by David-Chernis about 2 years ago - 1 comment

#46 - added all dice face remaps

Pull Request - State: closed - Opened by David-Chernis about 2 years ago

#46 - added all dice face remaps

Pull Request - State: closed - Opened by David-Chernis about 2 years ago

#45 - Only report valid face index in RollState message

Issue - State: closed - Opened by obasille about 2 years ago - 6 comments
Labels: bug

#45 - Only report valid face index in RollState message

Issue - State: closed - Opened by obasille about 2 years ago - 6 comments
Labels: bug

#44 - Update face normals for all dice but 20

Issue - State: closed - Opened by obasille about 2 years ago
Labels: enhancement

#44 - Update face normals for all dice but 20

Issue - State: closed - Opened by obasille about 2 years ago
Labels: enhancement

#43 - Update all dice face remap

Issue - State: closed - Opened by obasille about 2 years ago
Labels: enhancement

#42 - Die stuck after calibrating

Issue - State: closed - Opened by obasille about 2 years ago
Labels: bug

#42 - Die stuck after calibrating

Issue - State: closed - Opened by obasille about 2 years ago
Labels: bug

#41 - 34 add noise animation

Pull Request - State: closed - Opened by David-Chernis about 2 years ago

#40 - Advertise whether die is charging or not

Issue - State: open - Opened by obasille about 2 years ago
Labels: enhancement

#40 - Advertise whether die is charging or not

Issue - State: open - Opened by obasille about 2 years ago
Labels: enhancement

#39 - Merge InstantAnimationController and AnimationPreview

Issue - State: open - Opened by obasille about 2 years ago
Labels: maintenance

#39 - Merge InstantAnimationController and AnimationPreview

Issue - State: open - Opened by obasille about 2 years ago
Labels: maintenance

#38 - Remove unused Battle code

Issue - State: closed - Opened by obasille about 2 years ago
Labels: maintenance

#38 - Remove unused Battle code

Issue - State: closed - Opened by obasille about 2 years ago
Labels: maintenance

#37 - Generalize use of paremeterized color in animations

Issue - State: open - Opened by obasille over 2 years ago
Labels: enhancement

#37 - Generalize use of paremeterized color in animations

Issue - State: open - Opened by obasille over 2 years ago
Labels: enhancement