Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / gameanalytics/ga-sdk-roblox issues and pull requests

#51 - Add a way to determine if a player is ready

Issue - State: closed - Opened by haspide over 5 years ago - 3 comments

#51 - Add a way to determine if a player is ready

Issue - State: closed - Opened by haspide over 5 years ago - 3 comments

#50 - Progression events are not sent if progression args are nil

Issue - State: closed - Opened by haspide over 5 years ago - 1 comment

#50 - Progression events are not sent if progression args are nil

Issue - State: closed - Opened by haspide over 5 years ago - 1 comment

#49 - DevEx rates are wrong?

Issue - State: closed - Opened by Kampfkarren over 5 years ago - 1 comment

#49 - DevEx rates are wrong?

Issue - State: closed - Opened by Kampfkarren over 5 years ago - 1 comment

#47 - Errors tracking is not sending lower cased severity

Issue - State: closed - Opened by brinkokevin over 5 years ago - 4 comments

#47 - Errors tracking is not sending lower cased severity

Issue - State: closed - Opened by brinkokevin over 5 years ago - 4 comments

#46 - Support for Multi-Place Games

Issue - State: closed - Opened by catgirlinspace almost 6 years ago - 8 comments

#46 - Support for Multi-Place Games

Issue - State: closed - Opened by catgirlinspace almost 6 years ago - 8 comments

#45 - SDK doesn't load: require("Table")

Issue - State: closed - Opened by haspide almost 6 years ago - 3 comments

#45 - SDK doesn't load: require("Table")

Issue - State: closed - Opened by haspide almost 6 years ago - 3 comments

#43 - table.sort() should not be called on threading queue each addition

Issue - State: closed - Opened by Quenty almost 6 years ago - 2 comments

#43 - table.sort() should not be called on threading queue each addition

Issue - State: closed - Opened by Quenty almost 6 years ago - 2 comments

#42 - Enum name lookup should use table (dictionary/map) instead of an if-statement

Issue - State: closed - Opened by Quenty almost 6 years ago - 6 comments

#42 - Enum name lookup should use table (dictionary/map) instead of an if-statement

Issue - State: closed - Opened by Quenty almost 6 years ago - 6 comments

#41 - No way to disable debug messages in studio without modifying SDK code

Issue - State: closed - Opened by Quenty almost 6 years ago - 1 comment

#41 - No way to disable debug messages in studio without modifying SDK code

Issue - State: closed - Opened by Quenty almost 6 years ago - 1 comment

#40 - :PlayerJoined yields indefinitely in many situations

Issue - State: closed - Opened by Quenty almost 6 years ago - 6 comments

#40 - :PlayerJoined yields indefinitely in many situations

Issue - State: closed - Opened by Quenty almost 6 years ago - 6 comments

#39 - If threading ever fails, GameAnalytics never resumes processing or captures the error

Issue - State: closed - Opened by Quenty almost 6 years ago - 2 comments

#39 - If threading ever fails, GameAnalytics never resumes processing or captures the error

Issue - State: closed - Opened by Quenty almost 6 years ago - 2 comments

#37 - stringArrayContainsString is slow and should use hashmap

Issue - State: closed - Opened by Quenty almost 6 years ago - 6 comments

#37 - stringArrayContainsString is slow and should use hashmap

Issue - State: closed - Opened by Quenty almost 6 years ago - 6 comments

#35 - Player sessions can be double-initialized

Issue - State: closed - Opened by Quenty almost 6 years ago - 1 comment

#35 - Player sessions can be double-initialized

Issue - State: closed - Opened by Quenty almost 6 years ago - 1 comment

#34 - Fix memory leak and potential double init player sessions

Pull Request - State: closed - Opened by Quenty almost 6 years ago

#34 - Fix memory leak and potential double init player sessions

Pull Request - State: closed - Opened by Quenty almost 6 years ago

#33 - PlayerCache[playerId] is never cleared resulting in memory leak

Issue - State: closed - Opened by Quenty almost 6 years ago - 1 comment

#33 - PlayerCache[playerId] is never cleared resulting in memory leak

Issue - State: closed - Opened by Quenty almost 6 years ago - 1 comment

#31 - Fix error reporting due to malformed sessionId

Pull Request - State: closed - Opened by Quenty almost 6 years ago - 1 comment

#31 - Fix error reporting due to malformed sessionId

Pull Request - State: closed - Opened by Quenty almost 6 years ago - 1 comment

#30 - Automatic error report sending from studio seems to be broken

Issue - State: closed - Opened by Quenty almost 6 years ago - 2 comments

#30 - Automatic error report sending from studio seems to be broken

Issue - State: closed - Opened by Quenty almost 6 years ago - 2 comments

#29 - Keys aren't even set in manual configuration mode

Issue - State: closed - Opened by Quenty almost 6 years ago - 1 comment

#29 - Keys aren't even set in manual configuration mode

Issue - State: closed - Opened by Quenty almost 6 years ago - 1 comment

#28 - Add luacheck initialization script to the repository

Pull Request - State: closed - Opened by Quenty almost 6 years ago

#28 - Add luacheck initialization script to the repository

Pull Request - State: closed - Opened by Quenty almost 6 years ago

#27 - Fix manual configuration

Pull Request - State: closed - Opened by Quenty almost 6 years ago - 2 comments

#27 - Fix manual configuration

Pull Request - State: closed - Opened by Quenty almost 6 years ago - 2 comments

#26 - Configuring resource currencies using `setAvailableResourceCurrencies` does not work

Issue - State: closed - Opened by Quenty almost 6 years ago - 2 comments

#26 - Configuring resource currencies using `setAvailableResourceCurrencies` does not work

Issue - State: closed - Opened by Quenty almost 6 years ago - 2 comments

#25 - Allow as descendant of ServerScriptService

Pull Request - State: closed - Opened by Steadyon about 6 years ago

#25 - Allow as descendant of ServerScriptService

Pull Request - State: closed - Opened by Steadyon about 6 years ago

#24 - Allow as descendant of ServerScriptService

Pull Request - State: closed - Opened by Steadyon about 6 years ago

#24 - Allow as descendant of ServerScriptService

Pull Request - State: closed - Opened by Steadyon about 6 years ago

#23 - Combined if statements on HttpApi

Pull Request - State: closed - Opened by mkargus about 6 years ago

#23 - Combined if statements on HttpApi

Pull Request - State: closed - Opened by mkargus about 6 years ago

#22 - Client shouldn't be required to be in PlayerScripts

Issue - State: closed - Opened by Kampfkarren about 6 years ago - 1 comment

#22 - Client shouldn't be required to be in PlayerScripts

Issue - State: closed - Opened by Kampfkarren about 6 years ago - 1 comment

#20 - SecretKey is exposed to the client

Issue - State: closed - Opened by Kampfkarren about 6 years ago - 1 comment

#20 - SecretKey is exposed to the client

Issue - State: closed - Opened by Kampfkarren about 6 years ago - 1 comment

#19 - Settings.lua makes it hard to use GameAnalytics as a submodule

Issue - State: closed - Opened by Kampfkarren about 6 years ago - 3 comments

#19 - Settings.lua makes it hard to use GameAnalytics as a submodule

Issue - State: closed - Opened by Kampfkarren about 6 years ago - 3 comments

#18 - Useless init.lua

Issue - State: closed - Opened by Kampfkarren about 6 years ago - 8 comments

#18 - Useless init.lua

Issue - State: closed - Opened by Kampfkarren about 6 years ago - 8 comments

#17 - Version / Robux to USD fixes

Pull Request - State: closed - Opened by ghost about 6 years ago - 3 comments

#17 - Version / Robux to USD fixes

Pull Request - State: closed - Opened by ghost about 6 years ago - 3 comments

#16 - Add spaces to message concatenation in isSDKReady

Pull Request - State: closed - Opened by Dekkonot about 6 years ago

#16 - Add spaces to message concatenation in isSDKReady

Pull Request - State: closed - Opened by Dekkonot about 6 years ago

#15 - Intentional to use 'warn' after confirming script is not where it belongs?

Issue - State: closed - Opened by Dekkonot about 6 years ago - 1 comment

#15 - Intentional to use 'warn' after confirming script is not where it belongs?

Issue - State: closed - Opened by Dekkonot about 6 years ago - 1 comment

#14 - Updated to reflect a change

Pull Request - State: closed - Opened by mkargus about 6 years ago

#14 - Updated to reflect a change

Pull Request - State: closed - Opened by mkargus about 6 years ago

#12 - Reorganize files for proper git/Rojo workflow + initial refactoring

Pull Request - State: closed - Opened by buildthomas about 6 years ago - 1 comment

#12 - Reorganize files for proper git/Rojo workflow + initial refactoring

Pull Request - State: closed - Opened by buildthomas about 6 years ago - 1 comment

#11 - Fix documentation link in readme

Pull Request - State: closed - Opened by buildthomas about 6 years ago

#11 - Fix documentation link in readme

Pull Request - State: closed - Opened by buildthomas about 6 years ago

#10 - Files should be in a Rojo format, not an rbxmx file

Issue - State: closed - Opened by Kampfkarren about 6 years ago - 3 comments

#10 - Files should be in a Rojo format, not an rbxmx file

Issue - State: closed - Opened by Kampfkarren about 6 years ago - 3 comments

#9 - README Documentation link is incorrect

Issue - State: closed - Opened by Sleitnick about 6 years ago - 1 comment

#9 - README Documentation link is incorrect

Issue - State: closed - Opened by Sleitnick about 6 years ago - 1 comment

#8 - SDK prevents developers from processing purchases

Issue - State: closed - Opened by W-Drew about 6 years ago - 5 comments

#7 - ProcessReceipt does not return ProductPurchaseDecision

Issue - State: closed - Opened by W-Drew about 6 years ago - 2 comments

#6 - SHA256 performance is not good enough

Issue - State: closed - Opened by W-Drew about 6 years ago - 2 comments

#5 - getPlatform mistakenly returns touchscreen laptops as mobile

Issue - State: closed - Opened by W-Drew about 6 years ago - 1 comment

#4 - Use of deprecated string.len

Issue - State: closed - Opened by W-Drew about 6 years ago - 5 comments

#3 - Use of deprecated table.getn

Issue - State: closed - Opened by W-Drew about 6 years ago - 1 comment

#2 - SDK accesses services as children of game instead of through GetService

Issue - State: closed - Opened by W-Drew about 6 years ago - 1 comment

#1 - Fix some compile issues and string splitting.

Pull Request - State: closed - Opened by rafaskb about 6 years ago - 1 comment