Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / gameanalytics/ga-sdk-roblox issues and pull requests
#51 - Add a way to determine if a player is ready
Issue -
State: closed - Opened by haspide over 5 years ago
- 3 comments
#51 - Add a way to determine if a player is ready
Issue -
State: closed - Opened by haspide over 5 years ago
- 3 comments
#50 - Progression events are not sent if progression args are nil
Issue -
State: closed - Opened by haspide over 5 years ago
- 1 comment
#50 - Progression events are not sent if progression args are nil
Issue -
State: closed - Opened by haspide over 5 years ago
- 1 comment
#49 - DevEx rates are wrong?
Issue -
State: closed - Opened by Kampfkarren over 5 years ago
- 1 comment
#49 - DevEx rates are wrong?
Issue -
State: closed - Opened by Kampfkarren over 5 years ago
- 1 comment
#48 - Remove the bit module and add support for the new Bit library that is part of ROBLOX soon..
Issue -
State: closed - Opened by JuriaanGregor over 5 years ago
- 3 comments
#48 - Remove the bit module and add support for the new Bit library that is part of ROBLOX soon..
Issue -
State: closed - Opened by JuriaanGregor over 5 years ago
- 3 comments
#47 - Errors tracking is not sending lower cased severity
Issue -
State: closed - Opened by brinkokevin over 5 years ago
- 4 comments
#47 - Errors tracking is not sending lower cased severity
Issue -
State: closed - Opened by brinkokevin over 5 years ago
- 4 comments
#46 - Support for Multi-Place Games
Issue -
State: closed - Opened by catgirlinspace almost 6 years ago
- 8 comments
#46 - Support for Multi-Place Games
Issue -
State: closed - Opened by catgirlinspace almost 6 years ago
- 8 comments
#45 - SDK doesn't load: require("Table")
Issue -
State: closed - Opened by haspide almost 6 years ago
- 3 comments
#45 - SDK doesn't load: require("Table")
Issue -
State: closed - Opened by haspide almost 6 years ago
- 3 comments
#44 - Removing an event from the threading queue is O(n), with large number of queued events, this causes errors
Issue -
State: closed - Opened by Quenty almost 6 years ago
- 3 comments
#44 - Removing an event from the threading queue is O(n), with large number of queued events, this causes errors
Issue -
State: closed - Opened by Quenty almost 6 years ago
- 3 comments
#43 - table.sort() should not be called on threading queue each addition
Issue -
State: closed - Opened by Quenty almost 6 years ago
- 2 comments
#43 - table.sort() should not be called on threading queue each addition
Issue -
State: closed - Opened by Quenty almost 6 years ago
- 2 comments
#42 - Enum name lookup should use table (dictionary/map) instead of an if-statement
Issue -
State: closed - Opened by Quenty almost 6 years ago
- 6 comments
#42 - Enum name lookup should use table (dictionary/map) instead of an if-statement
Issue -
State: closed - Opened by Quenty almost 6 years ago
- 6 comments
#41 - No way to disable debug messages in studio without modifying SDK code
Issue -
State: closed - Opened by Quenty almost 6 years ago
- 1 comment
#41 - No way to disable debug messages in studio without modifying SDK code
Issue -
State: closed - Opened by Quenty almost 6 years ago
- 1 comment
#40 - :PlayerJoined yields indefinitely in many situations
Issue -
State: closed - Opened by Quenty almost 6 years ago
- 6 comments
#40 - :PlayerJoined yields indefinitely in many situations
Issue -
State: closed - Opened by Quenty almost 6 years ago
- 6 comments
#39 - If threading ever fails, GameAnalytics never resumes processing or captures the error
Issue -
State: closed - Opened by Quenty almost 6 years ago
- 2 comments
#39 - If threading ever fails, GameAnalytics never resumes processing or captures the error
Issue -
State: closed - Opened by Quenty almost 6 years ago
- 2 comments
#38 - If you add more than 1 event a second to the SDK, the SDK will eventually sort threads until Roblox forces a time out
Issue -
State: open - Opened by Quenty almost 6 years ago
- 2 comments
#38 - If you add more than 1 event a second to the SDK, the SDK will eventually sort threads until Roblox forces a time out
Issue -
State: open - Opened by Quenty almost 6 years ago
- 2 comments
#37 - stringArrayContainsString is slow and should use hashmap
Issue -
State: closed - Opened by Quenty almost 6 years ago
- 6 comments
#37 - stringArrayContainsString is slow and should use hashmap
Issue -
State: closed - Opened by Quenty almost 6 years ago
- 6 comments
#36 - GameAnalytics, when reporting errors, can cause datastore failure by using all possible writes
Issue -
State: closed - Opened by Quenty almost 6 years ago
- 2 comments
#36 - GameAnalytics, when reporting errors, can cause datastore failure by using all possible writes
Issue -
State: closed - Opened by Quenty almost 6 years ago
- 2 comments
#35 - Player sessions can be double-initialized
Issue -
State: closed - Opened by Quenty almost 6 years ago
- 1 comment
#35 - Player sessions can be double-initialized
Issue -
State: closed - Opened by Quenty almost 6 years ago
- 1 comment
#34 - Fix memory leak and potential double init player sessions
Pull Request -
State: closed - Opened by Quenty almost 6 years ago
#34 - Fix memory leak and potential double init player sessions
Pull Request -
State: closed - Opened by Quenty almost 6 years ago
#33 - PlayerCache[playerId] is never cleared resulting in memory leak
Issue -
State: closed - Opened by Quenty almost 6 years ago
- 1 comment
#33 - PlayerCache[playerId] is never cleared resulting in memory leak
Issue -
State: closed - Opened by Quenty almost 6 years ago
- 1 comment
#32 - Player state is not validated on `setCustomDimension()` calls, resulting in blind error
Issue -
State: closed - Opened by Quenty almost 6 years ago
- 1 comment
#32 - Player state is not validated on `setCustomDimension()` calls, resulting in blind error
Issue -
State: closed - Opened by Quenty almost 6 years ago
- 1 comment
#31 - Fix error reporting due to malformed sessionId
Pull Request -
State: closed - Opened by Quenty almost 6 years ago
- 1 comment
#31 - Fix error reporting due to malformed sessionId
Pull Request -
State: closed - Opened by Quenty almost 6 years ago
- 1 comment
#30 - Automatic error report sending from studio seems to be broken
Issue -
State: closed - Opened by Quenty almost 6 years ago
- 2 comments
#30 - Automatic error report sending from studio seems to be broken
Issue -
State: closed - Opened by Quenty almost 6 years ago
- 2 comments
#29 - Keys aren't even set in manual configuration mode
Issue -
State: closed - Opened by Quenty almost 6 years ago
- 1 comment
#29 - Keys aren't even set in manual configuration mode
Issue -
State: closed - Opened by Quenty almost 6 years ago
- 1 comment
#28 - Add luacheck initialization script to the repository
Pull Request -
State: closed - Opened by Quenty almost 6 years ago
#28 - Add luacheck initialization script to the repository
Pull Request -
State: closed - Opened by Quenty almost 6 years ago
#27 - Fix manual configuration
Pull Request -
State: closed - Opened by Quenty almost 6 years ago
- 2 comments
#27 - Fix manual configuration
Pull Request -
State: closed - Opened by Quenty almost 6 years ago
- 2 comments
#26 - Configuring resource currencies using `setAvailableResourceCurrencies` does not work
Issue -
State: closed - Opened by Quenty almost 6 years ago
- 2 comments
#26 - Configuring resource currencies using `setAvailableResourceCurrencies` does not work
Issue -
State: closed - Opened by Quenty almost 6 years ago
- 2 comments
#25 - Allow as descendant of ServerScriptService
Pull Request -
State: closed - Opened by Steadyon about 6 years ago
#25 - Allow as descendant of ServerScriptService
Pull Request -
State: closed - Opened by Steadyon about 6 years ago
#24 - Allow as descendant of ServerScriptService
Pull Request -
State: closed - Opened by Steadyon about 6 years ago
#24 - Allow as descendant of ServerScriptService
Pull Request -
State: closed - Opened by Steadyon about 6 years ago
#23 - Combined if statements on HttpApi
Pull Request -
State: closed - Opened by mkargus about 6 years ago
#23 - Combined if statements on HttpApi
Pull Request -
State: closed - Opened by mkargus about 6 years ago
#22 - Client shouldn't be required to be in PlayerScripts
Issue -
State: closed - Opened by Kampfkarren about 6 years ago
- 1 comment
#22 - Client shouldn't be required to be in PlayerScripts
Issue -
State: closed - Opened by Kampfkarren about 6 years ago
- 1 comment
#21 - "GameAnalytics is not a valid member of ServerStorage" if not named exactly GameAnalytics in ServerStorage
Issue -
State: closed - Opened by Kampfkarren about 6 years ago
- 8 comments
#21 - "GameAnalytics is not a valid member of ServerStorage" if not named exactly GameAnalytics in ServerStorage
Issue -
State: closed - Opened by Kampfkarren about 6 years ago
- 8 comments
#20 - SecretKey is exposed to the client
Issue -
State: closed - Opened by Kampfkarren about 6 years ago
- 1 comment
#20 - SecretKey is exposed to the client
Issue -
State: closed - Opened by Kampfkarren about 6 years ago
- 1 comment
#19 - Settings.lua makes it hard to use GameAnalytics as a submodule
Issue -
State: closed - Opened by Kampfkarren about 6 years ago
- 3 comments
#19 - Settings.lua makes it hard to use GameAnalytics as a submodule
Issue -
State: closed - Opened by Kampfkarren about 6 years ago
- 3 comments
#18 - Useless init.lua
Issue -
State: closed - Opened by Kampfkarren about 6 years ago
- 8 comments
#18 - Useless init.lua
Issue -
State: closed - Opened by Kampfkarren about 6 years ago
- 8 comments
#17 - Version / Robux to USD fixes
Pull Request -
State: closed - Opened by ghost about 6 years ago
- 3 comments
#17 - Version / Robux to USD fixes
Pull Request -
State: closed - Opened by ghost about 6 years ago
- 3 comments
#16 - Add spaces to message concatenation in isSDKReady
Pull Request -
State: closed - Opened by Dekkonot about 6 years ago
#16 - Add spaces to message concatenation in isSDKReady
Pull Request -
State: closed - Opened by Dekkonot about 6 years ago
#15 - Intentional to use 'warn' after confirming script is not where it belongs?
Issue -
State: closed - Opened by Dekkonot about 6 years ago
- 1 comment
#15 - Intentional to use 'warn' after confirming script is not where it belongs?
Issue -
State: closed - Opened by Dekkonot about 6 years ago
- 1 comment
#14 - Updated to reflect a change
Pull Request -
State: closed - Opened by mkargus about 6 years ago
#14 - Updated to reflect a change
Pull Request -
State: closed - Opened by mkargus about 6 years ago
#13 - Use continuous integration to create an rbxmx file every commit as a GitHub release
Issue -
State: closed - Opened by Kampfkarren about 6 years ago
- 2 comments
#13 - Use continuous integration to create an rbxmx file every commit as a GitHub release
Issue -
State: closed - Opened by Kampfkarren about 6 years ago
- 2 comments
#12 - Reorganize files for proper git/Rojo workflow + initial refactoring
Pull Request -
State: closed - Opened by buildthomas about 6 years ago
- 1 comment
#12 - Reorganize files for proper git/Rojo workflow + initial refactoring
Pull Request -
State: closed - Opened by buildthomas about 6 years ago
- 1 comment
#11 - Fix documentation link in readme
Pull Request -
State: closed - Opened by buildthomas about 6 years ago
#11 - Fix documentation link in readme
Pull Request -
State: closed - Opened by buildthomas about 6 years ago
#10 - Files should be in a Rojo format, not an rbxmx file
Issue -
State: closed - Opened by Kampfkarren about 6 years ago
- 3 comments
#10 - Files should be in a Rojo format, not an rbxmx file
Issue -
State: closed - Opened by Kampfkarren about 6 years ago
- 3 comments
#9 - README Documentation link is incorrect
Issue -
State: closed - Opened by Sleitnick about 6 years ago
- 1 comment
#9 - README Documentation link is incorrect
Issue -
State: closed - Opened by Sleitnick about 6 years ago
- 1 comment
#8 - SDK prevents developers from processing purchases
Issue -
State: closed - Opened by W-Drew about 6 years ago
- 5 comments
#7 - ProcessReceipt does not return ProductPurchaseDecision
Issue -
State: closed - Opened by W-Drew about 6 years ago
- 2 comments
#6 - SHA256 performance is not good enough
Issue -
State: closed - Opened by W-Drew about 6 years ago
- 2 comments
#5 - getPlatform mistakenly returns touchscreen laptops as mobile
Issue -
State: closed - Opened by W-Drew about 6 years ago
- 1 comment
#4 - Use of deprecated string.len
Issue -
State: closed - Opened by W-Drew about 6 years ago
- 5 comments
#3 - Use of deprecated table.getn
Issue -
State: closed - Opened by W-Drew about 6 years ago
- 1 comment
#2 - SDK accesses services as children of game instead of through GetService
Issue -
State: closed - Opened by W-Drew about 6 years ago
- 1 comment
#1 - Fix some compile issues and string splitting.
Pull Request -
State: closed - Opened by rafaskb about 6 years ago
- 1 comment