Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / frnsys/highrise issues and pull requests
#54 - implement GAWKING at simulation screen
Issue -
State: closed - Opened by dantaeyoung almost 8 years ago
#53 - Dialogue & Personality quiz should work along personal/technical axis
Issue -
State: open - Opened by dantaeyoung almost 8 years ago
- 1 comment
#52 - [SETUP] Make music playlist w/ Sonos speaker
Issue -
State: open - Opened by binaricorn almost 8 years ago
#51 - [SETUP] Make sign for Party Fortress for door to be propped open: Party Fortress upstairs
Issue -
State: open - Opened by binaricorn almost 8 years ago
#50 - [SETUP] buy 48 bottles of beer & chips & guac -- $60 worth
Issue -
State: closed - Opened by dantaeyoung almost 8 years ago
- 1 comment
#49 - [SETUP] Bring camera & tripod
Issue -
State: open - Opened by binaricorn almost 8 years ago
- 1 comment
#48 - UI should log 'people knowing each other already' vs. 'people newly knowing each other' as well at other things
Issue -
State: closed - Opened by dantaeyoung almost 8 years ago
- 1 comment
#47 - Handling of people knowing each other in UI and conversation creation
Issue -
State: open - Opened by binaricorn almost 8 years ago
#46 - [SETUP] Place projector so image points to wall next to our table
Issue -
State: open - Opened by binaricorn almost 8 years ago
#45 - [SETUP] Greet guests and/or bartend and update UI
Issue -
State: open - Opened by binaricorn almost 8 years ago
#44 - Avatar decoration: Add name on top of head, twitter handle as texture?
Issue -
State: open - Opened by dantaeyoung almost 8 years ago
- 1 comment
#43 - Add "gawking" behavior to agents and in UI page
Issue -
State: closed - Opened by binaricorn almost 8 years ago
- 1 comment
#42 - Redraw the map so that its the 2nd floor area & has bathrooms in the right area
Issue -
State: open - Opened by dantaeyoung almost 8 years ago
#41 - [SETUP] Test websocket on different computers
Issue -
State: open - Opened by binaricorn almost 8 years ago
#40 - implement thought bubbles: Dialogue.createThought
Issue -
State: closed - Opened by dantaeyoung almost 8 years ago
- 1 comment
#39 - UI page should incorporate full list of PartyGoers and actively update
Issue -
State: closed - Opened by dantaeyoung almost 8 years ago
- 1 comment
#38 - social network formation
Issue -
State: closed - Opened by frnsys almost 8 years ago
#37 - different conversation "topics"
Issue -
State: closed - Opened by frnsys almost 8 years ago
- 1 comment
#36 - Use 3d models to stand in for objects (e.g. bathroom 3d model for 'bathroom object')
Issue -
State: open - Opened by binaricorn almost 8 years ago
#35 - New states should only apply when they arrive at the destination
Issue -
State: closed - Opened by frnsys almost 8 years ago
#35 - New states should only apply when they arrive at the destination
Issue -
State: closed - Opened by frnsys almost 8 years ago
#34 - Adding new party people
Issue -
State: closed - Opened by binaricorn almost 8 years ago
- 1 comment
#33 - Timescale
Issue -
State: closed - Opened by binaricorn almost 8 years ago
#33 - Timescale
Issue -
State: closed - Opened by binaricorn almost 8 years ago
#32 - first init dockerfile
Pull Request -
State: open - Opened by bigdoods almost 8 years ago
#31 - Conversation comes from either object or person
Issue -
State: open - Opened by binaricorn almost 8 years ago
#30 - Click on agent cube to see state
Issue -
State: closed - Opened by frnsys almost 8 years ago
#29 - Decorating/adding the THREE.js map
Issue -
State: open - Opened by dantaeyoung almost 8 years ago
- 1 comment
#28 - Create UI for 'new user' quiz & instantiation
Issue -
State: closed - Opened by dantaeyoung almost 8 years ago
- 1 comment
#27 - Wishlist: Generate webcam feed as 'simulation projection'
Issue -
State: closed - Opened by dantaeyoung almost 8 years ago
- 1 comment
#26 - Calibrate social behavior
Issue -
State: closed - Opened by binaricorn almost 8 years ago
#25 - Social cues as part of utility
Issue -
State: open - Opened by frnsys almost 8 years ago
#24 - Display agent's 'status/conversation' as a speech bubble
Issue -
State: closed - Opened by dantaeyoung almost 8 years ago
- 2 comments
#23 - Conversations should be along a technical/gossipy "Ur" matrix
Issue -
State: closed - Opened by dantaeyoung almost 8 years ago
- 2 comments
#22 - Story system should receive variables about each activity
Issue -
State: open - Opened by dantaeyoung almost 8 years ago
- 1 comment
#21 - Messaging / text descriptions from Event system
Issue -
State: closed - Opened by dantaeyoung almost 8 years ago
- 2 comments
#20 - Event system hooked into each instance of agent
Issue -
State: closed - Opened by dantaeyoung almost 8 years ago
- 1 comment
#19 - Status quo / Commitment to an action based on state.. so there's longevity to decisions
Issue -
State: closed - Opened by dantaeyoung almost 8 years ago
- 1 comment
#18 - Environmental effects of Agent on the world
Issue -
State: closed - Opened by dantaeyoung almost 8 years ago
- 1 comment
#17 - UI data from real world 'calibrates' / affects Agent's state
Issue -
State: closed - Opened by dantaeyoung almost 8 years ago
- 1 comment
#16 - UI & communication with Main.js loop
Issue -
State: closed - Opened by dantaeyoung almost 8 years ago
#15 - Avatar.js should handle execution of Agent's decisions
Issue -
State: closed - Opened by dantaeyoung almost 8 years ago
- 1 comment
#14 - Should letters be object IDs or object types?
Issue -
State: open - Opened by dantaeyoung almost 8 years ago
- 2 comments
#13 - objects generated via the map seem to differ from objects placed by the mouse
Issue -
State: closed - Opened by dantaeyoung almost 8 years ago
- 1 comment
#12 - add API for creating objects
Issue -
State: closed - Opened by frnsys about 8 years ago
#11 - change how stairs work
Issue -
State: open - Opened by frnsys about 8 years ago
- 2 comments
#10 - support layouts from strings
Issue -
State: closed - Opened by frnsys about 8 years ago
- 2 comments
#9 - add walls
Issue -
State: closed - Opened by frnsys about 8 years ago
- 3 comments
#8 - agents go too far on the stairs
Issue -
State: closed - Opened by frnsys about 8 years ago
- 1 comment
#7 - agents seem to only go halfway up the stairs
Issue -
State: closed - Opened by frnsys about 8 years ago
#6 - agents don't move flush to the ground
Issue -
State: closed - Opened by frnsys about 8 years ago
#5 - rotated objekt obstacle footprints are not properly rotated/placed
Issue -
State: closed - Opened by frnsys about 8 years ago
#4 - objekts should not be placeable on already-occupied spaces
Issue -
State: closed - Opened by frnsys about 8 years ago
#3 - objekt obstacles should only be placed in positions they occupy
Issue -
State: closed - Opened by frnsys about 8 years ago
- 1 comment
#2 - objekt rotation should happen around their center
Issue -
State: closed - Opened by frnsys about 8 years ago
#1 - objekts should not be placeable beyond a floor's boundaries
Issue -
State: closed - Opened by frnsys about 8 years ago