Ecosyste.ms: Issues

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GitHub / frnsys/highrise issues and pull requests

#54 - implement GAWKING at simulation screen

Issue - State: closed - Opened by dantaeyoung almost 8 years ago

#53 - Dialogue & Personality quiz should work along personal/technical axis

Issue - State: open - Opened by dantaeyoung almost 8 years ago - 1 comment

#52 - [SETUP] Make music playlist w/ Sonos speaker

Issue - State: open - Opened by binaricorn almost 8 years ago

#50 - [SETUP] buy 48 bottles of beer & chips & guac -- $60 worth

Issue - State: closed - Opened by dantaeyoung almost 8 years ago - 1 comment

#49 - [SETUP] Bring camera & tripod

Issue - State: open - Opened by binaricorn almost 8 years ago - 1 comment

#45 - [SETUP] Greet guests and/or bartend and update UI

Issue - State: open - Opened by binaricorn almost 8 years ago

#44 - Avatar decoration: Add name on top of head, twitter handle as texture?

Issue - State: open - Opened by dantaeyoung almost 8 years ago - 1 comment

#43 - Add "gawking" behavior to agents and in UI page

Issue - State: closed - Opened by binaricorn almost 8 years ago - 1 comment

#41 - [SETUP] Test websocket on different computers

Issue - State: open - Opened by binaricorn almost 8 years ago

#40 - implement thought bubbles: Dialogue.createThought

Issue - State: closed - Opened by dantaeyoung almost 8 years ago - 1 comment

#39 - UI page should incorporate full list of PartyGoers and actively update

Issue - State: closed - Opened by dantaeyoung almost 8 years ago - 1 comment

#38 - social network formation

Issue - State: closed - Opened by frnsys almost 8 years ago

#37 - different conversation "topics"

Issue - State: closed - Opened by frnsys almost 8 years ago - 1 comment

#35 - New states should only apply when they arrive at the destination

Issue - State: closed - Opened by frnsys almost 8 years ago

#35 - New states should only apply when they arrive at the destination

Issue - State: closed - Opened by frnsys almost 8 years ago

#34 - Adding new party people

Issue - State: closed - Opened by binaricorn almost 8 years ago - 1 comment

#33 - Timescale

Issue - State: closed - Opened by binaricorn almost 8 years ago

#33 - Timescale

Issue - State: closed - Opened by binaricorn almost 8 years ago

#32 - first init dockerfile

Pull Request - State: open - Opened by bigdoods almost 8 years ago

#31 - Conversation comes from either object or person

Issue - State: open - Opened by binaricorn almost 8 years ago

#30 - Click on agent cube to see state

Issue - State: closed - Opened by frnsys almost 8 years ago

#29 - Decorating/adding the THREE.js map

Issue - State: open - Opened by dantaeyoung almost 8 years ago - 1 comment

#28 - Create UI for 'new user' quiz & instantiation

Issue - State: closed - Opened by dantaeyoung almost 8 years ago - 1 comment

#27 - Wishlist: Generate webcam feed as 'simulation projection'

Issue - State: closed - Opened by dantaeyoung almost 8 years ago - 1 comment

#26 - Calibrate social behavior

Issue - State: closed - Opened by binaricorn almost 8 years ago

#25 - Social cues as part of utility

Issue - State: open - Opened by frnsys almost 8 years ago

#24 - Display agent's 'status/conversation' as a speech bubble

Issue - State: closed - Opened by dantaeyoung almost 8 years ago - 2 comments

#23 - Conversations should be along a technical/gossipy "Ur" matrix

Issue - State: closed - Opened by dantaeyoung almost 8 years ago - 2 comments

#22 - Story system should receive variables about each activity

Issue - State: open - Opened by dantaeyoung almost 8 years ago - 1 comment

#21 - Messaging / text descriptions from Event system

Issue - State: closed - Opened by dantaeyoung almost 8 years ago - 2 comments

#20 - Event system hooked into each instance of agent

Issue - State: closed - Opened by dantaeyoung almost 8 years ago - 1 comment

#18 - Environmental effects of Agent on the world

Issue - State: closed - Opened by dantaeyoung almost 8 years ago - 1 comment

#17 - UI data from real world 'calibrates' / affects Agent's state

Issue - State: closed - Opened by dantaeyoung almost 8 years ago - 1 comment

#16 - UI & communication with Main.js loop

Issue - State: closed - Opened by dantaeyoung almost 8 years ago

#15 - Avatar.js should handle execution of Agent's decisions

Issue - State: closed - Opened by dantaeyoung almost 8 years ago - 1 comment

#14 - Should letters be object IDs or object types?

Issue - State: open - Opened by dantaeyoung almost 8 years ago - 2 comments

#13 - objects generated via the map seem to differ from objects placed by the mouse

Issue - State: closed - Opened by dantaeyoung almost 8 years ago - 1 comment

#12 - add API for creating objects

Issue - State: closed - Opened by frnsys about 8 years ago

#11 - change how stairs work

Issue - State: open - Opened by frnsys about 8 years ago - 2 comments

#10 - support layouts from strings

Issue - State: closed - Opened by frnsys about 8 years ago - 2 comments

#9 - add walls

Issue - State: closed - Opened by frnsys about 8 years ago - 3 comments

#8 - agents go too far on the stairs

Issue - State: closed - Opened by frnsys about 8 years ago - 1 comment

#7 - agents seem to only go halfway up the stairs

Issue - State: closed - Opened by frnsys about 8 years ago

#6 - agents don't move flush to the ground

Issue - State: closed - Opened by frnsys about 8 years ago

#5 - rotated objekt obstacle footprints are not properly rotated/placed

Issue - State: closed - Opened by frnsys about 8 years ago

#4 - objekts should not be placeable on already-occupied spaces

Issue - State: closed - Opened by frnsys about 8 years ago

#3 - objekt obstacles should only be placed in positions they occupy

Issue - State: closed - Opened by frnsys about 8 years ago - 1 comment

#2 - objekt rotation should happen around their center

Issue - State: closed - Opened by frnsys about 8 years ago

#1 - objekts should not be placeable beyond a floor's boundaries

Issue - State: closed - Opened by frnsys about 8 years ago