Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / focus-creative-games/hybridclr_trial issues and pull requests
#32 - HybridCLR Installer卡主或报错
Issue -
State: closed - Opened by OopsAngela 4 months ago
- 1 comment
#32 - HybridCLR Installer卡主或报错
Issue -
State: closed - Opened by OopsAngela 4 months ago
- 1 comment
#31 - 有个可复现的问题. 按下面的操作, 报 MissingMethodException
Issue -
State: closed - Opened by stendhal23 6 months ago
- 2 comments
#31 - 有个可复现的问题. 按下面的操作, 报 MissingMethodException
Issue -
State: closed - Opened by stendhal23 6 months ago
- 2 comments
#30 - 修复报错:BuildFailedException: Build path contains a project previously built with the "Create Visual Studio Solution"
Pull Request -
State: closed - Opened by AlanLiu90 12 months ago
#30 - 修复报错:BuildFailedException: Build path contains a project previously built with the "Create Visual Studio Solution"
Pull Request -
State: closed - Opened by AlanLiu90 12 months ago
#29 - Build_Win64 的参数从 existWhenCompleted -> exitWhenCompleted
Pull Request -
State: closed - Opened by bakabird 12 months ago
#29 - Build_Win64 的参数从 existWhenCompleted -> exitWhenCompleted
Pull Request -
State: closed - Opened by bakabird 12 months ago
#28 - [change] 1: 将屏幕日志修改成了自动滚动的滑动列表、2: 在打完AB包后刷新下目录
Pull Request -
State: closed - Opened by Kojima648 about 1 year ago
#28 - [change] 1: 将屏幕日志修改成了自动滚动的滑动列表、2: 在打完AB包后刷新下目录
Pull Request -
State: closed - Opened by Kojima648 about 1 year ago
#27 - 升级到4.0.4版本后发布ios,编译出错,该怎么解决呢
Issue -
State: closed - Opened by cnbcloud about 1 year ago
#27 - 升级到4.0.4版本后发布ios,编译出错,该怎么解决呢
Issue -
State: closed - Opened by cnbcloud about 1 year ago
#26 - 打包失败 Exception: Unity.IL2CPP.Building.BuilderFailedException
Issue -
State: closed - Opened by jueane over 1 year ago
- 2 comments
#26 - 打包失败 Exception: Unity.IL2CPP.Building.BuilderFailedException
Issue -
State: closed - Opened by jueane over 1 year ago
- 2 comments
#25 - 导出包报错
Issue -
State: closed - Opened by dingxiaowei almost 2 years ago
- 1 comment
#25 - 导出包报错
Issue -
State: closed - Opened by dingxiaowei almost 2 years ago
- 1 comment
#24 - Plugins中添加LitJson.dll报错
Issue -
State: closed - Opened by dingxiaowei almost 2 years ago
- 1 comment
#24 - Plugins中添加LitJson.dll报错
Issue -
State: closed - Opened by dingxiaowei almost 2 years ago
- 1 comment
#23 - WebGL Unity 2021
Issue -
State: closed - Opened by pirumeng almost 2 years ago
- 1 comment
#23 - WebGL Unity 2021
Issue -
State: closed - Opened by pirumeng almost 2 years ago
- 1 comment
#22 - WebGL Build Error
Issue -
State: closed - Opened by pirumeng almost 2 years ago
#22 - WebGL Build Error
Issue -
State: closed - Opened by pirumeng almost 2 years ago
#21 - Unload and reload Assembly-Csharp.dll
Issue -
State: closed - Opened by theninh almost 2 years ago
- 1 comment
#21 - Unload and reload Assembly-Csharp.dll
Issue -
State: closed - Opened by theninh almost 2 years ago
- 1 comment
#20 - 能不能写一个场景是加载ab包里的代码,然后卸载ab包,再能加载其他ab包里的代码啊?
Issue -
State: closed - Opened by huangjun198604 about 2 years ago
- 2 comments
#20 - 能不能写一个场景是加载ab包里的代码,然后卸载ab包,再能加载其他ab包里的代码啊?
Issue -
State: closed - Opened by huangjun198604 about 2 years ago
- 2 comments
#19 - 实例工程install完了之后build就报错,这个还和visual studio版本有关系?
Issue -
State: closed - Opened by jimmmmmmmmmyfunnnnnnny about 2 years ago
- 2 comments
#19 - 实例工程install完了之后build就报错,这个还和visual studio版本有关系?
Issue -
State: closed - Opened by jimmmmmmmmmyfunnnnnnny about 2 years ago
- 2 comments
#18 - Reporter/Create命令出错
Issue -
State: closed - Opened by ProtectedI about 2 years ago
- 6 comments
#18 - Reporter/Create命令出错
Issue -
State: closed - Opened by ProtectedI about 2 years ago
- 6 comments
#17 - HybridCLR/Generate/AOTGenericReference
Issue -
State: closed - Opened by DuPrince about 2 years ago
- 1 comment
#16 - 2020.3.3版本 windows打包报错
Issue -
State: closed - Opened by zs9024 about 2 years ago
- 2 comments
#15 - 热更新改动
Issue -
State: closed - Opened by HeNuoScott about 2 years ago
- 2 comments
#14 - 将 unity log viewer 改为 upm 托管
Pull Request -
State: closed - Opened by Bian-Sh about 2 years ago
- 1 comment
#13 - 添加代码风格规范配置
Pull Request -
State: closed - Opened by yiqu123li about 2 years ago
#12 - [fix] 修复BashUtil中process未正确设置重定向的问题。
Pull Request -
State: closed - Opened by Roland0511 about 2 years ago
#11 - Error build ios unity 2021.3.1f1
Issue -
State: closed - Opened by theninh about 2 years ago
- 1 comment
#10 - HybridCLRGlobalSettings 中部分项是否可以放到 Runtime 下面。
Issue -
State: closed - Opened by Roland0511 about 2 years ago
- 1 comment
#9 - fix: 修复当项目需要导出为gradle项目自行编译时,stripted dlls不会被正确拷贝的问题。
Pull Request -
State: closed - Opened by Roland0511 about 2 years ago
#8 - -change: 修改UnityEditor.CoreModule.dll
Pull Request -
State: closed - Opened by Ron3 about 2 years ago
#7 - unity导出xcode工程时包含wolong源代码
Pull Request -
State: closed - Opened by kkvskkkk over 2 years ago
- 2 comments
#6 - -change: 提交2021.3.6的dll
Pull Request -
State: closed - Opened by Ron3 over 2 years ago
- 1 comment
#5 - 更新打包脚本, 支持自动设置ios编译环境,支持更丰富的选项
Pull Request -
State: closed - Opened by kkvskkkk over 2 years ago
- 2 comments
#4 - [fix] 修正几处英文拼写错误
Pull Request -
State: closed - Opened by Roland0511 over 2 years ago
- 1 comment
#3 - [change][editor] 可在Editor目录下实现ICustomSignature接口添加signature
Pull Request -
State: closed - Opened by coder-lipenghui over 2 years ago
- 1 comment
#2 - Exception: Unity.IL2CPP.Building.BuilderFailedException: il2cpp-api.cpp
Issue -
State: closed - Opened by zuig over 2 years ago
- 2 comments
#1 - rename huatuo to hybridclr
Pull Request -
State: closed - Opened by Y-way over 2 years ago
- 1 comment