Ecosyste.ms: Issues
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GitHub / focus-creative-games/hybridclr issues and pull requests
#54 - 关于unity2021.3.14f版本之前的il2cpp构建失败bug
Issue -
State: closed - Opened by MuYanKang almost 2 years ago
- 6 comments
#53 - unity 2022什么时候支持?有计划吗?
Issue -
State: closed - Opened by acgleader almost 2 years ago
- 1 comment
#52 - DHE计算等价性问题
Issue -
State: closed - Opened by AlanLiu90 almost 2 years ago
- 1 comment
#51 - 几个DHE问题(4)
Issue -
State: closed - Opened by AlanLiu90 almost 2 years ago
- 7 comments
#50 - DHE:使用泛型导致崩溃
Issue -
State: closed - Opened by AlanLiu90 almost 2 years ago
- 2 comments
#49 - 几个DHE问题(3)
Issue -
State: closed - Opened by AlanLiu90 almost 2 years ago
- 20 comments
#48 - 关于Assembly.GetExecutingAssembly
Issue -
State: closed - Opened by AlanLiu90 almost 2 years ago
- 2 comments
#47 - DHE等价性计算的性能
Issue -
State: closed - Opened by AlanLiu90 almost 2 years ago
- 1 comment
#46 - 请问 什么原因导致删除了支持godot .net7.0的开发计划?
Issue -
State: closed - Opened by diybl almost 2 years ago
- 3 comments
#45 - 几个DHE问题(2)
Issue -
State: closed - Opened by AlanLiu90 almost 2 years ago
- 4 comments
#44 - 这是不是 要手动在 RefTypes里面添加啊
Issue -
State: closed - Opened by qq21 almost 2 years ago
- 10 comments
#43 - 几个DHE问题
Issue -
State: closed - Opened by AlanLiu90 almost 2 years ago
- 5 comments
#42 - 模拟器下未正确生成桥接函数:NotSupportNative2Managed
Issue -
State: closed - Opened by 17844560 almost 2 years ago
- 4 comments
#41 - CompareTypeLayout没有正确处理值类型
Issue -
State: closed - Opened by AlanLiu90 almost 2 years ago
- 7 comments
#40 - 触发断言:gi->type_argc <= 32
Issue -
State: closed - Opened by AlanLiu90 almost 2 years ago
- 2 comments
#39 - 报错:TranslateIl2CppTypeFromAOTToDHE not support generic var
Issue -
State: closed - Opened by AlanLiu90 almost 2 years ago
- 4 comments
#38 - Assembly.Load加载hotfix.dll时报错
Issue -
State: closed - Opened by daibao520 about 2 years ago
- 2 comments
#37 - hotfix dll 中使用UniTask 在WebGL上运行内存出错
Issue -
State: closed - Opened by WestallZhu about 2 years ago
- 5 comments
#37 - hotfix dll 中使用UniTask 在WebGL上运行内存出错
Issue -
State: closed - Opened by WestallZhu about 2 years ago
- 5 comments
#36 - About the lastest commit
Issue -
State: closed - Opened by sekkit about 2 years ago
- 1 comment
#35 - Create README.md
Pull Request -
State: closed - Opened by rekcah1986 about 2 years ago
#34 - RequireComponent不被调用
Issue -
State: closed - Opened by NeverMore-Father about 2 years ago
- 1 comment
#33 - 调用key为枚举类型的Dictionary的TryGetValue,有内存分配的问题
Issue -
State: closed - Opened by AlanLiu90 about 2 years ago
- 2 comments
#32 - 使用SuperSet模式加载未裁剪的Newtonsoft.Json.dll,不能正确补充元数据
Issue -
State: closed - Opened by AlanLiu90 about 2 years ago
- 3 comments
#31 - 为何移除了DHE相关代码
Issue -
State: closed - Opened by sekkit about 2 years ago
- 1 comment
#30 - System.Reflection.Emit support
Issue -
State: closed - Opened by sekkit about 2 years ago
- 1 comment
#29 - HybridCLR 与 Netcode同时使用,rpc方法放到热更dll里面,调用rpc方法时报错
Issue -
State: closed - Opened by Edward-CR about 2 years ago
- 1 comment
#28 - Android上运行Await报错
Issue -
State: closed - Opened by Difficulty-in-naming about 2 years ago
- 4 comments
#27 - 想问问加载assetbundle里的代码后,在卸载assetbundle后能不能卸载掉代码再加载别的assetbundle的代码啊?
Issue -
State: closed - Opened by huangjun198604 about 2 years ago
- 5 comments
#26 - x64模拟器闪退
Issue -
State: closed - Opened by 1107294948 over 2 years ago
- 1 comment
#25 - ExecutionEngineException: System.Collections.Generic.Stack`1::.ctor method body is null. not support external method currently.
Issue -
State: closed - Opened by Jihuihu over 2 years ago
- 2 comments
#24 - Async/Await/Tasks NotSupportNative2Managed
Issue -
State: closed - Opened by Clancey over 2 years ago
- 8 comments
#23 - 请问有考虑支持linux平台吗
Issue -
State: closed - Opened by coding2233 over 2 years ago
- 1 comment
#22 - 委托调用失败
Issue -
State: closed - Opened by AlanLiu90 over 2 years ago
- 5 comments
#21 - 用 Unity 2020.3.30 打包的 Windows 64位版本,PLATFORM_ARCH_64没有定义
Issue -
State: closed - Opened by AlanLiu90 over 2 years ago
- 1 comment
#20 - Export Project到Android Studio打出来的包不能正常运行!!!
Issue -
State: closed - Opened by mohusheng over 2 years ago
- 1 comment
#19 - 怎么卸载热更dll
Issue -
State: closed - Opened by skyhe1410 over 2 years ago
- 1 comment
#18 - ENABLE_PLACEHOLDER_DLL关闭可能会编译报错
Issue -
State: closed - Opened by zvars over 2 years ago
- 1 comment
#17 - calli 的实现问题
Issue -
State: closed - Opened by AlanLiu90 over 2 years ago
- 2 comments
#16 - MachineState 内存泄漏问题
Issue -
State: closed - Opened by AlanLiu90 over 2 years ago
- 4 comments
#15 - 是否无法进行Profiler真机调试的打包
Issue -
State: closed - Opened by DingfengTJJ over 2 years ago
- 2 comments
#14 - Image::FindImplMethod 没有正确处理一些情况
Issue -
State: closed - Opened by AlanLiu90 over 2 years ago
- 5 comments
#13 - Unity2021.3.1f1 打包WebGL报错,undefined symbol: _ZN14RefcountedData7ReleaseEv
Issue -
State: closed - Opened by skyhe1410 over 2 years ago
- 4 comments
#12 - [fix] 修复UNBOX_ANY没有处理引用类型的问题
Pull Request -
State: closed - Opened by AlanLiu90 over 2 years ago
- 1 comment
#11 - [fix] 修复STOBJ生成的指令中,MemoryBarrier的调用顺序错误的问题
Pull Request -
State: closed - Opened by AlanLiu90 over 2 years ago
- 5 comments
#10 - [fix] 修复UNITY 2021下System.Nullable<T>.Value偏移计算错误的问题
Pull Request -
State: closed - Opened by Roland0511 over 2 years ago
- 1 comment
#9 - 小白提问unity packages 导入一个新的 package 如何热更新
Issue -
State: closed - Opened by wulei over 2 years ago
- 1 comment
#8 - 打包时报System.UnauthorizedAccessException错误
Issue -
State: closed - Opened by ldcf4 over 2 years ago
- 1 comment
#7 - Can HybridCLR support dynamic keyword?
Issue -
State: closed - Opened by sekkit over 2 years ago
- 1 comment
#6 - 修正2019断言边界判断
Pull Request -
State: closed - Opened by poetao over 2 years ago
#5 - [fix]支持linux平台构建
Pull Request -
State: closed - Opened by rookiemike over 2 years ago
#4 - 偶尔会有crash,平台win32,没有用development build,unity版本2021.3.1f1,加载assetbundle的场景后偶尔会崩
Issue -
State: closed - Opened by zhouzh1800 over 2 years ago
- 3 comments
#3 - netstandard 2.1
Issue -
State: closed - Opened by Sarofc over 2 years ago
- 2 comments
#1 - Il2cppCompatibleDef.h 缺少pc平台
Issue -
State: closed - Opened by windyslove over 2 years ago
- 1 comment