Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / fna-xna/fna3d issues and pull requests
#220 - Add PPC Artifacts
Pull Request -
State: closed - Opened by Fancy2209 8 days ago
#219 - Threading support for SDL_GPU
Issue -
State: open - Opened by flibitijibibo 8 days ago
Labels: SDL
#215 - Remove Vulkan renderer
Pull Request -
State: open - Opened by TheSpydog 23 days ago
- 1 comment
#213 - SDL: Add a mutex to the upload command buffer
Pull Request -
State: open - Opened by flibitijibibo about 1 month ago
#100 - Vulkan: join contiguous free regions in memory
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
#100 - Vulkan: join contiguous free regions in memory
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
#99 - Vulkan: only map host-visible memory
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
#99 - Vulkan: only map host-visible memory
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
#98 - Vulkan: ignore device local memory when looking for host memory
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
#98 - Vulkan: ignore device local memory when looking for host memory
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
#97 - Vulkan: textures don't need COHERENT bit either
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
#97 - Vulkan: textures don't need COHERENT bit either
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
#96 - Vulkan: implement DeleteShader
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
#96 - Vulkan: implement DeleteShader
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
#95 - Vulkan: remove host-visible and linear tiling requirement from textures
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
- 1 comment
#95 - Vulkan: remove host-visible and linear tiling requirement from textures
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
- 1 comment
#94 - Vulkan: textures fall back to host memory if out of device memory
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
- 2 comments
#94 - Vulkan: textures fall back to host memory if out of device memory
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
- 2 comments
#93 - Vulkan: fix queue family overwrite when enumerating devices
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
#93 - Vulkan: fix queue family overwrite when enumerating devices
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
#92 - FNA 21.01 crashes on DrawUserPrimitives
Issue -
State: closed - Opened by danielcrenna almost 4 years ago
- 3 comments
#92 - FNA 21.01 crashes on DrawUserPrimitives
Issue -
State: closed - Opened by danielcrenna almost 4 years ago
- 3 comments
#91 - Vulkan: save and load pipeline cache
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
#91 - Vulkan: save and load pipeline cache
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
#90 - Add Tracing Support
Issue -
State: closed - Opened by flibitijibibo almost 4 years ago
- 4 comments
Labels: XNA4 Accuracy
#90 - Add Tracing Support
Issue -
State: closed - Opened by flibitijibibo almost 4 years ago
- 4 comments
Labels: XNA4 Accuracy
#89 - Vulkan: request a unified queue from the device
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
#89 - Vulkan: request a unified queue from the device
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
#88 - Vulkan: persistently map buffers
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
#88 - Vulkan: persistently map buffers
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
#87 - Vulkan: Fix NO_OVERWRITE behavior
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
#87 - Vulkan: Fix NO_OVERWRITE behavior
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
#86 - Add GetSysRendererEXT and CreateSysTextureEXT
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
- 1 comment
#86 - Add GetSysRendererEXT and CreateSysTextureEXT
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
- 1 comment
#85 - Add support for sRGB textures, render targets and backbuffers
Pull Request -
State: closed - Opened by kg almost 4 years ago
- 14 comments
Labels: Extensions
#85 - Add support for sRGB textures, render targets and backbuffers
Pull Request -
State: closed - Opened by kg almost 4 years ago
- 14 comments
Labels: Extensions
#84 - Vulkan: fix some sad path deadlocks
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
#84 - Vulkan: fix some sad path deadlocks
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
#83 - Vulkan: break render pass on texture get/set
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
#83 - Vulkan: break render pass on texture get/set
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
#82 - Vulkan: Memory thread safety
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
#82 - Vulkan: Memory thread safety
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
#81 - Vulkan: Fix case where multiple RTs are bound but only one is cleared
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
#81 - Vulkan: Fix case where multiple RTs are bound but only one is cleared
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
#80 - cmake: use pkgconfig to find sdl2 on unix platforms
Pull Request -
State: closed - Opened by bl4ckb0ne almost 4 years ago
- 3 comments
#80 - cmake: use pkgconfig to find sdl2 on unix platforms
Pull Request -
State: closed - Opened by bl4ckb0ne almost 4 years ago
- 3 comments
#79 - cmake: use pkgconfig to find sdl2
Pull Request -
State: closed - Opened by bl4ckb0ne almost 4 years ago
- 8 comments
#79 - cmake: use pkgconfig to find sdl2
Pull Request -
State: closed - Opened by bl4ckb0ne almost 4 years ago
- 8 comments
#78 - Vulkan: Fix double free on RT textures
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
#78 - Vulkan: Fix double free on RT textures
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
#77 - Add cmake option to disable D3D11 backend.
Pull Request -
State: closed - Opened by madewokherd almost 4 years ago
- 1 comment
#77 - Add cmake option to disable D3D11 backend.
Pull Request -
State: closed - Opened by madewokherd almost 4 years ago
- 1 comment
#76 - Vulkan: Fix multisample and depth stencil RT texture leaks
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
- 2 comments
#76 - Vulkan: Fix multisample and depth stencil RT texture leaks
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
- 2 comments
#75 - Vulkan: fix BGRA swizzles
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
#75 - Vulkan: fix BGRA swizzles
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
#74 - Vulkan: More well-behaved present behavior
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
#74 - Vulkan: More well-behaved present behavior
Pull Request -
State: closed - Opened by thatcosmonaut almost 4 years ago
#73 - Vulkan: Remove erroneous store DONT_CARE ops
Pull Request -
State: closed - Opened by thatcosmonaut about 4 years ago
#73 - Vulkan: Remove erroneous store DONT_CARE ops
Pull Request -
State: closed - Opened by thatcosmonaut about 4 years ago
#72 - FNA3D Trace Suite
Issue -
State: open - Opened by thatcosmonaut about 4 years ago
- 40 comments
Labels: SDL
#72 - FNA3D Trace Suite
Issue -
State: open - Opened by thatcosmonaut about 4 years ago
- 40 comments
Labels: SDL
#71 - Vulkan: Proper load and store ops for RTs
Pull Request -
State: closed - Opened by thatcosmonaut about 4 years ago
#71 - Vulkan: Proper load and store ops for RTs
Pull Request -
State: closed - Opened by thatcosmonaut about 4 years ago
#70 - Vulkan: Use DONT_CARE op properly if target contents not preserved
Pull Request -
State: closed - Opened by thatcosmonaut about 4 years ago
#70 - Vulkan: Use DONT_CARE op properly if target contents not preserved
Pull Request -
State: closed - Opened by thatcosmonaut about 4 years ago
#69 - Vulkan: Fix hang on suboptimal or out of date swapchain
Pull Request -
State: closed - Opened by thatcosmonaut about 4 years ago
#69 - Vulkan: Fix hang on suboptimal or out of date swapchain
Pull Request -
State: closed - Opened by thatcosmonaut about 4 years ago
#68 - Vulkan: fix null free on freeing dedicated resource
Pull Request -
State: closed - Opened by thatcosmonaut about 4 years ago
- 1 comment
#68 - Vulkan: fix null free on freeing dedicated resource
Pull Request -
State: closed - Opened by thatcosmonaut about 4 years ago
- 1 comment
#67 - Vulkan: copy instead of stall on SetBufferData with NONE
Pull Request -
State: closed - Opened by thatcosmonaut about 4 years ago
#67 - Vulkan: copy instead of stall on SetBufferData with NONE
Pull Request -
State: closed - Opened by thatcosmonaut about 4 years ago
#66 - Copy NONE buffer data instead of flush and stall
Pull Request -
State: closed - Opened by thatcosmonaut about 4 years ago
- 1 comment
#66 - Copy NONE buffer data instead of flush and stall
Pull Request -
State: closed - Opened by thatcosmonaut about 4 years ago
- 1 comment
#65 - Show full text error message for hresult reported by directx
Pull Request -
State: closed - Opened by bartwe about 4 years ago
#64 - Disable DXGI keyboard shortcuts
Issue -
State: closed - Opened by flibitijibibo about 4 years ago
- 2 comments
Labels: Direct3D
#64 - Disable DXGI keyboard shortcuts
Issue -
State: closed - Opened by flibitijibibo about 4 years ago
- 2 comments
Labels: Direct3D
#63 - Vulkan: Unify buffer and texture allocation systems
Pull Request -
State: closed - Opened by thatcosmonaut about 4 years ago
- 1 comment
#63 - Vulkan: Unify buffer and texture allocation systems
Pull Request -
State: closed - Opened by thatcosmonaut about 4 years ago
- 1 comment
#62 - `Render Pipeline Descriptor Validation
Issue -
State: closed - Opened by lihaochen910 about 4 years ago
- 1 comment
#62 - `Render Pipeline Descriptor Validation
Issue -
State: closed - Opened by lihaochen910 about 4 years ago
- 1 comment
#61 - Vulkan: sort free texture memory regions by size
Pull Request -
State: closed - Opened by thatcosmonaut about 4 years ago
#61 - Vulkan: sort free texture memory regions by size
Pull Request -
State: closed - Opened by thatcosmonaut about 4 years ago
#60 - Vulkan: Device Fallback
Pull Request -
State: closed - Opened by thatcosmonaut about 4 years ago
#60 - Vulkan: Device Fallback
Pull Request -
State: closed - Opened by thatcosmonaut about 4 years ago
#59 - Vulkan: Minor Allocator Tweaks
Pull Request -
State: closed - Opened by thatcosmonaut about 4 years ago
#59 - Vulkan: Minor Allocator Tweaks
Pull Request -
State: closed - Opened by thatcosmonaut about 4 years ago
#58 - Vulkan Texture Memory Allocator
Pull Request -
State: closed - Opened by thatcosmonaut about 4 years ago
#58 - Vulkan Texture Memory Allocator
Pull Request -
State: closed - Opened by thatcosmonaut about 4 years ago
#57 - Vulkan Thread Safety
Pull Request -
State: closed - Opened by thatcosmonaut about 4 years ago
- 1 comment
#57 - Vulkan Thread Safety
Pull Request -
State: closed - Opened by thatcosmonaut about 4 years ago
- 1 comment
#56 - RenderTarget2D creation issue on macOS
Issue -
State: closed - Opened by HybridBeasts about 4 years ago
- 18 comments
Labels: Bug, Metal
#56 - RenderTarget2D creation issue on macOS
Issue -
State: closed - Opened by HybridBeasts about 4 years ago
- 18 comments
Labels: Bug, Metal
#55 - D3D11 Uniform Buffer Bools Incorrect Spacing
Issue -
State: closed - Opened by jeffphilp about 4 years ago
- 9 comments
Labels: Bug, Direct3D
#55 - D3D11 Uniform Buffer Bools Incorrect Spacing
Issue -
State: closed - Opened by jeffphilp about 4 years ago
- 9 comments
Labels: Bug, Direct3D
#54 - Multiple Command Buffers Per Frame
Pull Request -
State: closed - Opened by thatcosmonaut about 4 years ago
#54 - Multiple Command Buffers Per Frame
Pull Request -
State: closed - Opened by thatcosmonaut about 4 years ago
#53 - WIP: Threaded Command Submission
Pull Request -
State: closed - Opened by thatcosmonaut about 4 years ago
- 1 comment
Labels: Vulkan
#53 - WIP: Threaded Command Submission
Pull Request -
State: closed - Opened by thatcosmonaut about 4 years ago
- 1 comment
Labels: Vulkan
#52 - Fix D3D11 backend presenting the wrong region during window resizes
Pull Request -
State: closed - Opened by kg about 4 years ago