Ecosyste.ms: Issues

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GitHub / fna-xna/fna3d issues and pull requests

#220 - Add PPC Artifacts

Pull Request - State: closed - Opened by Fancy2209 8 days ago

#219 - Threading support for SDL_GPU

Issue - State: open - Opened by flibitijibibo 8 days ago
Labels: SDL

#215 - Remove Vulkan renderer

Pull Request - State: open - Opened by TheSpydog 23 days ago - 1 comment

#213 - SDL: Add a mutex to the upload command buffer

Pull Request - State: open - Opened by flibitijibibo about 1 month ago

#100 - Vulkan: join contiguous free regions in memory

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago

#100 - Vulkan: join contiguous free regions in memory

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago

#99 - Vulkan: only map host-visible memory

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago

#99 - Vulkan: only map host-visible memory

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago

#98 - Vulkan: ignore device local memory when looking for host memory

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago

#98 - Vulkan: ignore device local memory when looking for host memory

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago

#97 - Vulkan: textures don't need COHERENT bit either

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago

#97 - Vulkan: textures don't need COHERENT bit either

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago

#96 - Vulkan: implement DeleteShader

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago

#96 - Vulkan: implement DeleteShader

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago

#95 - Vulkan: remove host-visible and linear tiling requirement from textures

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago - 1 comment

#95 - Vulkan: remove host-visible and linear tiling requirement from textures

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago - 1 comment

#94 - Vulkan: textures fall back to host memory if out of device memory

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago - 2 comments

#94 - Vulkan: textures fall back to host memory if out of device memory

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago - 2 comments

#93 - Vulkan: fix queue family overwrite when enumerating devices

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago

#93 - Vulkan: fix queue family overwrite when enumerating devices

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago

#92 - FNA 21.01 crashes on DrawUserPrimitives

Issue - State: closed - Opened by danielcrenna almost 4 years ago - 3 comments

#92 - FNA 21.01 crashes on DrawUserPrimitives

Issue - State: closed - Opened by danielcrenna almost 4 years ago - 3 comments

#91 - Vulkan: save and load pipeline cache

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago

#91 - Vulkan: save and load pipeline cache

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago

#90 - Add Tracing Support

Issue - State: closed - Opened by flibitijibibo almost 4 years ago - 4 comments
Labels: XNA4 Accuracy

#90 - Add Tracing Support

Issue - State: closed - Opened by flibitijibibo almost 4 years ago - 4 comments
Labels: XNA4 Accuracy

#89 - Vulkan: request a unified queue from the device

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago

#89 - Vulkan: request a unified queue from the device

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago

#88 - Vulkan: persistently map buffers

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago

#88 - Vulkan: persistently map buffers

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago

#87 - Vulkan: Fix NO_OVERWRITE behavior

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago

#87 - Vulkan: Fix NO_OVERWRITE behavior

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago

#86 - Add GetSysRendererEXT and CreateSysTextureEXT

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago - 1 comment

#86 - Add GetSysRendererEXT and CreateSysTextureEXT

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago - 1 comment

#85 - Add support for sRGB textures, render targets and backbuffers

Pull Request - State: closed - Opened by kg almost 4 years ago - 14 comments
Labels: Extensions

#85 - Add support for sRGB textures, render targets and backbuffers

Pull Request - State: closed - Opened by kg almost 4 years ago - 14 comments
Labels: Extensions

#84 - Vulkan: fix some sad path deadlocks

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago

#84 - Vulkan: fix some sad path deadlocks

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago

#83 - Vulkan: break render pass on texture get/set

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago

#83 - Vulkan: break render pass on texture get/set

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago

#82 - Vulkan: Memory thread safety

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago

#82 - Vulkan: Memory thread safety

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago

#81 - Vulkan: Fix case where multiple RTs are bound but only one is cleared

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago

#81 - Vulkan: Fix case where multiple RTs are bound but only one is cleared

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago

#80 - cmake: use pkgconfig to find sdl2 on unix platforms

Pull Request - State: closed - Opened by bl4ckb0ne almost 4 years ago - 3 comments

#80 - cmake: use pkgconfig to find sdl2 on unix platforms

Pull Request - State: closed - Opened by bl4ckb0ne almost 4 years ago - 3 comments

#79 - cmake: use pkgconfig to find sdl2

Pull Request - State: closed - Opened by bl4ckb0ne almost 4 years ago - 8 comments

#79 - cmake: use pkgconfig to find sdl2

Pull Request - State: closed - Opened by bl4ckb0ne almost 4 years ago - 8 comments

#78 - Vulkan: Fix double free on RT textures

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago

#78 - Vulkan: Fix double free on RT textures

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago

#77 - Add cmake option to disable D3D11 backend.

Pull Request - State: closed - Opened by madewokherd almost 4 years ago - 1 comment

#77 - Add cmake option to disable D3D11 backend.

Pull Request - State: closed - Opened by madewokherd almost 4 years ago - 1 comment

#76 - Vulkan: Fix multisample and depth stencil RT texture leaks

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago - 2 comments

#76 - Vulkan: Fix multisample and depth stencil RT texture leaks

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago - 2 comments

#75 - Vulkan: fix BGRA swizzles

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago

#75 - Vulkan: fix BGRA swizzles

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago

#74 - Vulkan: More well-behaved present behavior

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago

#74 - Vulkan: More well-behaved present behavior

Pull Request - State: closed - Opened by thatcosmonaut almost 4 years ago

#73 - Vulkan: Remove erroneous store DONT_CARE ops

Pull Request - State: closed - Opened by thatcosmonaut about 4 years ago

#73 - Vulkan: Remove erroneous store DONT_CARE ops

Pull Request - State: closed - Opened by thatcosmonaut about 4 years ago

#72 - FNA3D Trace Suite

Issue - State: open - Opened by thatcosmonaut about 4 years ago - 40 comments
Labels: SDL

#72 - FNA3D Trace Suite

Issue - State: open - Opened by thatcosmonaut about 4 years ago - 40 comments
Labels: SDL

#71 - Vulkan: Proper load and store ops for RTs

Pull Request - State: closed - Opened by thatcosmonaut about 4 years ago

#71 - Vulkan: Proper load and store ops for RTs

Pull Request - State: closed - Opened by thatcosmonaut about 4 years ago

#70 - Vulkan: Use DONT_CARE op properly if target contents not preserved

Pull Request - State: closed - Opened by thatcosmonaut about 4 years ago

#70 - Vulkan: Use DONT_CARE op properly if target contents not preserved

Pull Request - State: closed - Opened by thatcosmonaut about 4 years ago

#69 - Vulkan: Fix hang on suboptimal or out of date swapchain

Pull Request - State: closed - Opened by thatcosmonaut about 4 years ago

#69 - Vulkan: Fix hang on suboptimal or out of date swapchain

Pull Request - State: closed - Opened by thatcosmonaut about 4 years ago

#68 - Vulkan: fix null free on freeing dedicated resource

Pull Request - State: closed - Opened by thatcosmonaut about 4 years ago - 1 comment

#68 - Vulkan: fix null free on freeing dedicated resource

Pull Request - State: closed - Opened by thatcosmonaut about 4 years ago - 1 comment

#67 - Vulkan: copy instead of stall on SetBufferData with NONE

Pull Request - State: closed - Opened by thatcosmonaut about 4 years ago

#67 - Vulkan: copy instead of stall on SetBufferData with NONE

Pull Request - State: closed - Opened by thatcosmonaut about 4 years ago

#66 - Copy NONE buffer data instead of flush and stall

Pull Request - State: closed - Opened by thatcosmonaut about 4 years ago - 1 comment

#66 - Copy NONE buffer data instead of flush and stall

Pull Request - State: closed - Opened by thatcosmonaut about 4 years ago - 1 comment

#65 - Show full text error message for hresult reported by directx

Pull Request - State: closed - Opened by bartwe about 4 years ago

#64 - Disable DXGI keyboard shortcuts

Issue - State: closed - Opened by flibitijibibo about 4 years ago - 2 comments
Labels: Direct3D

#64 - Disable DXGI keyboard shortcuts

Issue - State: closed - Opened by flibitijibibo about 4 years ago - 2 comments
Labels: Direct3D

#63 - Vulkan: Unify buffer and texture allocation systems

Pull Request - State: closed - Opened by thatcosmonaut about 4 years ago - 1 comment

#63 - Vulkan: Unify buffer and texture allocation systems

Pull Request - State: closed - Opened by thatcosmonaut about 4 years ago - 1 comment

#62 - `Render Pipeline Descriptor Validation

Issue - State: closed - Opened by lihaochen910 about 4 years ago - 1 comment

#62 - `Render Pipeline Descriptor Validation

Issue - State: closed - Opened by lihaochen910 about 4 years ago - 1 comment

#61 - Vulkan: sort free texture memory regions by size

Pull Request - State: closed - Opened by thatcosmonaut about 4 years ago

#61 - Vulkan: sort free texture memory regions by size

Pull Request - State: closed - Opened by thatcosmonaut about 4 years ago

#60 - Vulkan: Device Fallback

Pull Request - State: closed - Opened by thatcosmonaut about 4 years ago

#60 - Vulkan: Device Fallback

Pull Request - State: closed - Opened by thatcosmonaut about 4 years ago

#59 - Vulkan: Minor Allocator Tweaks

Pull Request - State: closed - Opened by thatcosmonaut about 4 years ago

#59 - Vulkan: Minor Allocator Tweaks

Pull Request - State: closed - Opened by thatcosmonaut about 4 years ago

#58 - Vulkan Texture Memory Allocator

Pull Request - State: closed - Opened by thatcosmonaut about 4 years ago

#58 - Vulkan Texture Memory Allocator

Pull Request - State: closed - Opened by thatcosmonaut about 4 years ago

#57 - Vulkan Thread Safety

Pull Request - State: closed - Opened by thatcosmonaut about 4 years ago - 1 comment

#57 - Vulkan Thread Safety

Pull Request - State: closed - Opened by thatcosmonaut about 4 years ago - 1 comment

#56 - RenderTarget2D creation issue on macOS

Issue - State: closed - Opened by HybridBeasts about 4 years ago - 18 comments
Labels: Bug, Metal

#56 - RenderTarget2D creation issue on macOS

Issue - State: closed - Opened by HybridBeasts about 4 years ago - 18 comments
Labels: Bug, Metal

#55 - D3D11 Uniform Buffer Bools Incorrect Spacing

Issue - State: closed - Opened by jeffphilp about 4 years ago - 9 comments
Labels: Bug, Direct3D

#55 - D3D11 Uniform Buffer Bools Incorrect Spacing

Issue - State: closed - Opened by jeffphilp about 4 years ago - 9 comments
Labels: Bug, Direct3D

#54 - Multiple Command Buffers Per Frame

Pull Request - State: closed - Opened by thatcosmonaut about 4 years ago

#54 - Multiple Command Buffers Per Frame

Pull Request - State: closed - Opened by thatcosmonaut about 4 years ago

#53 - WIP: Threaded Command Submission

Pull Request - State: closed - Opened by thatcosmonaut about 4 years ago - 1 comment
Labels: Vulkan

#53 - WIP: Threaded Command Submission

Pull Request - State: closed - Opened by thatcosmonaut about 4 years ago - 1 comment
Labels: Vulkan

#52 - Fix D3D11 backend presenting the wrong region during window resizes

Pull Request - State: closed - Opened by kg about 4 years ago