Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / flukeout/snek issues and pull requests
#57 - Sanitize user name
Issue -
State: open - Opened by gvn about 8 years ago
- 1 comment
#56 - debug cleanup
Pull Request -
State: closed - Opened by Pomax about 8 years ago
#55 - snakes on the scoreboard do not have the color they have during the game
Issue -
State: open - Opened by Pomax about 8 years ago
#54 - Remove remnants of "debug" code.
Issue -
State: closed - Opened by flukeout about 8 years ago
- 2 comments
#53 - Two tabs opened, and the snakes have 'undefined' names.
Issue -
State: open - Opened by flukeout about 8 years ago
#52 - Issues from playtest
Issue -
State: closed - Opened by flukeout about 8 years ago
- 1 comment
#51 - add snake color to the leaderboard
Issue -
State: closed - Opened by flukeout about 8 years ago
- 1 comment
#50 - nobody knows how to change their name need better instructions or UI or somethin'
Issue -
State: closed - Opened by flukeout about 8 years ago
- 1 comment
#49 - Randomize game elements every round?
Issue -
State: closed - Opened by flukeout about 8 years ago
Labels: enhancement
#48 - Needs Sound: Snake Spawn
Issue -
State: closed - Opened by flukeout about 8 years ago
- 1 comment
#47 - When a player leaves the game, the explosion happens at 0,0 instead of where they were.
Issue -
State: open - Opened by flukeout about 8 years ago
#46 - Finish off warp feature
Issue -
State: closed - Opened by flukeout about 8 years ago
- 1 comment
#45 - Weird foreach behaviour
Issue -
State: closed - Opened by flukeout about 8 years ago
- 7 comments
#44 - Phantom snakes generated right after the first round of multiplayer is over.
Issue -
State: closed - Opened by flukeout about 8 years ago
- 1 comment
#43 - Newly-spawned players can drop bombs that don't affect anyone.
Issue -
State: open - Opened by flukeout about 8 years ago
#42 - Move the various blasts and specific effects out of particles.js
Issue -
State: open - Opened by flukeout about 8 years ago
#41 - apples sometimes spawn under snakes
Issue -
State: closed - Opened by flukeout about 8 years ago
- 1 comment
#40 - you can warp outside the game board
Issue -
State: closed - Opened by Pomax about 8 years ago
- 2 comments
#39 - make the game say who killed themselves to give someone else the win
Issue -
State: open - Opened by Pomax about 8 years ago
#38 - points for collision
Pull Request -
State: closed - Opened by Pomax about 8 years ago
#38 - points for collision
Pull Request -
State: closed - Opened by Pomax about 8 years ago
#37 - Sometimes after a win the winner wins again immediately.
Issue -
State: closed - Opened by flukeout about 8 years ago
- 1 comment
#36 - collisions don't work properly
Issue -
State: closed - Opened by Pomax about 8 years ago
- 1 comment
#35 - Limit the length of a player's name
Issue -
State: closed - Opened by flukeout about 8 years ago
- 1 comment
#34 - Entering ENTER to chat stops arrow keys from working
Issue -
State: closed - Opened by Arty-chan about 8 years ago
- 1 comment
#33 - Movement logic is weird against walls, might need a fix.
Issue -
State: open - Opened by flukeout about 8 years ago
- 2 comments
Labels: good first bug
#33 - Movement logic is weird against walls, might need a fix.
Issue -
State: open - Opened by flukeout about 8 years ago
- 2 comments
Labels: good first bug
#32 - You can add a phantom snake if you refresh just after dying in your client.
Issue -
State: closed - Opened by flukeout about 8 years ago
- 1 comment
#31 - Add ability to send game events to server via chat
Issue -
State: open - Opened by flukeout about 8 years ago
- 5 comments
Labels: enhancement
#30 - Come up with a definitive z-index list for various sprites and add to styles.
Issue -
State: closed - Opened by flukeout about 8 years ago
- 1 comment
#29 - Chat bubbles obscure each other when you say things in rapid succession.
Issue -
State: closed - Opened by flukeout about 8 years ago
- 1 comment
Labels: enhancement
#28 - Black screen of nothing when first joining heroku instance.
Issue -
State: closed - Opened by flukeout about 8 years ago
- 3 comments
Labels: bug, critical
#27 - Snake collisions not working
Issue -
State: closed - Opened by flukeout about 8 years ago
- 3 comments
Labels: bug
#26 - When only snake dies, leader indicator still shows them as having one segment.
Issue -
State: closed - Opened by flukeout about 8 years ago
#25 - Fix Firefox styling issues, the chat and leader indicator make things wonky.
Issue -
State: closed - Opened by flukeout about 8 years ago
#24 - Improve particle.js performance by pre-generating particle DIVs
Issue -
State: closed - Opened by flukeout about 8 years ago
- 2 comments
#23 - Snek responds to commands one frame too slowly.
Issue -
State: closed - Opened by flukeout about 8 years ago
- 1 comment
#22 - fellow game dev feedback
Issue -
State: closed - Opened by Pomax about 8 years ago
- 7 comments
#21 - Remove jQuery dependency from the particles.js
Issue -
State: open - Opened by flukeout about 8 years ago
Labels: refactor
#20 - Move the leader indicator logic to the scoreboard.js or maybe leaderboard.js
Issue -
State: open - Opened by flukeout about 8 years ago
Labels: refactor
#19 - Visual & audio enhancements
Issue -
State: open - Opened by flukeout about 8 years ago
#18 - Super cool enhancement: when bomb kills segments, report the blast angle to the client.
Issue -
State: open - Opened by flukeout about 8 years ago
#17 - Improve UI/UX of name changing
Issue -
State: closed - Opened by flukeout about 8 years ago
- 1 comment
#16 - Add name to the leader UI
Issue -
State: closed - Opened by flukeout about 8 years ago
- 1 comment
#15 - When the round ends and the players respawn, their names are lost.
Issue -
State: closed - Opened by flukeout about 8 years ago
- 1 comment
Labels: bug
#14 - seems head-on collision can still have someone survive
Issue -
State: open - Opened by Pomax about 8 years ago
#13 - snake "death quotes" are visible after a (win => back to game) transition
Issue -
State: closed - Opened by Pomax about 8 years ago
- 1 comment
#12 - Only fire socket connection after the entire UI is up and parsed and running
Issue -
State: closed - Opened by Pomax about 8 years ago
- 2 comments
#11 - Add ability to change player name.
Issue -
State: closed - Opened by flukeout about 8 years ago
- 1 comment
Labels: enhancement
#10 - JS error when you blow yourself up.
Issue -
State: closed - Opened by flukeout about 8 years ago
- 3 comments
Labels: bug
#9 - makeBomb gets fired twice when you drop a bomb and it detonates
Issue -
State: closed - Opened by flukeout about 8 years ago
- 6 comments
Labels: bug
#8 - When a snake spawns, other snakes shouldn't be able to run into it before it moves.
Issue -
State: closed - Opened by flukeout about 8 years ago
- 6 comments
#7 - Add indicator for local player on client view.
Issue -
State: closed - Opened by flukeout about 8 years ago
- 3 comments
#6 - Make makeBomb(x,y) accept absolute pixel values, not grid position
Issue -
State: open - Opened by flukeout about 8 years ago
- 4 comments
Labels: refactor
#5 - Prevent the "b" key from putting down a bomb when chat UI is open
Issue -
State: closed - Opened by flukeout about 8 years ago
- 4 comments
#4 - refactor
Pull Request -
State: closed - Opened by Pomax about 8 years ago
#3 - readme-conformant events + app.js mods to match
Pull Request -
State: closed - Opened by Pomax about 8 years ago
#2 - Update README.md
Pull Request -
State: closed - Opened by Pomax about 8 years ago
#1 - yo yo yo
Pull Request -
State: closed - Opened by Pomax about 8 years ago