Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / flukeout/snek issues and pull requests

#57 - Sanitize user name

Issue - State: open - Opened by gvn about 8 years ago - 1 comment

#56 - debug cleanup

Pull Request - State: closed - Opened by Pomax about 8 years ago

#54 - Remove remnants of "debug" code.

Issue - State: closed - Opened by flukeout about 8 years ago - 2 comments

#53 - Two tabs opened, and the snakes have 'undefined' names.

Issue - State: open - Opened by flukeout about 8 years ago

#52 - Issues from playtest

Issue - State: closed - Opened by flukeout about 8 years ago - 1 comment

#51 - add snake color to the leaderboard

Issue - State: closed - Opened by flukeout about 8 years ago - 1 comment

#50 - nobody knows how to change their name need better instructions or UI or somethin'

Issue - State: closed - Opened by flukeout about 8 years ago - 1 comment

#49 - Randomize game elements every round?

Issue - State: closed - Opened by flukeout about 8 years ago
Labels: enhancement

#48 - Needs Sound: Snake Spawn

Issue - State: closed - Opened by flukeout about 8 years ago - 1 comment

#46 - Finish off warp feature

Issue - State: closed - Opened by flukeout about 8 years ago - 1 comment

#45 - Weird foreach behaviour

Issue - State: closed - Opened by flukeout about 8 years ago - 7 comments

#44 - Phantom snakes generated right after the first round of multiplayer is over.

Issue - State: closed - Opened by flukeout about 8 years ago - 1 comment

#41 - apples sometimes spawn under snakes

Issue - State: closed - Opened by flukeout about 8 years ago - 1 comment

#40 - you can warp outside the game board

Issue - State: closed - Opened by Pomax about 8 years ago - 2 comments

#38 - points for collision

Pull Request - State: closed - Opened by Pomax about 8 years ago

#38 - points for collision

Pull Request - State: closed - Opened by Pomax about 8 years ago

#37 - Sometimes after a win the winner wins again immediately.

Issue - State: closed - Opened by flukeout about 8 years ago - 1 comment

#36 - collisions don't work properly

Issue - State: closed - Opened by Pomax about 8 years ago - 1 comment

#35 - Limit the length of a player's name

Issue - State: closed - Opened by flukeout about 8 years ago - 1 comment

#34 - Entering ENTER to chat stops arrow keys from working

Issue - State: closed - Opened by Arty-chan about 8 years ago - 1 comment

#33 - Movement logic is weird against walls, might need a fix.

Issue - State: open - Opened by flukeout about 8 years ago - 2 comments
Labels: good first bug

#33 - Movement logic is weird against walls, might need a fix.

Issue - State: open - Opened by flukeout about 8 years ago - 2 comments
Labels: good first bug

#32 - You can add a phantom snake if you refresh just after dying in your client.

Issue - State: closed - Opened by flukeout about 8 years ago - 1 comment

#31 - Add ability to send game events to server via chat

Issue - State: open - Opened by flukeout about 8 years ago - 5 comments
Labels: enhancement

#30 - Come up with a definitive z-index list for various sprites and add to styles.

Issue - State: closed - Opened by flukeout about 8 years ago - 1 comment

#29 - Chat bubbles obscure each other when you say things in rapid succession.

Issue - State: closed - Opened by flukeout about 8 years ago - 1 comment
Labels: enhancement

#28 - Black screen of nothing when first joining heroku instance.

Issue - State: closed - Opened by flukeout about 8 years ago - 3 comments
Labels: bug, critical

#27 - Snake collisions not working

Issue - State: closed - Opened by flukeout about 8 years ago - 3 comments
Labels: bug

#24 - Improve particle.js performance by pre-generating particle DIVs

Issue - State: closed - Opened by flukeout about 8 years ago - 2 comments

#23 - Snek responds to commands one frame too slowly.

Issue - State: closed - Opened by flukeout about 8 years ago - 1 comment

#22 - fellow game dev feedback

Issue - State: closed - Opened by Pomax about 8 years ago - 7 comments

#21 - Remove jQuery dependency from the particles.js

Issue - State: open - Opened by flukeout about 8 years ago
Labels: refactor

#20 - Move the leader indicator logic to the scoreboard.js or maybe leaderboard.js

Issue - State: open - Opened by flukeout about 8 years ago
Labels: refactor

#19 - Visual & audio enhancements

Issue - State: open - Opened by flukeout about 8 years ago

#17 - Improve UI/UX of name changing

Issue - State: closed - Opened by flukeout about 8 years ago - 1 comment

#16 - Add name to the leader UI

Issue - State: closed - Opened by flukeout about 8 years ago - 1 comment

#15 - When the round ends and the players respawn, their names are lost.

Issue - State: closed - Opened by flukeout about 8 years ago - 1 comment
Labels: bug

#14 - seems head-on collision can still have someone survive

Issue - State: open - Opened by Pomax about 8 years ago

#13 - snake "death quotes" are visible after a (win => back to game) transition

Issue - State: closed - Opened by Pomax about 8 years ago - 1 comment

#12 - Only fire socket connection after the entire UI is up and parsed and running

Issue - State: closed - Opened by Pomax about 8 years ago - 2 comments

#11 - Add ability to change player name.

Issue - State: closed - Opened by flukeout about 8 years ago - 1 comment
Labels: enhancement

#10 - JS error when you blow yourself up.

Issue - State: closed - Opened by flukeout about 8 years ago - 3 comments
Labels: bug

#9 - makeBomb gets fired twice when you drop a bomb and it detonates

Issue - State: closed - Opened by flukeout about 8 years ago - 6 comments
Labels: bug

#8 - When a snake spawns, other snakes shouldn't be able to run into it before it moves.

Issue - State: closed - Opened by flukeout about 8 years ago - 6 comments

#7 - Add indicator for local player on client view.

Issue - State: closed - Opened by flukeout about 8 years ago - 3 comments

#6 - Make makeBomb(x,y) accept absolute pixel values, not grid position

Issue - State: open - Opened by flukeout about 8 years ago - 4 comments
Labels: refactor

#5 - Prevent the "b" key from putting down a bomb when chat UI is open

Issue - State: closed - Opened by flukeout about 8 years ago - 4 comments

#4 - refactor

Pull Request - State: closed - Opened by Pomax about 8 years ago

#3 - readme-conformant events + app.js mods to match

Pull Request - State: closed - Opened by Pomax about 8 years ago

#2 - Update README.md

Pull Request - State: closed - Opened by Pomax about 8 years ago

#1 - yo yo yo

Pull Request - State: closed - Opened by Pomax about 8 years ago