Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / floooh/sokol issues and pull requests
#958 - sokol_nuklear.h: how to know if nuklear handled an event
Issue -
State: closed - Opened by adamrt 12 months ago
- 3 comments
#957 - sokol-samples : `fips build` error
Issue -
State: closed - Opened by jeangit 12 months ago
- 4 comments
#956 - Help: Sampler type on per-texture basis
Issue -
State: closed - Opened by danielchasehooper 12 months ago
- 2 comments
#955 - Bindgen: D language
Pull Request -
State: closed - Opened by kassane 12 months ago
- 39 comments
#954 - rust: Fix manual_slice_size_calculation lint.
Pull Request -
State: closed - Opened by waywardmonkeys 12 months ago
- 1 comment
#953 - ci: Update to `actions/checkout@v4` from `v3`.
Pull Request -
State: closed - Opened by waywardmonkeys 12 months ago
- 1 comment
#952 - Fix typos.
Pull Request -
State: closed - Opened by waywardmonkeys 12 months ago
- 1 comment
#951 - Android builds without fips?
Issue -
State: closed - Opened by RusJJ 12 months ago
- 4 comments
#950 - Suggestion: Show labels in validation errors
Issue -
State: open - Opened by comblock 12 months ago
- 2 comments
#949 - sokol_gfx: Validation error when creating offscreen pass.
Issue -
State: closed - Opened by comblock 12 months ago
- 2 comments
#948 - Using const for local variables that are never mutated in Zig bindings
Pull Request -
State: closed - Opened by abhirag almost 1 year ago
- 1 comment
#947 - Add define guard around sokol-main stub
Pull Request -
State: closed - Opened by geooot about 1 year ago
- 1 comment
#946 - Expose _sg_pixelformat_bytesize to users?
Issue -
State: closed - Opened by logankaser about 1 year ago
- 4 comments
Labels: enhancement, sokol-gfx
#945 - Crash in multithreaded code
Issue -
State: closed - Opened by danielchasehooper about 1 year ago
- 1 comment
#944 - Compiling into a DLL with cimgui/sokol_imgui included
Issue -
State: closed - Opened by kkukshtel about 1 year ago
- 12 comments
#943 - Update generated Nim converter asserts
Pull Request -
State: closed - Opened by geotre about 1 year ago
- 1 comment
#942 - In nim bindings, set NDEBUG in release mode
Pull Request -
State: closed - Opened by geotre about 1 year ago
- 2 comments
#941 - sokol_gfx_imgui.h depends on sokol_app.h ?
Issue -
State: closed - Opened by roig about 1 year ago
- 4 comments
#940 - GL_VERTEX_ATTRIBUTE_NOT_FOUND_IN_SHADER: vertex attribute not found in shader (gl)
Issue -
State: open - Opened by pseregiet about 1 year ago
- 7 comments
#939 - sokol_app.h emsc: more control over input event consumption
Pull Request -
State: closed - Opened by floooh about 1 year ago
#938 - Add support for SOKOL_NOAPI backend
Pull Request -
State: open - Opened by castano about 1 year ago
- 9 comments
#937 - sokol_gfx.h d3d11: fix depth-stencil pixel format problems
Pull Request -
State: closed - Opened by floooh about 1 year ago
#936 - sokol_gfx: Issue creating render target
Issue -
State: closed - Opened by leiradel about 1 year ago
- 17 comments
#935 - stale default framebuffer bound at end of offscreen pass
Issue -
State: closed - Opened by danielchasehooper about 1 year ago
- 5 comments
Labels: sokol-gfx, gl
#934 - What is the recommended version that still supports GLES2?
Issue -
State: closed - Opened by tmikov about 1 year ago
- 1 comment
#933 - ifdef out GL_FRAMEBUFFER_UNDEFINED from webgl builds
Pull Request -
State: closed - Opened by danielchasehooper about 1 year ago
- 5 comments
#932 - sokol_gfx.h: expose backend-specific resources and resource injection tweaks
Pull Request -
State: closed - Opened by floooh about 1 year ago
#931 - Add backend-specific resource info functions.
Issue -
State: closed - Opened by floooh about 1 year ago
Labels: enhancement, sokol-gfx
#930 - D3D11 backend: allow injected textures to not have a shader-resource-view.
Issue -
State: closed - Opened by floooh about 1 year ago
Labels: sokol-gfx, d3d11
#929 - Remove SG_FILTER_NONE
Issue -
State: closed - Opened by floooh about 1 year ago
Labels: sokol-gfx
#928 - sokol_app.h: fix scroll event values (WHEEL_DELTA vs 30.0f)
Issue -
State: open - Opened by anthonyhan about 1 year ago
- 1 comment
Labels: sokol-app
#927 - GL Shader compilation error not shown if OpenGL doesn't provide an error log
Issue -
State: open - Opened by TLAliceDev about 1 year ago
#926 - Fullscreen FPS on MacMook Pro M1 (Metal backend) is unstable and much lower than a large window
Issue -
State: closed - Opened by tmikov about 1 year ago
- 3 comments
#925 - [question] sokol-gfx: Advice on how to implement a simple 2D renderer in sokol.
Issue -
State: closed - Opened by roig about 1 year ago
- 2 comments
#924 - sokol_gfx.h gl: explicitely set GL_TEXTURE_MAX_LEVEL
Pull Request -
State: closed - Opened by floooh about 1 year ago
#923 - GL Backend: trying to render into mipmap level other than 0 results in incomplete framebuffer.
Issue -
State: closed - Opened by floooh about 1 year ago
Labels: bug, sokol-gfx, gl
#922 - Enable vertex pulling (storage buffers + vertex id)
Issue -
State: closed - Opened by floooh about 1 year ago
- 2 comments
Labels: enhancement, sokol-gfx
#921 - it is crash with imgui-SDL renderer
Issue -
State: open - Opened by mumin16 about 1 year ago
- 3 comments
#920 - Something wrong with WebGPU
Issue -
State: closed - Opened by ryuukk about 1 year ago
- 5 comments
#919 - Allow overriding the gl error check macro
Pull Request -
State: closed - Opened by danielchasehooper about 1 year ago
- 1 comment
#918 - Misleading error message VALIDATE_ABND_FS_EXPECTED_IMAGE_BINDING
Issue -
State: closed - Opened by danielchasehooper about 1 year ago
- 3 comments
Labels: bug, sokol-gfx
#917 - How to sync graphics with audio?
Issue -
State: closed - Opened by JakeCoxon about 1 year ago
- 2 comments
#916 - Optimize the selection of pixel format in WGL to early exit if found
Pull Request -
State: closed - Opened by dtrebilco about 1 year ago
- 16 comments
#915 - Use `emscripten_set_main_loop` in sokol app
Pull Request -
State: closed - Opened by ambrusc about 1 year ago
- 3 comments
#914 - sokol_gfx failing to compile on macOS 12.4 with `use of undeclared identifier 'MTLGPUFamilyApple8'`
Issue -
State: closed - Opened by kkukshtel about 1 year ago
- 10 comments
#913 - Reminder: investigate live object report on D3D11
Issue -
State: open - Opened by floooh about 1 year ago
Labels: sokol-app, sokol-gfx, d3d11
#912 - Mipmap sampling of non-square image results in black texture on GL/GLES
Issue -
State: closed - Opened by ambrusc about 1 year ago
- 4 comments
#911 - Mipmaps on GL/GLES require GL_TEXTURE_MAX_LEVEL set explicitly.
Pull Request -
State: closed - Opened by ambrusc about 1 year ago
- 11 comments
#910 - sokol_gfx.h: cubemap filtering is not seamless on GLCORE33 backend
Issue -
State: closed - Opened by allcreater about 1 year ago
- 6 comments
Labels: bug, sokol-gfx
#909 - Unify the various _cb, _func, _fn suffixes
Issue -
State: open - Opened by floooh about 1 year ago
Labels: cleanup
#908 - Rename custom allocator callbacks to alloc_fn/free_fn
Pull Request -
State: closed - Opened by floooh about 1 year ago
#907 - sokol_gfx.h metal: fix Intel Mac compilation and validation layer problems.
Pull Request -
State: closed - Opened by floooh about 1 year ago
#906 - sg_begin_default_pass on metal sometimes costs 10+ms
Issue -
State: closed - Opened by cai502 about 1 year ago
- 7 comments
#905 - sg_make_image crash when Xcode Metal API Validation enabled
Issue -
State: closed - Opened by cai502 about 1 year ago
- 7 comments
Labels: bug, sokol-gfx, metal
#904 - Towards a unified sg_begin_pass()
Issue -
State: closed - Opened by floooh about 1 year ago
- 3 comments
Labels: proposal, sokol-gfx
#903 - The allocator callbacks should not be called alloc/free.
Issue -
State: closed - Opened by floooh about 1 year ago
- 1 comment
Labels: bug
#902 - Question: Where are mipmaps generated?
Issue -
State: closed - Opened by danielchasehooper about 1 year ago
- 2 comments
#901 - Some way to sponsor the project in the readme
Issue -
State: closed - Opened by creikey about 1 year ago
- 1 comment
#900 - call _SG_ERROR/_SG_WARN *after* _SG_LOGMSG
Pull Request -
State: closed - Opened by danielchasehooper about 1 year ago
- 2 comments
#899 - add callbacks for default gl framebuffer.
Pull Request -
State: closed - Opened by danielchasehooper about 1 year ago
- 18 comments
#898 - sokol_fetch.h: fix response state when cancelling a request before dispatch (fixes #882)
Pull Request -
State: closed - Opened by floooh about 1 year ago
#897 - make error message match validation logic
Pull Request -
State: closed - Opened by danielchasehooper about 1 year ago
- 1 comment
#896 - sokol_args.h: support key-only args
Pull Request -
State: closed - Opened by floooh about 1 year ago
#895 - Compressed data & chunk size fails fetch
Issue -
State: open - Opened by voidware about 1 year ago
- 7 comments
Labels: bug, sokol-fetch
#894 - sokol_gfx.h add missing error paths when backend resource creation calls fail
Pull Request -
State: closed - Opened by floooh about 1 year ago
#893 - take texture target into account when binding to framebuffer
Pull Request -
State: closed - Opened by danielchasehooper about 1 year ago
- 1 comment
#892 - Rendering to different default gl framebuffers - sokol_gfx.h
Issue -
State: closed - Opened by danielchasehooper about 1 year ago
Labels: sokol-gfx, feature request
#891 - What is the best way to add tessellation shader support for OpenGL backend?
Issue -
State: closed - Opened by Lerg about 1 year ago
- 2 comments
#890 - sokol_gfx.h metal: add debug labels and support push/pop debug group
Pull Request -
State: closed - Opened by floooh about 1 year ago
#889 - set metal resource labels - sokol_gfx.h
Issue -
State: closed - Opened by danielchasehooper about 1 year ago
- 5 comments
#888 - Triple buffering for metal - sokol_gfx.h
Issue -
State: open - Opened by danielchasehooper about 1 year ago
- 1 comment
Labels: sokol-gfx, feature request
#887 - sokol_app.h: support sapp_toggle_fullscreen with HTML5
Issue -
State: open - Opened by edubart about 1 year ago
- 2 comments
Labels: sokol-app, html5
#886 - Windows OpenGL startup time optimization
Pull Request -
State: closed - Opened by dtrebilco about 1 year ago
- 4 comments
#885 - Using Sokol_gfx with multiple CAMetalLayers
Issue -
State: closed - Opened by danielchasehooper about 1 year ago
- 5 comments
Labels: sokol-gfx, feature request
#884 - Fix cases where failing to create a backend resource doesn't result in SG_RESOURCESTATE_FAILED.
Issue -
State: closed - Opened by floooh about 1 year ago
- 3 comments
Labels: bug
#883 - Fail buffer creation if metal buffer couldn't be allocated
Pull Request -
State: closed - Opened by danielchasehooper about 1 year ago
- 4 comments
#882 - sokol_fetch.h: fetch response callback called with 'cancelled' flag but not the 'finished' one
Issue -
State: closed - Opened by guillaumeblanc about 1 year ago
- 1 comment
Labels: bug, sokol-fetch
#881 - fecth response callback called with 'cancelled' flag but not the 'finished' one
Pull Request -
State: closed - Opened by guillaumeblanc about 1 year ago
- 2 comments
Labels: bug
#880 - sokol_gfx.h: simplify image data specification
Issue -
State: open - Opened by floooh about 1 year ago
Labels: enhancement, sokol-gfx
#879 - Reminder: update sokol_imgui.h for cimgui 1.89.9
Issue -
State: closed - Opened by floooh about 1 year ago
Labels: bug
#878 - fix errant framebuffer bind
Pull Request -
State: closed - Opened by danielchasehooper about 1 year ago
- 2 comments
#877 - Fix -Wpointer-sign warnings in sokol_gfx.h
Pull Request -
State: closed - Opened by danielchasehooper about 1 year ago
- 2 comments
#876 - sokol_args: support single keys for native apps
Issue -
State: closed - Opened by edubart about 1 year ago
- 4 comments
Labels: enhancement, sokol-args
#875 - droptest-sapp sample appears to be broken (wasm)
Issue -
State: closed - Opened by floooh about 1 year ago
Labels: bug
#874 - SG_VERTEXFORMAT_HALF3 is not defined in sg_vertex_format
Issue -
State: closed - Opened by rcases over 1 year ago
- 1 comment
#873 - sokol_gfx.h mtl: new attempt to fix swapchain lifetime issues
Pull Request -
State: closed - Opened by floooh over 1 year ago
#872 - Resizing on metal-macos causes metal validation errors when high_dpi is enabled in sokol_app
Issue -
State: closed - Opened by sconybeare over 1 year ago
- 8 comments
#871 - First draw on mac take lot of time
Issue -
State: closed - Opened by dazkzi over 1 year ago
- 3 comments
#870 - How do I provide an sg_image as a uniform so that I can reuse vertex buffers?
Issue -
State: closed - Opened by Ashe over 1 year ago
- 2 comments
#869 - Android Hardware Keyboard/Back Button Support
Pull Request -
State: open - Opened by skylersaleh over 1 year ago
- 7 comments
#868 - Support RGB565
Issue -
State: closed - Opened by leiradel over 1 year ago
- 3 comments
#867 - Slow default pass begin/end calls
Issue -
State: closed - Opened by ArtemkaKun over 1 year ago
- 5 comments
#866 - Get screen refresh rate (max fps)
Issue -
State: open - Opened by edubart over 1 year ago
- 3 comments
Labels: sokol-app, feature request
#865 - sokol-gfx: finalize wgpu backend
Pull Request -
State: closed - Opened by floooh over 1 year ago
#864 - Add missing built-in cursors.
Issue -
State: closed - Opened by skejeton over 1 year ago
- 1 comment
#863 - unexpected test build errors in Ubuntu 22.04
Issue -
State: closed - Opened by parallastra over 1 year ago
- 2 comments
#862 - sokol_nuklear.h: add support for custom images and samplers.
Pull Request -
State: closed - Opened by floooh over 1 year ago
#861 - sokol_imgui.h: proper support for user images with samplers.
Pull Request -
State: closed - Opened by floooh over 1 year ago
#860 - sokol_imgui.h, sokol_nuklear.h: add an image/sampler pair resource type.
Issue -
State: closed - Opened by floooh over 1 year ago
- 1 comment
Labels: sokol-imgui, sokol-nuklear
#859 - sokol_debugtext.h: fix doc code example typo
Pull Request -
State: closed - Opened by stianhj over 1 year ago
- 1 comment