Ecosyste.ms: Issues

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GitHub / floooh/cimgui-sokol-starterkit issues and pull requests

#19 - Usage with Nim bindings

Issue - State: open - Opened by crystalthoughts 5 months ago - 2 comments

#18 - Fixes for sokol-gfx pass cleanup (and general dep update)

Pull Request - State: closed - Opened by floooh 9 months ago

#17 - build with w64devkit (mingw-w64)

Pull Request - State: closed - Opened by imweijh 9 months ago - 1 comment

#16 - working with w64devkit (mingw)

Pull Request - State: closed - Opened by imweijh 9 months ago

#15 - Sokol on M1 mac with C++20

Issue - State: open - Opened by g-tejas 10 months ago - 2 comments

#14 - [macOS] ImGui fails to render in e63a36d31f06de4c71ffed3ff505c8b5b93e51d8

Issue - State: open - Opened by fiserj about 1 year ago - 8 comments

#13 - WASM Build on windows

Issue - State: closed - Opened by phcreery over 1 year ago - 1 comment

#12 - Use Docking and App template

Pull Request - State: closed - Opened by bytesiz3d over 1 year ago - 1 comment

#10 - cannot open file '.obj' emscripten, win10, vs2022

Issue - State: open - Opened by AleCie over 2 years ago - 1 comment

#9 - Set Visual Studio startup project to demo

Pull Request - State: closed - Opened by idbrii about 3 years ago - 2 comments

#8 - WASM build on Windows ?

Issue - State: closed - Opened by jbsiraudin over 3 years ago - 1 comment

#7 - MacOS: mark sokol linked frameworks as PUBLIC

Pull Request - State: closed - Opened by rainbowbismuth almost 4 years ago - 1 comment

#6 - Hangs before window appears on Linux

Issue - State: closed - Opened by thoughton almost 4 years ago - 19 comments

#5 - macOS: `sokol.m` vs `sokol.c` with `-ObjC`

Issue - State: closed - Opened by toyboot4e almost 4 years ago - 1 comment

#3 - Adding shader build to CMake setup?

Issue - State: closed - Opened by fiserj about 4 years ago - 1 comment

#2 - logical cursor position lags visible cursor position.

Issue - State: open - Opened by stolk about 4 years ago - 12 comments

#1 - Defaulting to D3D on windows + gcc

Issue - State: open - Opened by JettMonstersGoBoom about 4 years ago - 2 comments
Labels: bug