Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / floogen/customcompanions issues and pull requests
#44 - Fix compatibility with Wear More Rings mod.
Pull Request -
State: closed - Opened by bcmpinc 7 months ago
- 3 comments
#43 - [CC] Update to Stardew Valley v1.6
Issue -
State: closed - Opened by Floogen about 1 year ago
#42 - Seasonal walk sprites and portraits
Issue -
State: open - Opened by fellowclown about 2 years ago
#41 - Add OverheadTexts and InspectionDialogue support for follower-based companions
Issue -
State: open - Opened by Floogen over 2 years ago
Labels: enhancement
#40 - Add the ability to gift companions items
Issue -
State: open - Opened by Floogen over 2 years ago
Labels: enhancement
#39 - System.InvalidOperationException: Collection was modified; enumeration operation may not execute. (Possible conflict with anti-social npcs?
Issue -
State: open - Opened by kurumushi about 3 years ago
#38 - Add CanOpenDoors property
Issue -
State: closed - Opened by Floogen about 3 years ago
Labels: enhancement, companion property
#37 - Add Save Anywhere compatiblity
Issue -
State: closed - Opened by Floogen over 3 years ago
#36 - Add an API endpoint to allow reloading of specified CC content packs
Issue -
State: open - Opened by Floogen over 3 years ago
Labels: enhancement, API
#36 - Add an API endpoint to allow reloading of specified CC content packs
Issue -
State: open - Opened by Floogen over 3 years ago
Labels: enhancement, API
#35 - Content Patcher OnTimeChange patches fail to execute
Issue -
State: closed - Opened by Floogen over 3 years ago
Labels: bug
#34 - Wip/more companion properties
Pull Request -
State: closed - Opened by Floogen over 3 years ago
#33 - Add OverheadTexts and related properties
Issue -
State: closed - Opened by Floogen over 3 years ago
Labels: enhancement, companion property
#32 - Add UpdateWhenPlayerNearby and MinTilesForNearby properties
Issue -
State: closed - Opened by Floogen over 3 years ago
Labels: enhancement, companion property
#31 - Wip/more idle behaviors
Pull Request -
State: closed - Opened by Floogen over 3 years ago
#30 - Breathing overlay doesn't use the companion's color
Issue -
State: closed - Opened by Floogen over 3 years ago
Labels: bug
#29 - Wip/multiplayer support
Pull Request -
State: closed - Opened by Floogen over 3 years ago
#28 - Add multiplayer support
Issue -
State: closed - Opened by Floogen over 3 years ago
Labels: bug
#27 - Fix issue where map-based spawns can get stuck together
Issue -
State: closed - Opened by Floogen over 3 years ago
Labels: bug
#26 - Map-based spawns don't properly collide against some building tiles
Issue -
State: closed - Opened by Floogen over 3 years ago
Labels: bug
#25 - Map-based spawns should despawn when their tile property is cleared
Issue -
State: closed - Opened by Floogen over 3 years ago
Labels: bug
#24 - Add cc_reload debug command
Issue -
State: closed - Opened by Floogen over 3 years ago
Labels: enhancement
#23 - Add AppearUnderwater property
Issue -
State: closed - Opened by Floogen over 3 years ago
Labels: enhancement, companion property
#22 - Add Pitch property to Sound model
Issue -
State: closed - Opened by Floogen over 3 years ago
Labels: enhancement, companion property
#21 - Add SEQUENCE idle behavior
Issue -
State: open - Opened by Floogen over 3 years ago
Labels: enhancement, low priority, idle behavior
#20 - Add FOLLOW idle behavior
Issue -
State: closed - Opened by Floogen over 3 years ago
Labels: enhancement, idle behavior
#19 - Add Scale property
Issue -
State: closed - Opened by Floogen over 3 years ago
Labels: enhancement, companion property
#18 - Add support for Content Patcher modifications
Issue -
State: closed - Opened by Floogen over 3 years ago
Labels: enhancement
#17 - Map spawns don't respect NPCBarrier tile property
Issue -
State: closed - Opened by Floogen over 3 years ago
Labels: bug, idle behavior
#16 - FLYING types flip between two directions
Issue -
State: closed - Opened by Floogen over 3 years ago
Labels: bug
#15 - Add ChanceForHalting and other related properties
Issue -
State: closed - Opened by Floogen over 3 years ago
Labels: enhancement, companion property
#14 - Add Respawn property
Issue -
State: closed - Opened by Floogen over 3 years ago
Labels: enhancement, companion property
#13 - Add DespawnOnTimer property
Issue -
State: closed - Opened by Floogen over 3 years ago
Labels: enhancement, companion property
#12 - Add DespawnOnTile property
Issue -
State: closed - Opened by Floogen over 3 years ago
Labels: enhancement, companion property
#11 - Add WALK_SQUARE idle behavior
Issue -
State: closed - Opened by Floogen over 3 years ago
Labels: enhancement, idle behavior
#10 - Add PACING idle behavior
Issue -
State: closed - Opened by Floogen over 3 years ago
Labels: enhancement, idle behavior
#9 - Add SIMPLE_PATH idle behavior
Issue -
State: closed - Opened by Floogen over 3 years ago
Labels: enhancement, idle behavior
#8 - Add i18n support
Issue -
State: closed - Opened by Floogen over 3 years ago
- 1 comment
Labels: enhancement
#7 - Add portrait option
Issue -
State: closed - Opened by Floogen over 3 years ago
Labels: enhancement, low priority
#6 - Create wiki page for SMAPI command
Issue -
State: closed - Opened by Floogen over 3 years ago
#5 - Create wiki
Issue -
State: closed - Opened by Floogen over 3 years ago
#4 - Fix companions with NOTHING for IdleBehavior
Issue -
State: closed - Opened by Floogen over 3 years ago
#3 - Allow companions to be interacted with when idle
Issue -
State: closed - Opened by Floogen over 3 years ago
- 1 comment
Labels: enhancement
#2 - Allow companion to be created to follow a Vector2
Issue -
State: closed - Opened by Floogen over 3 years ago
Labels: enhancement
#1 - Have Colors in companion.json accept RGBA
Issue -
State: closed - Opened by Floogen over 3 years ago