Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / flareteam/flare-engine issues and pull requests

#1893 - The game text appears rather blurry.

Issue - State: open - Opened by jcy1001 about 1 month ago - 5 comments
Labels: engine-render, engine-ui

#1891 - engine will add scene scale ability ?when middle mouse pressed

Issue - State: open - Opened by jcy1001 about 1 month ago - 1 comment
Labels: feature, engine-render

#1890 - NPCs in town are not clickable on new source code

Issue - State: closed - Opened by revevil about 2 months ago - 2 comments

#1889 - Rethinking how to handle tiles that obscure the player and other entities

Issue - State: open - Opened by dorkster 2 months ago
Labels: feature, engine-render

#1888 - Summons with zero (base?) speed shouldn't follow the summoner

Issue - State: closed - Opened by dorkster 2 months ago
Labels: bug, engine-entity

#1887 - NPC companions can still be talked to after they're dead

Issue - State: closed - Opened by dorkster 3 months ago
Labels: bug, engine-entity

#1886 - save_onload in engine/misc.txt not working properly

Issue - State: closed - Opened by dorkster 4 months ago
Labels: bug

#1885 - Remaining problems with mouse movement

Issue - State: closed - Opened by dorkster 4 months ago
Labels: bug, engine-input

#1884 - Bump actions/checkout from 4.2.1 to 4.2.2

Pull Request - State: closed - Opened by dependabot[bot] 4 months ago
Labels: dependencies

#1883 - Movement and attack speeds should be (optionally) shown in the Character menu

Issue - State: closed - Opened by dorkster 4 months ago
Labels: engine-ui

#1882 - Bump rectalogic/notify-irc from 1 to 2

Pull Request - State: closed - Opened by dependabot[bot] 4 months ago
Labels: dependencies

#1881 - Bump actions/checkout from 3.5.2 to 4.2.1

Pull Request - State: closed - Opened by dependabot[bot] 4 months ago
Labels: dependencies

#1880 - add dependabot for github-actions

Pull Request - State: closed - Opened by theavege 4 months ago

#1879 - Swapping of non-Power animations

Issue - State: open - Opened by dorkster 5 months ago
Labels: feature, engine-entity

#1878 - Fix TXT formats to be proper TOML

Issue - State: open - Opened by Des-Nerger about 1 year ago - 6 comments
Labels: discussion, refactor

#1877 - number_format.txt missing

Issue - State: closed - Opened by doggodanubus about 1 year ago - 1 comment
Labels: bug

#1876 - FLARE Error

Issue - State: open - Opened by Ab-Mr over 1 year ago - 4 comments
Labels: packaging & distribution, platform-android

#1875 - Update README.engine.md

Pull Request - State: closed - Opened by Poussinou over 1 year ago - 1 comment

#1874 - Android Flare Engine v1.14 APK showing as version 1.12

Issue - State: closed - Opened by BRBsoup over 1 year ago - 6 comments
Labels: packaging & distribution, platform-android

#1873 - Bonus levels in actionbar tooltips are doubled

Issue - State: closed - Opened by dorkster over 1 year ago
Labels: bug, engine-powers, engine-ui

#1872 - I want to make mods

Issue - State: open - Opened by DraculaSlayer over 1 year ago - 1 comment
Labels: discussion, modding

#1871 - Drop usage of std::map from Items and Powers

Issue - State: closed - Opened by dorkster over 1 year ago - 1 comment
Labels: refactor, engine-powers, engine-items

#1870 - Android: "Flare" directory should be created if it does not exist

Issue - State: closed - Opened by dorkster over 1 year ago - 5 comments
Labels: packaging & distribution, platform-android

#1869 - add separate Pause as a action, not a key.

Pull Request - State: closed - Opened by Blueberryy over 1 year ago - 1 comment

#1868 - Location flags

Issue - State: open - Opened by CaptainFluffy1903 over 1 year ago
Labels: feature, engine-powers

#1867 - A problem about making elemental damage weapons.

Issue - State: closed - Opened by CaptainFluffy1903 over 1 year ago - 5 comments
Labels: feature, engine-powers, engine-items

#1866 - How to generate translation files?

Issue - State: closed - Opened by CaptainFluffy1903 over 1 year ago - 1 comment
Labels: discussion

#1865 - Have some trouble with a map.

Issue - State: closed - Opened by CaptainFluffy1903 over 1 year ago - 6 comments

#1864 - Poise break

Issue - State: open - Opened by CaptainFluffy1903 over 1 year ago
Labels: feature, engine-items, engine-entity

#1863 - Encounter chance for npcs.

Issue - State: open - Opened by CaptainFluffy1903 over 1 year ago
Labels: feature, engine-entity

#1861 - Adding hotspot to mapmod property to make loot events easier to make.

Issue - State: closed - Opened by CaptainFluffy1903 over 1 year ago - 1 comment
Labels: discussion

#1860 - Unique base/scaled stats for each player class

Issue - State: open - Opened by CaptainFluffy1903 over 1 year ago
Labels: feature, engine-entity

#1858 - Wandering NPCs

Issue - State: closed - Opened by dorkster over 1 year ago
Labels: feature, engine-entity

#1857 - Manifest file for itch.io

Issue - State: closed - Opened by dorkster over 1 year ago
Labels: packaging & distribution

#1856 - Integer status flags

Issue - State: open - Opened by dorkster almost 2 years ago - 1 comment
Labels: feature, engine-events

#1854 - Tying status effects to magic shield & treating magic shield as a resource (i.e. HP/MP)

Issue - State: open - Opened by MannajaX almost 2 years ago
Labels: feature, engine-powers

#1853 - Behavior of power.target_neighbor

Issue - State: closed - Opened by MannajaX almost 2 years ago - 1 comment
Labels: feature, engine-powers

#1852 - Feature Request: on_hit, on_kill

Issue - State: open - Opened by MannajaX almost 2 years ago
Labels: feature, engine-entity

#1850 - Feature request: power.silent

Issue - State: open - Opened by MannajaX almost 2 years ago
Labels: feature, engine-powers

#1849 - missile spawned by post_power

Issue - State: closed - Opened by MannajaX almost 2 years ago
Labels: bug, engine-powers

#1848 - Feature request: effect scaling

Issue - State: open - Opened by MannajaX almost 2 years ago
Labels: feature, engine-powers

#1847 - issues with using powers in scripts

Issue - State: open - Opened by MannajaX almost 2 years ago
Labels: feature, engine-powers

#1846 - Bugged resource_stat code

Issue - State: closed - Opened by MannajaX almost 2 years ago
Labels: bug, engine-entity

#1844 - List of other games for this engine?

Issue - State: open - Opened by DivineRose0 about 2 years ago - 2 comments
Labels: discussion, modding

#1843 - Fastlane metadata for F-Droid

Issue - State: closed - Opened by dorkster about 2 years ago - 2 comments
Labels: packaging & distribution, platform-android

#1841 - Mod settings.txt definitions are unintentionally "appended" together

Issue - State: closed - Opened by dorkster about 2 years ago
Labels: bug, modding

#1838 - Calling setActiveTab in WidgetTabControl while no tabs are active can cause SIGSEGV

Issue - State: closed - Opened by Daggersoath about 2 years ago - 2 comments
Labels: bug, engine-ui

#1836 - Make FPS counter support translations

Issue - State: closed - Opened by Blueberryy about 2 years ago
Labels: localization

#1835 - Translating mods title, description, required mod names and required game name

Issue - State: open - Opened by Blueberryy about 2 years ago
Labels: feature, localization, modding

#1832 - Mute game sounds when not focused option

Issue - State: closed - Opened by Blueberryy about 2 years ago - 1 comment
Labels: feature, engine-ui

#1830 - Minimal pathfinding for PC

Issue - State: closed - Opened by kr4ft3r over 2 years ago - 1 comment
Labels: feature, engine-input

#1825 - UI does not re-size based on text length?

Issue - State: open - Opened by dorkster about 11 years ago
Labels: discussion, refactor, localization, flare-engine-next-import, engine-ui

#1824 - Scripting Layer

Issue - State: open - Opened by pennomi about 11 years ago - 28 comments
Labels: feature, refactor, flare-engine-next-import, modding

#1822 - Lighting system

Issue - State: open - Opened by igorko about 11 years ago - 24 comments
Labels: feature, flare-engine-next-import, engine-render

#1821 - Random Item Generation design

Issue - State: closed - Opened by igorko about 11 years ago
Labels: feature, refactor, flare-engine-next-import

#1820 - Just-in-time blocking

Issue - State: open - Opened by igorko about 11 years ago
Labels: feature, flare-engine-next-import, engine-powers, engine-input, engine-entity

#1819 - Enhancing Hero Movement

Issue - State: open - Opened by clintbellanger about 11 years ago
Labels: feature, flare-engine-next-import, engine-input, engine-entity

#1818 - Make controller aiming analog

Pull Request - State: open - Opened by McSinyx over 2 years ago - 1 comment

#1817 - Retroactive Item Augmentations (Socket, Enchant Items)

Issue - State: open - Opened by WithinAmnesia over 2 years ago - 1 comment
Labels: feature, wish list, engine-items

#1816 - Item Scaling

Issue - State: closed - Opened by dorkster over 2 years ago - 1 comment
Labels: feature, wish list, engine-items

#1815 - Random item generation

Issue - State: closed - Opened by dorkster over 2 years ago - 21 comments
Labels: feature, wish list, engine-items

#1810 - Flare Automatic DPI Override (For Windows)

Issue - State: open - Opened by WithinAmnesia about 3 years ago
Labels: platform-windows, engine-render

#1808 - Horizontal scroll bar system for (at least) skill tree menu; hopefully scalable in arbitrary menu width

Issue - State: open - Opened by WithinAmnesia about 3 years ago - 3 comments
Labels: feature, engine-ui

#1803 - Button prompts

Issue - State: open - Opened by dorkster about 3 years ago
Labels: feature, engine-ui, engine-input

#1794 - Better support for having the same key bound to different actions

Issue - State: open - Opened by dorkster about 3 years ago
Labels: feature, refactor, wish list, engine-input

#1778 - Android: Add support for external input devices

Issue - State: closed - Opened by dorkster over 3 years ago
Labels: feature, platform-android, engine-input

#1765 - Handling of "incompatible" mods

Issue - State: open - Opened by dorkster over 4 years ago
Labels: feature, modding

#1744 - Define modifier keys.

Issue - State: open - Opened by basxto about 5 years ago
Labels: feature, engine-input

#1740 - Does Flare support a Karma system?

Issue - State: open - Opened by nitramr over 5 years ago - 8 comments
Labels: feature, engine-events

#1734 - Feature Request: Render crisp fonts

Issue - State: open - Opened by jtrees over 5 years ago - 4 comments
Labels: feature, refactor, wish list, engine-render, engine-ui

#1733 - Feature Request: Don't lock movement to 8 directions when using gamepad

Issue - State: open - Opened by jtrees over 5 years ago - 1 comment
Labels: feature, refactor, wish list, engine-input, engine-entity

#1700 - Animation Definition Files with non-8 direction rendering

Issue - State: open - Opened by pennomi about 6 years ago - 4 comments
Labels: feature, refactor, engine-render, engine-entity

#1672 - unique items are not unique

Issue - State: closed - Opened by x42 over 6 years ago - 4 comments
Labels: flare-game, engine-items

#1654 - Pause menu sometimes has broken text when returning to game window

Issue - State: open - Opened by Wuzzy2 over 6 years ago - 3 comments
Labels: bug, engine-render, engine-ui

#1624 - Feature request: add auto aim with gamepad

Issue - State: open - Opened by rumly111 almost 7 years ago - 7 comments
Labels: feature, wish list, engine-input

#1611 - Idea: Automatic pause

Issue - State: open - Opened by sujiniku almost 7 years ago
Labels: feature, wish list, engine-ui

#1610 - At Fedora, even if I start multiple Flare, Flare doesn't warn.

Issue - State: open - Opened by sujiniku almost 7 years ago - 11 comments
Labels: bug, platform-linux

#1607 - Shipping a binary Linux version

Issue - State: open - Opened by dorkster almost 7 years ago - 9 comments
Labels: packaging & distribution, platform-linux

#1601 - "half" button or "one-quarter" button, for item dividing by shift key

Issue - State: open - Opened by sujiniku almost 7 years ago - 4 comments
Labels: feature, engine-ui, engine-input

#1596 - Feature: Bonus elemental damage for items when using non-elemental attacks

Issue - State: closed - Opened by dorkster almost 7 years ago - 1 comment
Labels: feature, engine-items

#1581 - Feature: "Not" variants of "requires_*" properties in power trees

Issue - State: open - Opened by dorkster almost 7 years ago
Labels: feature, engine-powers

#1574 - About the input of hero's name

Issue - State: open - Opened by sujiniku about 7 years ago - 5 comments
Labels: feature, refactor, localization, engine-input

#1569 - Feature request: Greater control over summoned creatures

Issue - State: open - Opened by dorkster about 7 years ago
Labels: feature, wish list, engine-entity

#1544 - Puzzles via pushing tiles

Issue - State: open - Opened by dorkster about 7 years ago - 2 comments
Labels: feature, wish list, engine-events, engine-maps

#1500 - Wandercall thread - tricky configs

Issue - State: open - Opened by clintbellanger over 7 years ago - 17 comments
Labels: discussion, documentation, modding

#1484 - Random Map Generation

Issue - State: open - Opened by pennomi almost 8 years ago - 5 comments
Labels: feature, wish list, engine-maps

#1459 - Possible optional feature: falling into pits?

Issue - State: open - Opened by clintbellanger over 8 years ago - 2 comments
Labels: feature, wish list, engine-maps

#1437 - non-smooth background scrolling while running

Issue - State: open - Opened by leaf-node about 9 years ago - 9 comments
Labels: bug, performance, platform-linux, engine-render

#1387 - Android port on F-Droid / Google Play

Issue - State: closed - Opened by clintbellanger almost 10 years ago - 27 comments
Labels: packaging & distribution, platform-android

#1323 - main menu under weston uses lots of cpu

Issue - State: open - Opened by leaf-node about 10 years ago - 6 comments
Labels: performance, platform-linux, engine-render

#1309 - graphics are jittery under weston when using a 945GM graphics card

Issue - State: open - Opened by leaf-node about 10 years ago - 17 comments
Labels: performance, platform-linux, engine-render

#1263 - Ghost type enemies can walk out of map

Issue - State: open - Opened by igorko over 10 years ago - 4 comments
Labels: bug, engine-entity, engine-maps

#1252 - [Idea] Show temporary status on enemies

Issue - State: open - Opened by Macro914 over 10 years ago - 3 comments
Labels: discussion, feature, wish list, engine-entity

#1251 - [Request] Conditionals in powers.txt

Issue - State: open - Opened by Macro914 over 10 years ago
Labels: feature, refactor, wish list, engine-powers

#880 - Mods Management idea

Issue - State: open - Opened by makrohn about 11 years ago - 1 comment
Labels: discussion, documentation, modding

#781 - Animations or effects in dialog

Issue - State: open - Opened by makrohn over 11 years ago
Labels: feature, wish list, engine-entity

#737 - Implement Stealth for Enemies and NPCs

Issue - State: open - Opened by Puros over 11 years ago - 4 comments
Labels: feature, wish list, engine-entity

#660 - Suggestion: cycle secondary powers with mouse wheel

Issue - State: open - Opened by clintbellanger almost 12 years ago - 2 comments
Labels: feature, engine-input

#640 - key modifiers to M1/M2 powers

Issue - State: open - Opened by stefanbeller almost 12 years ago
Labels: feature, engine-input