Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / flareteam/flare-engine issues and pull requests
#1893 - The game text appears rather blurry.
Issue -
State: open - Opened by jcy1001 about 1 month ago
- 5 comments
Labels: engine-render, engine-ui
#1891 - engine will add scene scale ability ?when middle mouse pressed
Issue -
State: open - Opened by jcy1001 about 1 month ago
- 1 comment
Labels: feature, engine-render
#1890 - NPCs in town are not clickable on new source code
Issue -
State: closed - Opened by revevil about 2 months ago
- 2 comments
#1889 - Rethinking how to handle tiles that obscure the player and other entities
Issue -
State: open - Opened by dorkster 2 months ago
Labels: feature, engine-render
#1888 - Summons with zero (base?) speed shouldn't follow the summoner
Issue -
State: closed - Opened by dorkster 2 months ago
Labels: bug, engine-entity
#1887 - NPC companions can still be talked to after they're dead
Issue -
State: closed - Opened by dorkster 3 months ago
Labels: bug, engine-entity
#1886 - save_onload in engine/misc.txt not working properly
Issue -
State: closed - Opened by dorkster 4 months ago
Labels: bug
#1885 - Remaining problems with mouse movement
Issue -
State: closed - Opened by dorkster 4 months ago
Labels: bug, engine-input
#1884 - Bump actions/checkout from 4.2.1 to 4.2.2
Pull Request -
State: closed - Opened by dependabot[bot] 4 months ago
Labels: dependencies
#1883 - Movement and attack speeds should be (optionally) shown in the Character menu
Issue -
State: closed - Opened by dorkster 4 months ago
Labels: engine-ui
#1882 - Bump rectalogic/notify-irc from 1 to 2
Pull Request -
State: closed - Opened by dependabot[bot] 4 months ago
Labels: dependencies
#1881 - Bump actions/checkout from 3.5.2 to 4.2.1
Pull Request -
State: closed - Opened by dependabot[bot] 4 months ago
Labels: dependencies
#1880 - add dependabot for github-actions
Pull Request -
State: closed - Opened by theavege 4 months ago
#1879 - Swapping of non-Power animations
Issue -
State: open - Opened by dorkster 5 months ago
Labels: feature, engine-entity
#1878 - Fix TXT formats to be proper TOML
Issue -
State: open - Opened by Des-Nerger about 1 year ago
- 6 comments
Labels: discussion, refactor
#1877 - number_format.txt missing
Issue -
State: closed - Opened by doggodanubus about 1 year ago
- 1 comment
Labels: bug
#1876 - FLARE Error
Issue -
State: open - Opened by Ab-Mr over 1 year ago
- 4 comments
Labels: packaging & distribution, platform-android
#1875 - Update README.engine.md
Pull Request -
State: closed - Opened by Poussinou over 1 year ago
- 1 comment
#1874 - Android Flare Engine v1.14 APK showing as version 1.12
Issue -
State: closed - Opened by BRBsoup over 1 year ago
- 6 comments
Labels: packaging & distribution, platform-android
#1873 - Bonus levels in actionbar tooltips are doubled
Issue -
State: closed - Opened by dorkster over 1 year ago
Labels: bug, engine-powers, engine-ui
#1872 - I want to make mods
Issue -
State: open - Opened by DraculaSlayer over 1 year ago
- 1 comment
Labels: discussion, modding
#1871 - Drop usage of std::map from Items and Powers
Issue -
State: closed - Opened by dorkster over 1 year ago
- 1 comment
Labels: refactor, engine-powers, engine-items
#1870 - Android: "Flare" directory should be created if it does not exist
Issue -
State: closed - Opened by dorkster over 1 year ago
- 5 comments
Labels: packaging & distribution, platform-android
#1869 - add separate Pause as a action, not a key.
Pull Request -
State: closed - Opened by Blueberryy over 1 year ago
- 1 comment
#1868 - Location flags
Issue -
State: open - Opened by CaptainFluffy1903 over 1 year ago
Labels: feature, engine-powers
#1867 - A problem about making elemental damage weapons.
Issue -
State: closed - Opened by CaptainFluffy1903 over 1 year ago
- 5 comments
Labels: feature, engine-powers, engine-items
#1866 - How to generate translation files?
Issue -
State: closed - Opened by CaptainFluffy1903 over 1 year ago
- 1 comment
Labels: discussion
#1865 - Have some trouble with a map.
Issue -
State: closed - Opened by CaptainFluffy1903 over 1 year ago
- 6 comments
#1864 - Poise break
Issue -
State: open - Opened by CaptainFluffy1903 over 1 year ago
Labels: feature, engine-items, engine-entity
#1863 - Encounter chance for npcs.
Issue -
State: open - Opened by CaptainFluffy1903 over 1 year ago
Labels: feature, engine-entity
#1861 - Adding hotspot to mapmod property to make loot events easier to make.
Issue -
State: closed - Opened by CaptainFluffy1903 over 1 year ago
- 1 comment
Labels: discussion
#1860 - Unique base/scaled stats for each player class
Issue -
State: open - Opened by CaptainFluffy1903 over 1 year ago
Labels: feature, engine-entity
#1858 - Wandering NPCs
Issue -
State: closed - Opened by dorkster over 1 year ago
Labels: feature, engine-entity
#1857 - Manifest file for itch.io
Issue -
State: closed - Opened by dorkster over 1 year ago
Labels: packaging & distribution
#1856 - Integer status flags
Issue -
State: open - Opened by dorkster almost 2 years ago
- 1 comment
Labels: feature, engine-events
#1855 - Adding a non-stacking status effect shouldn't replace duration if the new effect is less than the existing effect's time remaining
Issue -
State: open - Opened by MannajaX almost 2 years ago
Labels: bug, engine-powers
#1854 - Tying status effects to magic shield & treating magic shield as a resource (i.e. HP/MP)
Issue -
State: open - Opened by MannajaX almost 2 years ago
Labels: feature, engine-powers
#1853 - Behavior of power.target_neighbor
Issue -
State: closed - Opened by MannajaX almost 2 years ago
- 1 comment
Labels: feature, engine-powers
#1852 - Feature Request: on_hit, on_kill
Issue -
State: open - Opened by MannajaX almost 2 years ago
Labels: feature, engine-entity
#1850 - Feature request: power.silent
Issue -
State: open - Opened by MannajaX almost 2 years ago
Labels: feature, engine-powers
#1849 - missile spawned by post_power
Issue -
State: closed - Opened by MannajaX almost 2 years ago
Labels: bug, engine-powers
#1848 - Feature request: effect scaling
Issue -
State: open - Opened by MannajaX almost 2 years ago
Labels: feature, engine-powers
#1847 - issues with using powers in scripts
Issue -
State: open - Opened by MannajaX almost 2 years ago
Labels: feature, engine-powers
#1846 - Bugged resource_stat code
Issue -
State: closed - Opened by MannajaX almost 2 years ago
Labels: bug, engine-entity
#1844 - List of other games for this engine?
Issue -
State: open - Opened by DivineRose0 about 2 years ago
- 2 comments
Labels: discussion, modding
#1843 - Fastlane metadata for F-Droid
Issue -
State: closed - Opened by dorkster about 2 years ago
- 2 comments
Labels: packaging & distribution, platform-android
#1841 - Mod settings.txt definitions are unintentionally "appended" together
Issue -
State: closed - Opened by dorkster about 2 years ago
Labels: bug, modding
#1838 - Calling setActiveTab in WidgetTabControl while no tabs are active can cause SIGSEGV
Issue -
State: closed - Opened by Daggersoath about 2 years ago
- 2 comments
Labels: bug, engine-ui
#1836 - Make FPS counter support translations
Issue -
State: closed - Opened by Blueberryy about 2 years ago
Labels: localization
#1835 - Translating mods title, description, required mod names and required game name
Issue -
State: open - Opened by Blueberryy about 2 years ago
Labels: feature, localization, modding
#1832 - Mute game sounds when not focused option
Issue -
State: closed - Opened by Blueberryy about 2 years ago
- 1 comment
Labels: feature, engine-ui
#1830 - Minimal pathfinding for PC
Issue -
State: closed - Opened by kr4ft3r over 2 years ago
- 1 comment
Labels: feature, engine-input
#1825 - UI does not re-size based on text length?
Issue -
State: open - Opened by dorkster about 11 years ago
Labels: discussion, refactor, localization, flare-engine-next-import, engine-ui
#1824 - Scripting Layer
Issue -
State: open - Opened by pennomi about 11 years ago
- 28 comments
Labels: feature, refactor, flare-engine-next-import, modding
#1822 - Lighting system
Issue -
State: open - Opened by igorko about 11 years ago
- 24 comments
Labels: feature, flare-engine-next-import, engine-render
#1821 - Random Item Generation design
Issue -
State: closed - Opened by igorko about 11 years ago
Labels: feature, refactor, flare-engine-next-import
#1820 - Just-in-time blocking
Issue -
State: open - Opened by igorko about 11 years ago
Labels: feature, flare-engine-next-import, engine-powers, engine-input, engine-entity
#1819 - Enhancing Hero Movement
Issue -
State: open - Opened by clintbellanger about 11 years ago
Labels: feature, flare-engine-next-import, engine-input, engine-entity
#1818 - Make controller aiming analog
Pull Request -
State: open - Opened by McSinyx over 2 years ago
- 1 comment
#1817 - Retroactive Item Augmentations (Socket, Enchant Items)
Issue -
State: open - Opened by WithinAmnesia over 2 years ago
- 1 comment
Labels: feature, wish list, engine-items
#1816 - Item Scaling
Issue -
State: closed - Opened by dorkster over 2 years ago
- 1 comment
Labels: feature, wish list, engine-items
#1815 - Random item generation
Issue -
State: closed - Opened by dorkster over 2 years ago
- 21 comments
Labels: feature, wish list, engine-items
#1810 - Flare Automatic DPI Override (For Windows)
Issue -
State: open - Opened by WithinAmnesia about 3 years ago
Labels: platform-windows, engine-render
#1808 - Horizontal scroll bar system for (at least) skill tree menu; hopefully scalable in arbitrary menu width
Issue -
State: open - Opened by WithinAmnesia about 3 years ago
- 3 comments
Labels: feature, engine-ui
#1803 - Button prompts
Issue -
State: open - Opened by dorkster about 3 years ago
Labels: feature, engine-ui, engine-input
#1794 - Better support for having the same key bound to different actions
Issue -
State: open - Opened by dorkster about 3 years ago
Labels: feature, refactor, wish list, engine-input
#1778 - Android: Add support for external input devices
Issue -
State: closed - Opened by dorkster over 3 years ago
Labels: feature, platform-android, engine-input
#1765 - Handling of "incompatible" mods
Issue -
State: open - Opened by dorkster over 4 years ago
Labels: feature, modding
#1744 - Define modifier keys.
Issue -
State: open - Opened by basxto about 5 years ago
Labels: feature, engine-input
#1740 - Does Flare support a Karma system?
Issue -
State: open - Opened by nitramr over 5 years ago
- 8 comments
Labels: feature, engine-events
#1734 - Feature Request: Render crisp fonts
Issue -
State: open - Opened by jtrees over 5 years ago
- 4 comments
Labels: feature, refactor, wish list, engine-render, engine-ui
#1733 - Feature Request: Don't lock movement to 8 directions when using gamepad
Issue -
State: open - Opened by jtrees over 5 years ago
- 1 comment
Labels: feature, refactor, wish list, engine-input, engine-entity
#1700 - Animation Definition Files with non-8 direction rendering
Issue -
State: open - Opened by pennomi about 6 years ago
- 4 comments
Labels: feature, refactor, engine-render, engine-entity
#1672 - unique items are not unique
Issue -
State: closed - Opened by x42 over 6 years ago
- 4 comments
Labels: flare-game, engine-items
#1654 - Pause menu sometimes has broken text when returning to game window
Issue -
State: open - Opened by Wuzzy2 over 6 years ago
- 3 comments
Labels: bug, engine-render, engine-ui
#1624 - Feature request: add auto aim with gamepad
Issue -
State: open - Opened by rumly111 almost 7 years ago
- 7 comments
Labels: feature, wish list, engine-input
#1611 - Idea: Automatic pause
Issue -
State: open - Opened by sujiniku almost 7 years ago
Labels: feature, wish list, engine-ui
#1610 - At Fedora, even if I start multiple Flare, Flare doesn't warn.
Issue -
State: open - Opened by sujiniku almost 7 years ago
- 11 comments
Labels: bug, platform-linux
#1607 - Shipping a binary Linux version
Issue -
State: open - Opened by dorkster almost 7 years ago
- 9 comments
Labels: packaging & distribution, platform-linux
#1601 - "half" button or "one-quarter" button, for item dividing by shift key
Issue -
State: open - Opened by sujiniku almost 7 years ago
- 4 comments
Labels: feature, engine-ui, engine-input
#1596 - Feature: Bonus elemental damage for items when using non-elemental attacks
Issue -
State: closed - Opened by dorkster almost 7 years ago
- 1 comment
Labels: feature, engine-items
#1581 - Feature: "Not" variants of "requires_*" properties in power trees
Issue -
State: open - Opened by dorkster almost 7 years ago
Labels: feature, engine-powers
#1574 - About the input of hero's name
Issue -
State: open - Opened by sujiniku about 7 years ago
- 5 comments
Labels: feature, refactor, localization, engine-input
#1569 - Feature request: Greater control over summoned creatures
Issue -
State: open - Opened by dorkster about 7 years ago
Labels: feature, wish list, engine-entity
#1544 - Puzzles via pushing tiles
Issue -
State: open - Opened by dorkster about 7 years ago
- 2 comments
Labels: feature, wish list, engine-events, engine-maps
#1500 - Wandercall thread - tricky configs
Issue -
State: open - Opened by clintbellanger over 7 years ago
- 17 comments
Labels: discussion, documentation, modding
#1484 - Random Map Generation
Issue -
State: open - Opened by pennomi almost 8 years ago
- 5 comments
Labels: feature, wish list, engine-maps
#1459 - Possible optional feature: falling into pits?
Issue -
State: open - Opened by clintbellanger over 8 years ago
- 2 comments
Labels: feature, wish list, engine-maps
#1437 - non-smooth background scrolling while running
Issue -
State: open - Opened by leaf-node about 9 years ago
- 9 comments
Labels: bug, performance, platform-linux, engine-render
#1387 - Android port on F-Droid / Google Play
Issue -
State: closed - Opened by clintbellanger almost 10 years ago
- 27 comments
Labels: packaging & distribution, platform-android
#1323 - main menu under weston uses lots of cpu
Issue -
State: open - Opened by leaf-node about 10 years ago
- 6 comments
Labels: performance, platform-linux, engine-render
#1309 - graphics are jittery under weston when using a 945GM graphics card
Issue -
State: open - Opened by leaf-node about 10 years ago
- 17 comments
Labels: performance, platform-linux, engine-render
#1263 - Ghost type enemies can walk out of map
Issue -
State: open - Opened by igorko over 10 years ago
- 4 comments
Labels: bug, engine-entity, engine-maps
#1252 - [Idea] Show temporary status on enemies
Issue -
State: open - Opened by Macro914 over 10 years ago
- 3 comments
Labels: discussion, feature, wish list, engine-entity
#1251 - [Request] Conditionals in powers.txt
Issue -
State: open - Opened by Macro914 over 10 years ago
Labels: feature, refactor, wish list, engine-powers
#880 - Mods Management idea
Issue -
State: open - Opened by makrohn about 11 years ago
- 1 comment
Labels: discussion, documentation, modding
#781 - Animations or effects in dialog
Issue -
State: open - Opened by makrohn over 11 years ago
Labels: feature, wish list, engine-entity
#737 - Implement Stealth for Enemies and NPCs
Issue -
State: open - Opened by Puros over 11 years ago
- 4 comments
Labels: feature, wish list, engine-entity
#660 - Suggestion: cycle secondary powers with mouse wheel
Issue -
State: open - Opened by clintbellanger almost 12 years ago
- 2 comments
Labels: feature, engine-input
#640 - key modifiers to M1/M2 powers
Issue -
State: open - Opened by stefanbeller almost 12 years ago
Labels: feature, engine-input