Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / flame-engine/forge2d issues and pull requests

#84 - test: linearVelocity deteriorates with time steps over 0.2s

Pull Request - State: closed - Opened by adil192 about 1 year ago - 15 comments

#83 - bug: chain shape collisions throw error

Issue - State: closed - Opened by naychrist about 1 year ago - 2 comments

#82 - chore: Bump Dart SDK for benchmark

Pull Request - State: closed - Opened by spydon over 1 year ago

#81 - docs: Update old link to flame_forge2d

Pull Request - State: closed - Opened by guyluz11 over 1 year ago - 3 comments

#80 - docs: Update old link to flame_forge2d

Pull Request - State: closed - Opened by spydon over 1 year ago - 1 comment

#79 - Link in readme is outdated

Issue - State: closed - Opened by guyluz11 over 1 year ago - 1 comment

#78 - update's dt is inconsistent between Game.pause and device lock

Issue - State: closed - Opened by Nico04 over 1 year ago - 5 comments

#76 - chore: Fix pipeline and migrate to Melos 3

Pull Request - State: closed - Opened by spydon over 1 year ago

#75 - docs: Improve capitalization and wording on README

Pull Request - State: closed - Opened by luanpotter over 1 year ago

#74 - `debugMode = true` does not show the purple info box

Issue - State: closed - Opened by aytunch over 1 year ago - 2 comments

#73 - queryAABB does not work

Issue - State: closed - Opened by omids04 almost 2 years ago - 1 comment

#72 - camera.followBodyComponent allow to follow center not position

Issue - State: closed - Opened by mattmyne about 2 years ago - 1 comment

#71 - How can I create a BodyComponent that keeps moving horizontally?

Issue - State: closed - Opened by usedatiek about 2 years ago - 2 comments

#70 - bug: Particles are never destroyed

Issue - State: open - Opened by gkjpettet about 2 years ago - 7 comments

#69 - fix: Fixed wrong particle position when creating a particle group

Pull Request - State: closed - Opened by gkjpettet about 2 years ago - 2 comments

#68 - Bug in `particle/particle_system.dart`

Issue - State: closed - Opened by gkjpettet about 2 years ago - 2 comments

#67 - feat!: Set the RopeJoint's local anchors to null vectors by default

Pull Request - State: closed - Opened by kjagiello about 2 years ago

#66 - refactor!: gravity getter and setter

Pull Request - State: open - Opened by alestiago about 2 years ago

#65 - refactor!: `isEnabled` getter and setter

Pull Request - State: closed - Opened by alestiago about 2 years ago

#64 - refactor!: bullet getter and setter

Pull Request - State: open - Opened by alestiago about 2 years ago

#63 - refactor!: removed wrapper get and set methods for GearJoint.ratio

Pull Request - State: closed - Opened by alestiago about 2 years ago

#62 - refactor!: used getter and setters for maxMotorForce

Pull Request - State: closed - Opened by alestiago about 2 years ago - 3 comments

#61 - fix: Properly use the `getX/YAxis` out vector

Pull Request - State: closed - Opened by spydon about 2 years ago

#60 - Unused method arguments in `Rot`. Can it be removed?

Issue - State: closed - Opened by gkjpettet about 2 years ago - 5 comments

#59 - feat!: Move to dart 2.17 and clean up comment.

Pull Request - State: closed - Opened by spydon over 2 years ago

#58 - refactor!: used setters and getters for motorSpeed

Pull Request - State: closed - Opened by alestiago over 2 years ago - 1 comment

#57 - feat!: Use sensible fixture defaults

Pull Request - State: closed - Opened by spydon over 2 years ago - 5 comments

#56 - fix!: Add friction and restitution arguments to createFixtureFromShape

Pull Request - State: closed - Opened by spydon over 2 years ago

#55 - feat: made ContactListener methods optional overrides

Pull Request - State: closed - Opened by alestiago over 2 years ago

#54 - feat!: made default friciton 0

Pull Request - State: closed - Opened by alestiago over 2 years ago

#53 - feat!: allow modifying gravity in the x-axis and y-axis

Pull Request - State: closed - Opened by alestiago over 2 years ago

#52 - feat: allowed specifying `FixtureDef` properties via constructor

Pull Request - State: closed - Opened by alestiago over 2 years ago

#51 - feat: allowed specifying `BodyDef` properties via constructor

Pull Request - State: closed - Opened by alestiago over 2 years ago

#50 - refactor!: made `createJoint` use `Joint` over `JointDef`

Pull Request - State: closed - Opened by alestiago over 2 years ago

#49 - refactor: moved Joint render method implementation

Pull Request - State: closed - Opened by alestiago over 2 years ago

#48 - refactor: removed mock instances

Pull Request - State: closed - Opened by alestiago over 2 years ago - 2 comments

#47 - refactor: ignored invariant boolean warning

Pull Request - State: closed - Opened by alestiago over 2 years ago

#46 - chore: Use melos and add cicd pipeline

Pull Request - State: closed - Opened by spydon over 2 years ago

#45 - feat!: remove `JointType`

Pull Request - State: closed - Opened by alestiago over 2 years ago - 1 comment

#44 - chore: dart fix and format

Pull Request - State: closed - Opened by alestiago over 2 years ago

#43 - feat: deprecate `JointType` in favour of dart type system

Issue - State: closed - Opened by alestiago over 2 years ago - 1 comment

#42 - refactor: moved tests to appropiate folder

Pull Request - State: closed - Opened by alestiago over 2 years ago

#41 - feat: included `createJoint` generics

Pull Request - State: closed - Opened by alestiago over 2 years ago

#40 - feat: include generics for `JointDef` bodies

Pull Request - State: closed - Opened by alestiago over 2 years ago

#39 - refactor: made `JointDef` abstract

Pull Request - State: closed - Opened by alestiago over 2 years ago

#38 - chore: Add test for joint destruction and publish 0.8.2

Pull Request - State: closed - Opened by spydon over 2 years ago

#37 - feat: Include generics for `Joint` and `JointDef`

Issue - State: closed - Opened by alestiago over 2 years ago - 1 comment

#36 - Include generic for `world.createJoint`

Issue - State: closed - Opened by alestiago over 2 years ago - 2 comments

#35 - fix: Avoid ConcurrentModificationError when destroying joints

Pull Request - State: closed - Opened by spydon over 2 years ago

#34 - Exception: Concurrent modification during iteration when body containing joints is destroyed

Issue - State: closed - Opened by brenodt over 2 years ago - 6 comments
Labels: bug

#33 - feat: update API to allow optional parameters

Issue - State: open - Opened by alestiago over 2 years ago - 2 comments

#32 - chore: include PULL_REQUEST_TEMPLATE.md

Pull Request - State: closed - Opened by alestiago over 2 years ago - 5 comments

#31 - chore: Include PULL_REQUEST_TEMPLATE.md

Issue - State: closed - Opened by alestiago over 2 years ago

#30 - [Feature Request] Box2d Lights

Issue - State: open - Opened by raulmabe almost 3 years ago - 2 comments
Labels: enhancement, help wanted

#29 - sensor-sensor collision

Issue - State: closed - Opened by supagu about 3 years ago - 2 comments

#28 - Export settings

Pull Request - State: closed - Opened by spydon about 3 years ago

#27 - Accessing Mutable Settings

Issue - State: closed - Opened by mjordan56 about 3 years ago - 2 comments

#26 - Allow modification of velocityThreshold.

Pull Request - State: closed - Opened by jamesdobson about 3 years ago - 2 comments

#25 - Fix incorrect gift wrapping algorithm refactor (#24)

Pull Request - State: closed - Opened by mjordan56 over 3 years ago - 1 comment

#24 - PolygonShape Creates Invalid Convex Hull From Vertices

Issue - State: closed - Opened by mjordan56 over 3 years ago - 4 comments
Labels: bug

#23 - Use field getters where computation is O(1)

Pull Request - State: closed - Opened by spydon over 3 years ago

#22 - settings are difficult to change

Issue - State: closed - Opened by dynamicbutter over 3 years ago - 7 comments

#21 - Fix counter-clockwise defined polygon areas

Pull Request - State: closed - Opened by spydon over 3 years ago

#20 - Reviewing Credits

Pull Request - State: closed - Opened by erickzanardo over 3 years ago

#18 - 0llie.null safety

Pull Request - State: closed - Opened by 0llie over 3 years ago

#17 - Move debug draw methods

Pull Request - State: closed - Opened by spydon over 3 years ago

#16 - Fixed y-flip in viewport

Pull Request - State: closed - Opened by spydon over 3 years ago

#15 - Fix y-flip in viewport

Pull Request - State: closed - Opened by spydon over 3 years ago

#14 - Change translation instead of methods for yFlip

Pull Request - State: closed - Opened by spydon over 3 years ago

#13 - Consider y-flip

Pull Request - State: closed - Opened by spydon over 3 years ago

#12 - v0.6.3

Pull Request - State: closed - Opened by spydon over 3 years ago

#11 - Remove bad assert in destroyJoint

Pull Request - State: closed - Opened by spydon over 3 years ago - 3 comments

#10 - Destroy body fix

Pull Request - State: closed - Opened by Alex-A4 over 3 years ago - 2 comments

#9 - Fix deleting contacts during destroyBody

Pull Request - State: closed - Opened by Alex-A4 over 3 years ago - 5 comments

#8 - [feature request] liquidfun support

Issue - State: open - Opened by tempral almost 5 years ago - 18 comments
Labels: enhancement, help wanted

#7 - Refactor ParticleSystem and fix analyze issues

Pull Request - State: closed - Opened by spydon almost 4 years ago

#6 - Update readme and version

Pull Request - State: closed - Opened by spydon almost 4 years ago

#5 - Refactor joints, fixtures and contacts

Pull Request - State: closed - Opened by spydon almost 4 years ago

#4 - Use a normal list instead of a linked list for the fixture list

Pull Request - State: closed - Opened by spydon almost 4 years ago

#3 - Remove unnecesary constants

Pull Request - State: closed - Opened by spydon almost 4 years ago

#2 - Add logo stuff

Pull Request - State: closed - Opened by renancaraujo almost 4 years ago

#1 - Refactor to dart code

Pull Request - State: closed - Opened by spydon about 4 years ago