Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / flame-engine/forge2d issues and pull requests
#84 - test: linearVelocity deteriorates with time steps over 0.2s
Pull Request -
State: closed - Opened by adil192 over 1 year ago
- 15 comments
#83 - bug: chain shape collisions throw error
Issue -
State: closed - Opened by naychrist over 1 year ago
- 2 comments
#82 - chore: Bump Dart SDK for benchmark
Pull Request -
State: closed - Opened by spydon over 1 year ago
#81 - docs: Update old link to flame_forge2d
Pull Request -
State: closed - Opened by guyluz11 over 1 year ago
- 3 comments
#80 - docs: Update old link to flame_forge2d
Pull Request -
State: closed - Opened by spydon over 1 year ago
- 1 comment
#79 - Link in readme is outdated
Issue -
State: closed - Opened by guyluz11 over 1 year ago
- 1 comment
#78 - update's dt is inconsistent between Game.pause and device lock
Issue -
State: closed - Opened by Nico04 almost 2 years ago
- 5 comments
#76 - chore: Fix pipeline and migrate to Melos 3
Pull Request -
State: closed - Opened by spydon almost 2 years ago
#75 - docs: Improve capitalization and wording on README
Pull Request -
State: closed - Opened by luanpotter almost 2 years ago
#74 - `debugMode = true` does not show the purple info box
Issue -
State: closed - Opened by aytunch about 2 years ago
- 2 comments
#73 - queryAABB does not work
Issue -
State: closed - Opened by omids04 about 2 years ago
- 1 comment
#72 - camera.followBodyComponent allow to follow center not position
Issue -
State: closed - Opened by mattmyne over 2 years ago
- 1 comment
#71 - How can I create a BodyComponent that keeps moving horizontally?
Issue -
State: closed - Opened by usedatiek over 2 years ago
- 2 comments
#70 - bug: Particles are never destroyed
Issue -
State: open - Opened by gkjpettet over 2 years ago
- 7 comments
#69 - fix: Fixed wrong particle position when creating a particle group
Pull Request -
State: closed - Opened by gkjpettet over 2 years ago
- 2 comments
#68 - Bug in `particle/particle_system.dart`
Issue -
State: closed - Opened by gkjpettet over 2 years ago
- 2 comments
#67 - feat!: Set the RopeJoint's local anchors to null vectors by default
Pull Request -
State: closed - Opened by kjagiello over 2 years ago
#66 - refactor!: gravity getter and setter
Pull Request -
State: open - Opened by alestiago over 2 years ago
#65 - refactor!: `isEnabled` getter and setter
Pull Request -
State: closed - Opened by alestiago over 2 years ago
#64 - refactor!: bullet getter and setter
Pull Request -
State: open - Opened by alestiago over 2 years ago
#63 - refactor!: removed wrapper get and set methods for GearJoint.ratio
Pull Request -
State: closed - Opened by alestiago over 2 years ago
#62 - refactor!: used getter and setters for maxMotorForce
Pull Request -
State: closed - Opened by alestiago over 2 years ago
- 3 comments
#61 - fix: Properly use the `getX/YAxis` out vector
Pull Request -
State: closed - Opened by spydon over 2 years ago
#60 - Unused method arguments in `Rot`. Can it be removed?
Issue -
State: closed - Opened by gkjpettet over 2 years ago
- 5 comments
#59 - feat!: Move to dart 2.17 and clean up comment.
Pull Request -
State: closed - Opened by spydon over 2 years ago
#58 - refactor!: used setters and getters for motorSpeed
Pull Request -
State: closed - Opened by alestiago almost 3 years ago
- 1 comment
#57 - feat!: Use sensible fixture defaults
Pull Request -
State: closed - Opened by spydon almost 3 years ago
- 5 comments
#56 - fix!: Add friction and restitution arguments to createFixtureFromShape
Pull Request -
State: closed - Opened by spydon almost 3 years ago
#55 - feat: made ContactListener methods optional overrides
Pull Request -
State: closed - Opened by alestiago almost 3 years ago
#54 - feat!: made default friciton 0
Pull Request -
State: closed - Opened by alestiago almost 3 years ago
#53 - feat!: allow modifying gravity in the x-axis and y-axis
Pull Request -
State: closed - Opened by alestiago almost 3 years ago
#52 - feat: allowed specifying `FixtureDef` properties via constructor
Pull Request -
State: closed - Opened by alestiago almost 3 years ago
#51 - feat: allowed specifying `BodyDef` properties via constructor
Pull Request -
State: closed - Opened by alestiago almost 3 years ago
#50 - refactor!: made `createJoint` use `Joint` over `JointDef`
Pull Request -
State: closed - Opened by alestiago almost 3 years ago
#49 - refactor: moved Joint render method implementation
Pull Request -
State: closed - Opened by alestiago almost 3 years ago
#48 - refactor: removed mock instances
Pull Request -
State: closed - Opened by alestiago almost 3 years ago
- 2 comments
#47 - refactor: ignored invariant boolean warning
Pull Request -
State: closed - Opened by alestiago almost 3 years ago
#46 - chore: Use melos and add cicd pipeline
Pull Request -
State: closed - Opened by spydon almost 3 years ago
#45 - feat!: remove `JointType`
Pull Request -
State: closed - Opened by alestiago almost 3 years ago
- 1 comment
#44 - chore: dart fix and format
Pull Request -
State: closed - Opened by alestiago almost 3 years ago
#43 - feat: deprecate `JointType` in favour of dart type system
Issue -
State: closed - Opened by alestiago almost 3 years ago
- 1 comment
#42 - refactor: moved tests to appropiate folder
Pull Request -
State: closed - Opened by alestiago almost 3 years ago
#41 - feat: included `createJoint` generics
Pull Request -
State: closed - Opened by alestiago almost 3 years ago
#40 - feat: include generics for `JointDef` bodies
Pull Request -
State: closed - Opened by alestiago almost 3 years ago
#39 - refactor: made `JointDef` abstract
Pull Request -
State: closed - Opened by alestiago almost 3 years ago
#38 - chore: Add test for joint destruction and publish 0.8.2
Pull Request -
State: closed - Opened by spydon almost 3 years ago
#37 - feat: Include generics for `Joint` and `JointDef`
Issue -
State: closed - Opened by alestiago almost 3 years ago
- 1 comment
#36 - Include generic for `world.createJoint`
Issue -
State: closed - Opened by alestiago almost 3 years ago
- 2 comments
#35 - fix: Avoid ConcurrentModificationError when destroying joints
Pull Request -
State: closed - Opened by spydon almost 3 years ago
#34 - Exception: Concurrent modification during iteration when body containing joints is destroyed
Issue -
State: closed - Opened by brenodt almost 3 years ago
- 6 comments
Labels: bug
#33 - feat: update API to allow optional parameters
Issue -
State: open - Opened by alestiago almost 3 years ago
- 2 comments
#32 - chore: include PULL_REQUEST_TEMPLATE.md
Pull Request -
State: closed - Opened by alestiago almost 3 years ago
- 5 comments
#31 - chore: Include PULL_REQUEST_TEMPLATE.md
Issue -
State: closed - Opened by alestiago almost 3 years ago
#30 - [Feature Request] Box2d Lights
Issue -
State: open - Opened by raulmabe over 3 years ago
- 2 comments
Labels: enhancement, help wanted
#29 - sensor-sensor collision
Issue -
State: closed - Opened by supagu over 3 years ago
- 2 comments
#28 - Export settings
Pull Request -
State: closed - Opened by spydon over 3 years ago
#27 - Accessing Mutable Settings
Issue -
State: closed - Opened by mjordan56 over 3 years ago
- 2 comments
#26 - Allow modification of velocityThreshold.
Pull Request -
State: closed - Opened by jamesdobson over 3 years ago
- 2 comments
#25 - Fix incorrect gift wrapping algorithm refactor (#24)
Pull Request -
State: closed - Opened by mjordan56 over 3 years ago
- 1 comment
#24 - PolygonShape Creates Invalid Convex Hull From Vertices
Issue -
State: closed - Opened by mjordan56 over 3 years ago
- 4 comments
Labels: bug
#23 - Use field getters where computation is O(1)
Pull Request -
State: closed - Opened by spydon over 3 years ago
#22 - settings are difficult to change
Issue -
State: closed - Opened by dynamicbutter over 3 years ago
- 7 comments
#21 - Fix counter-clockwise defined polygon areas
Pull Request -
State: closed - Opened by spydon almost 4 years ago
#20 - Reviewing Credits
Pull Request -
State: closed - Opened by erickzanardo almost 4 years ago
#19 - Error: 'Viewport' is imported from both 'package:flame/src/game/viewport.dart' and 'package:flame_forge2d/viewport.dart'.
Issue -
State: closed - Opened by gustav0 almost 4 years ago
- 2 comments
#18 - 0llie.null safety
Pull Request -
State: closed - Opened by 0llie almost 4 years ago
#17 - Move debug draw methods
Pull Request -
State: closed - Opened by spydon almost 4 years ago
#16 - Fixed y-flip in viewport
Pull Request -
State: closed - Opened by spydon almost 4 years ago
#15 - Fix y-flip in viewport
Pull Request -
State: closed - Opened by spydon almost 4 years ago
#14 - Change translation instead of methods for yFlip
Pull Request -
State: closed - Opened by spydon almost 4 years ago
#13 - Consider y-flip
Pull Request -
State: closed - Opened by spydon almost 4 years ago
#12 - v0.6.3
Pull Request -
State: closed - Opened by spydon about 4 years ago
#11 - Remove bad assert in destroyJoint
Pull Request -
State: closed - Opened by spydon about 4 years ago
- 3 comments
#10 - Destroy body fix
Pull Request -
State: closed - Opened by Alex-A4 about 4 years ago
- 2 comments
#9 - Fix deleting contacts during destroyBody
Pull Request -
State: closed - Opened by Alex-A4 about 4 years ago
- 5 comments
#8 - [feature request] liquidfun support
Issue -
State: open - Opened by tempral about 5 years ago
- 18 comments
Labels: enhancement, help wanted
#7 - Refactor ParticleSystem and fix analyze issues
Pull Request -
State: closed - Opened by spydon about 4 years ago
#6 - Update readme and version
Pull Request -
State: closed - Opened by spydon about 4 years ago
#5 - Refactor joints, fixtures and contacts
Pull Request -
State: closed - Opened by spydon about 4 years ago
#4 - Use a normal list instead of a linked list for the fixture list
Pull Request -
State: closed - Opened by spydon about 4 years ago
#3 - Remove unnecesary constants
Pull Request -
State: closed - Opened by spydon over 4 years ago
#2 - Add logo stuff
Pull Request -
State: closed - Opened by renancaraujo over 4 years ago
#1 - Refactor to dart code
Pull Request -
State: closed - Opened by spydon over 4 years ago