Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / fishfolk/punchy issues and pull requests
#304 - 0.11 update, remove scripting.
Pull Request -
State: open - Opened by odecay 8 months ago
- 1 comment
#303 - Hoping Punchy Adapts to Bevy 0.13New Feature
Issue -
State: open - Opened by vagra 8 months ago
- 1 comment
Labels: scope:undetermined
#302 - bump bevy_rapier2d for fixes implemented in v0.20.0
Pull Request -
State: closed - Opened by odecay over 1 year ago
- 2 comments
#301 - Changed hitstun to not transition state if duration is 0
Pull Request -
State: closed - Opened by odecay almost 2 years ago
- 2 comments
#300 - Entity despawn warning, per run dependent
Issue -
State: open - Opened by odecay almost 2 years ago
Labels: kind:bug, scope:undetermined
#299 - Boss bomb throw always has another static bomb sprite behind the animated explosion
Pull Request -
State: closed - Opened by Zac8668 almost 2 years ago
- 2 comments
#298 - Boss bomb throw always has another static bomb sprite behind the animated explosion
Issue -
State: closed - Opened by odecay almost 2 years ago
- 1 comment
Labels: kind:bug, scope:small
#297 - fix: fix scripting error when trying to use health item.
Pull Request -
State: closed - Opened by zicklag almost 2 years ago
- 2 comments
#296 - Delete history.db
Pull Request -
State: closed - Opened by zicklag almost 2 years ago
- 2 comments
#295 - Health item broken
Issue -
State: closed - Opened by odecay almost 2 years ago
- 1 comment
Labels: kind:bug, scope:small
#294 - Add a throw strength to fighters
Issue -
State: open - Opened by Zac8668 almost 2 years ago
Labels: scope:undetermined
#293 - Add Big Bass bomb throwing proper AI
Pull Request -
State: closed - Opened by Zac8668 almost 2 years ago
- 3 comments
#292 - Adjust Slinger ranged attack to remove Knockback
Pull Request -
State: closed - Opened by Zac8668 almost 2 years ago
- 2 comments
#291 - Make player able to grab Big Bass bomb while fusing
Pull Request -
State: closed - Opened by Zac8668 almost 2 years ago
- 4 comments
#290 - Adjust Slinger ranged attack to remove Knockback
Issue -
State: closed - Opened by odecay almost 2 years ago
- 1 comment
Labels: good first issue, scope:small
#289 - Document current Items for wiki
Issue -
State: open - Opened by odecay almost 2 years ago
- 1 comment
Labels: good first issue, scope:small
#288 - upgrade to bevy 0.9
Pull Request -
State: closed - Opened by bayou-brogrammer almost 2 years ago
- 4 comments
#287 - Update to Bevy 0.9
Issue -
State: closed - Opened by odecay almost 2 years ago
Labels: scope:small, audience:developer
#286 - Added code implementation for Hit Flash
Pull Request -
State: closed - Opened by loportol almost 2 years ago
- 3 comments
#285 - New Items Added
Pull Request -
State: closed - Opened by loportol almost 2 years ago
- 4 comments
#284 - sound working for chain attacks
Pull Request -
State: closed - Opened by odecay almost 2 years ago
- 2 comments
#283 - Poor performance in Firefox
Issue -
State: open - Opened by odecay almost 2 years ago
- 1 comment
Labels: kind:bug, help wanted, scope:undetermined
#282 - Add unique sound effects for chain attacks
Issue -
State: open - Opened by odecay almost 2 years ago
Labels: scope:undetermined
#281 - added flop sound effect for Dev
Pull Request -
State: closed - Opened by odecay almost 2 years ago
- 2 comments
#280 - Make player able to grab Big Bass bomb while fusing
Issue -
State: closed - Opened by Zac8668 almost 2 years ago
Labels: scope:undetermined
#279 - Add Big Bass bomb throwing proper AI
Issue -
State: closed - Opened by Zac8668 almost 2 years ago
Labels: scope:undetermined
#278 - Basic attack chaining
Pull Request -
State: closed - Opened by odecay almost 2 years ago
- 6 comments
#277 - Add ranged attack as Slinger fighter default attack
Pull Request -
State: closed - Opened by Zac8668 almost 2 years ago
- 4 comments
#276 - fixed audio system bug
Pull Request -
State: closed - Opened by odecay about 2 years ago
- 2 comments
#275 - Small activate_hitbox query filter change for clarity
Pull Request -
State: closed - Opened by odecay about 2 years ago
- 2 comments
#274 - Attack hitbox insertion and activation refactor
Pull Request -
State: closed - Opened by odecay about 2 years ago
- 2 comments
#273 - Fix inactive sword hitbox bug, update docs, reflect
Pull Request -
State: closed - Opened by odecay about 2 years ago
- 2 comments
#272 - Boss Bomb Throwing
Pull Request -
State: closed - Opened by Zac8668 about 2 years ago
- 2 comments
#271 - Audio system panic on using Color Picker widget in egui_inspector debugtools
Issue -
State: closed - Opened by odecay about 2 years ago
Labels: kind:bug, scope:tiny
#270 - Beginning support for multiple attacks per fighter.
Pull Request -
State: closed - Opened by odecay about 2 years ago
- 2 comments
#269 - Implement boss bomb throwing
Issue -
State: closed - Opened by odecay about 2 years ago
- 3 comments
#268 - Add ranged attack as Slinger fighter default attack.
Issue -
State: closed - Opened by odecay about 2 years ago
Labels: scope:small
#267 - Hit flash on damage application
Issue -
State: closed - Opened by odecay about 2 years ago
- 2 comments
Labels: scope:small, scope:undetermined
#266 - Remove unused files
Pull Request -
State: closed - Opened by DRuppFv about 2 years ago
- 2 comments
#265 - bump iyes_loopless and lwim
Pull Request -
State: closed - Opened by odecay about 2 years ago
- 2 comments
#264 - Hitstop
Pull Request -
State: closed - Opened by Zac8668 about 2 years ago
- 4 comments
#261 - disabled demo script
Pull Request -
State: closed - Opened by odecay about 2 years ago
- 2 comments
#260 - Aesthetic attachments (hats++)
Pull Request -
State: closed - Opened by Zac8668 about 2 years ago
- 7 comments
#259 - making button sounds random + new sounds
Pull Request -
State: closed - Opened by DRuppFv about 2 years ago
- 3 comments
#258 - Projectile Weapon
Pull Request -
State: closed - Opened by Zac8668 about 2 years ago
- 3 comments
#255 - Scripting MVP
Pull Request -
State: closed - Opened by zicklag about 2 years ago
- 13 comments
#254 - Melee Weapon
Pull Request -
State: closed - Opened by Zac8668 about 2 years ago
- 4 comments
#253 - Create Scripted In-Game Item
Issue -
State: closed - Opened by zicklag about 2 years ago
Labels: scope:medium
#251 - Implement new positional system
Issue -
State: open - Opened by edgarssilva about 2 years ago
Labels: scope:undetermined
#250 - New Feature: Ability to switch keyboard action buttons
Issue -
State: open - Opened by osioke about 2 years ago
Labels: scope:undetermined
#249 - New Feature: Redirect to main menu or show next steps after beating all AI on screen
Issue -
State: open - Opened by osioke about 2 years ago
- 1 comment
Labels: scope:undetermined
#248 - Sometimes Player Left-Right Movement Can Be Frozen
Issue -
State: open - Opened by zicklag about 2 years ago
- 2 comments
Labels: kind:bug, scope:undetermined
#247 - Change Y-Sort value to represent the base Z value
Pull Request -
State: closed - Opened by edgarssilva about 2 years ago
- 7 comments
#246 - updated bevy version in Cargo.toml and wasm-bindgen in web-demo workflow
Pull Request -
State: closed - Opened by odecay about 2 years ago
- 2 comments
#245 - updated doc and code to clarify intent and current use for ysort
Pull Request -
State: closed - Opened by odecay about 2 years ago
- 2 comments
#244 - temporary fix for boss background sort issue
Pull Request -
State: closed - Opened by odecay about 2 years ago
- 2 comments
#243 - Improve scrolling
Issue -
State: open - Opened by odecay about 2 years ago
- 7 comments
Labels: scope:undetermined
#242 - Boss can jump "behind" background layers
Issue -
State: open - Opened by odecay about 2 years ago
- 11 comments
Labels: kind:bug
#241 - Position fighters transform relative to feet
Pull Request -
State: closed - Opened by odecay about 2 years ago
- 10 comments
#240 - Breakable Box
Pull Request -
State: closed - Opened by Zac8668 about 2 years ago
- 6 comments
#239 - gamefeel fixes, updated flopping, knockback priority, timer, velocity.
Pull Request -
State: closed - Opened by odecay about 2 years ago
- 2 comments
#238 - Hurtbox size update
Pull Request -
State: closed - Opened by odecay about 2 years ago
- 2 comments
#237 - Update Leafwing With Bugfix and Cargo Update
Pull Request -
State: closed - Opened by zicklag about 2 years ago
- 2 comments
#236 - button sounds
Pull Request -
State: closed - Opened by DRuppFv about 2 years ago
- 8 comments
#235 - Re-enebled boss ai, unique groundslam attack
Pull Request -
State: closed - Opened by odecay over 2 years ago
- 4 comments
#233 - Add projectile despawning on collision.
Pull Request -
State: closed - Opened by edgarssilva over 2 years ago
- 5 comments
#232 - new healing system | making it easier to organize
Pull Request -
State: closed - Opened by DRuppFv over 2 years ago
- 9 comments
#230 - Debug lines for y-sorting
Pull Request -
State: closed - Opened by edgarssilva over 2 years ago
- 7 comments
#229 - Fix YSort and add editable colliders
Pull Request -
State: closed - Opened by edgarssilva over 2 years ago
- 9 comments
#228 - Update Bevy Parallax to Latest Released Version
Pull Request -
State: closed - Opened by zicklag over 2 years ago
- 2 comments
#227 - Fix enemies hitbox
Issue -
State: closed - Opened by edgarssilva over 2 years ago
- 4 comments
Labels: kind:bug, scope:undetermined
#225 - new music files + levels folder + all levels
Pull Request -
State: closed - Opened by DRuppFv over 2 years ago
- 4 comments
#223 - Allow Configuring Debug Tools at Runtime
Pull Request -
State: closed - Opened by zicklag over 2 years ago
- 10 comments
#213 - Gamepad Controls Are Broken in Various Ways
Issue -
State: closed - Opened by zicklag over 2 years ago
- 4 comments
Labels: kind:bug, scope:small
#210 - Make Projectiles Despawn on Collision Again
Issue -
State: closed - Opened by zicklag over 2 years ago
- 1 comment
Labels: scope:undetermined
#206 - Inventory system
Pull Request -
State: closed - Opened by edgarssilva over 2 years ago
- 15 comments
#204 - Update Remaining Git Dependencies
Issue -
State: closed - Opened by zicklag over 2 years ago
#187 - Game Modes
Issue -
State: open - Opened by erlend-sh over 2 years ago
Labels: kind:tracking
#180 - Hitstop Properties
Issue -
State: closed - Opened by odecay over 2 years ago
- 1 comment
#179 - Attack Chain System
Issue -
State: closed - Opened by odecay over 2 years ago
#163 - Improved Input Menu
Issue -
State: open - Opened by zicklag over 2 years ago
Labels: scope:small
#153 - Ultimate Integration
Issue -
State: closed - Opened by erlend-sh over 2 years ago
- 7 comments
Labels: scope:undetermined
#152 - Testing Fighter definition
Issue -
State: open - Opened by odecay over 2 years ago
- 2 comments
Labels: scope:small, audience:developer
#149 - High Level Attack Design Spec/Tracking
Issue -
State: open - Opened by odecay over 2 years ago
Labels: kind:tracking
#148 - Input buffer
Issue -
State: open - Opened by odecay over 2 years ago
- 2 comments
Labels: scope:undetermined
#147 - Implement First Pass Script Execution
Pull Request -
State: closed - Opened by zicklag over 2 years ago
- 1 comment
#127 - Items carrying visualization
Issue -
State: closed - Opened by 64kramsystem over 2 years ago
- 4 comments
Labels: good first issue, help wanted, scope:small
#125 - In the controls menu, tapping Enter to choose a mapping, automatically choses Enter as mapped key
Issue -
State: open - Opened by 64kramsystem over 2 years ago
- 3 comments
Labels: kind:bug, scope:small
#108 - Add MVP boss fighter
Issue -
State: closed - Opened by zicklag over 2 years ago
- 46 comments
Labels: scope:small
#107 - Scripting API
Issue -
State: open - Opened by erlend-sh over 2 years ago
- 25 comments
Labels: kind:tracking
#105 - Menu Sound Effects
Issue -
State: closed - Opened by zicklag over 2 years ago
Labels: scope:small
#102 - Project is slow to compile; double check that there isn't anything unintentionally slow
Issue -
State: closed - Opened by 64kramsystem over 2 years ago
- 19 comments
Labels: scope:undetermined
#102 - Project is slow to compile; double check that there isn't anything unintentionally slow
Issue -
State: closed - Opened by 64kramsystem over 2 years ago
- 19 comments
Labels: scope:undetermined
#102 - Project is slow to compile; double check that there isn't anything unintentionally slow
Issue -
State: closed - Opened by 64kramsystem over 2 years ago
- 19 comments
Labels: scope:undetermined
#102 - Project is slow to compile; double check that there isn't anything unintentionally slow
Issue -
State: closed - Opened by 64kramsystem over 2 years ago
- 19 comments
Labels: scope:undetermined
#102 - Project is slow to compile; double check that there isn't anything unintentionally slow
Issue -
State: closed - Opened by 64kramsystem over 2 years ago
- 19 comments
Labels: scope:undetermined
#101 - Add PlayerIndex component, and fix HUD players ordering
Pull Request -
State: closed - Opened by 64kramsystem over 2 years ago
- 6 comments
#101 - Add PlayerIndex component, and fix HUD players ordering
Pull Request -
State: closed - Opened by 64kramsystem over 2 years ago
- 6 comments
#101 - Add PlayerIndex component, and fix HUD players ordering
Pull Request -
State: closed - Opened by 64kramsystem over 2 years ago
- 6 comments
#101 - Add PlayerIndex component, and fix HUD players ordering
Pull Request -
State: closed - Opened by 64kramsystem over 2 years ago
- 6 comments