Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / fishfolk/punchy issues and pull requests

#304 - 0.11 update, remove scripting.

Pull Request - State: open - Opened by odecay 6 months ago - 1 comment

#303 - Hoping Punchy Adapts to Bevy 0.13New Feature

Issue - State: open - Opened by vagra 6 months ago - 1 comment
Labels: scope:undetermined

#302 - bump bevy_rapier2d for fixes implemented in v0.20.0

Pull Request - State: closed - Opened by odecay over 1 year ago - 2 comments

#301 - Changed hitstun to not transition state if duration is 0

Pull Request - State: closed - Opened by odecay over 1 year ago - 2 comments

#300 - Entity despawn warning, per run dependent

Issue - State: open - Opened by odecay over 1 year ago
Labels: kind:bug, scope:undetermined

#299 - Boss bomb throw always has another static bomb sprite behind the animated explosion

Pull Request - State: closed - Opened by Zac8668 over 1 year ago - 2 comments

#298 - Boss bomb throw always has another static bomb sprite behind the animated explosion

Issue - State: closed - Opened by odecay over 1 year ago - 1 comment
Labels: kind:bug, scope:small

#297 - fix: fix scripting error when trying to use health item.

Pull Request - State: closed - Opened by zicklag over 1 year ago - 2 comments

#296 - Delete history.db

Pull Request - State: closed - Opened by zicklag over 1 year ago - 2 comments

#295 - Health item broken

Issue - State: closed - Opened by odecay over 1 year ago - 1 comment
Labels: kind:bug, scope:small

#294 - Add a throw strength to fighters

Issue - State: open - Opened by Zac8668 over 1 year ago
Labels: scope:undetermined

#293 - Add Big Bass bomb throwing proper AI

Pull Request - State: closed - Opened by Zac8668 over 1 year ago - 3 comments

#292 - Adjust Slinger ranged attack to remove Knockback

Pull Request - State: closed - Opened by Zac8668 over 1 year ago - 2 comments

#291 - Make player able to grab Big Bass bomb while fusing

Pull Request - State: closed - Opened by Zac8668 over 1 year ago - 4 comments

#290 - Adjust Slinger ranged attack to remove Knockback

Issue - State: closed - Opened by odecay over 1 year ago - 1 comment
Labels: good first issue, scope:small

#289 - Document current Items for wiki

Issue - State: open - Opened by odecay over 1 year ago - 1 comment
Labels: good first issue, scope:small

#288 - upgrade to bevy 0.9

Pull Request - State: closed - Opened by bayou-brogrammer almost 2 years ago - 4 comments

#287 - Update to Bevy 0.9

Issue - State: closed - Opened by odecay almost 2 years ago
Labels: scope:small, audience:developer

#286 - Added code implementation for Hit Flash

Pull Request - State: closed - Opened by loportol almost 2 years ago - 3 comments

#285 - New Items Added

Pull Request - State: closed - Opened by loportol almost 2 years ago - 4 comments

#284 - sound working for chain attacks

Pull Request - State: closed - Opened by odecay almost 2 years ago - 2 comments

#283 - Poor performance in Firefox

Issue - State: open - Opened by odecay almost 2 years ago - 1 comment
Labels: kind:bug, help wanted, scope:undetermined

#282 - Add unique sound effects for chain attacks

Issue - State: open - Opened by odecay almost 2 years ago
Labels: scope:undetermined

#281 - added flop sound effect for Dev

Pull Request - State: closed - Opened by odecay almost 2 years ago - 2 comments

#280 - Make player able to grab Big Bass bomb while fusing

Issue - State: closed - Opened by Zac8668 almost 2 years ago
Labels: scope:undetermined

#279 - Add Big Bass bomb throwing proper AI

Issue - State: closed - Opened by Zac8668 almost 2 years ago
Labels: scope:undetermined

#278 - Basic attack chaining

Pull Request - State: closed - Opened by odecay almost 2 years ago - 6 comments

#277 - Add ranged attack as Slinger fighter default attack

Pull Request - State: closed - Opened by Zac8668 almost 2 years ago - 4 comments

#276 - fixed audio system bug

Pull Request - State: closed - Opened by odecay almost 2 years ago - 2 comments

#275 - Small activate_hitbox query filter change for clarity

Pull Request - State: closed - Opened by odecay almost 2 years ago - 2 comments

#274 - Attack hitbox insertion and activation refactor

Pull Request - State: closed - Opened by odecay almost 2 years ago - 2 comments

#273 - Fix inactive sword hitbox bug, update docs, reflect

Pull Request - State: closed - Opened by odecay almost 2 years ago - 2 comments

#272 - Boss Bomb Throwing

Pull Request - State: closed - Opened by Zac8668 almost 2 years ago - 2 comments

#271 - Audio system panic on using Color Picker widget in egui_inspector debugtools

Issue - State: closed - Opened by odecay almost 2 years ago
Labels: kind:bug, scope:tiny

#270 - Beginning support for multiple attacks per fighter.

Pull Request - State: closed - Opened by odecay almost 2 years ago - 2 comments

#269 - Implement boss bomb throwing

Issue - State: closed - Opened by odecay almost 2 years ago - 3 comments

#268 - Add ranged attack as Slinger fighter default attack.

Issue - State: closed - Opened by odecay almost 2 years ago
Labels: scope:small

#267 - Hit flash on damage application

Issue - State: closed - Opened by odecay almost 2 years ago - 2 comments
Labels: scope:small, scope:undetermined

#266 - Remove unused files

Pull Request - State: closed - Opened by DRuppFv almost 2 years ago - 2 comments

#265 - bump iyes_loopless and lwim

Pull Request - State: closed - Opened by odecay almost 2 years ago - 2 comments

#264 - Hitstop

Pull Request - State: closed - Opened by Zac8668 almost 2 years ago - 4 comments

#261 - disabled demo script

Pull Request - State: closed - Opened by odecay almost 2 years ago - 2 comments

#260 - Aesthetic attachments (hats++)

Pull Request - State: closed - Opened by Zac8668 about 2 years ago - 7 comments

#259 - making button sounds random + new sounds

Pull Request - State: closed - Opened by DRuppFv about 2 years ago - 3 comments

#258 - Projectile Weapon

Pull Request - State: closed - Opened by Zac8668 about 2 years ago - 3 comments

#255 - Scripting MVP

Pull Request - State: closed - Opened by zicklag about 2 years ago - 13 comments

#254 - Melee Weapon

Pull Request - State: closed - Opened by Zac8668 about 2 years ago - 4 comments

#253 - Create Scripted In-Game Item

Issue - State: closed - Opened by zicklag about 2 years ago
Labels: scope:medium

#251 - Implement new positional system

Issue - State: open - Opened by edgarssilva about 2 years ago
Labels: scope:undetermined

#250 - New Feature: Ability to switch keyboard action buttons

Issue - State: open - Opened by osioke about 2 years ago
Labels: scope:undetermined

#249 - New Feature: Redirect to main menu or show next steps after beating all AI on screen

Issue - State: open - Opened by osioke about 2 years ago - 1 comment
Labels: scope:undetermined

#248 - Sometimes Player Left-Right Movement Can Be Frozen

Issue - State: open - Opened by zicklag about 2 years ago - 2 comments
Labels: kind:bug, scope:undetermined

#247 - Change Y-Sort value to represent the base Z value

Pull Request - State: closed - Opened by edgarssilva about 2 years ago - 7 comments

#246 - updated bevy version in Cargo.toml and wasm-bindgen in web-demo workflow

Pull Request - State: closed - Opened by odecay about 2 years ago - 2 comments

#245 - updated doc and code to clarify intent and current use for ysort

Pull Request - State: closed - Opened by odecay about 2 years ago - 2 comments

#244 - temporary fix for boss background sort issue

Pull Request - State: closed - Opened by odecay about 2 years ago - 2 comments

#243 - Improve scrolling

Issue - State: open - Opened by odecay about 2 years ago - 7 comments
Labels: scope:undetermined

#242 - Boss can jump "behind" background layers

Issue - State: open - Opened by odecay about 2 years ago - 11 comments
Labels: kind:bug

#241 - Position fighters transform relative to feet

Pull Request - State: closed - Opened by odecay about 2 years ago - 10 comments

#240 - Breakable Box

Pull Request - State: closed - Opened by Zac8668 about 2 years ago - 6 comments

#239 - gamefeel fixes, updated flopping, knockback priority, timer, velocity.

Pull Request - State: closed - Opened by odecay about 2 years ago - 2 comments

#238 - Hurtbox size update

Pull Request - State: closed - Opened by odecay about 2 years ago - 2 comments

#237 - Update Leafwing With Bugfix and Cargo Update

Pull Request - State: closed - Opened by zicklag about 2 years ago - 2 comments

#236 - button sounds

Pull Request - State: closed - Opened by DRuppFv about 2 years ago - 8 comments

#235 - Re-enebled boss ai, unique groundslam attack

Pull Request - State: closed - Opened by odecay about 2 years ago - 4 comments

#233 - Add projectile despawning on collision.

Pull Request - State: closed - Opened by edgarssilva about 2 years ago - 5 comments

#232 - new healing system | making it easier to organize

Pull Request - State: closed - Opened by DRuppFv about 2 years ago - 9 comments

#230 - Debug lines for y-sorting

Pull Request - State: closed - Opened by edgarssilva about 2 years ago - 7 comments

#229 - Fix YSort and add editable colliders

Pull Request - State: closed - Opened by edgarssilva about 2 years ago - 9 comments

#228 - Update Bevy Parallax to Latest Released Version

Pull Request - State: closed - Opened by zicklag about 2 years ago - 2 comments

#227 - Fix enemies hitbox

Issue - State: closed - Opened by edgarssilva about 2 years ago - 4 comments
Labels: kind:bug, scope:undetermined

#225 - new music files + levels folder + all levels

Pull Request - State: closed - Opened by DRuppFv about 2 years ago - 4 comments

#223 - Allow Configuring Debug Tools at Runtime

Pull Request - State: closed - Opened by zicklag about 2 years ago - 10 comments

#213 - Gamepad Controls Are Broken in Various Ways

Issue - State: closed - Opened by zicklag about 2 years ago - 4 comments
Labels: kind:bug, scope:small

#210 - Make Projectiles Despawn on Collision Again

Issue - State: closed - Opened by zicklag about 2 years ago - 1 comment
Labels: scope:undetermined

#206 - Inventory system

Pull Request - State: closed - Opened by edgarssilva about 2 years ago - 15 comments

#204 - Update Remaining Git Dependencies

Issue - State: closed - Opened by zicklag about 2 years ago

#187 - Game Modes

Issue - State: open - Opened by erlend-sh about 2 years ago
Labels: kind:tracking

#180 - Hitstop Properties

Issue - State: closed - Opened by odecay about 2 years ago - 1 comment

#179 - Attack Chain System

Issue - State: closed - Opened by odecay about 2 years ago

#163 - Improved Input Menu

Issue - State: open - Opened by zicklag about 2 years ago
Labels: scope:small

#153 - Ultimate Integration

Issue - State: closed - Opened by erlend-sh about 2 years ago - 7 comments
Labels: scope:undetermined

#152 - Testing Fighter definition

Issue - State: open - Opened by odecay about 2 years ago - 2 comments
Labels: scope:small, audience:developer

#149 - High Level Attack Design Spec/Tracking

Issue - State: open - Opened by odecay about 2 years ago
Labels: kind:tracking

#148 - Input buffer

Issue - State: open - Opened by odecay about 2 years ago - 2 comments
Labels: scope:undetermined

#147 - Implement First Pass Script Execution

Pull Request - State: closed - Opened by zicklag about 2 years ago - 1 comment

#127 - Items carrying visualization

Issue - State: closed - Opened by 64kramsystem about 2 years ago - 4 comments
Labels: good first issue, help wanted, scope:small

#125 - In the controls menu, tapping Enter to choose a mapping, automatically choses Enter as mapped key

Issue - State: open - Opened by 64kramsystem about 2 years ago - 3 comments
Labels: kind:bug, scope:small

#108 - Add MVP boss fighter

Issue - State: closed - Opened by zicklag about 2 years ago - 46 comments
Labels: scope:small

#107 - Scripting API

Issue - State: open - Opened by erlend-sh about 2 years ago - 25 comments
Labels: kind:tracking

#105 - Menu Sound Effects

Issue - State: closed - Opened by zicklag about 2 years ago
Labels: scope:small

#102 - Project is slow to compile; double check that there isn't anything unintentionally slow

Issue - State: closed - Opened by 64kramsystem about 2 years ago - 19 comments
Labels: scope:undetermined

#102 - Project is slow to compile; double check that there isn't anything unintentionally slow

Issue - State: closed - Opened by 64kramsystem about 2 years ago - 19 comments
Labels: scope:undetermined

#102 - Project is slow to compile; double check that there isn't anything unintentionally slow

Issue - State: closed - Opened by 64kramsystem about 2 years ago - 19 comments
Labels: scope:undetermined

#102 - Project is slow to compile; double check that there isn't anything unintentionally slow

Issue - State: closed - Opened by 64kramsystem about 2 years ago - 19 comments
Labels: scope:undetermined

#102 - Project is slow to compile; double check that there isn't anything unintentionally slow

Issue - State: closed - Opened by 64kramsystem about 2 years ago - 19 comments
Labels: scope:undetermined

#101 - Add PlayerIndex component, and fix HUD players ordering

Pull Request - State: closed - Opened by 64kramsystem about 2 years ago - 6 comments

#101 - Add PlayerIndex component, and fix HUD players ordering

Pull Request - State: closed - Opened by 64kramsystem about 2 years ago - 6 comments

#101 - Add PlayerIndex component, and fix HUD players ordering

Pull Request - State: closed - Opened by 64kramsystem about 2 years ago - 6 comments

#101 - Add PlayerIndex component, and fix HUD players ordering

Pull Request - State: closed - Opened by 64kramsystem about 2 years ago - 6 comments