Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / fishfolk/jumpy issues and pull requests
#1044 - fix: sprite artifacts 2
Pull Request -
State: open - Opened by nelson137 8 days ago
#1043 - fix(map): order of level 6 spawners
Pull Request -
State: closed - Opened by nelson137 17 days ago
#1042 - fix(ui): scroll to focused button in map select
Pull Request -
State: closed - Opened by nelson137 17 days ago
- 1 comment
#1041 - fix(sprite): reposition rope tiles in atlas for padding
Pull Request -
State: closed - Opened by nelson137 18 days ago
- 5 comments
#1040 - fix(player_select): Fix Online game able to start without all playes ready
Pull Request -
State: closed - Opened by MaxCWhitehead 23 days ago
- 1 comment
#1039 - chore: Update bones_framework (update iroh-net 0.27)
Pull Request -
State: closed - Opened by MaxCWhitehead 30 days ago
#1038 - feat: upgrade bones
Pull Request -
State: closed - Opened by nelson137 about 1 month ago
#1037 - fix: require hat select before ready up
Pull Request -
State: closed - Opened by nelson137 about 1 month ago
- 1 comment
#1036 - Online lobby goes to map select once local player is ready, before all players are ready
Issue -
State: closed - Opened by MaxCWhitehead about 1 month ago
Labels: kind:bug
#1035 - fix: use `bones::ExitGame` to quit
Pull Request -
State: closed - Opened by nelson137 about 1 month ago
#1034 - fix: gamepad inputs
Pull Request -
State: closed - Opened by nelson137 about 1 month ago
#1033 - chore(web-demo): Bump web-demo ci wasm-bindgen version
Pull Request -
State: closed - Opened by MaxCWhitehead about 2 months ago
#1032 - feat: Update bones - new matchmaker flow + rng seed, gilrs input update
Pull Request -
State: closed - Opened by MaxCWhitehead about 2 months ago
- 1 comment
#1031 - feat: quick debug env vars
Pull Request -
State: closed - Opened by nelson137 about 2 months ago
#1030 - LAN hosting panics
Issue -
State: closed - Opened by JeromeSchmied 2 months ago
- 6 comments
#1029 - Crash: Windows crash on startup, very little logs
Issue -
State: open - Opened by MaxCWhitehead 2 months ago
- 3 comments
Labels: kind:bug
#1028 - web demo not running in LibreWolf
Issue -
State: open - Opened by JeromeSchmied 2 months ago
- 4 comments
Labels: kind:bug
#1027 - chore: bump actions/upload-artifacts to v4
Pull Request -
State: closed - Opened by MaxCWhitehead 2 months ago
#1026 - can't start: invalid surface
Issue -
State: closed - Opened by JeromeSchmied 2 months ago
- 6 comments
#1025 - chore: bump version to 0.12.2
Pull Request -
State: closed - Opened by MaxCWhitehead 3 months ago
#1024 - feat: Add bones logging setup, enables logging to file system
Pull Request -
State: closed - Opened by MaxCWhitehead 3 months ago
#1023 - fix(settings): networking tab input
Pull Request -
State: closed - Opened by nelson137 3 months ago
- 13 comments
#1022 - chore: Update git attributes to have explicit inclusion/exclusion
Pull Request -
State: closed - Opened by RockasMockas 3 months ago
#1021 - chore(ci): bump actions/download-artifact to v4
Pull Request -
State: closed - Opened by orhun 3 months ago
#1020 - chore(deps): bump quinn-proto to >0.11.7
Pull Request -
State: closed - Opened by orhun 3 months ago
#1019 - fix: implement 'remove_all_systems' + update bones_framework
Pull Request -
State: closed - Opened by MaxCWhitehead 3 months ago
#1018 - fix: Fixup paths using `NetworkInfo` to use `SyncingInfo` + update boes_framework
Pull Request -
State: closed - Opened by MaxCWhitehead 3 months ago
#1017 - fix: Switch to AudioCenter implemented in bones - remove from Jumpy
Pull Request -
State: closed - Opened by MaxCWhitehead 3 months ago
#1016 - Remove AudioCenter from Jumpy and use bones impl
Issue -
State: closed - Opened by MaxCWhitehead 3 months ago
#1015 - chore: update bones + add 'net-debug' feature flag
Pull Request -
State: closed - Opened by MaxCWhitehead 3 months ago
#1014 - Rendering artifacts on edge of rope netting sprite
Issue -
State: closed - Opened by MaxCWhitehead 4 months ago
- 7 comments
Labels: kind:bug
#1013 - fix: Force git attributes unix line endings
Pull Request -
State: closed - Opened by MaxCWhitehead 4 months ago
#1012 - fix: Make sure pause menu closes after a menu map change
Pull Request -
State: closed - Opened by MaxCWhitehead 4 months ago
#1011 - chore: Update bones / Iroh
Pull Request -
State: closed - Opened by MaxCWhitehead 4 months ago
#1010 - When changing map using menu, pause menu remains open
Issue -
State: closed - Opened by MaxCWhitehead 4 months ago
Labels: kind:bug
#1009 - fix(pause_menu): Remove Map "Edit" button from pause menu until map editor restored
Pull Request -
State: closed - Opened by MaxCWhitehead 5 months ago
#1008 - fix(player_select): Fix adding AI in first slot + starting game with AI but no player
Pull Request -
State: closed - Opened by MaxCWhitehead 5 months ago
#1007 - fix: Fix losing focus on main menu when pressing right/left
Pull Request -
State: closed - Opened by MaxCWhitehead 5 months ago
#1006 - chore: Update bones renderer
Pull Request -
State: closed - Opened by MaxCWhitehead 5 months ago
#1005 - feat: update to bones with increase network player limit
Pull Request -
State: closed - Opened by dignifiedquire 5 months ago
- 4 comments
#1004 - Handle disconnects on player select + map select
Issue -
State: open - Opened by MaxCWhitehead 6 months ago
Labels: kind:bug
#1003 - fix: Prevent pausing in online from timing out network, allow game to continue running
Pull Request -
State: closed - Opened by MaxCWhitehead 6 months ago
#1002 - fix: UI for leaving online game when disconnected
Pull Request -
State: closed - Opened by MaxCWhitehead 6 months ago
#1001 - Prevent pause menu from interrupting network of online game
Issue -
State: closed - Opened by MaxCWhitehead 6 months ago
- 3 comments
#1000 - feat: add settings menu to the in game menu
Pull Request -
State: closed - Opened by dignifiedquire 6 months ago
- 1 comment
#999 - In-Game Access to Controls Menu
Issue -
State: closed - Opened by r22222 6 months ago
- 1 comment
#998 - chore(version): Bump version to 0.12.1
Pull Request -
State: closed - Opened by MaxCWhitehead 6 months ago
#997 - chore: Fix warning in wasm build
Pull Request -
State: closed - Opened by MaxCWhitehead 6 months ago
#996 - feat: upgrade bones and use `iroh` based multiplayer
Pull Request -
State: closed - Opened by dignifiedquire 6 months ago
- 3 comments
#995 - Invalid Network Asset CID (possible cross platform issue)
Issue -
State: closed - Opened by MaxCWhitehead 6 months ago
- 3 comments
Labels: kind:bug
#994 - Black screen hanging during transitions between maps
Issue -
State: open - Opened by MaxCWhitehead 6 months ago
- 2 comments
Labels: kind:bug
#993 - feat: Respawn Stamp Boots when a player was killed
Pull Request -
State: closed - Opened by Breadp4ck 6 months ago
- 1 comment
#992 - fix: Fix machine gun animation and musket
Pull Request -
State: closed - Opened by DRuppFv 7 months ago
- 1 comment
#991 - feat(input): Allow movement / menu nav with dpad and joystick
Pull Request -
State: closed - Opened by MaxCWhitehead 7 months ago
#990 - On Level 6 first two players spawn right on top of each other
Issue -
State: closed - Opened by MaxCWhitehead 7 months ago
Labels: topic:levels
#989 - Crash in gilrs when pressing dpad on DualSense controller
Issue -
State: closed - Opened by MaxCWhitehead 7 months ago
- 3 comments
Labels: kind:bug
#988 - chore: Bump version to 0.12.0
Pull Request -
State: closed - Opened by MaxCWhitehead 7 months ago
#987 - feat(scoring): Add intermission screen displaying match scores
Pull Request -
State: closed - Opened by MaxCWhitehead 7 months ago
#986 - Audio: Play sound on player death
Issue -
State: open - Opened by MaxCWhitehead 7 months ago
- 2 comments
#985 - chore(deps): Update bones (get net fps fix)
Pull Request -
State: closed - Opened by MaxCWhitehead 7 months ago
#984 - Performance degrades in Network play after multiple map transitions
Issue -
State: closed - Opened by MaxCWhitehead 7 months ago
- 2 comments
Labels: kind:bug
#983 - chore(deps): Update `rustls` versions for cargo deny advisory
Pull Request -
State: closed - Opened by MaxCWhitehead 7 months ago
#982 - [Discussion] Improving the UX of default controls
Issue -
State: open - Opened by MaxCWhitehead 7 months ago
- 1 comment
#981 - Consider using same control for pickup + use weapon and have dedicated drop key
Issue -
State: open - Opened by MaxCWhitehead 7 months ago
- 1 comment
#980 - Controls cannot be bound to mouse buttons
Issue -
State: open - Opened by MaxCWhitehead 7 months ago
Labels: kind:bug
#979 - "Edit" button is confusing, disable it until map editor is re-implemented
Issue -
State: closed - Opened by MaxCWhitehead 7 months ago
Labels: kind:bug
#978 - Keybinds assumes QWERTY by default / does not behave well with other keyboards
Issue -
State: open - Opened by MaxCWhitehead 7 months ago
Labels: kind:bug
#977 - Window Resizing: No minimum window size + Aspect ratio can be violated
Issue -
State: open - Opened by MaxCWhitehead 7 months ago
Labels: kind:bug
#976 - Navigating menus (map select) with gamepad/keyboard does not scroll when moving selection outside visible item
Issue -
State: closed - Opened by MaxCWhitehead 7 months ago
Labels: kind:bug
#975 - Cannot tab out of game in fullscreen
Issue -
State: closed - Opened by MaxCWhitehead 7 months ago
- 1 comment
Labels: kind:bug
#974 - Adding an AI player to the player slot 1 locks it in forever, with no ability to remove it.
Issue -
State: closed - Opened by MaxCWhitehead 7 months ago
Labels: kind:bug
#973 - feat: Round scoring + map transitions
Pull Request -
State: closed - Opened by MaxCWhitehead 7 months ago
#972 - fix: Fix kick bomb hydration breaking non-kickbomb spawned elements
Pull Request -
State: closed - Opened by MaxCWhitehead 7 months ago
#971 - fix: Preserve session_runner when restarting game session
Pull Request -
State: closed - Opened by MaxCWhitehead 8 months ago
#970 - Handle Network Disconnects
Issue -
State: open - Opened by MaxCWhitehead 8 months ago
- 2 comments
#969 - fix(ui): Fix not being able to navigate online menu without mouse
Pull Request -
State: closed - Opened by MaxCWhitehead 8 months ago
#968 - fix(kick_bomb): Add spawn kickbomb command to allow spawning from gameplay code without interfering with map hydration
Pull Request -
State: closed - Opened by MaxCWhitehead 8 months ago
#967 - chore(deps): Update bones_framework - fix desync on net correction at max prediction
Pull Request -
State: closed - Opened by MaxCWhitehead 8 months ago
#966 - chore(deps): Update bones for: EguiCtx crash fix + network desync fix
Pull Request -
State: closed - Opened by MaxCWhitehead 8 months ago
#965 - feat: Cannon re-implement
Pull Request -
State: closed - Opened by DRuppFv 8 months ago
- 3 comments
#964 - Desync in network play
Issue -
State: closed - Opened by MaxCWhitehead 8 months ago
- 8 comments
Labels: kind:bug
#963 - Player Select: Last player readying up cannot choose hat in online play (match starts immediately)
Issue -
State: closed - Opened by MaxCWhitehead 8 months ago
- 2 comments
Labels: kind:bug
#962 - fix: Avoid physics query slowdown over time by rebuilding broadphase every frame
Pull Request -
State: closed - Opened by MaxCWhitehead 8 months ago
#961 - Game grinds to a hault / bug in physics / crash in parry2d qbvh
Issue -
State: closed - Opened by MaxCWhitehead 8 months ago
- 3 comments
Labels: kind:bug
#960 - fix(crash): Update parry2d to 0.13.7 (use rapier fork) for crash fix in QBVH
Pull Request -
State: closed - Opened by MaxCWhitehead 8 months ago
#959 - feat: bullet spawn offset in yaml
Pull Request -
State: closed - Opened by DRuppFv 8 months ago
#958 - Refresh the Jumpy git README.md
Issue -
State: open - Opened by MaxCWhitehead 8 months ago
- 1 comment
Labels: topic:documentation, kind:chore
#957 - fix: Fix musket/blunderbass kickback and blunderbass bullet speed being incorrect post-physics refactor
Pull Request -
State: closed - Opened by MaxCWhitehead 8 months ago
#956 - Clicking on "Add AI Player" -> "Continue" allows starting game without a player
Issue -
State: closed - Opened by MaxCWhitehead 8 months ago
Labels: kind:bug, help wanted, scope:small
#955 - feat: update packages
Pull Request -
State: closed - Opened by nelson137 8 months ago
#954 - feat: port machine gun
Pull Request -
State: closed - Opened by DRuppFv 8 months ago
- 1 comment
#953 - feat: port periscope
Pull Request -
State: closed - Opened by DRuppFv 8 months ago
- 2 comments
#952 - feat: reimplement blunderbuss
Pull Request -
State: closed - Opened by DRuppFv 8 months ago
- 1 comment
#951 - Update jumpy to latest bones version
Issue -
State: closed - Opened by MaxCWhitehead 8 months ago
- 4 comments
Labels: topic:build, kind:chore
#950 - Playable character select
Issue -
State: closed - Opened by erlend-sh 8 months ago
- 4 comments
#948 - Item Porting
Issue -
State: open - Opened by zicklag 8 months ago
Labels: kind:tracking
#944 - chore(deps): Update bones for crash fix
Pull Request -
State: closed - Opened by MaxCWhitehead 8 months ago
#942 - Default settings changed in game not applied to local settings storage
Issue -
State: open - Opened by MaxCWhitehead 8 months ago
- 4 comments
Labels: kind:bug, scope:small
#941 - Map select menu cannot be exited when online
Issue -
State: open - Opened by MaxCWhitehead 8 months ago
Labels: kind:bug, help wanted
#939 - Gamepad cannot be used to navigate network game menu
Issue -
State: closed - Opened by MaxCWhitehead 8 months ago
Labels: kind:bug, help wanted, scope:small