Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / fireboyd78/mm2hook issues and pull requests
#41 - Implement support for props with red glow
Issue -
State: closed - Opened by Fireboyd78 over 6 years ago
Labels: enhancement, help wanted, medium priority
#40 - Implement custom siren support
Issue -
State: closed - Opened by Fireboyd78 over 6 years ago
- 1 comment
Labels: enhancement, help wanted, medium priority
#39 - Allow rainy textures at night
Issue -
State: closed - Opened by Fireboyd78 over 6 years ago
- 1 comment
Labels: enhancement, help wanted, high priority
#38 - Improvements to parked car density
Issue -
State: closed - Opened by Fireboyd78 over 6 years ago
- 2 comments
Labels: enhancement, help wanted, high priority
#37 - Improvements to use of night textures and headlights/streetlights
Issue -
State: closed - Opened by Fireboyd78 over 6 years ago
- 2 comments
Labels: enhancement, help wanted, high priority
#36 - Implement AaronPatch features
Issue -
State: closed - Opened by Fireboyd78 over 6 years ago
- 3 comments
Labels: enhancement, help wanted, high priority
#35 - Add Instant Replay to the pause menu
Issue -
State: closed - Opened by Fireboyd78 over 6 years ago
- 1 comment
Labels: enhancement, help wanted
#34 - Allow certain existing features to be optional
Issue -
State: closed - Opened by Fireboyd78 over 6 years ago
- 2 comments
Labels: enhancement, help wanted
#33 - Fix crash on exiting to windows while in multiplayer session
Issue -
State: closed - Opened by Fireboyd78 over 6 years ago
- 2 comments
Labels: bug, help wanted, critical priority
#32 - Widescreen support
Issue -
State: closed - Opened by Keith94 over 6 years ago
- 4 comments
Labels: question
#31 - Latest build links offline
Issue -
State: closed - Opened by Keith94 over 6 years ago
- 1 comment
Labels: bug, wontfix
#30 - Updated the README with commonly used arguments.
Pull Request -
State: closed - Opened by Diatosta over 6 years ago
- 5 comments
#29 - Fix for being kicked in multiplayer due to window losing focus.
Pull Request -
State: closed - Opened by Diatosta almost 7 years ago
#28 - Added lots of ui/gfx classes
Pull Request -
State: closed - Opened by 0x1F9F1 almost 7 years ago
#27 - Now Discord will detect when you enter a multiplayer lobby session.
Pull Request -
State: closed - Opened by Diatosta almost 7 years ago
#26 - Discord dev stuff
Pull Request -
State: closed - Opened by Diatosta almost 7 years ago
- 1 comment
#25 - Mapped the Timer and asNetwork structures. Thanks to Brick!
Pull Request -
State: closed - Opened by Diatosta almost 7 years ago
#24 - Added multiplayer status for Discord Rich Presence
Pull Request -
State: closed - Opened by Diatosta about 7 years ago
#23 - Mapped out asNetwork class
Pull Request -
State: closed - Opened by Diatosta about 7 years ago
- 1 comment
#22 - Implement Discord Rich Presence Support
Pull Request -
State: closed - Opened by Fireboyd78 about 7 years ago
- 1 comment
Labels: enhancement, help wanted
#21 - Discord Rich Presence implementation
Pull Request -
State: closed - Opened by Diatosta about 7 years ago
- 1 comment
#20 - Change the way Lua displays message when reloading.
Pull Request -
State: closed - Opened by Diatosta about 7 years ago
#19 - Now if you press F7 the car lights will alternate on/off
Pull Request -
State: closed - Opened by Diatosta about 8 years ago
- 1 comment
#18 - Code refactoring and some other changes
Pull Request -
State: closed - Opened by Fireboyd78 about 8 years ago
Labels: enhancement
#17 - Now if you press F7 the car lights will alternate on/off
Pull Request -
State: closed - Opened by Diatosta about 8 years ago
- 1 comment
#16 - Improvements to gfxPipelineHandler
Pull Request -
State: closed - Opened by 0x1F9F1 about 8 years ago
#15 - Massive code overhaul, tons of updated/new stuff.
Pull Request -
State: closed - Opened by Fireboyd78 about 8 years ago
Labels: enhancement
#14 - Mark the lua librarys as linguist documentation
Pull Request -
State: closed - Opened by 0x1F9F1 about 8 years ago
- 1 comment
#13 - Added isCityInfoFile, Fixed LoadAmbientSFX and SetSirenCSVName
Pull Request -
State: closed - Opened by 0x1F9F1 about 8 years ago
#12 - Code cleanup + Standardized integer types
Pull Request -
State: closed - Opened by 0x1F9F1 about 8 years ago
#11 - Added BridgeFerryHandler::SetObjectDetail, and other misc tweaks
Pull Request -
State: closed - Opened by 0x1F9F1 about 8 years ago
#10 - Overhauled patching system + A few small modifications
Pull Request -
State: closed - Opened by 0x1F9F1 about 8 years ago
#9 - Improved DirSnd types/names, Remove .set() calls from vglBegin/vglEnd
Pull Request -
State: closed - Opened by 0x1F9F1 about 8 years ago
#8 - Improved ageDebug, Added multiple new callbacks, Modifier color functions
Pull Request -
State: closed - Opened by 0x1F9F1 about 8 years ago
- 1 comment
Labels: enhancement
#7 - Added color functions and mmDirSndInit
Pull Request -
State: closed - Opened by 0x1F9F1 about 8 years ago
- 1 comment
Labels: invalid
#6 - Added color conversion helper functions
Pull Request -
State: closed - Opened by 0x1F9F1 about 8 years ago
#5 - Fixed COLOR_ARGB
Pull Request -
State: closed - Opened by 0x1F9F1 about 8 years ago
#4 - Implemented gfxWindowCreate
Pull Request -
State: closed - Opened by 0x1F9F1 about 8 years ago
- 1 comment
Labels: enhancement
#3 - Redid Install InstallGameCallback + InstallGamePatch, Improved MM2PtrHook, Rewrote AutoDetectCallback
Pull Request -
State: closed - Opened by 0x1F9F1 about 8 years ago
- 1 comment
#2 - Fixed bug in which if you didn't had an English keyboard pressing…
Pull Request -
State: closed - Opened by Diatosta over 8 years ago
- 1 comment
#1 - Opening the console is now supported in more keyboards.
Pull Request -
State: closed - Opened by Diatosta over 8 years ago