Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / fgsfdsfgs/perfect_dark issues and pull requests

#516 - add other levels from goldeneye

Issue - State: open - Opened by FrostKnight about 1 month ago - 2 comments

#515 - request for ammo options

Issue - State: open - Opened by FrostKnight about 1 month ago - 1 comment

#514 - port-net: Perfect Dark Plus Mod (Netplay) (WIP)

Pull Request - State: closed - Opened by jonaeru about 1 month ago

#513 - Feature Request: Add "Random" As An Individual Weapon in CS

Issue - State: open - Opened by Atari-Dude about 2 months ago

#512 - Combat Simulator Medals

Issue - State: open - Opened by mthkltt about 2 months ago

#511 - Bots appear to be where they aren't in multiplayer

Issue - State: closed - Opened by ryantho66 about 2 months ago - 2 comments

#510 - Suggestion: make cheese collectable, use to unlock new cheats

Issue - State: closed - Opened by amazingalek 2 months ago - 3 comments

#509 - [Feature Request] Non-disappearing corpses in singleplayer

Issue - State: closed - Opened by AJ292 2 months ago - 1 comment

#508 - Suggestions, for AI

Issue - State: open - Opened by FrostKnight 2 months ago - 2 comments
Labels: enhancement

#507 - Added extra file info to built executable

Pull Request - State: open - Opened by nopy4869 2 months ago - 2 comments

#506 - [Bug] Game freezes after aiming with any gun (Linux)

Issue - State: open - Opened by rene-durazo 2 months ago - 13 comments
Labels: bug

#505 - Blue line on Carrington Villa level

Issue - State: closed - Opened by Dreamboum 2 months ago - 4 comments

#504 - [Feature Request] Option to remove the extra letterboxing when Cutscene Subtitles are enabled

Issue - State: open - Opened by Dreamboum 2 months ago - 3 comments
Labels: enhancement

#503 - [Feature Request] Use detailed models as world models

Issue - State: closed - Opened by LuluZulu123 2 months ago - 4 comments

#502 - Add Flatpak build

Pull Request - State: closed - Opened by fpiesche 2 months ago - 5 comments

#501 - Add "Copy Simulant" mp menu

Pull Request - State: closed - Opened by jonaeru 2 months ago

#500 - Slackware(64) 15.0 - I Cant compile net-port version.

Issue - State: closed - Opened by inukaze 2 months ago - 7 comments

#499 - Check GameBoy Color ROM to emulate Transfer Pak

Pull Request - State: closed - Opened by MaikelChan 3 months ago

#498 - Can't use modded ROMs for the PC port

Issue - State: closed - Opened by NotFragile74 3 months ago - 2 comments

#497 - Add or restore face mapping

Issue - State: open - Opened by Cancelling66 3 months ago - 9 comments
Labels: enhancement

#496 - [Feature Request] Imitate the Transfer Pak functionality of the original N64 game

Issue - State: closed - Opened by LonelySpaceDetective 3 months ago - 1 comment
Labels: enhancement

#495 - Weird light reflexions on glass

Issue - State: closed - Opened by johnblade 3 months ago - 4 comments

#494 - A blue line appears on the up screen, accompanied by a small light

Issue - State: open - Opened by Dreamboum 3 months ago - 2 comments
Labels: bug, renderer

#493 - [Feature Request] Weapon Nicknames

Issue - State: open - Opened by Atari-Dude 3 months ago - 3 comments
Labels: enhancement

#492 - How do I set N64 analog stick sensitivity?

Issue - State: closed - Opened by NotFragile74 3 months ago - 2 comments

#490 - Weapon that passes through walls at certain levels

Issue - State: closed - Opened by Dreamboum 3 months ago - 3 comments

#489 - Keyboard Input for Text Entry

Issue - State: open - Opened by OpenRift412 3 months ago
Labels: enhancement, input

#488 - Save data after successfully completing training mission

Pull Request - State: closed - Opened by MaikelChan 3 months ago

#487 - Fixed viewport calculations for models in menus, and other menu fixes

Pull Request - State: closed - Opened by MaikelChan 3 months ago - 1 comment

#486 - Can't copy saved games over

Issue - State: closed - Opened by NotFragile74 3 months ago - 2 comments

#485 - [Feature Request] Manually Select Player's Splitscreen Placement

Issue - State: open - Opened by Atari-Dude 3 months ago - 1 comment
Labels: enhancement

#484 - Three point mode and shader fixes

Pull Request - State: closed - Opened by MaikelChan 3 months ago - 9 comments

#483 - Improvements to three point filtering

Pull Request - State: closed - Opened by MaikelChan 3 months ago - 2 comments

#481 - Game window sometimes losing focus and becoming uncontrollable

Issue - State: closed - Opened by erikmartinessanches 3 months ago - 2 comments

#480 - Depth compare improvements based on GlideN64

Pull Request - State: closed - Opened by MaikelChan 3 months ago

#479 - Key binding to Xbox wireless controller

Issue - State: closed - Opened by erikmartinessanches 3 months ago - 1 comment

#478 - Can't map C-buttons while mapping key bindings

Issue - State: closed - Opened by NotFragile74 3 months ago - 4 comments

#476 - Add "No Player on Radar" mp option

Pull Request - State: closed - Opened by jonaeru 4 months ago

#475 - xbox controller control while window out of focus

Issue - State: open - Opened by murphdolton 4 months ago - 3 comments
Labels: enhancement, input

#474 - Allow rebinding of look keys

Issue - State: open - Opened by megatog615 4 months ago - 2 comments
Labels: enhancement

#472 - [BUG] Building issues...

Issue - State: closed - Opened by WindmillPunch 5 months ago - 2 comments

#471 - [Feature Request] Access to other simulants

Issue - State: open - Opened by TheConsciousness 5 months ago - 3 comments

#470 - Default FOV does not match presentation in N64 version

Issue - State: open - Opened by LonelySpaceDetective 5 months ago - 2 comments
Labels: bug, renderer

#468 - Switch to CMake

Issue - State: open - Opened by megatog615 5 months ago - 2 comments
Labels: building

#467 - Retire the old Makefile and make Makefile.port "Makefile"

Issue - State: open - Opened by megatog615 5 months ago - 1 comment
Labels: building

#466 - [Bug] Laptop Sentry Gun unable to clear firing range

Issue - State: open - Opened by Velkanis 5 months ago - 1 comment
Labels: bug, high fps

#465 - Another Idea: New weapons

Issue - State: closed - Opened by FrostKnight 5 months ago - 2 comments

#464 - Request: ARM64 support

Issue - State: open - Opened by FrostKnight 5 months ago - 10 comments
Labels: enhancement

#463 - Suggestion make it work without 32 bit libraries.

Issue - State: closed - Opened by FrostKnight 5 months ago - 8 comments

#462 - VSync Force On Causes Freeze at Launch

Issue - State: closed - Opened by shoober420 5 months ago - 3 comments

#460 - [Feature Request] Configurable auto-aim strength

Issue - State: open - Opened by epic-piano 5 months ago
Labels: enhancement

#459 - White ball of light passing through the weapon

Issue - State: closed - Opened by Dreamboum 5 months ago - 1 comment

#458 - Could we give a choice of weapons for Velvet Dark in Co-op?

Issue - State: open - Opened by NotFragile74 5 months ago - 5 comments
Labels: enhancement

#457 - Add "Gameshark" Cheats to the Cheat Menu and enhance existing codes and menu

Issue - State: open - Opened by MasterPhW 6 months ago - 1 comment
Labels: enhancement

#456 - About the unification of PD versions to USA Rev 1?

Issue - State: closed - Opened by Dreamboum 6 months ago - 6 comments

#455 - Would it be possible to combine Linux and Windows for automatic build?

Issue - State: closed - Opened by Dreamboum 6 months ago - 5 comments

#453 - BUG: Enemies automatically open fire on CamSpy and variants in Co-op

Issue - State: open - Opened by NotFragile74 6 months ago - 3 comments
Labels: n64 bug

#451 - Unlock Counter Operative mode for Solo and Netplay

Issue - State: closed - Opened by Alexkander66 6 months ago - 3 comments

#450 - [N64 Bug] Laptop Gun continues firing while paused and depletes all its ammo

Issue - State: open - Opened by Atari-Dude 6 months ago - 2 comments
Labels: n64 bug

#449 - Is it possible to unmap the camera from the arrow keys?

Issue - State: closed - Opened by testtube123 6 months ago - 1 comment

#448 - Give Cloaking Device at respawn if cheat is active

Pull Request - State: closed - Opened by blaiz 6 months ago

#447 - [Feature Request] Make mines explode all at the same time

Issue - State: open - Opened by blaiz 6 months ago - 2 comments
Labels: enhancement

#443 - Make "All Guns in Solo" cheat work in multiplayer

Pull Request - State: open - Opened by blaiz 6 months ago - 4 comments

#442 - Include Slayer in "All Guns" cheat

Pull Request - State: open - Opened by blaiz 6 months ago - 2 comments

#439 - [Feature Request] New CS Scenario: Gun Game

Issue - State: open - Opened by Shivaan88k 6 months ago - 1 comment
Labels: enhancement

#437 - [Feature Request] Manual reload when dual-wielding.

Issue - State: open - Opened by Shivaan88k 6 months ago - 1 comment
Labels: enhancement, input

#435 - Add the Achievements function like on the XBLA version

Issue - State: open - Opened by Dreamboum 6 months ago - 4 comments
Labels: enhancement

#433 - Add 60HZ function for PAL version

Issue - State: closed - Opened by Dreamboum 6 months ago - 2 comments

#432 - [N64 Bug] Sims erroneously able to deploy empty Laptop Guns

Issue - State: open - Opened by Atari-Dude 6 months ago - 3 comments
Labels: n64 bug

#416 - fix for rcp120 alt button behavior

Pull Request - State: closed - Opened by NeonNyan 7 months ago

#414 - Make it easier to just download Region-Exe

Issue - State: closed - Opened by Manaplayer 8 months ago - 4 comments

#409 - Added 2 additional Weapon Sets in CS: Random Dark, Random Classic

Pull Request - State: closed - Opened by ajeloom 8 months ago - 3 comments

#403 - Need help building it for the PlayStation Classic Mini (Armv7)

Issue - State: open - Opened by shoddydev 8 months ago - 7 comments

#400 - Request: Ability to control sentry guns

Issue - State: closed - Opened by NotFragile74 9 months ago - 2 comments

#396 - Persistent audio settings upon launching

Issue - State: open - Opened by KingMissile 9 months ago - 1 comment
Labels: enhancement

#395 - Request: AI can create bullet and blood decals like humans.

Issue - State: open - Opened by 2023PerfectDark 9 months ago
Labels: enhancement

#390 - port-net : Combat Challanges

Issue - State: open - Opened by inukaze 9 months ago - 1 comment
Labels: net

#389 - experimental 4player Counter / Co-Operative

Pull Request - State: open - Opened by NeonNyan 9 months ago - 7 comments

#378 - Cheats Overhaul (3 proposals)

Issue - State: open - Opened by Atari-Dude 9 months ago
Labels: enhancement

#377 - Controller Options for Combat Simulator

Issue - State: open - Opened by Havoc1001 10 months ago - 1 comment
Labels: enhancement, gui

#370 - I need to know name table for bindings mouse/keyboard

Issue - State: closed - Opened by Sol1vaN 10 months ago - 5 comments
Labels: documentation, enhancement

#366 - [DRAFT] Manual Reloading and Autoswitch Settings

Pull Request - State: open - Opened by tunbridgep 10 months ago - 7 comments

#365 - [Feature Request] Weapon switching with number keys / Half-Life style inventory system

Issue - State: open - Opened by megatog615 10 months ago - 4 comments
Labels: enhancement

#273 - Crosshair Misalignment

Issue - State: open - Opened by MUL1NSK1 11 months ago - 5 comments
Labels: bug, renderer

#268 - [Feature Request] Legacy sticks option

Issue - State: open - Opened by UncookedMoa 12 months ago - 4 comments

#261 - [Feature Request] N64 Mode (240p and 4:3 options)

Issue - State: open - Opened by UncookedMoa 12 months ago - 3 comments
Labels: enhancement

#255 - Modern aiming support

Issue - State: open - Opened by TwitchBronBron 12 months ago - 4 comments
Labels: enhancement, input

#253 - fixup: PC controls camspy instant abort

Pull Request - State: closed - Opened by NeonNyan 12 months ago

#252 - Request for documentation on running split screen games and multiplayer inputs

Issue - State: open - Opened by MLuminos 12 months ago - 7 comments
Labels: question

#238 - [Suggestion] Program icon

Issue - State: closed - Opened by OpenRift412 12 months ago - 17 comments
Labels: enhancement

#235 - [QoL Features] Free movement while zoomed + hold-crouch option

Issue - State: open - Opened by zerocoregithub almost 1 year ago - 1 comment
Labels: enhancement, input

#233 - How to convert emu saves to eeprom bin?

Issue - State: open - Opened by LDAsh72 about 1 year ago - 17 comments
Labels: enhancement

#211 - Use Builtin Higher Res Fonts

Issue - State: open - Opened by bangstk about 1 year ago - 5 comments
Labels: enhancement, renderer

#165 - flatpak: introduce hacky flatpak support

Pull Request - State: closed - Opened by D1sc0Inferno about 1 year ago - 5 comments