Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / facepunch/sbox-scenestaging issues and pull requests
#111 - Actually add Dynamic Cubemaps to cubemap.dynamic.scene
Pull Request -
State: closed - Opened by Nolankicks 9 months ago
#110 - `networking.scene` doesn't work anymore
Issue -
State: closed - Opened by PolSpock 12 months ago
- 1 comment
#109 - Example player controller ignores the `solid` layer
Issue -
State: closed - Opened by badandbest about 1 year ago
#107 - OnFixedUpdate Being Called Before OnStart
Issue -
State: closed - Opened by anthonysharpy about 1 year ago
#106 - Can't make Post Processing components (AddHookBeforeOverlay was made internal during the merge)
Issue -
State: closed - Opened by CarsonKompon about 1 year ago
#105 - Models from prefabs are not downloaded from asset party when opening a scene
Issue -
State: closed - Opened by CarsonKompon about 1 year ago
- 1 comment
#104 - SceneTraceResult Hitbox property is always null, even when hitting a hitbox
Issue -
State: closed - Opened by Fortune117 about 1 year ago
#103 - Dragging a reference to a component's property inside of a Prefab will spit an NRE and not save.
Issue -
State: closed - Opened by yuberee about 1 year ago
- 1 comment
#102 - ToggleGroups with the same name as a property end up merging together strangely
Issue -
State: closed - Opened by Fortune117 about 1 year ago
- 1 comment
#101 - [Feature] Sub scene system proposal
Issue -
State: open - Opened by bub-bl about 1 year ago
- 3 comments
#100 - Vertex Painting for Material Blends
Issue -
State: closed - Opened by Jammie3d about 1 year ago
#99 - Panel folder Citizen/clothing_icons/ is not find
Issue -
State: open - Opened by dictateurfou about 1 year ago
#98 - Auto-Populate Components reference properties option.
Issue -
State: open - Opened by NotGaylien about 1 year ago
- 2 comments
#97 - Sound component issues
Issue -
State: open - Opened by DrakeFruit about 1 year ago
#96 - `Detected parallel updates` spamming errors for a secondary client on `GameObject` creation
Issue -
State: closed - Opened by PolSpock about 1 year ago
- 1 comment
#95 - Css styles not updated on other connected clients when HotReload
Issue -
State: closed - Opened by bub-bl about 1 year ago
- 1 comment
Labels: bug
#93 - 3D Objects with RigidBody still have gravity when its set to false through a component.
Issue -
State: closed - Opened by WhalesMW about 1 year ago
#92 - .vpcf particle collisions don't work
Issue -
State: open - Opened by DrakeFruit about 1 year ago
#91 - Prefab not updated in scene when changed
Issue -
State: closed - Opened by bub-bl about 1 year ago
#90 - `ModelRender` / `SkinnedModelRenderer` rendering a white box at initialization when is created through code
Issue -
State: closed - Opened by PolSpock about 1 year ago
- 1 comment
#89 - [Request] put the properties of a component in order
Issue -
State: closed - Opened by dictateurfou about 1 year ago
- 2 comments
#88 - Static RPCs & Authority RPCs
Pull Request -
State: closed - Opened by kurozael about 1 year ago
- 5 comments
#87 - Selected Game Objects in play made show selected in 3d world.
Issue -
State: closed - Opened by NotGaylien about 1 year ago
- 1 comment
#87 - Selected Game Objects in play made show selected in 3d world.
Issue -
State: closed - Opened by NotGaylien about 1 year ago
- 1 comment
#86 - Show details of who owns what networked game object.
Issue -
State: closed - Opened by NotGaylien about 1 year ago
#85 - Scene Capsule & Sphere Trace issues
Issue -
State: closed - Opened by SaintlyDem0nic about 1 year ago
- 4 comments
#84 - AnimatedModelComponents Lag Behind their Parent
Issue -
State: closed - Opened by Fortune117 about 1 year ago
- 1 comment
#83 - More viewport camera options
Issue -
State: open - Opened by DrakeFruit about 1 year ago
- 1 comment
#82 - Anime / TFS2 shaders don't work with directional lights
Issue -
State: closed - Opened by DrakeFruit about 1 year ago
- 2 comments
#81 - `Collider.IsTrigger` missing `Rebuild()`
Issue -
State: closed - Opened by PolSpock about 1 year ago
- 1 comment
#80 - Custom particles
Pull Request -
State: closed - Opened by garrynewman about 1 year ago
#79 - Networking
Pull Request -
State: closed - Opened by garrynewman about 1 year ago
#78 - Add GameObject.GetOrAddComponent<T>
Pull Request -
State: closed - Opened by chrisspieler about 1 year ago
#77 - Similar Components having a "Convert" option
Issue -
State: open - Opened by NotGaylien about 1 year ago
- 2 comments
#76 - Move the "utility" bar in the Assets Browser for better accessibility
Issue -
State: open - Opened by bub-bl about 1 year ago
#75 - Gizmo is drawn in local space ?
Issue -
State: closed - Opened by bub-bl about 1 year ago
- 1 comment
#74 - Add offset property to BoxCollider and SphereCollider components
Pull Request -
State: open - Opened by bub-bl about 1 year ago
- 8 comments
#73 - Need to restart S&box editor to update new input
Issue -
State: closed - Opened by bub-bl about 1 year ago
- 3 comments
#72 - Expose prefab components in scene inspector
Issue -
State: closed - Opened by bub-bl about 1 year ago
- 2 comments
#71 - Adding SpringArmComponent
Pull Request -
State: open - Opened by bub-bl about 1 year ago
- 2 comments
#70 - Assets Browser don't keep the scroll position
Issue -
State: closed - Opened by bub-bl about 1 year ago
#69 - Shortcut priority problem in scene
Issue -
State: closed - Opened by bub-bl about 1 year ago
- 1 comment
#68 - Add CameraComponent.RenderTexture / SceneCamera.RenderTexture target
Issue -
State: closed - Opened by CarsonKompon about 1 year ago
- 1 comment
#67 - Disabling prefabs in the scene doesn't actually disable them in game mode
Issue -
State: closed - Opened by Fortune117 about 1 year ago
#66 - Referencing components on the root object in a prefab causes errors
Issue -
State: closed - Opened by Fortune117 about 1 year ago
- 5 comments
Labels: review
#65 - Can't Use Interfaces as a `[Property]`.
Issue -
State: open - Opened by Fortune117 about 1 year ago
- 5 comments
#64 - AnimatedModelComponent does not seem to show the model in non-play mode if it is loaded from Asset.party
Issue -
State: closed - Opened by ShadowBrian about 1 year ago
- 1 comment
#63 - Setting the parent of a gameobject during a collision doesn't maintain position
Issue -
State: open - Opened by Fortune117 about 1 year ago
#62 - Objects hitting MapComponents dont trigger collision events
Issue -
State: open - Opened by Fortune117 about 1 year ago
#61 - Context menu opens on second monitor by default
Issue -
State: closed - Opened by yuberee about 1 year ago
- 4 comments
Labels: review
#60 - Copy Component/Paste Values/Paste As New
Pull Request -
State: closed - Opened by kurozael about 1 year ago
- 3 comments
#59 - Add the possibility to write a file in the current gamemode project from Editor script
Issue -
State: open - Opened by bub-bl about 1 year ago
- 2 comments
#58 - Converting an object to a prefab destroys all references to the parent object.
Issue -
State: open - Opened by CarsonKompon about 1 year ago
#57 - Unfocus selected Game Objects in scene when focus any element in Assets Browser
Issue -
State: closed - Opened by bub-bl about 1 year ago
- 1 comment
#56 - Whitelist System.Linq.Expression assembly :raised_hands:
Issue -
State: open - Opened by bub-bl about 1 year ago
- 4 comments
#55 - Fix lighting when using multiple Cameras
Issue -
State: open - Opened by CarsonKompon about 1 year ago
Labels: review
#54 - Add submenu for GameResource
Issue -
State: open - Opened by bub-bl about 1 year ago
- 1 comment
#53 - [Event.Hotload] attribute is not triggered anymore when code hot reload
Issue -
State: closed - Opened by bub-bl about 1 year ago
- 3 comments
#52 - List of VR issues
Issue -
State: open - Opened by ShadowBrian about 1 year ago
- 1 comment
Labels: bug
#51 - Issues Placing a Prefab in the Scene
Issue -
State: closed - Opened by Fortune117 about 1 year ago
- 9 comments
Labels: review
#50 - Transparency renders as skybox
Issue -
State: open - Opened by Phyremaster about 1 year ago
#49 - Adding play and stop events for scene
Pull Request -
State: closed - Opened by bub-bl about 1 year ago
#48 - Add some way to enable Full Bright view in the scene window
Issue -
State: closed - Opened by Fortune117 about 1 year ago
#47 - Properties sometimes aren't serialized properly when the component is disabled
Issue -
State: closed - Opened by Fortune117 about 1 year ago
- 3 comments
#46 - Terrain
Pull Request -
State: open - Opened by handsomematt about 1 year ago
#45 - [Property] attribute not working in razor component
Issue -
State: closed - Opened by bub-bl about 1 year ago
#44 - Use RazorClassLibrary as assembly type for Library Project
Issue -
State: open - Opened by bub-bl about 1 year ago
- 4 comments
#43 - Component style is not applied correctly when the component is moved in another directory
Issue -
State: open - Opened by bub-bl about 1 year ago
#42 - Scene Loading is Confusing
Issue -
State: open - Opened by LeftoverAtoms over 1 year ago
#41 - Inspector doesn't scroll when there are a lot of components on a game object
Issue -
State: closed - Opened by Fortune117 over 1 year ago
- 2 comments
#40 - Duplicated objects `Component` properties don't target the new object
Issue -
State: closed - Opened by Fortune117 over 1 year ago
- 2 comments
#39 - Physics shapes created by `ModelPhysicsComponent` do not have their surface property set from the vmdl.
Issue -
State: closed - Opened by Fortune117 over 1 year ago
- 2 comments
Labels: review
#38 - Fill out `ParticleSystem` a little
Pull Request -
State: open - Opened by Fortune117 over 1 year ago
#37 - ParticleSystem/SceneParticles do not support named variables.
Issue -
State: closed - Opened by Fortune117 over 1 year ago
- 2 comments
#36 - SceneObject/AnimatedModelComponent does not have a RootMotion property
Issue -
State: open - Opened by Fortune117 over 1 year ago
#35 - Scene System does not support hitboxes
Issue -
State: closed - Opened by Fortune117 over 1 year ago
- 1 comment
#34 - Model.Physics does not update on hotload
Issue -
State: closed - Opened by Fortune117 over 1 year ago
#33 - Component properties marked with `[Property]` don't accept sub classes
Issue -
State: closed - Opened by Fortune117 over 1 year ago
- 5 comments
#32 - Model Bounds Don't Follow Bone Merges
Issue -
State: closed - Opened by Fortune117 over 1 year ago
- 2 comments
#31 - Mouse Capture Issues in Game Window
Issue -
State: closed - Opened by Fortune117 over 1 year ago
#30 - Map component crashes the game
Issue -
State: closed - Opened by badandbest over 1 year ago
- 2 comments
#29 - Add GetAttachment method to AnimatedModel
Pull Request -
State: closed - Opened by Fortune117 over 1 year ago
#28 - PhysicsComponent.Static is unused
Issue -
State: closed - Opened by chrisspieler over 1 year ago
#27 - Control presets / custom keybinds
Issue -
State: open - Opened by DrakeFruit over 1 year ago
- 2 comments
#26 - Making lists don't show up in the inspector
Issue -
State: closed - Opened by rodlopt over 1 year ago
#25 - Some little things I like about Godot's editor UI
Issue -
State: open - Opened by DrakeFruit over 1 year ago
#24 - Physics create bugs
Pull Request -
State: closed - Opened by garrynewman over 1 year ago
#23 - Panel Components
Pull Request -
State: closed - Opened by garrynewman over 1 year ago
#22 - Grid Snapping
Issue -
State: closed - Opened by Jammie3d over 1 year ago
#21 - Render standard light in the particle system doesn't appear in the scene system
Issue -
State: open - Opened by Fortune117 over 1 year ago
#20 - Scene View: Pivot around focus point
Issue -
State: open - Opened by DevulTj over 1 year ago
Labels: enhancement
#19 - Can't change the order of Components or Shrink the display for Components
Issue -
State: closed - Opened by Fortune117 over 1 year ago
- 2 comments
#18 - `PhysicsBody` has a `GameObject` property but it returns an `object`
Issue -
State: open - Opened by Fortune117 over 1 year ago
- 2 comments
Labels: blocked
#17 - Add TryGetComponent<T> and TryGetComponents<T> to GameObject
Pull Request -
State: closed - Opened by Fortune117 over 1 year ago
- 1 comment
#16 - Scaling GameObject are link
Issue -
State: closed - Opened by SuperCoolNinja over 1 year ago
- 1 comment
Labels: enhancement, blocked
#15 - Inconsistencies with Unity and general behavior observations
Issue -
State: open - Opened by ShadowBrian over 1 year ago
#14 - MapObjectComponents are Inconsisentsly Created/Shown in Scene Editor
Issue -
State: closed - Opened by Fortune117 over 1 year ago
- 2 comments
#12 - Components on the Scene Root are not saved
Issue -
State: closed - Opened by Fortune117 over 1 year ago
- 1 comment
#11 - Lost Focus on prefab when modifying it
Issue -
State: open - Opened by SuperCoolNinja over 1 year ago
#10 - Having no Camera in the scene causes nothing to render in Scene viewer
Issue -
State: closed - Opened by Fortune117 over 1 year ago