Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / facepunch/sbox-hc1 issues and pull requests

#188 - Can see holstered weapons when in first person

Issue - State: open - Opened by CarsonKompon 4 months ago

#187 - PlayAsyncSound error in ReloadWeaponComponent

Issue - State: open - Opened by CarsonKompon 4 months ago

#186 - Some Players holding Errors

Issue - State: open - Opened by CarsonKompon 4 months ago

#185 - Bomb Icons above everyone's head

Issue - State: open - Opened by CarsonKompon 4 months ago

#184 - Update GameNetworkManager to use OnLoad

Pull Request - State: closed - Opened by Nolankicks 6 months ago

#183 - nicked errors

Issue - State: closed - Opened by usarmy916 7 months ago

#182 - Crosshair colours Red & Green share the same input

Issue - State: closed - Opened by Jammie3d 7 months ago

#181 - Refinery: Some clip volumes need playerclip tag

Issue - State: open - Opened by DevulTj 7 months ago
Labels: πŸ—ΊοΈ Map

#180 - Don't give points to planter / plant without a player

Issue - State: closed - Opened by DevulTj 7 months ago

#179 - Use new particle system for bullet ejects

Issue - State: open - Opened by DevulTj 7 months ago - 1 comment
Labels: 🎨 Art

#178 - Chatbox should persist messages (with an upper limit), allow for scrolling

Issue - State: open - Opened by DevulTj 7 months ago
Labels: πŸ—½ Feature, πŸͺŸ UI

#177 - Bullet damage seems fucked

Issue - State: closed - Opened by DevulTj 7 months ago - 1 comment
Labels: πŸ› Bug

#176 - When I ads on a teammate the blue cross doesn't dissapear when then moving off

Issue - State: closed - Opened by DevulTj 7 months ago
Labels: πŸ› Bug, πŸͺŸ UI

#175 - PlayerState property on some PlayerPawns is null, or pointing to local PlayerState ???

Issue - State: open - Opened by DevulTj 7 months ago - 3 comments
Labels: πŸ› Bug

#174 - Defuse progress timer is inconsistent across clients

Issue - State: open - Opened by DevulTj 7 months ago
Labels: πŸ› Bug

#173 - Showing minimal player display at top of hud even though it's 5v5

Issue - State: closed - Opened by DevulTj 7 months ago
Labels: πŸ› Bug

#172 - You can throw grenades / melee in pre-round phase

Issue - State: closed - Opened by DevulTj 7 months ago
Labels: πŸ› Bug

#171 - Test 16/07 Tracked Errors

Issue - State: closed - Opened by DevulTj 7 months ago
Labels: πŸ› Bug

#170 - While spectating, aim fire scale / crosshair is incorrect

Issue - State: closed - Opened by DevulTj 7 months ago - 1 comment
Labels: πŸ› Bug

#169 - Molotov effects drill FPS

Issue - State: closed - Opened by DevulTj 7 months ago - 1 comment
Labels: πŸ› Bug

#168 - Spotting system is still mental, can see people from other teams

Issue - State: closed - Opened by DevulTj 7 months ago - 1 comment
Labels: πŸ› Bug

#167 - New characters ragdoll is screwed

Issue - State: closed - Opened by DevulTj 7 months ago
Labels: πŸ› Bug

#166 - New characters don't have footstep events

Issue - State: closed - Opened by DevulTj 7 months ago
Labels: πŸ› Bug

#165 - Playtest 11/07 feedback

Issue - State: closed - Opened by Metapyziks 7 months ago

#164 - Damage dealt seems to vary in retakes

Issue - State: closed - Opened by Metapyziks 7 months ago
Labels: πŸ› Bug

#163 - Can't use buy menu in TDM sometimes (?)

Issue - State: open - Opened by DevulTj 7 months ago
Labels: πŸ› Bug

#162 - Edinburgh feedback

Issue - State: closed - Opened by DevulTj 7 months ago
Labels: βš–οΈ Design/Balance

#161 - Errors from 09/07 test

Issue - State: closed - Opened by DevulTj 7 months ago
Labels: πŸ› Bug

#160 - Show earned points on HUD

Issue - State: closed - Opened by DevulTj 7 months ago - 1 comment
Labels: πŸ—½ Feature, πŸͺŸ UI

#159 - Track instances of damage per-round

Issue - State: closed - Opened by DevulTj 7 months ago - 1 comment
Labels: πŸ—½ Feature

#158 - Per weapon armor penetration

Issue - State: closed - Opened by DevulTj 7 months ago - 2 comments
Labels: βš–οΈ Design/Balance

#157 - Player outline is visible through walls for spawn protection

Issue - State: closed - Opened by DevulTj 7 months ago - 1 comment
Labels: πŸ› Bug

#156 - Audio gets more and more choppy in retakes

Issue - State: closed - Opened by Metapyziks 7 months ago - 2 comments
Labels: πŸ› Bug

#155 - Map Voting

Issue - State: closed - Opened by DevulTj 7 months ago - 2 comments
Labels: πŸ—½ Feature, πŸͺŸ UI

#154 - Make a color picker control

Issue - State: closed - Opened by DevulTj 7 months ago - 1 comment

#153 - Bomb kills don't show a valid attacker on the KillFeed

Issue - State: closed - Opened by DevulTj 7 months ago - 1 comment
Labels: πŸ› Bug

#152 - Round state display: Bomb state should visually tick based on time left

Issue - State: open - Opened by DevulTj 7 months ago
Labels: πŸ—½ Feature, πŸͺŸ UI

#151 - Player outlines are visible for a frame on spawn

Issue - State: closed - Opened by DevulTj 7 months ago
Labels: πŸ› Bug

#150 - Most common NREs and Bugs

Issue - State: closed - Opened by DevulTj 7 months ago - 2 comments
Labels: πŸ› Bug

#149 - Player FPS sink

Issue - State: closed - Opened by DevulTj 7 months ago
Labels: πŸ› Bug

#148 - PlayerColor should be on PlayerState, not PlayerPawn

Issue - State: closed - Opened by DevulTj 8 months ago

#147 - Minimap labels are aligned incorrectly

Issue - State: closed - Opened by DevulTj 8 months ago
Labels: πŸ› Bug

#146 - Replace the player's name with the player's steam persona

Pull Request - State: closed - Opened by Nolankicks 8 months ago

#145 - Gunshots need a volume pass

Issue - State: open - Opened by DevulTj 8 months ago
Labels: πŸ”Š Audio

#144 - Re-claiming PlayerState doesn't seem to work

Issue - State: open - Opened by DevulTj 8 months ago
Labels: πŸ› Bug

#143 - Test 01/07 - NREs

Issue - State: closed - Opened by DevulTj 8 months ago - 1 comment
Labels: πŸ› Bug

#142 - Respawning seems inconsistent

Issue - State: closed - Opened by DevulTj 8 months ago - 2 comments
Labels: πŸ› Bug

#141 - Can't open freecam?

Issue - State: closed - Opened by DevulTj 8 months ago
Labels: πŸ› Bug

#140 - Scores not reflected on scoreboard at all

Issue - State: closed - Opened by DevulTj 8 months ago
Labels: πŸ› Bug

#139 - Can't seem to shoot weapon after round restart

Issue - State: closed - Opened by DevulTj 8 months ago - 1 comment
Labels: πŸ› Bug

#138 - Spotting system is acting up

Issue - State: closed - Opened by DevulTj 8 months ago - 1 comment
Labels: πŸ› Bug

#137 - Kill hitmarkers not being recognized

Issue - State: closed - Opened by DevulTj 8 months ago
Labels: πŸ› Bug

#136 - Late joiners not being assigned to a team

Issue - State: closed - Opened by DevulTj 8 months ago - 5 comments
Labels: πŸ› Bug

#135 - PlayerStates not cleaning up even though they're up to be destroyed

Issue - State: closed - Opened by DevulTj 8 months ago - 1 comment
Labels: πŸ› Bug

#134 - Ragdolls only clearing for host

Issue - State: closed - Opened by DevulTj 8 months ago
Labels: πŸ› Bug

#133 - Blackscreen when spectating

Issue - State: closed - Opened by DevulTj 8 months ago
Labels: πŸ› Bug

#132 - Pawn Refactor

Pull Request - State: closed - Opened by DevulTj 8 months ago

#131 - ToolsClip volumes in Hammer blocks bullets

Issue - State: open - Opened by JasonO3D 8 months ago
Labels: πŸ› Bug

#130 - Map callout zones take a big chunk of fps

Issue - State: closed - Opened by DevulTj 8 months ago - 1 comment

#129 - Shadow Render Type on shotgun doesn’t match the other weapons

Issue - State: closed - Opened by Nolankicks 8 months ago - 1 comment

#128 - Flashbang

Pull Request - State: closed - Opened by kurozael 8 months ago
Labels: πŸ—½ Feature

#127 - Deathcam

Issue - State: closed - Opened by DevulTj 8 months ago - 1 comment
Labels: πŸ—½ Feature

#126 - Add ability to ping players

Issue - State: closed - Opened by DevulTj 8 months ago
Labels: πŸ—½ Feature

#125 - Cash Grab - Test #1 Feedback

Issue - State: closed - Opened by DevulTj 8 months ago
Labels: πŸ› Bug

#124 - Add ability for gamemode rule to disable minimap

Issue - State: open - Opened by DevulTj 8 months ago
Labels: πŸͺŸ UI, πŸ§‘πŸ»β€πŸ’» API

#123 - Add ability for gamemodes to override the team display at the top of the HUD

Issue - State: open - Opened by DevulTj 8 months ago
Labels: πŸͺŸ UI, πŸ§‘πŸ»β€πŸ’» API

#122 - Add weapon dropping rules

Issue - State: closed - Opened by DevulTj 8 months ago
Labels: πŸ§‘πŸ»β€πŸ’» API

#121 - PlayerState / PlayerController cleanup

Issue - State: closed - Opened by DevulTj 8 months ago - 1 comment

#120 - Better way to tell the players that respawns are disabled

Issue - State: open - Opened by DevulTj 8 months ago - 1 comment
Labels: πŸͺŸ UI

#119 - Armor & Helmet doesn't get cleared on game start / half time switch

Issue - State: open - Opened by DevulTj 8 months ago
Labels: πŸ› Bug

#118 - Cash Grab

Issue - State: closed - Opened by DevulTj 8 months ago - 4 comments
Labels: πŸ—½ Feature, βš–οΈ Design/Balance

#117 - Split armor/helmet into its own component

Issue - State: closed - Opened by DevulTj 8 months ago

#116 - Use facepunch.libevents for game loop state machine

Issue - State: closed - Opened by Metapyziks 8 months ago

#115 - ManualOffset NRE

Issue - State: closed - Opened by DevulTj 8 months ago
Labels: πŸ› Bug

#114 - WeaponRow NRE

Issue - State: closed - Opened by DevulTj 8 months ago
Labels: πŸ› Bug

#113 - Crouching acceleration is faster than slow walk / aim

Issue - State: closed - Opened by DevulTj 8 months ago
Labels: πŸ› Bug

#112 - Only allow buying stuff while spawn protected in deathmatch

Issue - State: closed - Opened by DevulTj 8 months ago - 1 comment

#111 - Move economy related stuff from GameMode

Issue - State: open - Opened by DevulTj 8 months ago - 1 comment
Labels: πŸ§‘πŸ»β€πŸ’» API

#110 - Fire-rate toggle

Issue - State: closed - Opened by DevulTj 8 months ago - 1 comment
Labels: πŸ—½ Feature

#109 - Weapon ADS modifications

Issue - State: closed - Opened by DevulTj 8 months ago - 2 comments
Labels: πŸ§‘πŸ» Animation

#108 - Sprint sound replacement

Issue - State: closed - Opened by DevulTj 8 months ago
Labels: πŸ”Š Audio

#107 - Sprint sound range is ridiculous

Issue - State: closed - Opened by DevulTj 8 months ago
Labels: πŸ› Bug, πŸ”Š Audio

#105 - Hitmarker not visible while in ADS

Issue - State: closed - Opened by DevulTj 8 months ago
Labels: πŸ› Bug

#104 - Use facepunch.libevents for game events

Issue - State: closed - Opened by Metapyziks 8 months ago - 4 comments

#103 - Hostage Game Type

Issue - State: open - Opened by DevulTj 8 months ago
Labels: πŸ—½ Feature, βš–οΈ Design/Balance

#102 - Sprint -> Ironsight behavior is severe

Issue - State: closed - Opened by DevulTj 8 months ago - 2 comments
Labels: πŸ§‘πŸ» Animation

#101 - Sniper 2D scope doesn't zoom

Issue - State: closed - Opened by DevulTj 8 months ago
Labels: πŸ› Bug

#100 - Weapon pickup triggers no longer work

Issue - State: closed - Opened by DevulTj 8 months ago
Labels: πŸ› Bug

#99 - Gadgets / Utility Rules

Issue - State: open - Opened by DevulTj 8 months ago
Labels: πŸ—½ Feature

#98 - Drone (Gadget)

Issue - State: open - Opened by DevulTj 8 months ago - 1 comment
Labels: πŸ—½ Feature, βš–οΈ Design/Balance, πŸ”Š Audio, 🎨 Art

#97 - Movement / Weapon Changes #1

Issue - State: closed - Opened by DevulTj 8 months ago
Labels: βš–οΈ Design/Balance

#96 - Refactor damage events

Pull Request - State: closed - Opened by Metapyziks 8 months ago - 1 comment

#94 - Music sounds/stings we need

Issue - State: open - Opened by DevulTj 8 months ago
Labels: πŸ”Š Audio

#92 - Radio sounds we need

Issue - State: open - Opened by DevulTj 8 months ago
Labels: πŸ”Š Audio

#89 - Very minor aim punch when shooting

Issue - State: closed - Opened by DevulTj 8 months ago

#88 - Aim punch when receiving damage without kevlar/helmet

Issue - State: open - Opened by DevulTj 8 months ago
Labels: βš–οΈ Design/Balance

#87 - Screenshake from explosions

Issue - State: closed - Opened by DevulTj 8 months ago

#86 - Spectators can't voice chat / hear voice chat

Issue - State: closed - Opened by DevulTj 8 months ago

#85 - Camera Controller setting camera active every frame

Issue - State: closed - Opened by DevulTj 8 months ago
Labels: πŸ› Bug