Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / facepunch/sbox-hc1 issues and pull requests
#189 - Started Retakes and was stuck in spectator getting an NRE
Issue -
State: open - Opened by CarsonKompon 4 months ago
#188 - Can see holstered weapons when in first person
Issue -
State: open - Opened by CarsonKompon 4 months ago
#187 - PlayAsyncSound error in ReloadWeaponComponent
Issue -
State: open - Opened by CarsonKompon 4 months ago
#186 - Some Players holding Errors
Issue -
State: open - Opened by CarsonKompon 4 months ago
#185 - Bomb Icons above everyone's head
Issue -
State: open - Opened by CarsonKompon 4 months ago
#184 - Update GameNetworkManager to use OnLoad
Pull Request -
State: closed - Opened by Nolankicks 6 months ago
#183 - nicked errors
Issue -
State: closed - Opened by usarmy916 7 months ago
#182 - Crosshair colours Red & Green share the same input
Issue -
State: closed - Opened by Jammie3d 7 months ago
#181 - Refinery: Some clip volumes need playerclip tag
Issue -
State: open - Opened by DevulTj 7 months ago
Labels: πΊοΈ Map
#180 - Don't give points to planter / plant without a player
Issue -
State: closed - Opened by DevulTj 7 months ago
#179 - Use new particle system for bullet ejects
Issue -
State: open - Opened by DevulTj 7 months ago
- 1 comment
Labels: π¨ Art
#178 - Chatbox should persist messages (with an upper limit), allow for scrolling
Issue -
State: open - Opened by DevulTj 7 months ago
Labels: π½ Feature, πͺ UI
#177 - Bullet damage seems fucked
Issue -
State: closed - Opened by DevulTj 7 months ago
- 1 comment
Labels: π Bug
#176 - When I ads on a teammate the blue cross doesn't dissapear when then moving off
Issue -
State: closed - Opened by DevulTj 7 months ago
Labels: π Bug, πͺ UI
#175 - PlayerState property on some PlayerPawns is null, or pointing to local PlayerState ???
Issue -
State: open - Opened by DevulTj 7 months ago
- 3 comments
Labels: π Bug
#174 - Defuse progress timer is inconsistent across clients
Issue -
State: open - Opened by DevulTj 7 months ago
Labels: π Bug
#173 - Showing minimal player display at top of hud even though it's 5v5
Issue -
State: closed - Opened by DevulTj 7 months ago
Labels: π Bug
#172 - You can throw grenades / melee in pre-round phase
Issue -
State: closed - Opened by DevulTj 7 months ago
Labels: π Bug
#171 - Test 16/07 Tracked Errors
Issue -
State: closed - Opened by DevulTj 7 months ago
Labels: π Bug
#170 - While spectating, aim fire scale / crosshair is incorrect
Issue -
State: closed - Opened by DevulTj 7 months ago
- 1 comment
Labels: π Bug
#169 - Molotov effects drill FPS
Issue -
State: closed - Opened by DevulTj 7 months ago
- 1 comment
Labels: π Bug
#168 - Spotting system is still mental, can see people from other teams
Issue -
State: closed - Opened by DevulTj 7 months ago
- 1 comment
Labels: π Bug
#167 - New characters ragdoll is screwed
Issue -
State: closed - Opened by DevulTj 7 months ago
Labels: π Bug
#166 - New characters don't have footstep events
Issue -
State: closed - Opened by DevulTj 7 months ago
Labels: π Bug
#165 - Playtest 11/07 feedback
Issue -
State: closed - Opened by Metapyziks 7 months ago
#164 - Damage dealt seems to vary in retakes
Issue -
State: closed - Opened by Metapyziks 7 months ago
Labels: π Bug
#163 - Can't use buy menu in TDM sometimes (?)
Issue -
State: open - Opened by DevulTj 7 months ago
Labels: π Bug
#162 - Edinburgh feedback
Issue -
State: closed - Opened by DevulTj 7 months ago
Labels: βοΈ Design/Balance
#161 - Errors from 09/07 test
Issue -
State: closed - Opened by DevulTj 7 months ago
Labels: π Bug
#160 - Show earned points on HUD
Issue -
State: closed - Opened by DevulTj 7 months ago
- 1 comment
Labels: π½ Feature, πͺ UI
#159 - Track instances of damage per-round
Issue -
State: closed - Opened by DevulTj 7 months ago
- 1 comment
Labels: π½ Feature
#158 - Per weapon armor penetration
Issue -
State: closed - Opened by DevulTj 7 months ago
- 2 comments
Labels: βοΈ Design/Balance
#157 - Player outline is visible through walls for spawn protection
Issue -
State: closed - Opened by DevulTj 7 months ago
- 1 comment
Labels: π Bug
#156 - Audio gets more and more choppy in retakes
Issue -
State: closed - Opened by Metapyziks 7 months ago
- 2 comments
Labels: π Bug
#155 - Map Voting
Issue -
State: closed - Opened by DevulTj 7 months ago
- 2 comments
Labels: π½ Feature, πͺ UI
#154 - Make a color picker control
Issue -
State: closed - Opened by DevulTj 7 months ago
- 1 comment
#153 - Bomb kills don't show a valid attacker on the KillFeed
Issue -
State: closed - Opened by DevulTj 7 months ago
- 1 comment
Labels: π Bug
#152 - Round state display: Bomb state should visually tick based on time left
Issue -
State: open - Opened by DevulTj 7 months ago
Labels: π½ Feature, πͺ UI
#151 - Player outlines are visible for a frame on spawn
Issue -
State: closed - Opened by DevulTj 7 months ago
Labels: π Bug
#150 - Most common NREs and Bugs
Issue -
State: closed - Opened by DevulTj 7 months ago
- 2 comments
Labels: π Bug
#149 - Player FPS sink
Issue -
State: closed - Opened by DevulTj 7 months ago
Labels: π Bug
#148 - PlayerColor should be on PlayerState, not PlayerPawn
Issue -
State: closed - Opened by DevulTj 7 months ago
#147 - Minimap labels are aligned incorrectly
Issue -
State: closed - Opened by DevulTj 7 months ago
Labels: π Bug
#146 - Replace the player's name with the player's steam persona
Pull Request -
State: closed - Opened by Nolankicks 8 months ago
#145 - Gunshots need a volume pass
Issue -
State: open - Opened by DevulTj 8 months ago
Labels: π Audio
#144 - Re-claiming PlayerState doesn't seem to work
Issue -
State: open - Opened by DevulTj 8 months ago
Labels: π Bug
#143 - Test 01/07 - NREs
Issue -
State: closed - Opened by DevulTj 8 months ago
- 1 comment
Labels: π Bug
#142 - Respawning seems inconsistent
Issue -
State: closed - Opened by DevulTj 8 months ago
- 2 comments
Labels: π Bug
#141 - Can't open freecam?
Issue -
State: closed - Opened by DevulTj 8 months ago
Labels: π Bug
#140 - Scores not reflected on scoreboard at all
Issue -
State: closed - Opened by DevulTj 8 months ago
Labels: π Bug
#139 - Can't seem to shoot weapon after round restart
Issue -
State: closed - Opened by DevulTj 8 months ago
- 1 comment
Labels: π Bug
#138 - Spotting system is acting up
Issue -
State: closed - Opened by DevulTj 8 months ago
- 1 comment
Labels: π Bug
#137 - Kill hitmarkers not being recognized
Issue -
State: closed - Opened by DevulTj 8 months ago
Labels: π Bug
#136 - Late joiners not being assigned to a team
Issue -
State: closed - Opened by DevulTj 8 months ago
- 5 comments
Labels: π Bug
#135 - PlayerStates not cleaning up even though they're up to be destroyed
Issue -
State: closed - Opened by DevulTj 8 months ago
- 1 comment
Labels: π Bug
#134 - Ragdolls only clearing for host
Issue -
State: closed - Opened by DevulTj 8 months ago
Labels: π Bug
#133 - Blackscreen when spectating
Issue -
State: closed - Opened by DevulTj 8 months ago
Labels: π Bug
#132 - Pawn Refactor
Pull Request -
State: closed - Opened by DevulTj 8 months ago
#131 - ToolsClip volumes in Hammer blocks bullets
Issue -
State: open - Opened by JasonO3D 8 months ago
Labels: π Bug
#130 - Map callout zones take a big chunk of fps
Issue -
State: closed - Opened by DevulTj 8 months ago
- 1 comment
#129 - Shadow Render Type on shotgun doesnβt match the other weapons
Issue -
State: closed - Opened by Nolankicks 8 months ago
- 1 comment
#128 - Flashbang
Pull Request -
State: closed - Opened by kurozael 8 months ago
Labels: π½ Feature
#127 - Deathcam
Issue -
State: closed - Opened by DevulTj 8 months ago
- 1 comment
Labels: π½ Feature
#126 - Add ability to ping players
Issue -
State: closed - Opened by DevulTj 8 months ago
Labels: π½ Feature
#125 - Cash Grab - Test #1 Feedback
Issue -
State: closed - Opened by DevulTj 8 months ago
Labels: π Bug
#124 - Add ability for gamemode rule to disable minimap
Issue -
State: open - Opened by DevulTj 8 months ago
Labels: πͺ UI, π§π»βπ» API
#123 - Add ability for gamemodes to override the team display at the top of the HUD
Issue -
State: open - Opened by DevulTj 8 months ago
Labels: πͺ UI, π§π»βπ» API
#122 - Add weapon dropping rules
Issue -
State: closed - Opened by DevulTj 8 months ago
Labels: π§π»βπ» API
#121 - PlayerState / PlayerController cleanup
Issue -
State: closed - Opened by DevulTj 8 months ago
- 1 comment
#120 - Better way to tell the players that respawns are disabled
Issue -
State: open - Opened by DevulTj 8 months ago
- 1 comment
Labels: πͺ UI
#119 - Armor & Helmet doesn't get cleared on game start / half time switch
Issue -
State: open - Opened by DevulTj 8 months ago
Labels: π Bug
#118 - Cash Grab
Issue -
State: closed - Opened by DevulTj 8 months ago
- 4 comments
Labels: π½ Feature, βοΈ Design/Balance
#117 - Split armor/helmet into its own component
Issue -
State: closed - Opened by DevulTj 8 months ago
#116 - Use facepunch.libevents for game loop state machine
Issue -
State: closed - Opened by Metapyziks 8 months ago
#115 - ManualOffset NRE
Issue -
State: closed - Opened by DevulTj 8 months ago
Labels: π Bug
#114 - WeaponRow NRE
Issue -
State: closed - Opened by DevulTj 8 months ago
Labels: π Bug
#113 - Crouching acceleration is faster than slow walk / aim
Issue -
State: closed - Opened by DevulTj 8 months ago
Labels: π Bug
#112 - Only allow buying stuff while spawn protected in deathmatch
Issue -
State: closed - Opened by DevulTj 8 months ago
- 1 comment
#111 - Move economy related stuff from GameMode
Issue -
State: open - Opened by DevulTj 8 months ago
- 1 comment
Labels: π§π»βπ» API
#110 - Fire-rate toggle
Issue -
State: closed - Opened by DevulTj 8 months ago
- 1 comment
Labels: π½ Feature
#109 - Weapon ADS modifications
Issue -
State: closed - Opened by DevulTj 8 months ago
- 2 comments
Labels: π§π» Animation
#108 - Sprint sound replacement
Issue -
State: closed - Opened by DevulTj 8 months ago
Labels: π Audio
#107 - Sprint sound range is ridiculous
Issue -
State: closed - Opened by DevulTj 8 months ago
Labels: π Bug, π Audio
#105 - Hitmarker not visible while in ADS
Issue -
State: closed - Opened by DevulTj 8 months ago
Labels: π Bug
#104 - Use facepunch.libevents for game events
Issue -
State: closed - Opened by Metapyziks 8 months ago
- 4 comments
#103 - Hostage Game Type
Issue -
State: open - Opened by DevulTj 8 months ago
Labels: π½ Feature, βοΈ Design/Balance
#102 - Sprint -> Ironsight behavior is severe
Issue -
State: closed - Opened by DevulTj 8 months ago
- 2 comments
Labels: π§π» Animation
#101 - Sniper 2D scope doesn't zoom
Issue -
State: closed - Opened by DevulTj 8 months ago
Labels: π Bug
#100 - Weapon pickup triggers no longer work
Issue -
State: closed - Opened by DevulTj 8 months ago
Labels: π Bug
#99 - Gadgets / Utility Rules
Issue -
State: open - Opened by DevulTj 8 months ago
Labels: π½ Feature
#98 - Drone (Gadget)
Issue -
State: open - Opened by DevulTj 8 months ago
- 1 comment
Labels: π½ Feature, βοΈ Design/Balance, π Audio, π¨ Art
#97 - Movement / Weapon Changes #1
Issue -
State: closed - Opened by DevulTj 8 months ago
Labels: βοΈ Design/Balance
#96 - Refactor damage events
Pull Request -
State: closed - Opened by Metapyziks 8 months ago
- 1 comment
#94 - Music sounds/stings we need
Issue -
State: open - Opened by DevulTj 8 months ago
Labels: π Audio
#92 - Radio sounds we need
Issue -
State: open - Opened by DevulTj 8 months ago
Labels: π Audio
#89 - Very minor aim punch when shooting
Issue -
State: closed - Opened by DevulTj 8 months ago
#88 - Aim punch when receiving damage without kevlar/helmet
Issue -
State: open - Opened by DevulTj 8 months ago
Labels: βοΈ Design/Balance
#87 - Screenshake from explosions
Issue -
State: closed - Opened by DevulTj 8 months ago
#86 - Spectators can't voice chat / hear voice chat
Issue -
State: closed - Opened by DevulTj 8 months ago
#85 - Camera Controller setting camera active every frame
Issue -
State: closed - Opened by DevulTj 8 months ago
Labels: π Bug