Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / everonlife/everonlife issues and pull requests
#219 - Update custom_server.md
Pull Request -
State: closed - Opened by rparys over 1 year ago
- 1 comment
#212 - The axe not shows in game
Issue -
State: open - Opened by SUWAROW over 1 year ago
Labels: bug
#211 - SCR_InventoryMenuUI
Issue -
State: closed - Opened by platoathens over 1 year ago
- 1 comment
Labels: bug
#210 - Cant Save player Data under Linux
Issue -
State: closed - Opened by ThesiiNCey over 1 year ago
- 5 comments
Labels: bug
#209 - Persistence V2
Pull Request -
State: closed - Opened by Arkensor over 1 year ago
Labels: enhancement
#208 - Problems installing/using depencies
Issue -
State: closed - Opened by dukeluke almost 2 years ago
- 3 comments
Labels: bug
#207 - Mining inventory issue
Issue -
State: open - Opened by Pyth3rEx almost 2 years ago
Labels: bug
#205 - Add SpawnPoint prefab
Pull Request -
State: closed - Opened by Pyth3rEx almost 2 years ago
- 2 comments
#204 - " SpawnPoint_LIFE.et " missing from path
Issue -
State: closed - Opened by GyldenDrage almost 2 years ago
- 3 comments
Labels: bug
#201 - Money rework (3d model/texture)
Pull Request -
State: open - Opened by Pyth3rEx almost 2 years ago
- 9 comments
Labels: enhancement
#199 - Update Status UI Code
Pull Request -
State: closed - Opened by thebonbon almost 2 years ago
- 1 comment
Labels: enhancement
#198 - Changes to Status UI
Pull Request -
State: closed - Opened by LuxPoseidon almost 2 years ago
- 1 comment
Labels: enhancement, new
#197 - Change ArmaVision to admin only
Pull Request -
State: closed - Opened by thebonbon almost 2 years ago
Labels: enhancement, new
#196 - Remove player names from VoN Overlay
Pull Request -
State: closed - Opened by thebonbon almost 2 years ago
Labels: enhancement
#195 - Add bank system
Pull Request -
State: open - Opened by thebonbon about 2 years ago
- 1 comment
#194 - Force-Save All and small fixed
Pull Request -
State: closed - Opened by thebonbon about 2 years ago
Labels: enhancement, high priority
#193 - Add missing radial menu to gamemode
Pull Request -
State: closed - Opened by thebonbon about 2 years ago
Labels: bug
#192 - Cleanup folders
Pull Request -
State: closed - Opened by thebonbon about 2 years ago
Labels: enhancement, low priority
#191 - Change nametag default to off
Pull Request -
State: closed - Opened by thebonbon about 2 years ago
Labels: enhancement
#190 - Discord Link Expired
Issue -
State: closed - Opened by DoctorOfDisease about 2 years ago
- 1 comment
Labels: bug
#189 - Add `Attach()` to `EL_PersistenceComponent`
Pull Request -
State: closed - Opened by jameslkingsley about 2 years ago
- 7 comments
#188 - Add garage and vehicle shop
Pull Request -
State: open - Opened by thebonbon about 2 years ago
#187 - update 0.9.7
Issue -
State: closed - Opened by mecta02 about 2 years ago
- 1 comment
Labels: bug
#186 - Add Item shop
Pull Request -
State: open - Opened by thebonbon about 2 years ago
- 1 comment
Labels: feature
#185 - Have quantity system impact weight and volume
Issue -
State: open - Opened by Arkensor about 2 years ago
Labels: enhancement
#184 - Optimize/Redo cash stack asset
Issue -
State: open - Opened by Arkensor about 2 years ago
- 2 comments
Labels: enhancement, models wanted, high priority
#183 - Visual ground representation of large quantities of items/money
Issue -
State: open - Opened by Arkensor about 2 years ago
- 1 comment
Labels: enhancement
#182 - Quantity enhancements and cash prototype
Pull Request -
State: closed - Opened by Arkensor about 2 years ago
Labels: enhancement, feature
#181 - Bug mod workshop
Issue -
State: closed - Opened by mecta02 about 2 years ago
- 2 comments
Labels: bug
#180 - Quantity post 0.9.7 enhancements
Issue -
State: closed - Opened by Arkensor over 2 years ago
- 1 comment
Labels: enhancement
#179 - Feature/quantity
Pull Request -
State: closed - Opened by Arkensor over 2 years ago
Labels: feature
#178 - Improved tool "attack" handling
Issue -
State: open - Opened by Arkensor over 2 years ago
Labels: enhancement
#175 - Fix 0.9.6 compile errors (#170)
Pull Request -
State: closed - Opened by Arkensor over 2 years ago
#173 - Add whitelist system
Pull Request -
State: closed - Opened by Thesam1798 over 2 years ago
- 4 comments
#172 - Change wood cutting system to vanilla tree destructible system
Issue -
State: open - Opened by thebonbon over 2 years ago
- 1 comment
Labels: enhancement
#171 - Split EL_Utils into different more specific util files
Issue -
State: closed - Opened by thebonbon over 2 years ago
- 1 comment
#170 - Fix 0.9.6 exp compile errors
Pull Request -
State: closed - Opened by Arkensor over 2 years ago
Labels: bug
#169 - Add virtual item quantity
Pull Request -
State: closed - Opened by Arkensor over 2 years ago
Labels: feature
#168 - Feature/logging system
Pull Request -
State: closed - Opened by thebonbon over 2 years ago
- 1 comment
Labels: feature
#165 - Add RplComponent to Processor_Base
Pull Request -
State: closed - Opened by thebonbon over 2 years ago
#164 - First Drug Chains (Mushrooms, Cocaine & Heroin)
Pull Request -
State: open - Opened by Jasper-Cooper-AutoRFP over 2 years ago
- 1 comment
Labels: feature, on hold
#163 - Fix garbage manager collecting items with remaining lifetime on shutdown
Pull Request -
State: closed - Opened by Arkensor over 2 years ago
Labels: bug
#162 - Add shortcut to clear db
Pull Request -
State: closed - Opened by thebonbon over 2 years ago
#161 - Add ClearDatabasePlugin
Pull Request -
State: closed - Opened by thebonbon over 2 years ago
#160 - Persistence garbage manager and baked entity duplication hotfix
Pull Request -
State: closed - Opened by Arkensor over 2 years ago
Labels: bug
#159 - Add EL_UIInfo utlity wrapper to get UIInfo about prefabs
Pull Request -
State: closed - Opened by Arkensor over 2 years ago
Labels: feature
#158 - Add ability for Npc_Base entities to hold weapons for visual appearance
Issue -
State: open - Opened by Arkensor over 2 years ago
- 1 comment
Labels: feature, low priority
#157 - Add npc base class/prefab
Pull Request -
State: closed - Opened by Arkensor over 2 years ago
Labels: enhancement
#156 - Add EL_ComponentFinder<T>
Pull Request -
State: closed - Opened by Arkensor over 2 years ago
Labels: feature
#155 - Fix Item_Base prefab inheritance and general prefab cleanup
Pull Request -
State: closed - Opened by Arkensor over 2 years ago
- 2 comments
Labels: enhancement
#154 - Database + Persistence Framework
Pull Request -
State: closed - Opened by Arkensor over 2 years ago
- 3 comments
Labels: feature
#153 - Add dedicated conventions documentation
Pull Request -
State: closed - Opened by Arkensor over 2 years ago
Labels: documentation, enhancement
#152 - Add replication owner restriction for debug world actions
Pull Request -
State: closed - Opened by Arkensor over 2 years ago
Labels: enhancement
#150 - Some prefabs do not inherit from Item_Base
Issue -
State: closed - Opened by Arkensor over 2 years ago
- 1 comment
Labels: bug
#148 - Apple can't be Sold *Everon Map*
Issue -
State: closed - Opened by Tripit420 over 2 years ago
- 1 comment
Labels: bug
#142 - Siren system
Pull Request -
State: open - Opened by 12gabriel3 over 2 years ago
- 7 comments
#140 - Fix Processing Input not consuming the last Input
Pull Request -
State: closed - Opened by KasperOnPC over 2 years ago
- 1 comment
#138 - Gathering delay between multiple gathers
Pull Request -
State: closed - Opened by KasperOnPC over 2 years ago
- 1 comment
#136 - Feature/processor additions
Pull Request -
State: closed - Opened by KasperOnPC over 2 years ago
- 4 comments
#134 - Redesign of HUD
Pull Request -
State: closed - Opened by LuxPoseidon over 2 years ago
- 3 comments
#132 - Update debug world
Pull Request -
State: closed - Opened by thebonbon over 2 years ago
#129 - Addition of sand gravel and cement gathering
Pull Request -
State: closed - Opened by KasperOnPC over 2 years ago
- 6 comments
#127 - Minor Typo Correction
Pull Request -
State: closed - Opened by HarrisOik over 2 years ago
- 1 comment
#124 - Player Driven Economy
Issue -
State: closed - Opened by LuxPoseidon over 2 years ago
- 2 comments
#123 - Feature | Rowan Berries 🍒🍒🍒
Pull Request -
State: closed - Opened by SaxW over 2 years ago
- 5 comments
#121 - License plate model
Pull Request -
State: closed - Opened by 12gabriel3 over 2 years ago
- 2 comments
#120 - ID Card System
Pull Request -
State: open - Opened by Tomboru over 2 years ago
- 4 comments
Labels: feature
#119 - Add editable eden world
Pull Request -
State: closed - Opened by Thesam1798 over 2 years ago
- 8 comments
#117 - Apply offical scripting convention
Pull Request -
State: open - Opened by kojon1464 over 2 years ago
- 7 comments
#116 - Add Fish Models
Pull Request -
State: closed - Opened by PackJC over 2 years ago
- 7 comments
#115 - Add ID card model
Pull Request -
State: open - Opened by 12gabriel3 over 2 years ago
Labels: feature
#113 - FadingStatsHUD + HUD Directory Change
Pull Request -
State: closed - Opened by LuxPoseidon over 2 years ago
#112 - Actions dont work on dropped items
Issue -
State: closed - Opened by thebonbon over 2 years ago
- 5 comments
Labels: bug
#111 - Update CONTRIBUTING.md
Pull Request -
State: closed - Opened by Arkensor over 2 years ago
Labels: documentation
#109 - Character & Table slightly in the ground
Issue -
State: closed - Opened by CapValGo over 2 years ago
- 4 comments
Labels: bug, low priority
#108 - Change license plate to pseudo european model
Pull Request -
State: closed - Opened by 12gabriel3 over 2 years ago
- 2 comments
Labels: feature
#107 - Add feature/processing
Pull Request -
State: closed - Opened by thebonbon over 2 years ago
- 1 comment
Labels: feature
#102 - Update Feature/Improve gathering with more parameters
Pull Request -
State: closed - Opened by ebork11 over 2 years ago
- 2 comments
Labels: feature
#95 - Add water bottle item
Pull Request -
State: closed - Opened by Arkensor over 2 years ago
- 4 comments
Labels: feature
#94 - Feature/Add Berries 🍒🍒🍒
Pull Request -
State: closed - Opened by SaxW over 2 years ago
- 2 comments
Labels: feature
#93 - Add feature/addition_of_sand_gravel_and_cement_gathering
Pull Request -
State: closed - Opened by KasperOnPC over 2 years ago
- 4 comments
Labels: feature
#92 - Add feature/mining_ores
Pull Request -
State: closed - Opened by Kanf over 2 years ago
- 12 comments
Labels: feature
#91 - Add ObjectManager for entity spawn with invokeable event
Pull Request -
State: closed - Opened by Arkensor over 2 years ago
- 1 comment
Labels: feature
#90 - Addition of Sand, Gravel and Cement gathering
Issue -
State: closed - Opened by KasperOnPC over 2 years ago
Labels: feature
#88 - feature/axe_for_logging
Pull Request -
State: closed - Opened by KasperOnPC over 2 years ago
- 4 comments
Labels: feature
#87 - Addition of an Axe
Issue -
State: closed - Opened by KasperOnPC over 2 years ago
- 1 comment
Labels: feature
#86 - [Update] Watermark
Pull Request -
State: closed - Opened by Tomboru over 2 years ago
- 7 comments
#81 - Virtual quantities for items
Pull Request -
State: closed - Opened by Jacob-Mango over 2 years ago
- 8 comments
Labels: feature
#52 - Apply official scripting conventions
Issue -
State: open - Opened by thebonbon over 2 years ago
- 3 comments
Labels: enhancement, coders wanted
#48 - Update CONTRIBUTING.md
Pull Request -
State: closed - Opened by thebonbon over 2 years ago
#36 - Vehicle ownership
Issue -
State: open - Opened by Arkensor over 2 years ago
- 4 comments
Labels: feature, high priority
#34 - Player HUD
Issue -
State: open - Opened by Arkensor over 2 years ago
- 13 comments
Labels: feature, graphics wanted, ui/ux wanted
#11 - Vehicle Shop System
Issue -
State: open - Opened by PatchRequest over 2 years ago
- 8 comments
Labels: feature, high priority
#10 - ATM/Bank System
Issue -
State: open - Opened by PatchRequest over 2 years ago
- 18 comments
Labels: feature, high priority
#9 - Money System
Issue -
State: closed - Opened by PatchRequest over 2 years ago
- 14 comments
Labels: feature, high priority
#8 - Trader System
Issue -
State: open - Opened by PatchRequest over 2 years ago
- 11 comments
Labels: feature, high priority
#7 - Growing system
Issue -
State: open - Opened by PatchRequest over 2 years ago
- 5 comments
Labels: feature
#4 - Resource Processing
Issue -
State: open - Opened by PatchRequest over 2 years ago
- 5 comments
Labels: feature, high priority
#3 - Character creation/selection
Issue -
State: open - Opened by bdrogja over 2 years ago
- 11 comments
Labels: feature
#2 - Mining System
Issue -
State: open - Opened by PatchRequest over 2 years ago
- 7 comments
Labels: feature