Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / eveningcomet/project-horizon issues and pull requests
#25 - [Minor] Change to a list of on apply/tick/expire effects
Pull Request -
State: closed - Opened by thannicko 5 months ago
- 1 comment
#25 - [Minor] Change to a list of on apply/tick/expire effects
Pull Request -
State: closed - Opened by thannicko 5 months ago
- 1 comment
#24 - Overhauled skill tree UI
Pull Request -
State: closed - Opened by EveningComet 5 months ago
#24 - Overhauled skill tree UI
Pull Request -
State: closed - Opened by EveningComet 5 months ago
#23 - [Minor] Let user go back to homebase if they press `Esc` in Missions.
Pull Request -
State: closed - Opened by thannicko 6 months ago
#22 - [Status Effects] Make contagious effects possible
Pull Request -
State: closed - Opened by thannicko 7 months ago
#22 - [Status Effects] Make contagious effects possible
Pull Request -
State: closed - Opened by thannicko 7 months ago
#21 - [Status Effects] Add icon on adding/removing status effects
Pull Request -
State: closed - Opened by thannicko 7 months ago
#20 - [Status Effects] Add stat modifiers to effects
Pull Request -
State: closed - Opened by thannicko 7 months ago
#19 - [Status Effects] Change to increase ratio instead of raw numbers
Pull Request -
State: closed - Opened by thannicko 7 months ago
#18 - [Status effects] Add increasing damage
Pull Request -
State: closed - Opened by thannicko 7 months ago
#17 - [Status Effects] Initial set up with a damage over time effect
Pull Request -
State: closed - Opened by thannicko 7 months ago
- 1 comment
#16 - [SkillsMenu] Remove is_unlocked flag and use more idiomatic array filters
Pull Request -
State: closed - Opened by thannicko 7 months ago
#15 - [Skills Menu] Allow skill branches and unlock skills with class levels
Pull Request -
State: closed - Opened by thannicko 7 months ago
- 1 comment
#14 - [Docs] Statemachine graphs for Recruitment Menu
Pull Request -
State: closed - Opened by thannicko 7 months ago
#13 - Fix that CharacterInspector window was out of sync with SkillsMenu
Pull Request -
State: closed - Opened by thannicko 7 months ago
#12 - [SkillsMenu] Add boost class level
Pull Request -
State: closed - Opened by thannicko 7 months ago
#11 - [SkillsMenu] Add attribute points menu
Pull Request -
State: closed - Opened by thannicko 7 months ago
- 1 comment
#10 - [Improvements] Parameterless constructor for `SkillsInstance` + resolve some warnings
Pull Request -
State: closed - Opened by thannicko 7 months ago
#9 - Add `usable_skills()` to SkillHolder
Pull Request -
State: closed - Opened by thannicko 7 months ago
#8 - [SkillsMenu] Make a skills tree by drawing lines from a skill and their unlockables
Pull Request -
State: closed - Opened by thannicko 7 months ago
- 1 comment
#7 - [SkillsMenu] Fix max rank and starting level
Pull Request -
State: closed - Opened by thannicko 7 months ago
- 1 comment
#6 - [SkillsMenu] Upgrading skill now unlocks next skills
Pull Request -
State: closed - Opened by thannicko 7 months ago
- 1 comment
#5 - [Skills Menu] Introduce skills menu
Pull Request -
State: closed - Opened by thannicko 8 months ago
- 1 comment
#4 - [Homebase/Missions] Attach mission to button and spawn enemies
Pull Request -
State: closed - Opened by thannicko 8 months ago
- 2 comments
#3 - [Homebase/Missions] Add missions screen
Pull Request -
State: closed - Opened by thannicko 8 months ago
- 1 comment
#2 - Disable Mission if no party and grab focus of first possible action
Pull Request -
State: closed - Opened by thannicko 8 months ago
#1 - [Homebase/Recruit] Add randomize name logic
Pull Request -
State: closed - Opened by thannicko 8 months ago