Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / esemeniuc/celestial-industries issues and pull requests
#82 - Supply effects
Pull Request -
State: closed - Opened by EventideGlow almost 7 years ago
#81 - Portraits
Pull Request -
State: closed - Opened by ahmdk almost 7 years ago
#80 - Implemented unit spawning from factories
Pull Request -
State: closed - Opened by EventideGlow almost 7 years ago
#79 - Even moar game
Pull Request -
State: closed - Opened by esemeniuc almost 7 years ago
#78 - fixed pathing
Pull Request -
State: closed - Opened by esemeniuc almost 7 years ago
#77 - Moar game
Pull Request -
State: closed - Opened by esemeniuc almost 7 years ago
#76 - Better astar
Pull Request -
State: closed - Opened by esemeniuc almost 7 years ago
- 1 comment
#75 - patches for fixing master
Pull Request -
State: closed - Opened by esemeniuc almost 7 years ago
- 1 comment
#74 - PEW PEW PEW
Pull Request -
State: closed - Opened by andresrama almost 7 years ago
- 1 comment
#73 - Particle system adjustments
Pull Request -
State: closed - Opened by ahmdk almost 7 years ago
#72 - More buildings
Pull Request -
State: closed - Opened by ahmdk almost 7 years ago
#71 - Unit info
Pull Request -
State: closed - Opened by esemeniuc almost 7 years ago
#70 - Cel shader
Pull Request -
State: closed - Opened by ahmdk almost 7 years ago
#69 - Arama
Pull Request -
State: closed - Opened by andresrama almost 7 years ago
#68 - Game menu ui
Pull Request -
State: closed - Opened by esemeniuc almost 7 years ago
#67 - Sound
Pull Request -
State: closed - Opened by ahmdk almost 7 years ago
- 2 comments
#66 - Level flicker fix
Pull Request -
State: closed - Opened by ahmdk almost 7 years ago
#65 - Imgui
Pull Request -
State: closed - Opened by esemeniuc almost 7 years ago
#64 - Clean up and refactor of Attack Manger and Target Unit logic.
Pull Request -
State: closed - Opened by gkheeva almost 7 years ago
- 1 comment
#63 - Toon shading
Pull Request -
State: closed - Opened by ahmdk almost 7 years ago
#62 - Scouting ai
Pull Request -
State: closed - Opened by esemeniuc almost 7 years ago
- 1 comment
#61 - Added level saving
Pull Request -
State: closed - Opened by andresrama almost 7 years ago
#60 - working mouse panning when resizing the window
Pull Request -
State: closed - Opened by esemeniuc almost 7 years ago
#59 - Target Unit + Attack Manger
Pull Request -
State: closed - Opened by gkheeva almost 7 years ago
- 2 comments
#58 - GPU-based particles
Pull Request -
State: closed - Opened by EventideGlow almost 7 years ago
- 1 comment
#57 - Game level map
Pull Request -
State: closed - Opened by ahmdk almost 7 years ago
#56 - Gameplay not milestone stuff
Pull Request -
State: closed - Opened by andresrama almost 7 years ago
- 1 comment
#55 - Factories for unit and buildings
Pull Request -
State: closed - Opened by esemeniuc almost 7 years ago
- 1 comment
#54 - Adversary ai wip master merge
Pull Request -
State: closed - Opened by esemeniuc almost 7 years ago
#53 - Collision resolver
Pull Request -
State: closed - Opened by ahmdk almost 7 years ago
#52 - Particles
Pull Request -
State: closed - Opened by EventideGlow almost 7 years ago
#51 - Collision detection v1 - arama
Pull Request -
State: closed - Opened by esemeniuc almost 7 years ago
#50 - Rigid body
Pull Request -
State: closed - Opened by ahmdk almost 7 years ago
- 1 comment
#49 - Arama
Pull Request -
State: closed - Opened by andresrama almost 7 years ago
#48 - Entity refactor
Pull Request -
State: closed - Opened by ahmdk almost 7 years ago
#47 - Code reorg shaders
Pull Request -
State: closed - Opened by ahmdk almost 7 years ago
#46 - First stage of code reorganization:
Pull Request -
State: closed - Opened by ahmdk almost 7 years ago
- 1 comment
#45 - Code cleanup
Pull Request -
State: closed - Opened by ahmdk almost 7 years ago
#44 - Refactored a lot of graphics stuff. Actually done mostly by @arama
Pull Request -
State: closed - Opened by EventideGlow almost 7 years ago
#43 - Implement basic particle effects
Issue -
State: closed - Opened by EventideGlow almost 7 years ago
- 1 comment
#42 - #7: Tile selection v3
Pull Request -
State: closed - Opened by EventideGlow almost 7 years ago
- 1 comment
#41 - #7: Implemented first pass of mouse-based tile picker
Pull Request -
State: closed - Opened by EventideGlow almost 7 years ago
#40 - Entity attack ai
Pull Request -
State: closed - Opened by gkheeva almost 7 years ago
#39 - Adversary ai
Pull Request -
State: closed - Opened by esemeniuc almost 7 years ago
#38 - cleanup the repo
Pull Request -
State: closed - Opened by esemeniuc almost 7 years ago
- 2 comments
#37 - Catch testing
Pull Request -
State: closed - Opened by esemeniuc almost 7 years ago
#36 - Create OBJ hierarchy system
Issue -
State: closed - Opened by andresrama almost 7 years ago
#35 - Optimize OBJ usage
Issue -
State: closed - Opened by andresrama almost 7 years ago
#34 - Advanced AI
Pull Request -
State: closed - Opened by ahmdk almost 7 years ago
#33 - Arama
Pull Request -
State: closed - Opened by andresrama almost 7 years ago
- 1 comment
#32 - Starcraft camera
Pull Request -
State: closed - Opened by esemeniuc almost 7 years ago
#31 - Mouse camera movement
Pull Request -
State: closed - Opened by esemeniuc almost 7 years ago
#30 - Ai tweaks for safety and IDE usage
Pull Request -
State: closed - Opened by esemeniuc almost 7 years ago
#29 - Compile warnings
Pull Request -
State: closed - Opened by esemeniuc almost 7 years ago
- 1 comment
#28 - completed logger class
Pull Request -
State: closed - Opened by esemeniuc almost 7 years ago
#27 - A* for pathing (enemy + friendly) including power level when planning
Issue -
State: closed - Opened by ahmdk almost 7 years ago
#26 - Travis mac and release generation support
Pull Request -
State: closed - Opened by esemeniuc almost 7 years ago
#25 - State-based AI, based on current:
Issue -
State: closed - Opened by ahmdk almost 7 years ago
#24 - BALLS
Pull Request -
State: closed - Opened by andresrama almost 7 years ago
#23 - Readme update
Pull Request -
State: closed - Opened by esemeniuc almost 7 years ago
- 1 comment
#22 - fix lighting issue on linux
Pull Request -
State: closed - Opened by esemeniuc almost 7 years ago
- 1 comment
#21 - Implemented v1 of the tile selection mechanism
Pull Request -
State: closed - Opened by EventideGlow almost 7 years ago
- 1 comment
#20 - fixed camera rotation
Pull Request -
State: closed - Opened by esemeniuc almost 7 years ago
- 1 comment
#19 - Design test logging class
Issue -
State: closed - Opened by andresrama almost 7 years ago
#18 - Create basic assets
Issue -
State: closed - Opened by andresrama almost 7 years ago
#17 - Create a CI pipeline that verifies that our changes build on linux
Issue -
State: closed - Opened by andresrama almost 7 years ago
#16 - Milestone stuff with magically no merge conflicts
Pull Request -
State: closed - Opened by andresrama almost 7 years ago
#15 - Milestone stuff
Pull Request -
State: closed - Opened by andresrama almost 7 years ago
- 1 comment
#14 - Entity movement commands
Issue -
State: closed - Opened by andresrama almost 7 years ago
- 1 comment
#13 - Determine how to track world/level state
Issue -
State: closed - Opened by andresrama almost 7 years ago
- 1 comment
#12 - Renamed gl_FragColor to fragmentColour in an effort to make things ru…
Pull Request -
State: closed - Opened by EventideGlow almost 7 years ago
- 2 comments
#11 - CI integration with some entity stuff
Pull Request -
State: closed - Opened by esemeniuc about 7 years ago
- 1 comment
#10 - Camera and loader code changes
Pull Request -
State: closed - Opened by andresrama about 7 years ago
- 2 comments
#9 - Create tile type system
Issue -
State: closed - Opened by andresrama about 7 years ago
#8 - Entity class
Pull Request -
State: closed - Opened by ahmdk about 7 years ago
- 2 comments
#7 - Detect which tile being selected
Issue -
State: closed - Opened by EventideGlow about 7 years ago
- 2 comments
#6 - Create Entity class
Issue -
State: closed - Opened by ahmdk about 7 years ago
- 1 comment
#5 - Implement Skybox shader
Issue -
State: closed - Opened by ahmdk about 7 years ago
- 3 comments
#4 - Add texture loading capability
Issue -
State: closed - Opened by andresrama about 7 years ago
#3 - Fix camera code
Issue -
State: closed - Opened by andresrama about 7 years ago
#2 - Changed namespace, os path building logic, moved loading to world
Pull Request -
State: closed - Opened by andresrama about 7 years ago
- 3 comments
#1 - nix compatible
Pull Request -
State: closed - Opened by esemeniuc about 7 years ago
- 1 comment