Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / esemeniuc/celestial-industries issues and pull requests

#82 - Supply effects

Pull Request - State: closed - Opened by EventideGlow over 6 years ago

#81 - Portraits

Pull Request - State: closed - Opened by ahmdk over 6 years ago

#80 - Implemented unit spawning from factories

Pull Request - State: closed - Opened by EventideGlow over 6 years ago

#79 - Even moar game

Pull Request - State: closed - Opened by esemeniuc over 6 years ago

#78 - fixed pathing

Pull Request - State: closed - Opened by esemeniuc over 6 years ago

#77 - Moar game

Pull Request - State: closed - Opened by esemeniuc over 6 years ago

#76 - Better astar

Pull Request - State: closed - Opened by esemeniuc over 6 years ago - 1 comment

#75 - patches for fixing master

Pull Request - State: closed - Opened by esemeniuc over 6 years ago - 1 comment

#74 - PEW PEW PEW

Pull Request - State: closed - Opened by andresrama over 6 years ago - 1 comment

#73 - Particle system adjustments

Pull Request - State: closed - Opened by ahmdk over 6 years ago

#72 - More buildings

Pull Request - State: closed - Opened by ahmdk over 6 years ago

#71 - Unit info

Pull Request - State: closed - Opened by esemeniuc over 6 years ago

#70 - Cel shader

Pull Request - State: closed - Opened by ahmdk over 6 years ago

#69 - Arama

Pull Request - State: closed - Opened by andresrama over 6 years ago

#68 - Game menu ui

Pull Request - State: closed - Opened by esemeniuc over 6 years ago

#67 - Sound

Pull Request - State: closed - Opened by ahmdk over 6 years ago - 2 comments

#66 - Level flicker fix

Pull Request - State: closed - Opened by ahmdk over 6 years ago

#65 - Imgui

Pull Request - State: closed - Opened by esemeniuc over 6 years ago

#64 - Clean up and refactor of Attack Manger and Target Unit logic.

Pull Request - State: closed - Opened by gkheeva over 6 years ago - 1 comment

#63 - Toon shading

Pull Request - State: closed - Opened by ahmdk over 6 years ago

#62 - Scouting ai

Pull Request - State: closed - Opened by esemeniuc over 6 years ago - 1 comment

#61 - Added level saving

Pull Request - State: closed - Opened by andresrama over 6 years ago

#60 - working mouse panning when resizing the window

Pull Request - State: closed - Opened by esemeniuc over 6 years ago

#59 - Target Unit + Attack Manger

Pull Request - State: closed - Opened by gkheeva over 6 years ago - 2 comments

#58 - GPU-based particles

Pull Request - State: closed - Opened by EventideGlow over 6 years ago - 1 comment

#57 - Game level map

Pull Request - State: closed - Opened by ahmdk over 6 years ago

#56 - Gameplay not milestone stuff

Pull Request - State: closed - Opened by andresrama over 6 years ago - 1 comment

#55 - Factories for unit and buildings

Pull Request - State: closed - Opened by esemeniuc over 6 years ago - 1 comment

#54 - Adversary ai wip master merge

Pull Request - State: closed - Opened by esemeniuc over 6 years ago

#53 - Collision resolver

Pull Request - State: closed - Opened by ahmdk over 6 years ago

#52 - Particles

Pull Request - State: closed - Opened by EventideGlow over 6 years ago

#51 - Collision detection v1 - arama

Pull Request - State: closed - Opened by esemeniuc over 6 years ago

#50 - Rigid body

Pull Request - State: closed - Opened by ahmdk over 6 years ago - 1 comment

#49 - Arama

Pull Request - State: closed - Opened by andresrama over 6 years ago

#48 - Entity refactor

Pull Request - State: closed - Opened by ahmdk over 6 years ago

#47 - Code reorg shaders

Pull Request - State: closed - Opened by ahmdk over 6 years ago

#46 - First stage of code reorganization:

Pull Request - State: closed - Opened by ahmdk over 6 years ago - 1 comment

#45 - Code cleanup

Pull Request - State: closed - Opened by ahmdk over 6 years ago

#44 - Refactored a lot of graphics stuff. Actually done mostly by @arama

Pull Request - State: closed - Opened by EventideGlow over 6 years ago

#43 - Implement basic particle effects

Issue - State: closed - Opened by EventideGlow over 6 years ago - 1 comment

#42 - #7: Tile selection v3

Pull Request - State: closed - Opened by EventideGlow over 6 years ago - 1 comment

#41 - #7: Implemented first pass of mouse-based tile picker

Pull Request - State: closed - Opened by EventideGlow over 6 years ago

#40 - Entity attack ai

Pull Request - State: closed - Opened by gkheeva over 6 years ago

#39 - Adversary ai

Pull Request - State: closed - Opened by esemeniuc over 6 years ago

#38 - cleanup the repo

Pull Request - State: closed - Opened by esemeniuc over 6 years ago - 2 comments

#37 - Catch testing

Pull Request - State: closed - Opened by esemeniuc over 6 years ago

#36 - Create OBJ hierarchy system

Issue - State: closed - Opened by andresrama over 6 years ago

#35 - Optimize OBJ usage

Issue - State: closed - Opened by andresrama over 6 years ago

#34 - Advanced AI

Pull Request - State: closed - Opened by ahmdk over 6 years ago

#33 - Arama

Pull Request - State: closed - Opened by andresrama over 6 years ago - 1 comment

#32 - Starcraft camera

Pull Request - State: closed - Opened by esemeniuc over 6 years ago

#31 - Mouse camera movement

Pull Request - State: closed - Opened by esemeniuc over 6 years ago

#30 - Ai tweaks for safety and IDE usage

Pull Request - State: closed - Opened by esemeniuc over 6 years ago

#29 - Compile warnings

Pull Request - State: closed - Opened by esemeniuc over 6 years ago - 1 comment

#28 - completed logger class

Pull Request - State: closed - Opened by esemeniuc over 6 years ago

#26 - Travis mac and release generation support

Pull Request - State: closed - Opened by esemeniuc over 6 years ago

#25 - State-based AI, based on current:

Issue - State: closed - Opened by ahmdk over 6 years ago

#24 - BALLS

Pull Request - State: closed - Opened by andresrama over 6 years ago

#23 - Readme update

Pull Request - State: closed - Opened by esemeniuc over 6 years ago - 1 comment

#22 - fix lighting issue on linux

Pull Request - State: closed - Opened by esemeniuc over 6 years ago - 1 comment

#21 - Implemented v1 of the tile selection mechanism

Pull Request - State: closed - Opened by EventideGlow over 6 years ago - 1 comment

#20 - fixed camera rotation

Pull Request - State: closed - Opened by esemeniuc over 6 years ago - 1 comment

#19 - Design test logging class

Issue - State: closed - Opened by andresrama over 6 years ago

#18 - Create basic assets

Issue - State: closed - Opened by andresrama over 6 years ago

#16 - Milestone stuff with magically no merge conflicts

Pull Request - State: closed - Opened by andresrama over 6 years ago

#15 - Milestone stuff

Pull Request - State: closed - Opened by andresrama over 6 years ago - 1 comment

#14 - Entity movement commands

Issue - State: closed - Opened by andresrama over 6 years ago - 1 comment

#13 - Determine how to track world/level state

Issue - State: closed - Opened by andresrama over 6 years ago - 1 comment

#12 - Renamed gl_FragColor to fragmentColour in an effort to make things ru…

Pull Request - State: closed - Opened by EventideGlow over 6 years ago - 2 comments

#11 - CI integration with some entity stuff

Pull Request - State: closed - Opened by esemeniuc over 6 years ago - 1 comment

#10 - Camera and loader code changes

Pull Request - State: closed - Opened by andresrama over 6 years ago - 2 comments

#9 - Create tile type system

Issue - State: closed - Opened by andresrama over 6 years ago

#8 - Entity class

Pull Request - State: closed - Opened by ahmdk over 6 years ago - 2 comments

#7 - Detect which tile being selected

Issue - State: closed - Opened by EventideGlow over 6 years ago - 2 comments

#6 - Create Entity class

Issue - State: closed - Opened by ahmdk over 6 years ago - 1 comment

#5 - Implement Skybox shader

Issue - State: closed - Opened by ahmdk over 6 years ago - 3 comments

#4 - Add texture loading capability

Issue - State: closed - Opened by andresrama over 6 years ago

#3 - Fix camera code

Issue - State: closed - Opened by andresrama over 6 years ago

#2 - Changed namespace, os path building logic, moved loading to world

Pull Request - State: closed - Opened by andresrama over 6 years ago - 3 comments

#1 - nix compatible

Pull Request - State: closed - Opened by esemeniuc over 6 years ago - 1 comment