Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / error323/e323ai issues and pull requests
#57 - fix "unused var"
Pull Request -
State: open - Opened by abma almost 11 years ago
#56 - unused vars / fix SIGFPE
Pull Request -
State: closed - Opened by abma about 11 years ago
#55 - Patch 1
Pull Request -
State: closed - Opened by zerver about 12 years ago
#54 - fix linking for boost 1.50
Pull Request -
State: closed - Opened by abma about 12 years ago
#53 - fix sigfpe
Pull Request -
State: closed - Opened by abma about 12 years ago
#52 - compile error with g++ 4.6.0
Issue -
State: closed - Opened by abma over 13 years ago
- 2 comments
#51 - Under "Epic" map AI created strange graph filename
Issue -
State: closed - Opened by slogic over 14 years ago
- 1 comment
Labels: Behaviour, Slogic
#50 - Mods with plain tech tree support (concerning factories)
Issue -
State: open - Opened by slogic over 14 years ago
- 1 comment
Labels: Request, Refactor
#49 - Remove hardcoded tech level limit
Issue -
State: closed - Opened by slogic over 14 years ago
- 4 comments
Labels: Refactor, Slogic
#48 - Tags AIR & SEA are both used for factory type & unit environment capabilities
Issue -
State: closed - Opened by slogic over 14 years ago
- 3 comments
Labels: Refactor, Slogic
#47 - Metal spot finder is not perfect on Brazillian_Battlefield_Remake_V2
Issue -
State: open - Opened by slogic over 14 years ago
Labels: Behaviour
#46 - Threatmap calculation optimization
Issue -
State: open - Opened by slogic over 14 years ago
- 2 comments
Labels: Optimize
#45 - Scout groups die passing well defended paths while moving to non-defended target
Issue -
State: open - Opened by slogic over 14 years ago
Labels: Behaviour
#44 - AI does not recognize mines as targets, even uncloaked
Issue -
State: open - Opened by slogic over 14 years ago
Labels: Behaviour
#43 - Ongoing detection of AI config files as mod updates release
Issue -
State: closed - Opened by MisterBenn over 14 years ago
- 2 comments
Labels: Slogic
#42 - Remove TIDAL & WIND tags
Issue -
State: closed - Opened by slogic over 14 years ago
- 1 comment
Labels: Refactor, Slogic
#41 - CE323AI::UnitIdle(int): Assertion `unit->group == __null` failed (CE323AI.cpp:191)
Issue -
State: closed - Opened by hoijui over 14 years ago
- 3 comments
Labels: Crash
#40 - Spring Crashes when E323AI gets killed
Issue -
State: closed - Opened by djmad over 14 years ago
- 4 comments
#39 - BuildMap - Keep track of all units both mobile and static.
Issue -
State: open - Opened by Error323 over 14 years ago
- 2 comments
Labels: Behaviour, Request, Error323
#38 - CGroup::remove(ARegistrar &unit) assertion fail.
Issue -
State: closed - Opened by Error323 over 14 years ago
- 5 comments
Labels: Crash
#37 - make compatible wiht spring master (again, i know ;-) )
Issue -
State: closed - Opened by hoijui over 14 years ago
- 2 comments
#36 - Do not build factories if units can't reach enemy from their positions
Issue -
State: open - Opened by slogic over 14 years ago
- 4 comments
Labels: Behaviour
#35 - Redirect attack tasks to closer idle groups
Issue -
State: open - Opened by slogic over 14 years ago
- 1 comment
Labels: Behaviour
#34 - crash in CGroup.cpp:66
Issue -
State: closed - Opened by hoijui over 14 years ago
- 2 comments
Labels: Crash
#33 - BA geothermal emakers?
Issue -
State: closed - Opened by CK159 over 14 years ago
- 5 comments
Labels: Request, Slogic
#32 - MEx building issue when metal spot is occupied by non-metal extractor
Issue -
State: open - Opened by merijnvdk over 14 years ago
- 8 comments
Labels: Behaviour
#31 - How can we mark anti-air only units?
Issue -
State: open - Opened by slogic over 14 years ago
- 5 comments
Labels: Refactor
#30 - Implement aircraft support
Issue -
State: closed - Opened by slogic over 14 years ago
- 1 comment
Labels: Request, Slogic
#29 - Turn off unit regrouping in some cases
Issue -
State: open - Opened by slogic over 14 years ago
- 1 comment
Labels: Request, Optimize
#28 - Reserve space between spots in metal spots search algo
Issue -
State: open - Opened by slogic over 14 years ago
Labels: Request
#27 - Debug enabled releases for better stacktraces
Issue -
State: closed - Opened by szundi over 14 years ago
- 2 comments
#26 - Basic mod templates with overloading
Issue -
State: closed - Opened by Error323 over 14 years ago
- 1 comment
Labels: Request, Slogic
#25 - Spring crash on Lowland crossing
Issue -
State: closed - Opened by szundi over 14 years ago
- 8 comments
Labels: Crash
#24 - Spring crash on Escarpent
Issue -
State: closed - Opened by szundi over 14 years ago
- 1 comment
Labels: Crash
#23 - Spring crash on crossing v4
Issue -
State: closed - Opened by szundi over 14 years ago
- 1 comment
Labels: Crash
#22 - Cache metal spots data
Issue -
State: closed - Opened by slogic over 14 years ago
- 2 comments
Labels: Request
#21 - Do not use Fleas on IsisDelta_v02 map
Issue -
State: open - Opened by slogic over 14 years ago
- 2 comments
Labels: Request
#20 - Threatmap update method does not consider allied units
Issue -
State: open - Opened by slogic over 14 years ago
Labels: Request
#19 - Task validating mechanism to be used while group is approaching its goal
Issue -
State: closed - Opened by slogic over 14 years ago
- 2 comments
Labels: Behaviour, Request
#18 - multiple instances -> cfg file poblem
Issue -
State: closed - Opened by hoijui almost 15 years ago
- 2 comments
Labels: Degradation, Slogic
#17 - Pathfinding problems with multiple AI instances
Issue -
State: closed - Opened by Error323 almost 15 years ago
- 2 comments
Labels: Behaviour, Error323
#16 - Dont build more mmakers unless it can power the ones it already has
Issue -
State: closed - Opened by CK159 almost 15 years ago
- 1 comment
Labels: Behaviour
#15 - Configfile generation
Issue -
State: closed - Opened by Error323 almost 15 years ago
- 4 comments
Labels: Crash, Error323
#14 - Commander Microing
Issue -
State: open - Opened by Error323 almost 15 years ago
Labels: Behaviour, Request
#13 - New M algorithm misses more M than before
Issue -
State: closed - Opened by CK159 almost 15 years ago
- 1 comment
Labels: Behaviour, Error323
#12 - crash in CGroup.cpp:56
Issue -
State: closed - Opened by hoijui almost 15 years ago
- 9 comments
Labels: Crash, Slogic
#11 - Late game crashes
Issue -
State: closed - Opened by szundi almost 15 years ago
- 8 comments
Labels: Crash, Slogic
#10 - Better (any?) defence from enemy scouts
Issue -
State: open - Opened by slogic almost 15 years ago
- 1 comment
Labels: Behaviour, Request
#9 - Transfer from enum categories into std::set
Issue -
State: closed - Opened by slogic almost 15 years ago
- 1 comment
Labels: Refactor, Slogic
#8 - Do not register a task in a unit (CTaskHandler::addFactoryTask())
Issue -
State: closed - Opened by slogic almost 15 years ago
- 2 comments
Labels: Refactor, Slogic
#7 - Crash on Steel_Fields map
Issue -
State: closed - Opened by slogic almost 15 years ago
- 1 comment
Labels: Crash
#6 - Validate target is reachable before approving a task
Issue -
State: closed - Opened by slogic almost 15 years ago
- 2 comments
Labels: Behaviour, Slogic
#5 - New metal spot finding algorithm is very slow
Issue -
State: closed - Opened by slogic almost 15 years ago
- 2 comments
Labels: Degradation, Error323
#4 - Build interruption
Issue -
State: open - Opened by Error323 almost 15 years ago
- 1 comment
Labels: Behaviour, Request
#3 - Double mexes
Issue -
State: closed - Opened by Error323 almost 15 years ago
- 3 comments
Labels: Behaviour, Error323
#2 - Nanotower support
Issue -
State: open - Opened by Error323 almost 15 years ago
- 8 comments
Labels: Request, Error323
#1 - Task queues per Group
Issue -
State: open - Opened by slogic almost 15 years ago
- 8 comments
Labels: Request, Refactor, Slogic