Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / ericwa/ericw-tools issues and pull requests
#96 - make lit water never receive AO
Issue -
State: closed - Opened by ericwa about 8 years ago
- 1 comment
#95 - -splitspecial water/sky shouldn't occlude AO
Issue -
State: closed - Opened by ericwa about 8 years ago
- 1 comment
#94 - Dirt interacting with lights differently than on 0.15.5
Issue -
State: closed - Opened by ericwa about 8 years ago
- 1 comment
#93 - Dirt not applied to minlight by default
Issue -
State: closed - Opened by ericwa about 8 years ago
- 1 comment
#92 - empty _sunlight key causes a crash
Issue -
State: closed - Opened by ericwa about 8 years ago
#91 - Fix bounce lights on textures with contrasting colors
Issue -
State: open - Opened by ericwa about 8 years ago
- 2 comments
Labels: enhancement, Priority:Normal
#90 - Ensure bmodel keys in entdata overrides setting in .texinfo
Issue -
State: closed - Opened by ericwa about 8 years ago
- 1 comment
Labels: bug, Priority:Normal
#89 - Add some tests
Issue -
State: closed - Opened by ericwa about 8 years ago
Labels: enhancement, Priority:Normal
#88 - Switch to a better filter than box filter for -extra/-extra4
Issue -
State: closed - Opened by ericwa about 8 years ago
- 1 comment
Labels: enhancement, Priority:Normal
#87 - Revisit escape sequence warnings in qbsp
Issue -
State: open - Opened by ericwa about 8 years ago
- 2 comments
Labels: enhancement, Priority:Low
#86 - Restore explicit calculation of light bounding sphere radius
Issue -
State: closed - Opened by ericwa about 8 years ago
Labels: enhancement, Priority:Low
#85 - Use some acceleration structure for finding light AABBs overlapping a surface AABB
Issue -
State: closed - Opened by ericwa about 8 years ago
Labels: Priority:Low, optimization
#84 - light: warn about empty key/value strings
Issue -
State: closed - Opened by ericwa about 8 years ago
- 1 comment
#83 - try estimating AABBs for lights by shooting some random rays
Issue -
State: closed - Opened by ericwa about 8 years ago
- 1 comment
#82 - Remove code duplication in GetDirectLighting
Issue -
State: closed - Opened by ericwa about 8 years ago
#81 - Way to flip projected textures
Issue -
State: open - Opened by ericwa about 8 years ago
Labels: enhancement, Priority:Low
#80 - fix "_shadow 1" submodels blocking CalcPoints traces on the world
Issue -
State: closed - Opened by ericwa about 8 years ago
- 2 comments
#79 - port bounce lighting features to _surface
Issue -
State: closed - Opened by ericwa over 8 years ago
- 4 comments
Labels: enhancement, Priority:Normal
#78 - Reduce memory use in bounce mode
Issue -
State: closed - Opened by ericwa over 8 years ago
- 1 comment
#77 - -dirtdebug draws AO even on entities with "_dirt" "-1" set
Issue -
State: open - Opened by ericwa over 8 years ago
Labels: bug, Priority:Low
#76 - ad_swampy bridge has weird artifact with -dirtdebug
Issue -
State: closed - Opened by ericwa over 8 years ago
- 2 comments
#75 - qbsp: Don't crash when no worldspawn brushes present (only func_group)
Issue -
State: closed - Opened by ericwa over 8 years ago
- 1 comment
Labels: bug, Priority:Low
#74 - Don't require installing msvc runtimes on Windows
Issue -
State: closed - Opened by ericwa over 8 years ago
- 1 comment
#73 - ValueForKey broken on master
Issue -
State: closed - Opened by ericwa over 8 years ago
- 1 comment
#72 - TraceLine: check for tstack overflow, raise limit
Issue -
State: closed - Opened by ericwa over 8 years ago
- 2 comments
#71 - Fix all uses of "(!miplump->dataofs[texnum])"
Issue -
State: closed - Opened by ericwa over 8 years ago
- 1 comment
#70 - Crash when lighting a sealed map
Issue -
State: closed - Opened by JackViney96 over 8 years ago
- 2 comments
#69 - Rewrite LoadEntities
Issue -
State: closed - Opened by ericwa over 8 years ago
#68 - Do AO and sunlight2 in one pass
Issue -
State: closed - Opened by ericwa over 8 years ago
- 1 comment
#67 - minlight not working on simple maps
Issue -
State: closed - Opened by ericwa over 8 years ago
- 2 comments
#66 - Floor under 14 units of slime is black with f89a22
Issue -
State: closed - Opened by ericwa over 8 years ago
- 3 comments
#65 - Support -phong 1 cmdline option to force phong on all surfaces
Issue -
State: closed - Opened by ericwa over 8 years ago
Labels: enhancement, Priority:Low
#64 - Minlight is bounced
Issue -
State: closed - Opened by ericwa over 8 years ago
- 1 comment
#63 - Rename _sunlight2 to _skylight, _sunlight3 to _skylight_bottom or sth.
Issue -
State: closed - Opened by ericwa over 8 years ago
- 1 comment
Labels: enhancement, Priority:Low
#62 - build 64 bit windows exe's
Issue -
State: closed - Opened by ericwa over 8 years ago
#61 - Support multiple bounces?
Issue -
State: closed - Opened by ericwa over 8 years ago
- 1 comment
Labels: enhancement
#60 - re-add -fence
Issue -
State: closed - Opened by ericwa over 8 years ago
#59 - Warn for face midpoints in the void
Issue -
State: closed - Opened by ericwa over 8 years ago
- 3 comments
#58 - Warn if bouncecolorscale out of [0, 1]
Issue -
State: closed - Opened by ericwa over 8 years ago
- 1 comment
#57 - -soft should sample adjacent faces
Issue -
State: closed - Opened by ericwa over 8 years ago
Labels: enhancement
#56 - clean up option handling
Issue -
State: closed - Opened by ericwa over 8 years ago
- 1 comment
Labels: enhancement
#55 - remove spam output
Issue -
State: closed - Opened by ericwa over 8 years ago
- 1 comment
#54 - fix calcpoints regression from v0.15.4
Issue -
State: closed - Opened by ericwa over 8 years ago
#53 - delay 4 broken with phong
Issue -
State: closed - Opened by ericwa over 8 years ago
Labels: bug
#52 - Warn if gate set over 1
Issue -
State: closed - Opened by ericwa over 8 years ago
- 1 comment
#51 - add worldspawn keys to usage text
Issue -
State: closed - Opened by ericwa over 8 years ago
Labels: enhancement
#50 - add -help option
Issue -
State: closed - Opened by ericwa over 8 years ago
Labels: enhancement
#49 - Show tidy summary of settings
Issue -
State: closed - Opened by ericwa over 8 years ago
#48 - add message when visdata in use
Issue -
State: closed - Opened by ericwa over 8 years ago
#47 - Rewrite light.exe usage text
Issue -
State: closed - Opened by ericwa over 8 years ago
#46 - Disallow specifying multiple debug modes at once
Issue -
State: closed - Opened by ericwa over 8 years ago
- 1 comment
#45 - "-phongdebug -bounce" adds bounced light to phongdebug data
Issue -
State: closed - Opened by ericwa over 8 years ago
- 1 comment
#44 - Add -phong 0 flag to override worldspawn setting
Issue -
State: closed - Opened by ericwa over 8 years ago
- 2 comments
#43 - support bouncing styled lights?
Issue -
State: closed - Opened by ericwa over 8 years ago
- 1 comment
#42 - remove redundant light value stored per sample with color
Issue -
State: closed - Opened by ericwa over 8 years ago
- 1 comment
#41 - fix spotlights + bounce
Issue -
State: closed - Opened by ericwa over 8 years ago
- 1 comment
#40 - Add "_lightbleed" or similar key
Issue -
State: closed - Opened by ericwa over 8 years ago
- 1 comment
#39 - document that delay 4 can bleed around corners
Issue -
State: closed - Opened by ericwa over 8 years ago
#38 - for "too many lightstyles" don't let small contributions push out larger
Issue -
State: closed - Opened by ericwa over 8 years ago
- 1 comment
#37 - Build error due to using C99 constructs
Issue -
State: closed - Opened by kduske over 8 years ago
- 2 comments
#36 - Build error on XUbuntu Linux 14.04
Issue -
State: closed - Opened by kduske over 8 years ago
- 4 comments
#35 - Update docs
Issue -
State: closed - Opened by ericwa over 8 years ago
#34 - add "_minlight_exclude" "texname" bmodel key
Issue -
State: closed - Opened by ericwa over 8 years ago
- 1 comment
#33 - lit water: gather light from both sides
Issue -
State: closed - Opened by ericwa over 8 years ago
- 1 comment
#32 - Extra splitting with func_detail vs func_wall
Issue -
State: closed - Opened by ericwa over 8 years ago
- 1 comment
#31 - T-junctions mess up normal interpolation
Issue -
State: closed - Opened by ericwa over 8 years ago
- 1 comment
#30 - fix lighting on rotators
Issue -
State: closed - Opened by ericwa over 8 years ago
- 1 comment
#29 - Make sure "trigger" texture is not lightmapped!
Issue -
State: closed - Opened by ericwa over 8 years ago
- 1 comment
#28 - CalcPoints causing artifacts
Issue -
State: closed - Opened by ericwa over 8 years ago
- 1 comment
#27 - use vis data if present
Issue -
State: closed - Opened by ericwa over 8 years ago
- 1 comment
#26 - implement adaptive sampling?
Issue -
State: closed - Opened by ericwa over 8 years ago
- 1 comment
#25 - investigate brightness difference in light_near_wall.map vs 0.15.4
Issue -
State: closed - Opened by ericwa over 8 years ago
- 1 comment
#24 - black snowdrifts in jam2_mfx
Issue -
State: closed - Opened by ericwa over 8 years ago
- 2 comments
#23 - -parse_escape_sequences should be enabled by default
Issue -
State: closed - Opened by ericwa over 8 years ago
- 1 comment
#22 - lights flush with surfaces
Issue -
State: closed - Opened by ericwa over 8 years ago
- 1 comment
#21 - phong shading on misc_model
Issue -
State: closed - Opened by ericwa over 8 years ago
#20 - Try upgrading to Q2's BrushBSP
Issue -
State: closed - Opened by ericwa over 8 years ago
#19 - Check faces for colinear points, zero area faces
Issue -
State: closed - Opened by ericwa over 8 years ago
#18 - Save a face->entity number mapping file?
Issue -
State: closed - Opened by ericwa over 8 years ago
- 1 comment
#17 - func_detail: support _dirt and _minlight
Issue -
State: closed - Opened by ericwa over 8 years ago
- 1 comment
#16 - no ambient sounds with vis
Issue -
State: closed - Opened by ericwa over 8 years ago
- 3 comments
#15 - Delay 2 lights cause extreme values in lightmap, breaks -extra4 averaging
Issue -
State: closed - Opened by ericwa over 8 years ago
#14 - Infinite loop when the specified map doesn't exist
Issue -
State: closed - Opened by ericwa over 8 years ago
- 1 comment
#13 - LightFace_Min doesn't support spotlights
Issue -
State: closed - Opened by ericwa over 8 years ago
- 1 comment
#12 - Current CalcPoints code can put sample points on the wrong side of walls
Issue -
State: closed - Opened by ericwa over 8 years ago
- 1 comment
#11 - Comment lines not counted in line numbers
Issue -
State: closed - Opened by ericwa over 8 years ago
#10 - Lights 1 unit from floor broken
Issue -
State: closed - Opened by ericwa over 8 years ago
#9 - Lightsurf_Init shouldn't apply model offset until the end of the function
Issue -
State: closed - Opened by ericwa over 8 years ago
#8 - Obstructions <1 unit from a face break CalcPoints
Issue -
State: closed - Opened by ericwa over 8 years ago
- 2 comments
Labels: bug, Priority:High
#7 - Hint brushes clip away sky
Issue -
State: closed - Opened by ericwa over 8 years ago
- 1 comment
#6 - tyrutils-ericw-spike
Pull Request -
State: closed - Opened by ericwa almost 9 years ago
#5 - ad_crucial.bsp face 23669 has wrong lightmap size in Darkplaces
Issue -
State: closed - Opened by ericwa almost 9 years ago
- 2 comments
#4 - Investigate SSE vs X87 differences with phongtest3.map
Issue -
State: closed - Opened by ericwa almost 9 years ago
#3 - T-Juncs not working?
Issue -
State: closed - Opened by ericwa almost 9 years ago
- 1 comment
#2 - added support for unversioned BSP files just like juggernaut maps
Issue -
State: closed - Opened by mckaygerhard almost 9 years ago
- 7 comments
#1 - documentation features more cleary for debian oficial package
Issue -
State: closed - Opened by mckaygerhard almost 9 years ago