Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / erichlof/THREE.js-PathTracing-Renderer issues and pull requests

#81 - Simplified Web Page of Examples

Pull Request - State: open - Opened by svnkomo 5 months ago - 4 comments

#81 - Simplified Web Page of Examples

Pull Request - State: open - Opened by svnkomo 5 months ago - 4 comments

#80 - image stretched for BHV point light source

Issue - State: open - Opened by Mathadon about 1 year ago - 2 comments

#80 - image stretched for BHV point light source

Issue - State: open - Opened by Mathadon about 1 year ago - 2 comments

#79 - GLTF_Viewer is not able to load textures

Issue - State: open - Opened by PalashGarg19 over 1 year ago - 1 comment

#79 - GLTF_Viewer is not able to load textures

Issue - State: open - Opened by PalashGarg19 over 1 year ago - 1 comment

#78 - Support for a THREE.ParametricGeometry

Issue - State: open - Opened by yure-r over 1 year ago - 1 comment

#78 - Support for a THREE.ParametricGeometry

Issue - State: open - Opened by yure-r over 1 year ago - 1 comment

#77 - Shadow Catcher

Issue - State: open - Opened by nikail23 over 1 year ago - 1 comment

#77 - Shadow Catcher

Issue - State: open - Opened by nikail23 over 1 year ago - 1 comment

#76 - statistical tool: bootstrapping

Issue - State: open - Opened by dafhi over 1 year ago

#76 - statistical tool: bootstrapping

Issue - State: open - Opened by dafhi over 1 year ago

#75 - How to incorporate it into project?

Issue - State: open - Opened by BeryEngine over 1 year ago - 9 comments

#75 - How to incorporate it into project?

Issue - State: open - Opened by BeryEngine over 1 year ago - 9 comments

#74 - GLTF_Model_Viewer didn't get the right result?

Issue - State: open - Opened by sonygod over 1 year ago - 6 comments

#74 - GLTF_Model_Viewer didn't get the right result?

Issue - State: open - Opened by sonygod over 1 year ago - 6 comments

#73 - [question] how to debug glsl in chrome?

Issue - State: closed - Opened by sonygod almost 2 years ago - 2 comments

#73 - [question] how to debug glsl in chrome?

Issue - State: closed - Opened by sonygod almost 2 years ago - 2 comments

#72 - How to use this pathtracer in Freeciv 3D version?

Issue - State: open - Opened by andreasrosdal about 2 years ago - 2 comments

#71 - sampler2D array

Issue - State: open - Opened by JustLexxy about 2 years ago - 14 comments

#71 - sampler2D array

Issue - State: open - Opened by JustLexxy about 2 years ago - 14 comments

#70 - GLTF viewer textures

Issue - State: closed - Opened by lucassel about 2 years ago - 3 comments

#70 - GLTF viewer textures

Issue - State: closed - Opened by lucassel about 2 years ago - 3 comments

#69 - Blue noise

Issue - State: open - Opened by JustLexxy about 2 years ago - 8 comments

#69 - Blue noise

Issue - State: open - Opened by JustLexxy about 2 years ago - 8 comments

#68 - Just wondering how you handled something

Issue - State: open - Opened by Pjbomb2 over 2 years ago - 14 comments

#68 - Just wondering how you handled something

Issue - State: open - Opened by Pjbomb2 over 2 years ago - 14 comments

#67 - Remove ' type: ' from demo-specific uniforms

Pull Request - State: closed - Opened by svnkomo over 2 years ago - 1 comment

#67 - Remove ' type: ' from demo-specific uniforms

Pull Request - State: closed - Opened by svnkomo over 2 years ago - 1 comment

#66 - Stop a caustic ray if it crosses a surface

Issue - State: closed - Opened by vinkovsky over 2 years ago - 3 comments

#66 - Stop a caustic ray if it crosses a surface

Issue - State: closed - Opened by vinkovsky over 2 years ago - 3 comments

#65 - More compatibility with three js APIs

Issue - State: closed - Opened by vinkovsky over 2 years ago - 2 comments

#65 - More compatibility with three js APIs

Issue - State: closed - Opened by vinkovsky over 2 years ago - 2 comments

#64 - More samples per frame option

Issue - State: open - Opened by tom-adsfund over 2 years ago - 63 comments

#64 - More samples per frame option

Issue - State: open - Opened by tom-adsfund over 2 years ago - 63 comments

#63 - Using more information from earlier samples

Issue - State: open - Opened by tom-adsfund over 2 years ago - 3 comments

#63 - Using more information from earlier samples

Issue - State: open - Opened by tom-adsfund over 2 years ago - 3 comments

#62 - More abstractions

Issue - State: open - Opened by tom-adsfund over 2 years ago - 9 comments

#62 - More abstractions

Issue - State: open - Opened by tom-adsfund over 2 years ago - 9 comments

#61 - WebGPU port

Issue - State: open - Opened by LeviPesin over 2 years ago - 3 comments

#61 - WebGPU port

Issue - State: open - Opened by LeviPesin over 2 years ago - 3 comments

#60 - muti material not supported

Issue - State: open - Opened by bitores almost 3 years ago

#60 - muti material not supported

Issue - State: open - Opened by bitores almost 3 years ago

#59 - Feature Request: FidelityFX Super Resolution

Issue - State: open - Opened by Zi7ar21 about 3 years ago - 5 comments

#59 - Feature Request: FidelityFX Super Resolution

Issue - State: open - Opened by Zi7ar21 about 3 years ago - 5 comments

#58 - Duplicate this?

Issue - State: open - Opened by coderextreme about 3 years ago - 1 comment

#58 - Duplicate this?

Issue - State: open - Opened by coderextreme about 3 years ago - 1 comment

#57 - volumetric beam vs. background

Issue - State: open - Opened by dafhi over 3 years ago - 9 comments

#56 - Please give me some advice

Issue - State: open - Opened by vinkovsky over 3 years ago - 50 comments

#56 - Please give me some advice

Issue - State: open - Opened by vinkovsky over 3 years ago - 50 comments

#55 - Demos are broken

Issue - State: closed - Opened by talentlessguy over 3 years ago - 4 comments

#54 - Glitches in Constructive_Solid_Geometry_Viewer

Issue - State: closed - Opened by mrdoob over 3 years ago - 6 comments

#54 - Glitches in Constructive_Solid_Geometry_Viewer

Issue - State: closed - Opened by mrdoob over 3 years ago - 6 comments

#53 - Create LICENSE

Pull Request - State: closed - Opened by erichlof almost 4 years ago

#53 - Create LICENSE

Pull Request - State: closed - Opened by erichlof almost 4 years ago

#52 - Headless rendering?

Issue - State: open - Opened by SirWyver almost 4 years ago - 4 comments

#52 - Headless rendering?

Issue - State: open - Opened by SirWyver almost 4 years ago - 4 comments

#51 - accel struct: ray classif via 5d subdiv

Issue - State: open - Opened by dafhi about 4 years ago - 3 comments

#51 - accel struct: ray classif via 5d subdiv

Issue - State: open - Opened by dafhi about 4 years ago - 3 comments

#50 - Some rgbe loader advise

Issue - State: open - Opened by RenderTool over 4 years ago - 7 comments

#50 - Some rgbe loader advise

Issue - State: open - Opened by RenderTool over 4 years ago - 7 comments

#49 - Live Server = barrier

Issue - State: closed - Opened by dafhi over 4 years ago - 4 comments

#49 - Live Server = barrier

Issue - State: closed - Opened by dafhi over 4 years ago - 4 comments

#48 - Some image GI question

Issue - State: open - Opened by RenderTool over 4 years ago - 10 comments

#48 - Some image GI question

Issue - State: open - Opened by RenderTool over 4 years ago - 10 comments

#47 - [FR] Would be nice to see some denoising strategies implemented

Issue - State: closed - Opened by trsh over 4 years ago - 2 comments

#46 - Some advise about WindowResize

Issue - State: closed - Opened by RenderTool over 4 years ago - 1 comment

#46 - Some advise about WindowResize

Issue - State: closed - Opened by RenderTool over 4 years ago - 1 comment

#45 - Some about material question

Issue - State: open - Opened by RenderTool over 4 years ago - 6 comments

#45 - Some about material question

Issue - State: open - Opened by RenderTool over 4 years ago - 6 comments

#44 - Some advise about model loader

Issue - State: open - Opened by RenderTool over 4 years ago - 10 comments

#44 - Some advise about model loader

Issue - State: open - Opened by RenderTool over 4 years ago - 10 comments

#43 - License ?

Issue - State: closed - Opened by suprafun over 4 years ago - 16 comments

#43 - License ?

Issue - State: closed - Opened by suprafun over 4 years ago - 16 comments

#42 - Shadow white noise problem

Issue - State: open - Opened by RenderTool over 4 years ago - 9 comments

#41 - fix black screen in chrome

Pull Request - State: closed - Opened by but0n almost 5 years ago - 1 comment

#40 - About the mobile end and low-end models

Issue - State: closed - Opened by xiaxc1 almost 5 years ago - 3 comments

#39 - Demo not working, it appears black screen.

Issue - State: closed - Opened by aline-coasta almost 5 years ago - 27 comments

#38 - Demo not working

Issue - State: closed - Opened by bvrice-khalisha almost 5 years ago - 1 comment

#37 - Rendering native three.js scene and meshes

Issue - State: open - Opened by Maxsior almost 5 years ago - 1 comment

#36 - Aperture sampling is wrong!

Issue - State: closed - Opened by GijsBellaard almost 5 years ago - 1 comment

#35 - Denoising

Issue - State: open - Opened by sweco-sekrsv about 5 years ago - 17 comments

#34 - Canvas as texture

Issue - State: open - Opened by VinAr22 about 5 years ago - 2 comments

#33 - offline rendering

Issue - State: closed - Opened by dafhi about 5 years ago - 7 comments

#32 - rendering artifact

Issue - State: open - Opened by dafhi about 5 years ago - 3 comments

#31 - OpenGL version?

Issue - State: open - Opened by zhaishengfu about 5 years ago - 3 comments

#30 - Tutorial

Issue - State: open - Opened by jadsongmatos about 5 years ago - 1 comment

#28 - BVH builder question (possible bug?)

Issue - State: closed - Opened by stasilo over 5 years ago - 23 comments

#27 - Added Gltf_Viewer files and its new model files.

Pull Request - State: closed - Opened by n2k3 over 5 years ago - 22 comments

#26 - Ghosting everywhere :)

Issue - State: open - Opened by koiava over 5 years ago - 7 comments

#25 - Now handles submeshes.

Pull Request - State: closed - Opened by n2k3 over 5 years ago - 11 comments

#24 - Fixed loading material of glTF models

Pull Request - State: closed - Opened by n2k3 over 5 years ago - 1 comment

#23 - Weird clipping occurs when the camera is inside the bounding box of concave objects.

Issue - State: closed - Opened by n2k3 over 5 years ago - 6 comments

#22 - Question on Direct Light Sampling

Issue - State: closed - Opened by knightcrawler25 over 5 years ago - 8 comments

#21 - Wow. Also license question.

Issue - State: closed - Opened by sarahcrowle almost 6 years ago - 2 comments

#20 - Maximum call stack size exceeded - BVH_Build_Recursive

Issue - State: closed - Opened by RealTecWare almost 6 years ago - 4 comments

#19 - Amazing Work! & Question

Issue - State: open - Opened by ZevanRosser almost 6 years ago - 7 comments

#18 - Monte Carlo path tracing

Issue - State: closed - Opened by NicolasRannou about 6 years ago - 1 comment

#17 - Sampler seems to be buggy

Issue - State: closed - Opened by PtrMan about 6 years ago - 2 comments