Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / erichlof/THREE.js-PathTracing-Renderer issues and pull requests
#81 - Simplified Web Page of Examples
Pull Request -
State: open - Opened by svnkomo 5 months ago
- 4 comments
#81 - Simplified Web Page of Examples
Pull Request -
State: open - Opened by svnkomo 5 months ago
- 4 comments
#80 - image stretched for BHV point light source
Issue -
State: open - Opened by Mathadon about 1 year ago
- 2 comments
#80 - image stretched for BHV point light source
Issue -
State: open - Opened by Mathadon about 1 year ago
- 2 comments
#79 - GLTF_Viewer is not able to load textures
Issue -
State: open - Opened by PalashGarg19 over 1 year ago
- 1 comment
#79 - GLTF_Viewer is not able to load textures
Issue -
State: open - Opened by PalashGarg19 over 1 year ago
- 1 comment
#78 - Support for a THREE.ParametricGeometry
Issue -
State: open - Opened by yure-r over 1 year ago
- 1 comment
#78 - Support for a THREE.ParametricGeometry
Issue -
State: open - Opened by yure-r over 1 year ago
- 1 comment
#77 - Shadow Catcher
Issue -
State: open - Opened by nikail23 over 1 year ago
- 1 comment
#77 - Shadow Catcher
Issue -
State: open - Opened by nikail23 over 1 year ago
- 1 comment
#76 - statistical tool: bootstrapping
Issue -
State: open - Opened by dafhi over 1 year ago
#76 - statistical tool: bootstrapping
Issue -
State: open - Opened by dafhi over 1 year ago
#75 - How to incorporate it into project?
Issue -
State: open - Opened by BeryEngine over 1 year ago
- 9 comments
#75 - How to incorporate it into project?
Issue -
State: open - Opened by BeryEngine over 1 year ago
- 9 comments
#74 - GLTF_Model_Viewer didn't get the right result?
Issue -
State: open - Opened by sonygod over 1 year ago
- 6 comments
#74 - GLTF_Model_Viewer didn't get the right result?
Issue -
State: open - Opened by sonygod over 1 year ago
- 6 comments
#73 - [question] how to debug glsl in chrome?
Issue -
State: closed - Opened by sonygod almost 2 years ago
- 2 comments
#73 - [question] how to debug glsl in chrome?
Issue -
State: closed - Opened by sonygod almost 2 years ago
- 2 comments
#72 - How to use this pathtracer in Freeciv 3D version?
Issue -
State: open - Opened by andreasrosdal about 2 years ago
- 2 comments
#71 - sampler2D array
Issue -
State: open - Opened by JustLexxy about 2 years ago
- 14 comments
#71 - sampler2D array
Issue -
State: open - Opened by JustLexxy about 2 years ago
- 14 comments
#70 - GLTF viewer textures
Issue -
State: closed - Opened by lucassel about 2 years ago
- 3 comments
#70 - GLTF viewer textures
Issue -
State: closed - Opened by lucassel about 2 years ago
- 3 comments
#69 - Blue noise
Issue -
State: open - Opened by JustLexxy about 2 years ago
- 8 comments
#69 - Blue noise
Issue -
State: open - Opened by JustLexxy about 2 years ago
- 8 comments
#68 - Just wondering how you handled something
Issue -
State: open - Opened by Pjbomb2 over 2 years ago
- 14 comments
#68 - Just wondering how you handled something
Issue -
State: open - Opened by Pjbomb2 over 2 years ago
- 14 comments
#67 - Remove ' type: ' from demo-specific uniforms
Pull Request -
State: closed - Opened by svnkomo over 2 years ago
- 1 comment
#67 - Remove ' type: ' from demo-specific uniforms
Pull Request -
State: closed - Opened by svnkomo over 2 years ago
- 1 comment
#66 - Stop a caustic ray if it crosses a surface
Issue -
State: closed - Opened by vinkovsky over 2 years ago
- 3 comments
#66 - Stop a caustic ray if it crosses a surface
Issue -
State: closed - Opened by vinkovsky over 2 years ago
- 3 comments
#65 - More compatibility with three js APIs
Issue -
State: closed - Opened by vinkovsky over 2 years ago
- 2 comments
#65 - More compatibility with three js APIs
Issue -
State: closed - Opened by vinkovsky over 2 years ago
- 2 comments
#64 - More samples per frame option
Issue -
State: open - Opened by tom-adsfund over 2 years ago
- 63 comments
#64 - More samples per frame option
Issue -
State: open - Opened by tom-adsfund over 2 years ago
- 63 comments
#63 - Using more information from earlier samples
Issue -
State: open - Opened by tom-adsfund over 2 years ago
- 3 comments
#63 - Using more information from earlier samples
Issue -
State: open - Opened by tom-adsfund over 2 years ago
- 3 comments
#62 - More abstractions
Issue -
State: open - Opened by tom-adsfund over 2 years ago
- 9 comments
#62 - More abstractions
Issue -
State: open - Opened by tom-adsfund over 2 years ago
- 9 comments
#61 - WebGPU port
Issue -
State: open - Opened by LeviPesin over 2 years ago
- 3 comments
#61 - WebGPU port
Issue -
State: open - Opened by LeviPesin over 2 years ago
- 3 comments
#60 - muti material not supported
Issue -
State: open - Opened by bitores almost 3 years ago
#60 - muti material not supported
Issue -
State: open - Opened by bitores almost 3 years ago
#59 - Feature Request: FidelityFX Super Resolution
Issue -
State: open - Opened by Zi7ar21 about 3 years ago
- 5 comments
#59 - Feature Request: FidelityFX Super Resolution
Issue -
State: open - Opened by Zi7ar21 about 3 years ago
- 5 comments
#58 - Duplicate this?
Issue -
State: open - Opened by coderextreme about 3 years ago
- 1 comment
#58 - Duplicate this?
Issue -
State: open - Opened by coderextreme about 3 years ago
- 1 comment
#57 - volumetric beam vs. background
Issue -
State: open - Opened by dafhi over 3 years ago
- 9 comments
#56 - Please give me some advice
Issue -
State: open - Opened by vinkovsky over 3 years ago
- 50 comments
#56 - Please give me some advice
Issue -
State: open - Opened by vinkovsky over 3 years ago
- 50 comments
#55 - Demos are broken
Issue -
State: closed - Opened by talentlessguy over 3 years ago
- 4 comments
#54 - Glitches in Constructive_Solid_Geometry_Viewer
Issue -
State: closed - Opened by mrdoob over 3 years ago
- 6 comments
#54 - Glitches in Constructive_Solid_Geometry_Viewer
Issue -
State: closed - Opened by mrdoob over 3 years ago
- 6 comments
#53 - Create LICENSE
Pull Request -
State: closed - Opened by erichlof almost 4 years ago
#53 - Create LICENSE
Pull Request -
State: closed - Opened by erichlof almost 4 years ago
#52 - Headless rendering?
Issue -
State: open - Opened by SirWyver almost 4 years ago
- 4 comments
#52 - Headless rendering?
Issue -
State: open - Opened by SirWyver almost 4 years ago
- 4 comments
#51 - accel struct: ray classif via 5d subdiv
Issue -
State: open - Opened by dafhi about 4 years ago
- 3 comments
#51 - accel struct: ray classif via 5d subdiv
Issue -
State: open - Opened by dafhi about 4 years ago
- 3 comments
#50 - Some rgbe loader advise
Issue -
State: open - Opened by RenderTool over 4 years ago
- 7 comments
#50 - Some rgbe loader advise
Issue -
State: open - Opened by RenderTool over 4 years ago
- 7 comments
#49 - Live Server = barrier
Issue -
State: closed - Opened by dafhi over 4 years ago
- 4 comments
#49 - Live Server = barrier
Issue -
State: closed - Opened by dafhi over 4 years ago
- 4 comments
#48 - Some image GI question
Issue -
State: open - Opened by RenderTool over 4 years ago
- 10 comments
#48 - Some image GI question
Issue -
State: open - Opened by RenderTool over 4 years ago
- 10 comments
#47 - [FR] Would be nice to see some denoising strategies implemented
Issue -
State: closed - Opened by trsh over 4 years ago
- 2 comments
#46 - Some advise about WindowResize
Issue -
State: closed - Opened by RenderTool over 4 years ago
- 1 comment
#46 - Some advise about WindowResize
Issue -
State: closed - Opened by RenderTool over 4 years ago
- 1 comment
#45 - Some about material question
Issue -
State: open - Opened by RenderTool over 4 years ago
- 6 comments
#45 - Some about material question
Issue -
State: open - Opened by RenderTool over 4 years ago
- 6 comments
#44 - Some advise about model loader
Issue -
State: open - Opened by RenderTool over 4 years ago
- 10 comments
#44 - Some advise about model loader
Issue -
State: open - Opened by RenderTool over 4 years ago
- 10 comments
#43 - License ?
Issue -
State: closed - Opened by suprafun over 4 years ago
- 16 comments
#43 - License ?
Issue -
State: closed - Opened by suprafun over 4 years ago
- 16 comments
#42 - Shadow white noise problem
Issue -
State: open - Opened by RenderTool over 4 years ago
- 9 comments
#41 - fix black screen in chrome
Pull Request -
State: closed - Opened by but0n almost 5 years ago
- 1 comment
#40 - About the mobile end and low-end models
Issue -
State: closed - Opened by xiaxc1 almost 5 years ago
- 3 comments
#39 - Demo not working, it appears black screen.
Issue -
State: closed - Opened by aline-coasta almost 5 years ago
- 27 comments
#38 - Demo not working
Issue -
State: closed - Opened by bvrice-khalisha almost 5 years ago
- 1 comment
#37 - Rendering native three.js scene and meshes
Issue -
State: open - Opened by Maxsior almost 5 years ago
- 1 comment
#36 - Aperture sampling is wrong!
Issue -
State: closed - Opened by GijsBellaard almost 5 years ago
- 1 comment
#35 - Denoising
Issue -
State: open - Opened by sweco-sekrsv about 5 years ago
- 17 comments
#34 - Canvas as texture
Issue -
State: open - Opened by VinAr22 about 5 years ago
- 2 comments
#33 - offline rendering
Issue -
State: closed - Opened by dafhi about 5 years ago
- 7 comments
#32 - rendering artifact
Issue -
State: open - Opened by dafhi about 5 years ago
- 3 comments
#31 - OpenGL version?
Issue -
State: open - Opened by zhaishengfu about 5 years ago
- 3 comments
#30 - Tutorial
Issue -
State: open - Opened by jadsongmatos about 5 years ago
- 1 comment
#29 - Support for different refractive index, metalness and roughness in Specular property
Issue -
State: closed - Opened by nayan-dhabarde over 5 years ago
- 12 comments
#28 - BVH builder question (possible bug?)
Issue -
State: closed - Opened by stasilo over 5 years ago
- 23 comments
#27 - Added Gltf_Viewer files and its new model files.
Pull Request -
State: closed - Opened by n2k3 over 5 years ago
- 22 comments
#26 - Ghosting everywhere :)
Issue -
State: open - Opened by koiava over 5 years ago
- 7 comments
#25 - Now handles submeshes.
Pull Request -
State: closed - Opened by n2k3 over 5 years ago
- 11 comments
#24 - Fixed loading material of glTF models
Pull Request -
State: closed - Opened by n2k3 over 5 years ago
- 1 comment
#23 - Weird clipping occurs when the camera is inside the bounding box of concave objects.
Issue -
State: closed - Opened by n2k3 over 5 years ago
- 6 comments
#22 - Question on Direct Light Sampling
Issue -
State: closed - Opened by knightcrawler25 over 5 years ago
- 8 comments
#21 - Wow. Also license question.
Issue -
State: closed - Opened by sarahcrowle almost 6 years ago
- 2 comments
#20 - Maximum call stack size exceeded - BVH_Build_Recursive
Issue -
State: closed - Opened by RealTecWare almost 6 years ago
- 4 comments
#19 - Amazing Work! & Question
Issue -
State: open - Opened by ZevanRosser almost 6 years ago
- 7 comments
#18 - Monte Carlo path tracing
Issue -
State: closed - Opened by NicolasRannou about 6 years ago
- 1 comment
#17 - Sampler seems to be buggy
Issue -
State: closed - Opened by PtrMan about 6 years ago
- 2 comments