Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / enable3d/enable3d issues and pull requests

#92 - How to drag and drop 2D materials onto the 3D model

Issue - State: closed - Opened by xx0618 almost 4 years ago - 1 comment

#92 - How to drag and drop 2D materials onto the 3D model

Issue - State: closed - Opened by xx0618 almost 4 years ago - 1 comment

#91 - DragControls has no effect

Issue - State: closed - Opened by xx0618 almost 4 years ago - 2 comments

#91 - DragControls has no effect

Issue - State: closed - Opened by xx0618 almost 4 years ago - 2 comments

#91 - DragControls has no effect

Issue - State: closed - Opened by xx0618 almost 4 years ago - 2 comments

#90 - Uncaught TypeError: S is undefined

Issue - State: closed - Opened by CoderSilas almost 4 years ago - 4 comments

#90 - Uncaught TypeError: S is undefined

Issue - State: closed - Opened by CoderSilas almost 4 years ago - 4 comments

#89 - How to block movement in the X and Z axis ?.

Issue - State: closed - Opened by vitalspace almost 4 years ago - 2 comments

#89 - How to block movement in the X and Z axis ?.

Issue - State: closed - Opened by vitalspace almost 4 years ago - 2 comments

#88 - game not displaying after update from 0.19.1 to 0.21.0

Issue - State: closed - Opened by Trusiak almost 4 years ago - 12 comments

#88 - game not displaying after update from 0.19.1 to 0.21.0

Issue - State: closed - Opened by Trusiak almost 4 years ago - 12 comments

#88 - game not displaying after update from 0.19.1 to 0.21.0

Issue - State: closed - Opened by Trusiak almost 4 years ago - 12 comments

#87 - Any example to package my game in an APK?

Issue - State: closed - Opened by vitalspace almost 4 years ago - 7 comments

#87 - Any example to package my game in an APK?

Issue - State: closed - Opened by vitalspace almost 4 years ago - 7 comments

#86 - Problem loading textures when reloading the scene.

Issue - State: closed - Opened by vitalspace almost 4 years ago - 2 comments

#86 - Problem loading textures when reloading the scene.

Issue - State: closed - Opened by vitalspace almost 4 years ago - 2 comments

#83 - The phone cannot load large 3D models

Issue - State: closed - Opened by xx0618 almost 4 years ago - 6 comments

#83 - The phone cannot load large 3D models

Issue - State: closed - Opened by xx0618 almost 4 years ago - 6 comments

#82 - Question: pass through detect

Issue - State: closed - Opened by Lyoko-Jeremie almost 4 years ago - 3 comments

#82 - Question: pass through detect

Issue - State: closed - Opened by Lyoko-Jeremie almost 4 years ago - 3 comments

#81 - problem: AmmoPhysics is not a constructor ?

Issue - State: closed - Opened by pigLoveRabbit520 almost 4 years ago - 24 comments
Labels: bug, documentation

#81 - problem: AmmoPhysics is not a constructor ?

Issue - State: closed - Opened by pigLoveRabbit520 almost 4 years ago - 24 comments
Labels: bug, documentation

#80 - How to enable anti-aliasing?

Issue - State: closed - Opened by xx0618 almost 4 years ago - 5 comments

#80 - How to enable anti-aliasing?

Issue - State: closed - Opened by xx0618 almost 4 years ago - 5 comments

#79 - Ammo won't load on nodejs

Issue - State: closed - Opened by HexaField almost 4 years ago - 9 comments

#79 - Ammo won't load on nodejs

Issue - State: closed - Opened by HexaField almost 4 years ago - 9 comments

#78 - Use with Phaser 3D as 2.5D Engine?

Issue - State: closed - Opened by jdiperla almost 4 years ago - 3 comments
Labels: example

#78 - Use with Phaser 3D as 2.5D Engine?

Issue - State: closed - Opened by jdiperla almost 4 years ago - 3 comments
Labels: example

#78 - Use with Phaser 3D as 2.5D Engine?

Issue - State: closed - Opened by jdiperla almost 4 years ago - 3 comments
Labels: example

#77 - Question: have a global collision event listener ?

Issue - State: closed - Opened by Lyoko-Jeremie almost 4 years ago - 4 comments

#77 - Question: have a global collision event listener ?

Issue - State: closed - Opened by Lyoko-Jeremie almost 4 years ago - 4 comments

#76 - Question: how can i know a object is collision with some other things ?

Issue - State: closed - Opened by Lyoko-Jeremie almost 4 years ago - 4 comments

#75 - Plane shape crashes (v21)

Issue - State: closed - Opened by HexaField almost 4 years ago - 3 comments
Labels: bug

#74 - Use the geometry for collider

Issue - State: closed - Opened by ghost almost 4 years ago - 3 comments

#74 - Use the geometry for collider

Issue - State: closed - Opened by ghost almost 4 years ago - 3 comments

#74 - Use the geometry for collider

Issue - State: closed - Opened by ghost almost 4 years ago - 3 comments

#73 - [Request] Release 0.20.1 as bugfix

Issue - State: closed - Opened by HexaField almost 4 years ago - 2 comments

#73 - [Request] Release 0.20.1 as bugfix

Issue - State: closed - Opened by HexaField almost 4 years ago - 2 comments

#73 - [Request] Release 0.20.1 as bugfix

Issue - State: closed - Opened by HexaField almost 4 years ago - 2 comments

#72 - how to modify the size of the world?

Issue - State: closed - Opened by vitalspace almost 4 years ago - 2 comments

#72 - how to modify the size of the world?

Issue - State: closed - Opened by vitalspace almost 4 years ago - 2 comments

#71 - Black or dark display problems.

Issue - State: closed - Opened by xx0618 almost 4 years ago - 10 comments

#68 - Standalone mode with functional paradigm?

Issue - State: closed - Opened by vitalspace almost 4 years ago - 8 comments

#65 - npm `@enable3d/three-wrapper` package bundle wrong version THREE in `dist` dir

Issue - State: closed - Opened by Lyoko-Jeremie almost 4 years ago - 2 comments

#65 - npm `@enable3d/three-wrapper` package bundle wrong version THREE in `dist` dir

Issue - State: closed - Opened by Lyoko-Jeremie almost 4 years ago - 2 comments

#65 - npm `@enable3d/three-wrapper` package bundle wrong version THREE in `dist` dir

Issue - State: closed - Opened by Lyoko-Jeremie almost 4 years ago - 2 comments

#63 - Fix physics (trimesh) positioning

Pull Request - State: closed - Opened by Ithamar almost 4 years ago - 5 comments

#63 - Fix physics (trimesh) positioning

Pull Request - State: closed - Opened by Ithamar almost 4 years ago - 5 comments

#63 - Fix physics (trimesh) positioning

Pull Request - State: closed - Opened by Ithamar almost 4 years ago - 5 comments

#62 - TriMesh physics offset issues

Issue - State: closed - Opened by Ithamar almost 4 years ago - 9 comments
Labels: bug

#62 - TriMesh physics offset issues

Issue - State: closed - Opened by Ithamar almost 4 years ago - 9 comments
Labels: bug

#61 - PointerDrag + PointerLock broken on Safari

Issue - State: closed - Opened by Ithamar almost 4 years ago - 3 comments
Labels: bug

#61 - PointerDrag + PointerLock broken on Safari

Issue - State: closed - Opened by Ithamar almost 4 years ago - 3 comments
Labels: bug

#61 - PointerDrag + PointerLock broken on Safari

Issue - State: closed - Opened by Ithamar almost 4 years ago - 3 comments
Labels: bug

#60 - Ammo is not a function (headless mode v20)

Issue - State: closed - Opened by ghost almost 4 years ago - 23 comments
Labels: bug

#60 - Ammo is not a function (headless mode v20)

Issue - State: closed - Opened by ghost almost 4 years ago - 23 comments
Labels: bug

#58 - Use 3d in 2d phaser

Issue - State: closed - Opened by brokolja almost 4 years ago - 2 comments

#58 - Use 3d in 2d phaser

Issue - State: closed - Opened by brokolja almost 4 years ago - 2 comments

#58 - Use 3d in 2d phaser

Issue - State: closed - Opened by brokolja almost 4 years ago - 2 comments

#56 - Multiple canvas - tracking possitions

Issue - State: closed - Opened by Trusiak almost 4 years ago - 4 comments

#56 - Multiple canvas - tracking possitions

Issue - State: closed - Opened by Trusiak almost 4 years ago - 4 comments

#56 - Multiple canvas - tracking possitions

Issue - State: closed - Opened by Trusiak almost 4 years ago - 4 comments

#55 - Post Processing in v21

Issue - State: closed - Opened by Trusiak almost 4 years ago - 2 comments
Labels: enhancement

#53 - Write documentation for this.warpSpeed()

Issue - State: closed - Opened by xx0618 about 4 years ago - 4 comments
Labels: documentation

#53 - Write documentation for this.warpSpeed()

Issue - State: closed - Opened by xx0618 about 4 years ago - 4 comments
Labels: documentation

#53 - Write documentation for this.warpSpeed()

Issue - State: closed - Opened by xx0618 about 4 years ago - 4 comments
Labels: documentation

#52 - Add cloth physical properties to GLB

Issue - State: closed - Opened by xx0618 about 4 years ago - 18 comments
Labels: enhancement, Stale

#52 - Add cloth physical properties to GLB

Issue - State: closed - Opened by xx0618 about 4 years ago - 18 comments
Labels: enhancement, Stale

#51 - Working with compound bodies

Issue - State: closed - Opened by tawjaw about 4 years ago - 3 comments

#51 - Working with compound bodies

Issue - State: closed - Opened by tawjaw about 4 years ago - 3 comments

#51 - Working with compound bodies

Issue - State: closed - Opened by tawjaw about 4 years ago - 3 comments

#50 - Proper way to move skeleton

Issue - State: closed - Opened by fhguarni about 4 years ago - 9 comments

#49 - How to apply torque to cylinder?

Issue - State: closed - Opened by tawjaw about 4 years ago - 5 comments

#49 - How to apply torque to cylinder?

Issue - State: closed - Opened by tawjaw about 4 years ago - 5 comments

#49 - How to apply torque to cylinder?

Issue - State: closed - Opened by tawjaw about 4 years ago - 5 comments

#48 - Physics mesh not transformed to body when loading from GLTF

Issue - State: closed - Opened by tawjaw about 4 years ago - 6 comments

#48 - Physics mesh not transformed to body when loading from GLTF

Issue - State: closed - Opened by tawjaw about 4 years ago - 6 comments

#42 - Unable to create railway wheel with Enable3d

Issue - State: closed - Opened by Smithangshu about 4 years ago - 17 comments

#40 - How to integrate postprocess from THREE with enable3d (phaser version)?

Issue - State: closed - Opened by Trusiak about 4 years ago - 4 comments
Labels: enhancement

#38 - Sprites as 2d object in 3d view

Issue - State: closed - Opened by Trusiak over 4 years ago - 30 comments
Labels: enhancement

#26 - Problem with loading same model twice or more

Issue - State: closed - Opened by Trusiak over 4 years ago - 9 comments

#23 - I just want to pay my respects.

Issue - State: closed - Opened by baozi510 over 4 years ago - 3 comments

#23 - I just want to pay my respects.

Issue - State: closed - Opened by baozi510 over 4 years ago - 3 comments

#23 - I just want to pay my respects.

Issue - State: closed - Opened by baozi510 over 4 years ago - 3 comments

#19 - Add Option for WebWorker for AmmoJS

Issue - State: closed - Opened by DeeElGee over 4 years ago - 13 comments
Labels: Stale

#19 - Add Option for WebWorker for AmmoJS

Issue - State: closed - Opened by DeeElGee over 4 years ago - 13 comments
Labels: Stale

#19 - Add Option for WebWorker for AmmoJS

Issue - State: closed - Opened by DeeElGee over 4 years ago - 13 comments
Labels: Stale

#18 - Open Option for OffscreenCanvas

Issue - State: closed - Opened by DeeElGee over 4 years ago - 6 comments
Labels: Stale

#18 - Open Option for OffscreenCanvas

Issue - State: closed - Opened by DeeElGee over 4 years ago - 6 comments
Labels: Stale

#4 - Error loading ammo.wasm.js

Issue - State: closed - Opened by prolightHub over 4 years ago - 5 comments

#4 - Error loading ammo.wasm.js

Issue - State: closed - Opened by prolightHub over 4 years ago - 5 comments

#4 - Error loading ammo.wasm.js

Issue - State: closed - Opened by prolightHub over 4 years ago - 5 comments