Ecosyste.ms: Issues

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GitHub / emoose/nierautomata-lodmod issues and pull requests

#12 - LodMod breaks some physics animations

Issue - State: open - Opened by Abolohit over 2 years ago - 6 comments

#11 - ShadowDistanceMultiplier increases the brightness of the Sun

Issue - State: closed - Opened by jantendog over 2 years ago

#10 - Shadow issues

Issue - State: closed - Opened by VanitasXIV over 2 years ago - 1 comment

#9 - SkipBootingScreens set to true breaks a flashback cutscene

Issue - State: open - Opened by masterotaku about 3 years ago - 1 comment

#8 - H264 encoding - Criware/Scaleform SDK request

Issue - State: closed - Opened by emoose about 3 years ago - 2 comments

#7 - DLL chainloading on v0.76.x

Issue - State: closed - Opened by Kyhze about 3 years ago - 6 comments

#6 - Stray/incorrect model geometry in the Tower Library (C Route) when using this mod

Issue - State: open - Opened by TerraIce about 3 years ago - 2 comments

#5 - Worse performance/latency in 2021 compared to 2017

Issue - State: open - Opened by emoose about 3 years ago

#4 - Increased HQMapSlots issues

Issue - State: open - Opened by emoose over 3 years ago

#3 - Lighting bugs with HQMapSlots > 7

Issue - State: open - Opened by emoose over 3 years ago

#2 - Improved distant LODs

Issue - State: open - Opened by emoose over 3 years ago

#1 - GamePass support

Issue - State: open - Opened by emoose over 3 years ago - 2 comments