Ecosyste.ms: Issues

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GitHub / embeddedt/archaicfix issues and pull requests

#53 - Make the Mod Options GUI better, like in 1.12.2.

Issue - State: closed - Opened by MagmaBro123 over 2 years ago - 2 comments
Labels: enhancement, low priority

#53 - Make the Mod Options GUI better, like in 1.12.2.

Issue - State: closed - Opened by MagmaBro123 over 2 years ago - 2 comments
Labels: enhancement, low priority

#52 - Invisible bug when i put a mekanism cable next to a torch

Issue - State: closed - Opened by quentin452 over 2 years ago - 4 comments
Labels: chunk renderer, incompatibility

#52 - Invisible bug when i put a mekanism cable next to a torch

Issue - State: closed - Opened by quentin452 over 2 years ago - 4 comments
Labels: chunk renderer, incompatibility

#51 - Crashes with HydroEnergy

Issue - State: closed - Opened by wuggyfoot over 2 years ago - 3 comments
Labels: bug

#51 - Crashes with HydroEnergy

Issue - State: closed - Opened by wuggyfoot over 2 years ago - 3 comments
Labels: bug

#50 - ArchaicFix removes the item tooltips from GregTech 6 items

Issue - State: closed - Opened by krallendertoten over 2 years ago - 1 comment

#50 - ArchaicFix removes the item tooltips from GregTech 6 items

Issue - State: closed - Opened by krallendertoten over 2 years ago - 1 comment

#49 - LOTR causes a crash with this mod.

Issue - State: closed - Opened by MagmaBro123 over 2 years ago - 4 comments

#49 - LOTR causes a crash with this mod.

Issue - State: closed - Opened by MagmaBro123 over 2 years ago - 4 comments

#48 - Crash

Issue - State: closed - Opened by ghost over 2 years ago - 7 comments

#48 - Crash

Issue - State: closed - Opened by ghost over 2 years ago - 7 comments

#47 - Incompatibility with hydroenergy (GTNH)

Issue - State: open - Opened by Abalieno over 2 years ago - 4 comments
Labels: lighting engine, incompatibility

#47 - Incompatibility with hydroenergy (GTNH)

Issue - State: open - Opened by Abalieno over 2 years ago - 4 comments
Labels: lighting engine, incompatibility

#46 - [1.7.10] Vampirism crash on startup when archaicfix is installed

Issue - State: closed - Opened by quentin452 over 2 years ago - 2 comments

#46 - [1.7.10] Vampirism crash on startup when archaicfix is installed

Issue - State: closed - Opened by quentin452 over 2 years ago - 2 comments

#44 - [1.7.10] Fps stuttering when I enter and leave water

Issue - State: closed - Opened by quentin452 over 2 years ago - 14 comments
Labels: low priority, chunk renderer

#44 - [1.7.10] Fps stuttering when I enter and leave water

Issue - State: closed - Opened by quentin452 over 2 years ago - 14 comments
Labels: low priority, chunk renderer

#42 - crash

Issue - State: closed - Opened by iamsoNewBee over 2 years ago - 6 comments

#40 - Fix NEI hiding unrelated BOP food/misc items when hiding items via CT scripts.

Issue - State: open - Opened by MagmaBro123 over 2 years ago - 3 comments
Labels: enhancement

#39 - archaicfix crash with Zombie Plague 2 mod

Issue - State: closed - Opened by quentin452 over 2 years ago

#38 - itemLagReduction is incompatible with Ships Mod

Issue - State: closed - Opened by syndicate25 over 2 years ago - 13 comments
Labels: bug, low priority

#37 - Crash between CoFH-Core and ArachicFix

Issue - State: closed - Opened by DarkBum over 2 years ago - 2 comments

#36 - "java.lang.RuntimeException: fastutil was not loaded correctly"

Issue - State: closed - Opened by syndicate25 over 2 years ago - 15 comments

#35 - [1.7.10] Optimizeentityticking greatly reduce mob spawning

Issue - State: closed - Opened by quentin452 over 2 years ago - 1 comment

#34 - Crash when running on Crucible/Thermos/KCauldron

Issue - State: closed - Opened by quentin452 over 2 years ago - 4 comments

#33 - [1.7.10] Crash between evilnotchlib and archaicfix

Issue - State: closed - Opened by quentin452 over 2 years ago - 3 comments

#32 - A mod is using the deprecated config registration method

Issue - State: closed - Opened by Serega007RU over 2 years ago - 1 comment

#31 - Incompatibility with Lumy Skin Patch

Issue - State: closed - Opened by xJon over 2 years ago - 10 comments

#30 - Crash(

Issue - State: closed - Opened by Arpupkin over 2 years ago - 6 comments

#29 - Incorrectly named mod file causes crash

Issue - State: closed - Opened by Serega007RU over 2 years ago - 17 comments

#28 - GregTech 6 crashing on launch.

Issue - State: closed - Opened by Crimento over 2 years ago - 19 comments

#27 - [1.7.10] Dragonapi bug with archaic fix

Issue - State: closed - Opened by quentin452 over 2 years ago - 14 comments

#26 - [1.7.10] No cubes mod bug with archaic fix

Issue - State: closed - Opened by quentin452 over 2 years ago - 1 comment

#25 - [1.7.10] Lazy chunk loading outputs warnings in the log

Issue - State: closed - Opened by quentin452 over 2 years ago - 1 comment

#24 - [1.7.10] Mobs flicker on Xaero's Minimap

Issue - State: closed - Opened by quentin452 over 2 years ago - 1 comment

#23 - [1.7.10] Water flashes to more opaque color

Issue - State: closed - Opened by quentin452 over 2 years ago - 1 comment

#22 - [1.7.10] Disappearing cave

Issue - State: closed - Opened by quentin452 over 2 years ago - 1 comment

#21 - [1.7.10] Block overlay bug when i place block at Y=64

Issue - State: closed - Opened by quentin452 over 2 years ago - 1 comment

#20 - [1.7.10] optimizeEntityTickingIgnoreList Not Working

Issue - State: closed - Opened by quentin452 over 2 years ago - 3 comments

#19 - [1.7.10] Block overlay bug when i place block at Y=64

Issue - State: closed - Opened by quentin452 over 2 years ago - 2 comments
Labels: chunk renderer

#18 - Sometimes certain subchunks are invisible when occlusion tweaks are enabled

Issue - State: closed - Opened by quentin452 over 2 years ago - 3 comments
Labels: bug, chunk renderer

#17 - [1.7.10] Water flashes to more opaque color

Issue - State: closed - Opened by quentin452 over 2 years ago - 1 comment
Labels: chunk renderer

#16 - [1.7.10] Crash With oclusiontweak and Y level

Issue - State: closed - Opened by quentin452 over 2 years ago - 2 comments

#15 - [1.7.10] Mobs flicker on Xaero's Minimap

Issue - State: closed - Opened by quentin452 over 2 years ago - 6 comments
Labels: bug

#14 - [1.7.10] Lazy chunk loading outputs warnings in the log

Issue - State: closed - Opened by quentin452 over 2 years ago - 5 comments
Labels: bug

#13 - [1.7.10] Crash when placing OpenBlocks XP tank (threaded chunk update incompatibility)

Issue - State: closed - Opened by quentin452 over 2 years ago - 2 comments
Labels: bug

#12 - [1.7.10] archaicfix crash when start the game with optifine

Issue - State: closed - Opened by quentin452 over 2 years ago - 8 comments

#11 - Fix Aether GOTV's Cloud Blocks showing MC's clouds behind them.

Issue - State: open - Opened by MagmaBro123 over 2 years ago - 2 comments
Labels: enhancement

#10 - Intermittant Crashes during World Generation (Botania)

Issue - State: closed - Opened by 0xKate over 2 years ago - 6 comments

#9 - Fix Aether GOTV's Valkyrie Lances so they look less weird when held.

Issue - State: open - Opened by MagmaBro123 over 2 years ago
Labels: enhancement, low priority

#8 - crash with "WorldServer incompatible"

Issue - State: closed - Opened by unix-supremacist over 2 years ago - 3 comments
Labels: bug, invalid

#7 - Fix Aether GOTV's Sentry Golem so it doesn't jitter up/down?

Issue - State: open - Opened by MagmaBro123 over 2 years ago
Labels: enhancement, low priority

#6 - Aether GOTV sky is bugged.

Issue - State: closed - Opened by MagmaBro123 over 2 years ago - 1 comment
Labels: bug

#4 - Crashes with EndlessIDs.

Issue - State: closed - Opened by MagmaBro123 over 2 years ago - 1 comment

#3 - Commit 2c60956 breaks fastcraft compatibility [crash at startup]

Issue - State: closed - Opened by SilearFlare over 2 years ago - 1 comment

#2 - Fix config GUI still using Triangulator's name

Pull Request - State: closed - Opened by makamys over 2 years ago - 1 comment

#1 - Improve distance equation in MixinRendererSorter

Pull Request - State: closed - Opened by makamys over 2 years ago