Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / embeddedt/archaicfix issues and pull requests
#54 - Backport the F3 debug from newer versions, or make it customizable in some way.
Issue -
State: closed - Opened by MagmaBro123 over 2 years ago
#53 - Make the Mod Options GUI better, like in 1.12.2.
Issue -
State: closed - Opened by MagmaBro123 over 2 years ago
- 2 comments
Labels: enhancement, low priority
#53 - Make the Mod Options GUI better, like in 1.12.2.
Issue -
State: closed - Opened by MagmaBro123 over 2 years ago
- 2 comments
Labels: enhancement, low priority
#52 - Invisible bug when i put a mekanism cable next to a torch
Issue -
State: closed - Opened by quentin452 over 2 years ago
- 4 comments
Labels: chunk renderer, incompatibility
#52 - Invisible bug when i put a mekanism cable next to a torch
Issue -
State: closed - Opened by quentin452 over 2 years ago
- 4 comments
Labels: chunk renderer, incompatibility
#51 - Crashes with HydroEnergy
Issue -
State: closed - Opened by wuggyfoot over 2 years ago
- 3 comments
Labels: bug
#51 - Crashes with HydroEnergy
Issue -
State: closed - Opened by wuggyfoot over 2 years ago
- 3 comments
Labels: bug
#50 - ArchaicFix removes the item tooltips from GregTech 6 items
Issue -
State: closed - Opened by krallendertoten over 2 years ago
- 1 comment
#50 - ArchaicFix removes the item tooltips from GregTech 6 items
Issue -
State: closed - Opened by krallendertoten over 2 years ago
- 1 comment
#49 - LOTR causes a crash with this mod.
Issue -
State: closed - Opened by MagmaBro123 over 2 years ago
- 4 comments
#49 - LOTR causes a crash with this mod.
Issue -
State: closed - Opened by MagmaBro123 over 2 years ago
- 4 comments
#48 - Crash
Issue -
State: closed - Opened by ghost over 2 years ago
- 7 comments
#48 - Crash
Issue -
State: closed - Opened by ghost over 2 years ago
- 7 comments
#47 - Incompatibility with hydroenergy (GTNH)
Issue -
State: open - Opened by Abalieno over 2 years ago
- 4 comments
Labels: lighting engine, incompatibility
#47 - Incompatibility with hydroenergy (GTNH)
Issue -
State: open - Opened by Abalieno over 2 years ago
- 4 comments
Labels: lighting engine, incompatibility
#46 - [1.7.10] Vampirism crash on startup when archaicfix is installed
Issue -
State: closed - Opened by quentin452 over 2 years ago
- 2 comments
#46 - [1.7.10] Vampirism crash on startup when archaicfix is installed
Issue -
State: closed - Opened by quentin452 over 2 years ago
- 2 comments
#45 - [1.7.10] Something (likely another mod) has attempted to modify the world's state from the wrong thread!
Issue -
State: closed - Opened by quentin452 over 2 years ago
- 2 comments
Labels: bug
#45 - [1.7.10] Something (likely another mod) has attempted to modify the world's state from the wrong thread!
Issue -
State: closed - Opened by quentin452 over 2 years ago
- 2 comments
Labels: bug
#44 - [1.7.10] Fps stuttering when I enter and leave water
Issue -
State: closed - Opened by quentin452 over 2 years ago
- 14 comments
Labels: low priority, chunk renderer
#44 - [1.7.10] Fps stuttering when I enter and leave water
Issue -
State: closed - Opened by quentin452 over 2 years ago
- 14 comments
Labels: low priority, chunk renderer
#43 - [1.7.10] Crash when i enable threaded chunk update from archaicfix with falsetweaks
Issue -
State: closed - Opened by quentin452 over 2 years ago
- 2 comments
#43 - [1.7.10] Crash when i enable threaded chunk update from archaicfix with falsetweaks
Issue -
State: closed - Opened by quentin452 over 2 years ago
- 2 comments
#42 - crash
Issue -
State: closed - Opened by iamsoNewBee over 2 years ago
- 6 comments
#41 - [suggestion] Add lagometter like optifine or like in new version of minecraft in archaicfix
Issue -
State: closed - Opened by quentin452 over 2 years ago
- 1 comment
#40 - Fix NEI hiding unrelated BOP food/misc items when hiding items via CT scripts.
Issue -
State: open - Opened by MagmaBro123 over 2 years ago
- 3 comments
Labels: enhancement
#39 - archaicfix crash with Zombie Plague 2 mod
Issue -
State: closed - Opened by quentin452 over 2 years ago
#38 - itemLagReduction is incompatible with Ships Mod
Issue -
State: closed - Opened by syndicate25 over 2 years ago
- 13 comments
Labels: bug, low priority
#37 - Crash between CoFH-Core and ArachicFix
Issue -
State: closed - Opened by DarkBum over 2 years ago
- 2 comments
#36 - "java.lang.RuntimeException: fastutil was not loaded correctly"
Issue -
State: closed - Opened by syndicate25 over 2 years ago
- 15 comments
#35 - [1.7.10] Optimizeentityticking greatly reduce mob spawning
Issue -
State: closed - Opened by quentin452 over 2 years ago
- 1 comment
#34 - Crash when running on Crucible/Thermos/KCauldron
Issue -
State: closed - Opened by quentin452 over 2 years ago
- 4 comments
#33 - [1.7.10] Crash between evilnotchlib and archaicfix
Issue -
State: closed - Opened by quentin452 over 2 years ago
- 3 comments
#32 - A mod is using the deprecated config registration method
Issue -
State: closed - Opened by Serega007RU over 2 years ago
- 1 comment
#31 - Incompatibility with Lumy Skin Patch
Issue -
State: closed - Opened by xJon over 2 years ago
- 10 comments
#30 - Crash(
Issue -
State: closed - Opened by Arpupkin over 2 years ago
- 6 comments
#29 - Incorrectly named mod file causes crash
Issue -
State: closed - Opened by Serega007RU over 2 years ago
- 17 comments
#28 - GregTech 6 crashing on launch.
Issue -
State: closed - Opened by Crimento over 2 years ago
- 19 comments
#27 - [1.7.10] Dragonapi bug with archaic fix
Issue -
State: closed - Opened by quentin452 over 2 years ago
- 14 comments
#26 - [1.7.10] No cubes mod bug with archaic fix
Issue -
State: closed - Opened by quentin452 over 2 years ago
- 1 comment
#25 - [1.7.10] Lazy chunk loading outputs warnings in the log
Issue -
State: closed - Opened by quentin452 over 2 years ago
- 1 comment
#24 - [1.7.10] Mobs flicker on Xaero's Minimap
Issue -
State: closed - Opened by quentin452 over 2 years ago
- 1 comment
#23 - [1.7.10] Water flashes to more opaque color
Issue -
State: closed - Opened by quentin452 over 2 years ago
- 1 comment
#22 - [1.7.10] Disappearing cave
Issue -
State: closed - Opened by quentin452 over 2 years ago
- 1 comment
#21 - [1.7.10] Block overlay bug when i place block at Y=64
Issue -
State: closed - Opened by quentin452 over 2 years ago
- 1 comment
#20 - [1.7.10] optimizeEntityTickingIgnoreList Not Working
Issue -
State: closed - Opened by quentin452 over 2 years ago
- 3 comments
#19 - [1.7.10] Block overlay bug when i place block at Y=64
Issue -
State: closed - Opened by quentin452 over 2 years ago
- 2 comments
Labels: chunk renderer
#18 - Sometimes certain subchunks are invisible when occlusion tweaks are enabled
Issue -
State: closed - Opened by quentin452 over 2 years ago
- 3 comments
Labels: bug, chunk renderer
#17 - [1.7.10] Water flashes to more opaque color
Issue -
State: closed - Opened by quentin452 over 2 years ago
- 1 comment
Labels: chunk renderer
#16 - [1.7.10] Crash With oclusiontweak and Y level
Issue -
State: closed - Opened by quentin452 over 2 years ago
- 2 comments
#15 - [1.7.10] Mobs flicker on Xaero's Minimap
Issue -
State: closed - Opened by quentin452 over 2 years ago
- 6 comments
Labels: bug
#14 - [1.7.10] Lazy chunk loading outputs warnings in the log
Issue -
State: closed - Opened by quentin452 over 2 years ago
- 5 comments
Labels: bug
#13 - [1.7.10] Crash when placing OpenBlocks XP tank (threaded chunk update incompatibility)
Issue -
State: closed - Opened by quentin452 over 2 years ago
- 2 comments
Labels: bug
#12 - [1.7.10] archaicfix crash when start the game with optifine
Issue -
State: closed - Opened by quentin452 over 2 years ago
- 8 comments
#11 - Fix Aether GOTV's Cloud Blocks showing MC's clouds behind them.
Issue -
State: open - Opened by MagmaBro123 over 2 years ago
- 2 comments
Labels: enhancement
#10 - Intermittant Crashes during World Generation (Botania)
Issue -
State: closed - Opened by 0xKate over 2 years ago
- 6 comments
#9 - Fix Aether GOTV's Valkyrie Lances so they look less weird when held.
Issue -
State: open - Opened by MagmaBro123 over 2 years ago
Labels: enhancement, low priority
#8 - crash with "WorldServer incompatible"
Issue -
State: closed - Opened by unix-supremacist over 2 years ago
- 3 comments
Labels: bug, invalid
#7 - Fix Aether GOTV's Sentry Golem so it doesn't jitter up/down?
Issue -
State: open - Opened by MagmaBro123 over 2 years ago
Labels: enhancement, low priority
#6 - Aether GOTV sky is bugged.
Issue -
State: closed - Opened by MagmaBro123 over 2 years ago
- 1 comment
Labels: bug
#5 - Broken GT6 f3+h tooltip material with ArchaicFix enabled [specific commit unknown, tested with 2243f61]
Issue -
State: closed - Opened by SilearFlare over 2 years ago
- 2 comments
#4 - Crashes with EndlessIDs.
Issue -
State: closed - Opened by MagmaBro123 over 2 years ago
- 1 comment
#3 - Commit 2c60956 breaks fastcraft compatibility [crash at startup]
Issue -
State: closed - Opened by SilearFlare over 2 years ago
- 1 comment
#2 - Fix config GUI still using Triangulator's name
Pull Request -
State: closed - Opened by makamys over 2 years ago
- 1 comment
#1 - Improve distance equation in MixinRendererSorter
Pull Request -
State: closed - Opened by makamys over 2 years ago