Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / elm-explorations/webgl issues and pull requests
#40 - How to build a Shader without the [glsl|...|] syntax ?
Issue -
State: closed - Opened by titouanc over 1 year ago
- 2 comments
#39 - Texture colors altered on some browsers
Issue -
State: open - Opened by MartinSStewart over 1 year ago
#38 - Inconsistent default behavior for WebGL.entity between Firefox and Chrome
Issue -
State: open - Opened by MartinSStewart about 2 years ago
- 4 comments
#37 - Workaround for uniform array type inference failure
Issue -
State: open - Opened by costructuralist over 3 years ago
- 2 comments
#36 - Enable OES_element_index_uint to support large meshes
Pull Request -
State: closed - Opened by w0rm almost 4 years ago
#35 - Enable OES_element_index_uint
Issue -
State: closed - Opened by ianmackenzie about 4 years ago
#34 - Don't bind attribute buffers for the same program if they don't change
Issue -
State: open - Opened by w0rm over 4 years ago
#33 - Parallelise shader compilation and programs linking
Issue -
State: open - Opened by w0rm over 4 years ago
#32 - Reuse the same program
Pull Request -
State: closed - Opened by w0rm over 4 years ago
#31 - Parallelise shader compilation
Pull Request -
State: closed - Opened by w0rm over 4 years ago
#30 - Enable OES_standard_derivatives extension
Pull Request -
State: closed - Opened by w0rm over 4 years ago
#29 - WebGL content can fail to show up immediately on Edge
Issue -
State: open - Opened by ianmackenzie over 4 years ago
- 1 comment
#28 - Performance improvements
Pull Request -
State: closed - Opened by w0rm over 4 years ago
#27 - bump ("elm-version": "0.19.1") :: Rename examples
Pull Request -
State: closed - Opened by RalfBarkow over 4 years ago
- 2 comments
#26 - Cache attribute locations for a program
Issue -
State: closed - Opened by w0rm over 4 years ago
#25 - Add premultiply option for texture loading
Issue -
State: open - Opened by MartinSStewart over 4 years ago
#24 - Add support for OES_standard_derivatives extension?
Issue -
State: closed - Opened by ianmackenzie over 4 years ago
#23 - Redundant WebGL calls
Issue -
State: closed - Opened by MartinSStewart about 5 years ago
- 5 comments
#22 - Added support for WebGL 2.0 (and possibility of GLSL 3.0 support)
Pull Request -
State: closed - Opened by roboguy13 about 5 years ago
- 1 comment
#21 - Use drawArrays for sequential buffers
Pull Request -
State: closed - Opened by w0rm over 5 years ago
#20 - Fix resetting write masks for the depth and stencil buffers
Pull Request -
State: closed - Opened by w0rm over 5 years ago
#19 - Allow creation of Textures from existing image data
Issue -
State: open - Opened by davesmith00000 over 5 years ago
- 1 comment
#18 - Allow efficiently clearing depth and stencil buffers
Issue -
State: open - Opened by ianmackenzie over 5 years ago
#17 - Hot-reloading corrupts shaders
Issue -
State: closed - Opened by MartinSStewart over 5 years ago
- 2 comments
#16 - Use gl.drawArrays for non-indexed meshes
Issue -
State: closed - Opened by ianmackenzie over 5 years ago
#15 - Mesh instancing support
Issue -
State: open - Opened by MartinSStewart over 5 years ago
- 3 comments
#14 - Version 1.1.0 Runtime error "Uncaught Error: Trying to use (==)"
Issue -
State: open - Opened by justgook over 5 years ago
#13 - Add WebGL.Texture.loadBytesWith
Pull Request -
State: open - Opened by justgook over 5 years ago
- 5 comments
#12 - Memory leak when creating a mesh in update/view
Issue -
State: closed - Opened by francisdb over 5 years ago
- 1 comment
#11 - Support mat4 attribute
Pull Request -
State: closed - Opened by w0rm over 5 years ago
- 1 comment
#10 - Support preserve drawing buffer option
Pull Request -
State: closed - Opened by w0rm over 5 years ago
#9 - Use WeakMap to fix memory leaks
Pull Request -
State: closed - Opened by w0rm over 5 years ago
#8 - GLSL with apostrophes breaks JS output
Issue -
State: closed - Opened by declension over 5 years ago
- 1 comment
#7 - Dynamic mesh support
Issue -
State: closed - Opened by MartinSStewart over 5 years ago
- 5 comments
#6 - Dynamic textures support
Issue -
State: open - Opened by shamansir over 5 years ago
- 5 comments
#5 - preserveDrawingBuffer
Issue -
State: closed - Opened by Zelrain about 6 years ago
#4 - Mesh generation in view clarification
Issue -
State: closed - Opened by reginaldlouis about 6 years ago
- 3 comments
#3 - Allow Mat4 to be used as attribute to vertex shader
Issue -
State: closed - Opened by emptyflash about 6 years ago
- 3 comments
#2 - Update docs for 0.19 release
Pull Request -
State: closed - Opened by w0rm about 6 years ago