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GitHub / elliot-100/tiled-heightmap-renderer issues and pull requests
#20 - build(deps-dev): update ruff requirement from ^0.5.0 to ^0.6.3
Pull Request -
State: closed - Opened by dependabot[bot] 3 months ago
- 1 comment
Labels: dependencies, python
#19 - build(deps-dev): update ruff requirement from ^0.5.0 to ^0.6.2
Pull Request -
State: closed - Opened by dependabot[bot] 3 months ago
- 1 comment
Labels: dependencies, python
#18 - build(deps-dev): update ruff requirement from ^0.5.0 to ^0.6.1
Pull Request -
State: closed - Opened by dependabot[bot] 3 months ago
- 1 comment
Labels: dependencies, python
#17 - Refactors
Pull Request -
State: closed - Opened by elliot-100 4 months ago
#16 - Add: split demos for height and depth renderers
Pull Request -
State: closed - Opened by elliot-100 4 months ago
#15 - Remove redundant `# type: ignore`
Pull Request -
State: closed - Opened by elliot-100 4 months ago
#14 - CI is failing with mypy issue
Issue -
State: closed - Opened by elliot-100 4 months ago
#13 - Fix: depth shader isn't used when specified
Pull Request -
State: closed - Opened by elliot-100 4 months ago
#12 - Depth shader isn't used when specified
Issue -
State: closed - Opened by elliot-100 4 months ago
Labels: bug
#11 - Use numpy
Issue -
State: open - Opened by elliot-100 4 months ago
Labels: enhancement
#10 - TiledReliefRenderer: add lighting shader
Issue -
State: open - Opened by elliot-100 4 months ago
Labels: enhancement
#9 - Technical debt
Pull Request -
State: closed - Opened by elliot-100 4 months ago
#8 - TiledReliefRenderer: Height shade now based on mean of corner heights, not single height
Pull Request -
State: closed - Opened by elliot-100 4 months ago
#7 - TiledReliefRenderer: add depth shader
Pull Request -
State: closed - Opened by elliot-100 4 months ago
#6 - TiledReliefRenderer: add debug render option
Pull Request -
State: closed - Opened by elliot-100 4 months ago
#5 - TiledReliefRenderer: add 'debug' rendering option
Issue -
State: closed - Opened by elliot-100 4 months ago
Labels: enhancement
#4 - TiledReliefRenderer: draw tris instead of quads
Issue -
State: open - Opened by elliot-100 4 months ago
Labels: enhancement
#3 - TiledReliefRenderer: add depth shader
Issue -
State: closed - Opened by elliot-100 4 months ago
Labels: enhancement
#2 - TiledReliefRenderer: improve height shader
Issue -
State: closed - Opened by elliot-100 4 months ago
Labels: enhancement
#1 - Fix: tool.poetry.packages wasn't specified
Pull Request -
State: closed - Opened by elliot-100 5 months ago
- 1 comment