Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / ebitengine/oto issues and pull requests
#196 - Use Cgo callback because NewCallback would eventually SIGSEGV on amd64
Pull Request -
State: closed - Opened by TotallyGamerJet about 2 years ago
- 6 comments
#196 - Use Cgo callback because NewCallback would eventually SIGSEGV on amd64
Pull Request -
State: closed - Opened by TotallyGamerJet about 2 years ago
- 6 comments
#195 - SEGV on macOS 13
Issue -
State: closed - Opened by hajimehoshi about 2 years ago
- 9 comments
Labels: bug
#195 - SEGV on macOS 13
Issue -
State: closed - Opened by hajimehoshi about 2 years ago
- 9 comments
Labels: bug
#194 - Update purego
Pull Request -
State: closed - Opened by TotallyGamerJet about 2 years ago
#194 - Update purego
Pull Request -
State: closed - Opened by TotallyGamerJet about 2 years ago
#193 - update purego
Pull Request -
State: closed - Opened by TotallyGamerJet about 2 years ago
#193 - update purego
Pull Request -
State: closed - Opened by TotallyGamerJet about 2 years ago
#192 - darwin: use RegisterLibFunc for C calls
Pull Request -
State: closed - Opened by TotallyGamerJet about 2 years ago
#192 - darwin: use RegisterLibFunc for C calls
Pull Request -
State: closed - Opened by TotallyGamerJet about 2 years ago
#191 - readme: add setup instruction for redhat-based linux distros
Pull Request -
State: closed - Opened by gucio321 about 2 years ago
#191 - readme: add setup instruction for redhat-based linux distros
Pull Request -
State: closed - Opened by gucio321 about 2 years ago
#190 - mp3 version support
Issue -
State: closed - Opened by wa2nfn about 2 years ago
- 2 comments
#190 - mp3 version support
Issue -
State: closed - Opened by wa2nfn about 2 years ago
- 2 comments
#189 - internal/mux: bug fix: unlock when calling an external function
Pull Request -
State: closed - Opened by hajimehoshi about 2 years ago
- 3 comments
#189 - internal/mux: bug fix: unlock when calling an external function
Pull Request -
State: closed - Opened by hajimehoshi about 2 years ago
- 3 comments
#188 - Player is locked too much
Issue -
State: closed - Opened by MarkKremer about 2 years ago
- 3 comments
Labels: bug
#188 - Player is locked too much
Issue -
State: closed - Opened by MarkKremer about 2 years ago
- 3 comments
Labels: bug
#187 - nintendosdk: use -overlay and replace the implementation rather than having C API function calls
Issue -
State: closed - Opened by hajimehoshi about 2 years ago
#187 - nintendosdk: use -overlay and replace the implementation rather than having C API function calls
Issue -
State: closed - Opened by hajimehoshi about 2 years ago
#186 - Update README.md
Pull Request -
State: closed - Opened by TotallyGamerJet about 2 years ago
#186 - Update README.md
Pull Request -
State: closed - Opened by TotallyGamerJet about 2 years ago
#185 - remove Cgo on darwin
Pull Request -
State: closed - Opened by TotallyGamerJet about 2 years ago
#185 - remove Cgo on darwin
Pull Request -
State: closed - Opened by TotallyGamerJet about 2 years ago
#184 - remove Cgo on darwin
Pull Request -
State: closed - Opened by TotallyGamerJet about 2 years ago
#184 - remove Cgo on darwin
Pull Request -
State: closed - Opened by TotallyGamerJet about 2 years ago
#183 - test fails with Go 1.16
Issue -
State: closed - Opened by hajimehoshi about 2 years ago
- 16 comments
#183 - test fails with Go 1.16
Issue -
State: closed - Opened by hajimehoshi about 2 years ago
- 16 comments
#182 - building without optimization fails
Issue -
State: closed - Opened by hajimehoshi about 2 years ago
- 1 comment
#182 - building without optimization fails
Issue -
State: closed - Opened by hajimehoshi about 2 years ago
- 1 comment
#181 - use purego's fakecgo when CGO_ENABLED=0
Pull Request -
State: closed - Opened by TotallyGamerJet about 2 years ago
#181 - use purego's fakecgo when CGO_ENABLED=0
Pull Request -
State: closed - Opened by TotallyGamerJet about 2 years ago
#180 - remove the returning value `ready` and let users use goroutines instead
Issue -
State: open - Opened by hajimehoshi about 2 years ago
- 1 comment
#180 - remove the returning value `ready` and let users use goroutines instead
Issue -
State: open - Opened by hajimehoshi about 2 years ago
- 1 comment
#179 - crash with `WaitForSingleObject failed: returned value: 258` on Windows
Issue -
State: closed - Opened by hajimehoshi over 2 years ago
- 1 comment
#179 - crash with `WaitForSingleObject failed: returned value: 258` on Windows
Issue -
State: closed - Opened by hajimehoshi over 2 years ago
- 1 comment
#178 - oto: remove Cgo on darwin
Pull Request -
State: closed - Opened by TotallyGamerJet over 2 years ago
- 18 comments
#178 - oto: remove Cgo on darwin
Pull Request -
State: closed - Opened by TotallyGamerJet over 2 years ago
- 18 comments
#177 - Skip v2.3.0-alpha.4
Issue -
State: closed - Opened by hajimehoshi over 2 years ago
- 6 comments
#177 - Skip v2.3.0-alpha.4
Issue -
State: closed - Opened by hajimehoshi over 2 years ago
- 6 comments
#176 - Pre-read loads undefined number of bytes and doesn't fill buffer
Issue -
State: open - Opened by bloeys over 2 years ago
#176 - Pre-read loads undefined number of bytes and doesn't fill buffer
Issue -
State: open - Opened by bloeys over 2 years ago
#175 - introduce a new type `Format`
Issue -
State: closed - Opened by hajimehoshi over 2 years ago
#175 - introduce a new type `Format`
Issue -
State: closed - Opened by hajimehoshi over 2 years ago
#174 - (*Context).NewPlayer should return a player pointer instead of an interface
Issue -
State: closed - Opened by hajimehoshi over 2 years ago
#174 - (*Context).NewPlayer should return a player pointer instead of an interface
Issue -
State: closed - Opened by hajimehoshi over 2 years ago
#173 - Docs: Use io.Seeker instead of Reset in docs
Pull Request -
State: closed - Opened by bloeys over 2 years ago
#173 - Docs: Use io.Seeker instead of Reset in docs
Pull Request -
State: closed - Opened by bloeys over 2 years ago
#172 - `Seek` after `Reset` might not work as expected
Issue -
State: closed - Opened by hajimehoshi over 2 years ago
- 14 comments
#172 - `Seek` after `Reset` might not work as expected
Issue -
State: closed - Opened by hajimehoshi over 2 years ago
- 14 comments
#171 - Player reads infinitely even after being paused/reset
Issue -
State: closed - Opened by bloeys over 2 years ago
- 19 comments
#171 - Player reads infinitely even after being paused/reset
Issue -
State: closed - Opened by bloeys over 2 years ago
- 19 comments
#170 - Mention C/C++ compiler requirement in README
Pull Request -
State: closed - Opened by bloeys over 2 years ago
- 1 comment
#170 - Mention C/C++ compiler requirement in README
Pull Request -
State: closed - Opened by bloeys over 2 years ago
- 1 comment
#169 - Better docs: Add usage section to README + add comments clarifying limits on context/player
Pull Request -
State: closed - Opened by bloeys over 2 years ago
#169 - Better docs: Add usage section to README + add comments clarifying limits on context/player
Pull Request -
State: closed - Opened by bloeys over 2 years ago
#168 - oto: remove CGO on darwin
Pull Request -
State: closed - Opened by TotallyGamerJet over 2 years ago
- 21 comments
#168 - oto: remove CGO on darwin
Pull Request -
State: closed - Opened by TotallyGamerJet over 2 years ago
- 21 comments
#167 - Defaults to js platform even after clearly specifying the platform.
Issue -
State: closed - Opened by adminy over 2 years ago
- 1 comment
#167 - Defaults to js platform even after clearly specifying the platform.
Issue -
State: closed - Opened by adminy over 2 years ago
- 1 comment
#166 - SetBufferSize is inaccessible using Context.NewPlayer
Issue -
State: closed - Opened by lucianthorr over 2 years ago
- 1 comment
#166 - SetBufferSize is inaccessible using Context.NewPlayer
Issue -
State: closed - Opened by lucianthorr over 2 years ago
- 1 comment
#165 - looping playback
Issue -
State: closed - Opened by JackMordaunt over 2 years ago
- 9 comments
#165 - looping playback
Issue -
State: closed - Opened by JackMordaunt over 2 years ago
- 9 comments
#164 - ALSA lib pcm_dmix.c:1032:(snd_pcm_dmix_open) unable to open slave
Issue -
State: closed - Opened by ghost over 2 years ago
- 3 comments
#164 - ALSA lib pcm_dmix.c:1032:(snd_pcm_dmix_open) unable to open slave
Issue -
State: closed - Opened by ghost over 2 years ago
- 3 comments
#163 - How to properly implement retry
Issue -
State: open - Opened by whereswaldon over 2 years ago
- 3 comments
#163 - How to properly implement retry
Issue -
State: open - Opened by whereswaldon over 2 years ago
- 3 comments
#162 - doc: remove language about closing contexts
Pull Request -
State: closed - Opened by whereswaldon over 2 years ago
#162 - doc: remove language about closing contexts
Pull Request -
State: closed - Opened by whereswaldon over 2 years ago
#154 - Use PulseAudio for BSD
Issue -
State: open - Opened by hajimehoshi about 3 years ago
- 17 comments
#144 - Error: function 'setresgid' is invalid in C99
Issue -
State: closed - Opened by ramacatur over 3 years ago
- 8 comments
#144 - Error: function 'setresgid' is invalid in C99
Issue -
State: closed - Opened by ramacatur over 3 years ago
- 8 comments
#136 - It cannot play several times on macOS
Issue -
State: closed - Opened by daijuk over 3 years ago
- 9 comments
Labels: bug
#136 - It cannot play several times on macOS
Issue -
State: closed - Opened by daijuk over 3 years ago
- 9 comments
Labels: bug
#131 - Feat: support 24bit sound?
Issue -
State: closed - Opened by quenbyako almost 4 years ago
- 4 comments
#131 - Feat: support 24bit sound?
Issue -
State: closed - Opened by quenbyako almost 4 years ago
- 4 comments
#123 - ios: AudioQueueStart failed: 1936290409
Issue -
State: closed - Opened by hajimehoshi about 4 years ago
- 2 comments
Labels: bug
#123 - ios: AudioQueueStart failed: 1936290409
Issue -
State: closed - Opened by hajimehoshi about 4 years ago
- 2 comments
Labels: bug
#121 - ios: AudioQueueStart failed: 1852797029
Issue -
State: closed - Opened by hajimehoshi about 4 years ago
- 1 comment
Labels: bug
#121 - ios: AudioQueueStart failed: 1852797029
Issue -
State: closed - Opened by hajimehoshi about 4 years ago
- 1 comment
Labels: bug
#97 - js: Noisy sound on Linux desktop Chrome
Issue -
State: closed - Opened by hajimehoshi about 5 years ago
- 1 comment
Labels: bug
#97 - js: Noisy sound on Linux desktop Chrome
Issue -
State: closed - Opened by hajimehoshi about 5 years ago
- 1 comment
Labels: bug
#93 - ios: Crash: NSLocalizedDescription: oto: AudioQueueStart failed: 561015905
Issue -
State: open - Opened by hajimehoshi about 5 years ago
- 4 comments
Labels: bug
#93 - ios: Crash: NSLocalizedDescription: oto: AudioQueueStart failed: 561015905
Issue -
State: open - Opened by hajimehoshi about 5 years ago
- 4 comments
Labels: bug
#68 - Oto test coverage
Issue -
State: closed - Opened by Noofbiz over 5 years ago
- 1 comment
#68 - Oto test coverage
Issue -
State: closed - Opened by Noofbiz over 5 years ago
- 1 comment
#54 - output device selection?
Issue -
State: open - Opened by 0xDiddi almost 6 years ago
- 15 comments
Labels: enhancement
#54 - output device selection?
Issue -
State: open - Opened by 0xDiddi almost 6 years ago
- 15 comments
Labels: enhancement
#35 - Sound is chopped on background tabs
Issue -
State: closed - Opened by hajimehoshi almost 7 years ago
- 1 comment
Labels: bug
#35 - Sound is chopped on background tabs
Issue -
State: closed - Opened by hajimehoshi almost 7 years ago
- 1 comment
Labels: bug
#13 - Use os.NewSyscallError
Issue -
State: closed - Opened by hajimehoshi over 7 years ago
- 1 comment
#13 - Use os.NewSyscallError
Issue -
State: closed - Opened by hajimehoshi over 7 years ago
- 1 comment
#8 - record audio
Issue -
State: open - Opened by joeblew99 over 7 years ago
- 9 comments
Labels: enhancement
#8 - record audio
Issue -
State: open - Opened by joeblew99 over 7 years ago
- 9 comments
Labels: enhancement