Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / ebitengine/oto issues and pull requests

#248 - Expose multiple tracks to the OS (music/sound effects)

Issue - State: closed - Opened by Seb-C 17 days ago - 4 comments

#247 - Linux build failed

Issue - State: closed - Opened by ozorrilla 24 days ago - 1 comment

#245 - README example: Program stalls at second '->readyChan'

Issue - State: open - Opened by orlandoleone 2 months ago - 3 comments

#245 - README example: Program stalls at second '->readyChan'

Issue - State: open - Opened by orlandoleone 2 months ago - 3 comments

#244 - undefined : newContext

Issue - State: closed - Opened by isantoshgyawali 3 months ago - 1 comment

#244 - undefined : newContext

Issue - State: closed - Opened by isantoshgyawali 3 months ago - 1 comment

#243 - Crash with pipewire

Issue - State: closed - Opened by amigan 3 months ago - 1 comment

#243 - Crash with pipewire

Issue - State: closed - Opened by amigan 3 months ago - 1 comment

#242 - ios: AudioQueueStart/Pause failed with 4294967246 (-5?)

Issue - State: closed - Opened by hajimehoshi 3 months ago - 2 comments
Labels: bug

#242 - ios: AudioQueueStart/Pause failed with 4294967246 (-5?)

Issue - State: closed - Opened by hajimehoshi 3 months ago - 2 comments
Labels: bug

#241 - use AudioWorklet for browsers

Issue - State: closed - Opened by hajimehoshi 4 months ago

#241 - use AudioWorklet for browsers

Issue - State: closed - Opened by hajimehoshi 4 months ago

#240 - question about example

Issue - State: open - Opened by gucio321 4 months ago - 8 comments

#240 - question about example

Issue - State: open - Opened by gucio321 4 months ago - 8 comments

#238 - undefined: context when trying to run the example.

Issue - State: closed - Opened by vavakado 5 months ago - 2 comments

#238 - undefined: context when trying to run the example.

Issue - State: closed - Opened by vavakado 5 months ago - 2 comments

#237 - `player.IsPlaying()` returns false before hardware finishes playing

Issue - State: open - Opened by ZYDeng91 6 months ago - 4 comments
Labels: bug

#237 - `player.IsPlaying()` returns false before hardware finishes playing

Issue - State: open - Opened by ZYDeng91 6 months ago - 4 comments
Labels: bug

#236 - update README

Pull Request - State: closed - Opened by ZYDeng91 6 months ago

#236 - update README

Pull Request - State: closed - Opened by ZYDeng91 6 months ago

#234 - Click sound when each sinewave in example finishes playing.

Issue - State: closed - Opened by bwmarrin 8 months ago - 6 comments

#234 - Click sound when each sinewave in example finishes playing.

Issue - State: closed - Opened by bwmarrin 8 months ago - 6 comments

#232 - cpu priority macos

Issue - State: open - Opened by jbrodriguez 9 months ago - 1 comment

#232 - cpu priority macos

Issue - State: open - Opened by jbrodriguez 9 months ago - 1 comment

#231 - Windows 11 WSL build error context.go undefined: newDriver

Issue - State: closed - Opened by pfarrell51 10 months ago - 2 comments

#231 - Windows 11 WSL build error context.go undefined: newDriver

Issue - State: closed - Opened by pfarrell51 10 months ago - 2 comments

#230 - Callback or Signal for Playback complete

Issue - State: open - Opened by JackMordaunt 10 months ago - 4 comments

#230 - Callback or Signal for Playback complete

Issue - State: open - Opened by JackMordaunt 10 months ago - 4 comments

#229 - NewContext occupies 5% of the CPU, even if no audio is played

Issue - State: open - Opened by zwjjiaozhu 11 months ago - 13 comments

#229 - NewContext occupies 5% of the CPU, even if no audio is played

Issue - State: open - Opened by zwjjiaozhu 11 months ago - 13 comments

#228 - oto: add a function to get the player's current position

Issue - State: open - Opened by mark-summerfield 12 months ago - 5 comments

#227 - How to play consecutive audio files with different sample rates

Issue - State: closed - Opened by mark-summerfield 12 months ago - 3 comments

#227 - How to play consecutive audio files with different sample rates

Issue - State: closed - Opened by mark-summerfield 12 months ago - 3 comments

#226 - Calling the Play() function under Windows gets stuck.

Issue - State: closed - Opened by mjchow about 1 year ago - 2 comments

#226 - Calling the Play() function under Windows gets stuck.

Issue - State: closed - Opened by mjchow about 1 year ago - 2 comments

#225 - Call back doesn't get called sometimes

Issue - State: closed - Opened by glyh about 1 year ago - 1 comment

#225 - Call back doesn't get called sometimes

Issue - State: closed - Opened by glyh about 1 year ago - 1 comment

#224 - No package 'alsa' found

Issue - State: closed - Opened by dwisiswant0 about 1 year ago - 1 comment

#224 - No package 'alsa' found

Issue - State: closed - Opened by dwisiswant0 about 1 year ago - 1 comment

#223 - How to "Linked Frameworks and Libraries" when I don't use Xcode project?

Issue - State: closed - Opened by arthurspa about 1 year ago - 4 comments

#223 - How to "Linked Frameworks and Libraries" when I don't use Xcode project?

Issue - State: closed - Opened by arthurspa about 1 year ago - 4 comments

#222 - use new OBJC API

Pull Request - State: closed - Opened by TotallyGamerJet about 1 year ago

#222 - use new OBJC API

Pull Request - State: closed - Opened by TotallyGamerJet about 1 year ago

#221 - Oto doesn't work on some Windows machines (44100hz)

Issue - State: closed - Opened by quasilyte about 1 year ago - 6 comments

#221 - Oto doesn't work on some Windows machines (44100hz)

Issue - State: closed - Opened by quasilyte about 1 year ago - 6 comments

#220 - Crash on Player.play() with MacOS Sonoma Version 14.0 Beta (23A5328b)

Issue - State: closed - Opened by raff about 1 year ago - 7 comments

#220 - Crash on Player.play() with MacOS Sonoma Version 14.0 Beta (23A5328b)

Issue - State: closed - Opened by raff about 1 year ago - 7 comments

#218 - Stuck waiting for mutex

Issue - State: closed - Opened by vesperay about 1 year ago - 13 comments
Labels: bug

#218 - Stuck waiting for mutex

Issue - State: closed - Opened by vesperay about 1 year ago - 13 comments
Labels: bug

#217 - Change the SampleRate

Issue - State: closed - Opened by eeeXun about 1 year ago - 1 comment
Labels: duplicate

#217 - Change the SampleRate

Issue - State: closed - Opened by eeeXun about 1 year ago - 1 comment
Labels: duplicate

#216 - remove deprecated APIs

Issue - State: open - Opened by hajimehoshi over 1 year ago

#216 - remove deprecated APIs

Issue - State: open - Opened by hajimehoshi over 1 year ago

#215 - 48000[Hz] doesn't work with Yamaha AG03MK2 on Windows

Issue - State: closed - Opened by hajimehoshi over 1 year ago - 1 comment
Labels: bug

#215 - 48000[Hz] doesn't work with Yamaha AG03MK2 on Windows

Issue - State: closed - Opened by hajimehoshi over 1 year ago - 1 comment
Labels: bug

#214 - integrate NewContext and NewContextWithOptions

Issue - State: closed - Opened by hajimehoshi over 1 year ago

#214 - integrate NewContext and NewContextWithOptions

Issue - State: closed - Opened by hajimehoshi over 1 year ago

#213 - crash on macOS with Go 1.21

Issue - State: closed - Opened by hajimehoshi over 1 year ago
Labels: bug

#213 - crash on macOS with Go 1.21

Issue - State: closed - Opened by hajimehoshi over 1 year ago
Labels: bug

#212 - Reusing buffer

Issue - State: closed - Opened by tdewolff over 1 year ago - 5 comments

#212 - Reusing buffer

Issue - State: closed - Opened by tdewolff over 1 year ago - 5 comments

#211 - There will be an exception when playing the next song

Issue - State: closed - Opened by abccyz over 1 year ago - 4 comments

#211 - There will be an exception when playing the next song

Issue - State: closed - Opened by abccyz over 1 year ago - 4 comments

#210 - the example from the readme is not easy to compile

Issue - State: closed - Opened by volker-schukai over 1 year ago - 4 comments

#210 - the example from the readme is not easy to compile

Issue - State: closed - Opened by volker-schukai over 1 year ago - 4 comments

#209 - give a good buffer size by default

Issue - State: closed - Opened by hajimehoshi over 1 year ago - 1 comment

#209 - give a good buffer size by default

Issue - State: closed - Opened by hajimehoshi over 1 year ago - 1 comment

#208 - move the repository to github.com/ebitengine

Issue - State: closed - Opened by hajimehoshi over 1 year ago - 2 comments

#208 - move the repository to github.com/ebitengine

Issue - State: closed - Opened by hajimehoshi over 1 year ago - 2 comments

#206 - Breaking change in purego DLL stuff

Issue - State: closed - Opened by dezi over 1 year ago - 5 comments

#206 - Breaking change in purego DLL stuff

Issue - State: closed - Opened by dezi over 1 year ago - 5 comments

#205 - try AVFoundation instead of AudioToolbox

Issue - State: open - Opened by hajimehoshi over 1 year ago - 2 comments

#204 - update purego

Pull Request - State: closed - Opened by TotallyGamerJet over 1 year ago

#204 - update purego

Pull Request - State: closed - Opened by TotallyGamerJet over 1 year ago

#203 - Clarify Cgo in readme

Pull Request - State: closed - Opened by LoparPanda almost 2 years ago

#203 - Clarify Cgo in readme

Pull Request - State: closed - Opened by LoparPanda almost 2 years ago

#202 - An audio sometimes cannot play w/ a PS5 controller

Issue - State: closed - Opened by hajimehoshi almost 2 years ago - 2 comments
Labels: bug

#202 - An audio sometimes cannot play w/ a PS5 controller

Issue - State: closed - Opened by hajimehoshi almost 2 years ago - 2 comments
Labels: bug

#201 - -lasound issues [static binary compilation]

Issue - State: closed - Opened by sruon almost 2 years ago

#201 - -lasound issues [static binary compilation]

Issue - State: closed - Opened by sruon almost 2 years ago

#200 - Oto 1.0 driver for the Kinc library

Pull Request - State: closed - Opened by samhocevar almost 2 years ago - 3 comments

#200 - Oto 1.0 driver for the Kinc library

Pull Request - State: closed - Opened by samhocevar almost 2 years ago - 3 comments

#199 - use RTLD_LAZY in dlopen on darwin

Pull Request - State: closed - Opened by TotallyGamerJet almost 2 years ago

#199 - use RTLD_LAZY in dlopen on darwin

Pull Request - State: closed - Opened by TotallyGamerJet almost 2 years ago

#198 - update purego and remove Cgo again

Pull Request - State: closed - Opened by TotallyGamerJet about 2 years ago - 1 comment

#198 - update purego and remove Cgo again

Pull Request - State: closed - Opened by TotallyGamerJet about 2 years ago - 1 comment

#197 - rename `UnplayedBufferSize` to `BufferedSize`

Issue - State: closed - Opened by hajimehoshi about 2 years ago - 14 comments

#197 - rename `UnplayedBufferSize` to `BufferedSize`

Issue - State: closed - Opened by hajimehoshi about 2 years ago - 14 comments