Ecosyste.ms: Issues

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GitHub / dxx-rebirth/dxx-rebirth issues and pull requests

#706 - unable to rename guide bot keystroke conflict.

Issue - State: closed - Opened by LordKane1701 over 1 year ago - 4 comments
Labels: bug

#705 - Fix SConstruct for scons 4.5.0+

Pull Request - State: closed - Opened by arbruijn over 1 year ago

#705 - Fix SConstruct for scons 4.5.0+

Pull Request - State: closed - Opened by arbruijn over 1 year ago

#705 - Fix SConstruct for scons 4.5.0+

Pull Request - State: closed - Opened by arbruijn over 1 year ago

#704 - Build failure: scons fails on Python 3.11.2 and scons 4.5.1 with a TypeError

Issue - State: closed - Opened by Kreeblah over 1 year ago - 8 comments
Labels: build-failure

#704 - Build failure: scons fails on Python 3.11.2 and scons 4.5.1 with a TypeError

Issue - State: closed - Opened by Kreeblah over 1 year ago - 8 comments
Labels: build-failure

#704 - Build failure: scons fails on Python 3.11.2 and scons 4.5.1 with a TypeError

Issue - State: closed - Opened by Kreeblah over 1 year ago - 8 comments
Labels: build-failure

#703 - Include ppc* in the build fail template

Pull Request - State: closed - Opened by pkubaj over 1 year ago

#703 - Include ppc* in the build fail template

Pull Request - State: closed - Opened by pkubaj over 1 year ago

#703 - Include ppc* in the build fail template

Pull Request - State: closed - Opened by pkubaj over 1 year ago

#700 - Modern VR support?

Issue - State: open - Opened by andrew-gresyk over 1 year ago - 20 comments

#700 - Modern VR support?

Issue - State: open - Opened by andrew-gresyk over 1 year ago - 20 comments

#700 - Modern VR support?

Issue - State: open - Opened by andrew-gresyk over 1 year ago - 20 comments

#700 - Modern VR support?

Issue - State: open - Opened by andrew-gresyk over 1 year ago - 20 comments

#700 - Modern VR support?

Issue - State: open - Opened by andrew-gresyk over 1 year ago - 20 comments

#699 - Fix build with opengl=0 and no GL headers available

Pull Request - State: closed - Opened by mikrosk over 1 year ago - 4 comments

#699 - Fix build with opengl=0 and no GL headers available

Pull Request - State: closed - Opened by mikrosk over 1 year ago - 4 comments

#699 - Fix build with opengl=0 and no GL headers available

Pull Request - State: closed - Opened by mikrosk over 1 year ago - 4 comments

#699 - Fix build with opengl=0 and no GL headers available

Pull Request - State: closed - Opened by mikrosk over 1 year ago - 4 comments

#699 - Fix build with opengl=0 and no GL headers available

Pull Request - State: closed - Opened by mikrosk over 1 year ago - 4 comments

#698 - Use macos-12 in github macOS workflow

Pull Request - State: closed - Opened by arbruijn over 1 year ago

#698 - Use macos-12 in github macOS workflow

Pull Request - State: closed - Opened by arbruijn over 1 year ago

#698 - Use macos-12 in github macOS workflow

Pull Request - State: closed - Opened by arbruijn over 1 year ago

#698 - Use macos-12 in github macOS workflow

Pull Request - State: closed - Opened by arbruijn over 1 year ago

#696 - More precise bounds check in EVENT_NEWMENU_SELECTED handler

Pull Request - State: closed - Opened by JoeNotCharles over 1 year ago - 3 comments

#696 - More precise bounds check in EVENT_NEWMENU_SELECTED handler

Pull Request - State: closed - Opened by JoeNotCharles over 1 year ago - 3 comments

#695 - Build failure: sizeof(callsign_t) doesn't necessarily equals to CALLSIGN_LEN+1

Issue - State: open - Opened by mikrosk over 1 year ago - 8 comments
Labels: build-failure

#695 - Build failure: sizeof(callsign_t) doesn't necessarily equals to CALLSIGN_LEN+1

Issue - State: open - Opened by mikrosk over 1 year ago - 8 comments
Labels: build-failure

#695 - Build failure: sizeof(callsign_t) doesn't necessarily equals to CALLSIGN_LEN+1

Issue - State: open - Opened by mikrosk over 1 year ago - 8 comments
Labels: build-failure

#695 - Build failure: sizeof(callsign_t) doesn't necessarily equals to CALLSIGN_LEN+1

Issue - State: open - Opened by mikrosk over 1 year ago - 8 comments
Labels: build-failure

#694 - Build failure: SConstruct doesn't really append `-lz` when needed

Issue - State: closed - Opened by mikrosk over 1 year ago - 15 comments
Labels: build-failure

#694 - Build failure: SConstruct doesn't really append `-lz` when needed

Issue - State: closed - Opened by mikrosk over 1 year ago - 15 comments
Labels: build-failure

#694 - Build failure: SConstruct doesn't really append `-lz` when needed

Issue - State: closed - Opened by mikrosk over 1 year ago - 15 comments
Labels: build-failure

#694 - Build failure: SConstruct doesn't really append `-lz` when needed

Issue - State: closed - Opened by mikrosk over 1 year ago - 15 comments
Labels: build-failure

#694 - Build failure: SConstruct doesn't really append `-lz` when needed

Issue - State: closed - Opened by mikrosk over 1 year ago - 15 comments
Labels: build-failure

#693 - Fix or disable compiler warnings warnings

Pull Request - State: closed - Opened by JoeNotCharles over 1 year ago - 4 comments

#693 - Fix or disable compiler warnings warnings

Pull Request - State: closed - Opened by JoeNotCharles over 1 year ago - 4 comments

#693 - Fix or disable compiler warnings warnings

Pull Request - State: closed - Opened by JoeNotCharles over 1 year ago - 4 comments

#693 - Fix or disable compiler warnings warnings

Pull Request - State: closed - Opened by JoeNotCharles over 1 year ago - 4 comments

#692 - Runtime bug: Duplicate controller inputs

Issue - State: open - Opened by gamefreq0 over 1 year ago - 2 comments
Labels: bug

#692 - Runtime bug: Duplicate controller inputs

Issue - State: open - Opened by gamefreq0 over 1 year ago - 2 comments
Labels: bug

#692 - Runtime bug: Duplicate controller inputs

Issue - State: open - Opened by gamefreq0 over 1 year ago - 2 comments
Labels: bug

#692 - Runtime bug: Duplicate controller inputs

Issue - State: open - Opened by gamefreq0 over 1 year ago - 2 comments
Labels: bug

#692 - Runtime bug: Duplicate controller inputs

Issue - State: open - Opened by gamefreq0 over 1 year ago - 2 comments
Labels: bug

#691 - Feature request: publish on flathub.org for SteamDeck

Issue - State: open - Opened by JoeNotCharles over 1 year ago - 16 comments

#691 - Feature request: publish on flathub.org for SteamDeck

Issue - State: open - Opened by JoeNotCharles over 1 year ago - 16 comments

#691 - Feature request: publish on flathub.org for SteamDeck

Issue - State: open - Opened by JoeNotCharles over 1 year ago - 16 comments

#690 - Fix macOS compilation

Pull Request - State: closed - Opened by Kreeblah over 1 year ago - 1 comment

#690 - Fix macOS compilation

Pull Request - State: closed - Opened by Kreeblah over 1 year ago - 1 comment

#690 - Fix macOS compilation

Pull Request - State: closed - Opened by Kreeblah over 1 year ago - 1 comment

#690 - Fix macOS compilation

Pull Request - State: closed - Opened by Kreeblah over 1 year ago - 1 comment

#689 - [build error] opengl enabled, but sdl configured with opengl disabled

Issue - State: closed - Opened by spyjoshx over 1 year ago - 10 comments

#689 - [build error] opengl enabled, but sdl configured with opengl disabled

Issue - State: closed - Opened by spyjoshx over 1 year ago - 10 comments

#689 - [build error] opengl enabled, but sdl configured with opengl disabled

Issue - State: closed - Opened by spyjoshx over 1 year ago - 10 comments

#687 - Build failure: Raspberry Pi 4 Bullseye + Mesa fails at polyobj.cpp

Issue - State: closed - Opened by Brunnis almost 2 years ago - 3 comments
Labels: build-failure

#687 - Build failure: Raspberry Pi 4 Bullseye + Mesa fails at polyobj.cpp

Issue - State: closed - Opened by Brunnis almost 2 years ago - 3 comments
Labels: build-failure

#687 - Build failure: Raspberry Pi 4 Bullseye + Mesa fails at polyobj.cpp

Issue - State: closed - Opened by Brunnis almost 2 years ago - 3 comments
Labels: build-failure

#687 - Build failure: Raspberry Pi 4 Bullseye + Mesa fails at polyobj.cpp

Issue - State: closed - Opened by Brunnis almost 2 years ago - 3 comments
Labels: build-failure

#686 - Runtime bug: Extremely distorted and ringy ingame audio.

Issue - State: closed - Opened by KynikossDragonn almost 2 years ago - 27 comments
Labels: bug

#686 - Runtime bug: Extremely distorted and ringy ingame audio.

Issue - State: closed - Opened by KynikossDragonn almost 2 years ago - 27 comments
Labels: bug

#686 - Runtime bug: Extremely distorted and ringy ingame audio.

Issue - State: closed - Opened by KynikossDragonn almost 2 years ago - 27 comments
Labels: bug

#686 - Runtime bug: Extremely distorted and ringy ingame audio.

Issue - State: closed - Opened by KynikossDragonn almost 2 years ago - 27 comments
Labels: bug

#684 - Randomly occurring runtime hang

Issue - State: closed - Opened by mwahlroos almost 2 years ago - 9 comments
Labels: bug

#684 - Randomly occurring runtime hang

Issue - State: closed - Opened by mwahlroos almost 2 years ago - 9 comments
Labels: bug

#684 - Randomly occurring runtime hang

Issue - State: closed - Opened by mwahlroos almost 2 years ago - 9 comments
Labels: bug

#684 - Randomly occurring runtime hang

Issue - State: closed - Opened by mwahlroos almost 2 years ago - 9 comments
Labels: bug

#684 - Randomly occurring runtime hang

Issue - State: closed - Opened by mwahlroos almost 2 years ago - 9 comments
Labels: bug

#682 - Use the SDL messagebox for SDL2 Linux builds

Pull Request - State: open - Opened by arbruijn almost 2 years ago - 1 comment

#682 - Use the SDL messagebox for SDL2 Linux builds

Pull Request - State: open - Opened by arbruijn almost 2 years ago - 1 comment

#682 - Use the SDL messagebox for SDL2 Linux builds

Pull Request - State: open - Opened by arbruijn almost 2 years ago - 1 comment

#682 - Use the SDL messagebox for SDL2 Linux builds

Pull Request - State: open - Opened by arbruijn almost 2 years ago - 1 comment

#652 - GitHub packaging

Pull Request - State: closed - Opened by raptor about 2 years ago - 13 comments

#652 - GitHub packaging

Pull Request - State: closed - Opened by raptor about 2 years ago - 13 comments

#652 - GitHub packaging

Pull Request - State: closed - Opened by raptor about 2 years ago - 13 comments

#652 - GitHub packaging

Pull Request - State: closed - Opened by raptor about 2 years ago - 13 comments

#652 - GitHub packaging

Pull Request - State: closed - Opened by raptor about 2 years ago - 13 comments

#539 - Runtime bug: automap viewing distance buttons do nothing if held down

Issue - State: closed - Opened by ghost about 4 years ago - 8 comments
Labels: bug

#539 - Runtime bug: automap viewing distance buttons do nothing if held down

Issue - State: closed - Opened by ghost about 4 years ago - 8 comments
Labels: bug

#539 - Runtime bug: automap viewing distance buttons do nothing if held down

Issue - State: closed - Opened by ghost about 4 years ago - 8 comments
Labels: bug

#539 - Runtime bug: automap viewing distance buttons do nothing if held down

Issue - State: closed - Opened by ghost about 4 years ago - 8 comments
Labels: bug

#529 - Revisiting the Tracker

Issue - State: open - Opened by Mako88 about 4 years ago - 15 comments

#529 - Revisiting the Tracker

Issue - State: open - Opened by Mako88 about 4 years ago - 15 comments

#529 - Revisiting the Tracker

Issue - State: open - Opened by Mako88 about 4 years ago - 15 comments

#504 - Snapshot build 20200401 is for Win64, cannot be executed on Win32

Issue - State: closed - Opened by snytek over 4 years ago - 9 comments

#504 - Snapshot build 20200401 is for Win64, cannot be executed on Win32

Issue - State: closed - Opened by snytek over 4 years ago - 9 comments