Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / dxx-rebirth/dxx-rebirth issues and pull requests
#706 - unable to rename guide bot keystroke conflict.
Issue -
State: closed - Opened by LordKane1701 over 1 year ago
- 4 comments
Labels: bug
#705 - Fix SConstruct for scons 4.5.0+
Pull Request -
State: closed - Opened by arbruijn over 1 year ago
#705 - Fix SConstruct for scons 4.5.0+
Pull Request -
State: closed - Opened by arbruijn over 1 year ago
#705 - Fix SConstruct for scons 4.5.0+
Pull Request -
State: closed - Opened by arbruijn over 1 year ago
#704 - Build failure: scons fails on Python 3.11.2 and scons 4.5.1 with a TypeError
Issue -
State: closed - Opened by Kreeblah over 1 year ago
- 8 comments
Labels: build-failure
#704 - Build failure: scons fails on Python 3.11.2 and scons 4.5.1 with a TypeError
Issue -
State: closed - Opened by Kreeblah over 1 year ago
- 8 comments
Labels: build-failure
#704 - Build failure: scons fails on Python 3.11.2 and scons 4.5.1 with a TypeError
Issue -
State: closed - Opened by Kreeblah over 1 year ago
- 8 comments
Labels: build-failure
#703 - Include ppc* in the build fail template
Pull Request -
State: closed - Opened by pkubaj over 1 year ago
#703 - Include ppc* in the build fail template
Pull Request -
State: closed - Opened by pkubaj over 1 year ago
#703 - Include ppc* in the build fail template
Pull Request -
State: closed - Opened by pkubaj over 1 year ago
#702 - Build failure: similar/main/iff.cpp:102:47: error: parameter 'len' set but not used [-Werror,-Wunused-but-set-parameter]
Issue -
State: closed - Opened by pkubaj over 1 year ago
- 2 comments
Labels: build-failure
#702 - Build failure: similar/main/iff.cpp:102:47: error: parameter 'len' set but not used [-Werror,-Wunused-but-set-parameter]
Issue -
State: closed - Opened by pkubaj over 1 year ago
- 2 comments
Labels: build-failure
#702 - Build failure: similar/main/iff.cpp:102:47: error: parameter 'len' set but not used [-Werror,-Wunused-but-set-parameter]
Issue -
State: closed - Opened by pkubaj over 1 year ago
- 2 comments
Labels: build-failure
#702 - Build failure: similar/main/iff.cpp:102:47: error: parameter 'len' set but not used [-Werror,-Wunused-but-set-parameter]
Issue -
State: closed - Opened by pkubaj over 1 year ago
- 2 comments
Labels: build-failure
#700 - Modern VR support?
Issue -
State: open - Opened by andrew-gresyk over 1 year ago
- 20 comments
#700 - Modern VR support?
Issue -
State: open - Opened by andrew-gresyk over 1 year ago
- 20 comments
#700 - Modern VR support?
Issue -
State: open - Opened by andrew-gresyk over 1 year ago
- 20 comments
#700 - Modern VR support?
Issue -
State: open - Opened by andrew-gresyk over 1 year ago
- 20 comments
#700 - Modern VR support?
Issue -
State: open - Opened by andrew-gresyk over 1 year ago
- 20 comments
#699 - Fix build with opengl=0 and no GL headers available
Pull Request -
State: closed - Opened by mikrosk over 1 year ago
- 4 comments
#699 - Fix build with opengl=0 and no GL headers available
Pull Request -
State: closed - Opened by mikrosk over 1 year ago
- 4 comments
#699 - Fix build with opengl=0 and no GL headers available
Pull Request -
State: closed - Opened by mikrosk over 1 year ago
- 4 comments
#699 - Fix build with opengl=0 and no GL headers available
Pull Request -
State: closed - Opened by mikrosk over 1 year ago
- 4 comments
#699 - Fix build with opengl=0 and no GL headers available
Pull Request -
State: closed - Opened by mikrosk over 1 year ago
- 4 comments
#698 - Use macos-12 in github macOS workflow
Pull Request -
State: closed - Opened by arbruijn over 1 year ago
#698 - Use macos-12 in github macOS workflow
Pull Request -
State: closed - Opened by arbruijn over 1 year ago
#698 - Use macos-12 in github macOS workflow
Pull Request -
State: closed - Opened by arbruijn over 1 year ago
#698 - Use macos-12 in github macOS workflow
Pull Request -
State: closed - Opened by arbruijn over 1 year ago
#697 - Runtime bug: D1X-Rebirth recorded demos suddenly stops after player death when playing on vanilla.
Issue -
State: open - Opened by sirbaratusii over 1 year ago
- 2 comments
Labels: bug
#697 - Runtime bug: D1X-Rebirth recorded demos suddenly stops after player death when playing on vanilla.
Issue -
State: open - Opened by sirbaratusii over 1 year ago
- 2 comments
Labels: bug
#697 - Runtime bug: D1X-Rebirth recorded demos suddenly stops after player death when playing on vanilla.
Issue -
State: open - Opened by sirbaratusii over 1 year ago
- 2 comments
Labels: bug
#696 - More precise bounds check in EVENT_NEWMENU_SELECTED handler
Pull Request -
State: closed - Opened by JoeNotCharles over 1 year ago
- 3 comments
#696 - More precise bounds check in EVENT_NEWMENU_SELECTED handler
Pull Request -
State: closed - Opened by JoeNotCharles over 1 year ago
- 3 comments
#695 - Build failure: sizeof(callsign_t) doesn't necessarily equals to CALLSIGN_LEN+1
Issue -
State: open - Opened by mikrosk over 1 year ago
- 8 comments
Labels: build-failure
#695 - Build failure: sizeof(callsign_t) doesn't necessarily equals to CALLSIGN_LEN+1
Issue -
State: open - Opened by mikrosk over 1 year ago
- 8 comments
Labels: build-failure
#695 - Build failure: sizeof(callsign_t) doesn't necessarily equals to CALLSIGN_LEN+1
Issue -
State: open - Opened by mikrosk over 1 year ago
- 8 comments
Labels: build-failure
#695 - Build failure: sizeof(callsign_t) doesn't necessarily equals to CALLSIGN_LEN+1
Issue -
State: open - Opened by mikrosk over 1 year ago
- 8 comments
Labels: build-failure
#694 - Build failure: SConstruct doesn't really append `-lz` when needed
Issue -
State: closed - Opened by mikrosk over 1 year ago
- 15 comments
Labels: build-failure
#694 - Build failure: SConstruct doesn't really append `-lz` when needed
Issue -
State: closed - Opened by mikrosk over 1 year ago
- 15 comments
Labels: build-failure
#694 - Build failure: SConstruct doesn't really append `-lz` when needed
Issue -
State: closed - Opened by mikrosk over 1 year ago
- 15 comments
Labels: build-failure
#694 - Build failure: SConstruct doesn't really append `-lz` when needed
Issue -
State: closed - Opened by mikrosk over 1 year ago
- 15 comments
Labels: build-failure
#694 - Build failure: SConstruct doesn't really append `-lz` when needed
Issue -
State: closed - Opened by mikrosk over 1 year ago
- 15 comments
Labels: build-failure
#693 - Fix or disable compiler warnings warnings
Pull Request -
State: closed - Opened by JoeNotCharles over 1 year ago
- 4 comments
#693 - Fix or disable compiler warnings warnings
Pull Request -
State: closed - Opened by JoeNotCharles over 1 year ago
- 4 comments
#693 - Fix or disable compiler warnings warnings
Pull Request -
State: closed - Opened by JoeNotCharles over 1 year ago
- 4 comments
#693 - Fix or disable compiler warnings warnings
Pull Request -
State: closed - Opened by JoeNotCharles over 1 year ago
- 4 comments
#692 - Runtime bug: Duplicate controller inputs
Issue -
State: open - Opened by gamefreq0 over 1 year ago
- 2 comments
Labels: bug
#692 - Runtime bug: Duplicate controller inputs
Issue -
State: open - Opened by gamefreq0 over 1 year ago
- 2 comments
Labels: bug
#692 - Runtime bug: Duplicate controller inputs
Issue -
State: open - Opened by gamefreq0 over 1 year ago
- 2 comments
Labels: bug
#692 - Runtime bug: Duplicate controller inputs
Issue -
State: open - Opened by gamefreq0 over 1 year ago
- 2 comments
Labels: bug
#692 - Runtime bug: Duplicate controller inputs
Issue -
State: open - Opened by gamefreq0 over 1 year ago
- 2 comments
Labels: bug
#691 - Feature request: publish on flathub.org for SteamDeck
Issue -
State: open - Opened by JoeNotCharles over 1 year ago
- 16 comments
#691 - Feature request: publish on flathub.org for SteamDeck
Issue -
State: open - Opened by JoeNotCharles over 1 year ago
- 16 comments
#691 - Feature request: publish on flathub.org for SteamDeck
Issue -
State: open - Opened by JoeNotCharles over 1 year ago
- 16 comments
#690 - Fix macOS compilation
Pull Request -
State: closed - Opened by Kreeblah over 1 year ago
- 1 comment
#690 - Fix macOS compilation
Pull Request -
State: closed - Opened by Kreeblah over 1 year ago
- 1 comment
#690 - Fix macOS compilation
Pull Request -
State: closed - Opened by Kreeblah over 1 year ago
- 1 comment
#690 - Fix macOS compilation
Pull Request -
State: closed - Opened by Kreeblah over 1 year ago
- 1 comment
#689 - [build error] opengl enabled, but sdl configured with opengl disabled
Issue -
State: closed - Opened by spyjoshx over 1 year ago
- 10 comments
#689 - [build error] opengl enabled, but sdl configured with opengl disabled
Issue -
State: closed - Opened by spyjoshx over 1 year ago
- 10 comments
#689 - [build error] opengl enabled, but sdl configured with opengl disabled
Issue -
State: closed - Opened by spyjoshx over 1 year ago
- 10 comments
#687 - Build failure: Raspberry Pi 4 Bullseye + Mesa fails at polyobj.cpp
Issue -
State: closed - Opened by Brunnis almost 2 years ago
- 3 comments
Labels: build-failure
#687 - Build failure: Raspberry Pi 4 Bullseye + Mesa fails at polyobj.cpp
Issue -
State: closed - Opened by Brunnis almost 2 years ago
- 3 comments
Labels: build-failure
#687 - Build failure: Raspberry Pi 4 Bullseye + Mesa fails at polyobj.cpp
Issue -
State: closed - Opened by Brunnis almost 2 years ago
- 3 comments
Labels: build-failure
#687 - Build failure: Raspberry Pi 4 Bullseye + Mesa fails at polyobj.cpp
Issue -
State: closed - Opened by Brunnis almost 2 years ago
- 3 comments
Labels: build-failure
#686 - Runtime bug: Extremely distorted and ringy ingame audio.
Issue -
State: closed - Opened by KynikossDragonn almost 2 years ago
- 27 comments
Labels: bug
#686 - Runtime bug: Extremely distorted and ringy ingame audio.
Issue -
State: closed - Opened by KynikossDragonn almost 2 years ago
- 27 comments
Labels: bug
#686 - Runtime bug: Extremely distorted and ringy ingame audio.
Issue -
State: closed - Opened by KynikossDragonn almost 2 years ago
- 27 comments
Labels: bug
#686 - Runtime bug: Extremely distorted and ringy ingame audio.
Issue -
State: closed - Opened by KynikossDragonn almost 2 years ago
- 27 comments
Labels: bug
#684 - Randomly occurring runtime hang
Issue -
State: closed - Opened by mwahlroos almost 2 years ago
- 9 comments
Labels: bug
#684 - Randomly occurring runtime hang
Issue -
State: closed - Opened by mwahlroos almost 2 years ago
- 9 comments
Labels: bug
#684 - Randomly occurring runtime hang
Issue -
State: closed - Opened by mwahlroos almost 2 years ago
- 9 comments
Labels: bug
#684 - Randomly occurring runtime hang
Issue -
State: closed - Opened by mwahlroos almost 2 years ago
- 9 comments
Labels: bug
#684 - Randomly occurring runtime hang
Issue -
State: closed - Opened by mwahlroos almost 2 years ago
- 9 comments
Labels: bug
#682 - Use the SDL messagebox for SDL2 Linux builds
Pull Request -
State: open - Opened by arbruijn almost 2 years ago
- 1 comment
#682 - Use the SDL messagebox for SDL2 Linux builds
Pull Request -
State: open - Opened by arbruijn almost 2 years ago
- 1 comment
#682 - Use the SDL messagebox for SDL2 Linux builds
Pull Request -
State: open - Opened by arbruijn almost 2 years ago
- 1 comment
#682 - Use the SDL messagebox for SDL2 Linux builds
Pull Request -
State: open - Opened by arbruijn almost 2 years ago
- 1 comment
#673 - Runtime bug: When in 'CLASSIC' mode with 'COCKPIT' hidden, 'FPS COUNTER' is hidden behind 2nd 'REAR/GUIDE-BOT/ETC' view
Issue -
State: open - Opened by BryanFRitt almost 2 years ago
- 1 comment
Labels: bug
#673 - Runtime bug: When in 'CLASSIC' mode with 'COCKPIT' hidden, 'FPS COUNTER' is hidden behind 2nd 'REAR/GUIDE-BOT/ETC' view
Issue -
State: open - Opened by BryanFRitt almost 2 years ago
- 1 comment
Labels: bug
#673 - Runtime bug: When in 'CLASSIC' mode with 'COCKPIT' hidden, 'FPS COUNTER' is hidden behind 2nd 'REAR/GUIDE-BOT/ETC' view
Issue -
State: open - Opened by BryanFRitt almost 2 years ago
- 1 comment
Labels: bug
#673 - Runtime bug: When in 'CLASSIC' mode with 'COCKPIT' hidden, 'FPS COUNTER' is hidden behind 2nd 'REAR/GUIDE-BOT/ETC' view
Issue -
State: open - Opened by BryanFRitt almost 2 years ago
- 1 comment
Labels: bug
#673 - Runtime bug: When in 'CLASSIC' mode with 'COCKPIT' hidden, 'FPS COUNTER' is hidden behind 2nd 'REAR/GUIDE-BOT/ETC' view
Issue -
State: open - Opened by BryanFRitt almost 2 years ago
- 1 comment
Labels: bug
#670 - Runtime bug: vsync is messed up if game resolution doesn't match the desktop resolution that dxx-rebirth was launched at.
Issue -
State: open - Opened by BryanFRitt almost 2 years ago
- 12 comments
Labels: bug
#670 - Runtime bug: vsync is messed up if game resolution doesn't match the desktop resolution that dxx-rebirth was launched at.
Issue -
State: open - Opened by BryanFRitt almost 2 years ago
- 12 comments
Labels: bug
#670 - Runtime bug: vsync is messed up if game resolution doesn't match the desktop resolution that dxx-rebirth was launched at.
Issue -
State: open - Opened by BryanFRitt almost 2 years ago
- 12 comments
Labels: bug
#652 - GitHub packaging
Pull Request -
State: closed - Opened by raptor about 2 years ago
- 13 comments
#652 - GitHub packaging
Pull Request -
State: closed - Opened by raptor about 2 years ago
- 13 comments
#652 - GitHub packaging
Pull Request -
State: closed - Opened by raptor about 2 years ago
- 13 comments
#652 - GitHub packaging
Pull Request -
State: closed - Opened by raptor about 2 years ago
- 13 comments
#652 - GitHub packaging
Pull Request -
State: closed - Opened by raptor about 2 years ago
- 13 comments
#539 - Runtime bug: automap viewing distance buttons do nothing if held down
Issue -
State: closed - Opened by ghost about 4 years ago
- 8 comments
Labels: bug
#539 - Runtime bug: automap viewing distance buttons do nothing if held down
Issue -
State: closed - Opened by ghost about 4 years ago
- 8 comments
Labels: bug
#539 - Runtime bug: automap viewing distance buttons do nothing if held down
Issue -
State: closed - Opened by ghost about 4 years ago
- 8 comments
Labels: bug
#539 - Runtime bug: automap viewing distance buttons do nothing if held down
Issue -
State: closed - Opened by ghost about 4 years ago
- 8 comments
Labels: bug
#529 - Revisiting the Tracker
Issue -
State: open - Opened by Mako88 about 4 years ago
- 15 comments
#529 - Revisiting the Tracker
Issue -
State: open - Opened by Mako88 about 4 years ago
- 15 comments
#529 - Revisiting the Tracker
Issue -
State: open - Opened by Mako88 about 4 years ago
- 15 comments
#504 - Snapshot build 20200401 is for Win64, cannot be executed on Win32
Issue -
State: closed - Opened by snytek over 4 years ago
- 9 comments
#504 - Snapshot build 20200401 is for Win64, cannot be executed on Win32
Issue -
State: closed - Opened by snytek over 4 years ago
- 9 comments