Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / dxx-rebirth/dxx-rebirth issues and pull requests
#731 - Build failure: build with opengl=0 and no GL headers available
Issue -
State: closed - Opened by mikrosk about 1 year ago
- 6 comments
Labels: build-failure
#731 - Build failure: build with opengl=0 and no GL headers available
Issue -
State: closed - Opened by mikrosk about 1 year ago
- 6 comments
Labels: build-failure
#731 - Build failure: build with opengl=0 and no GL headers available
Issue -
State: closed - Opened by mikrosk about 1 year ago
- 6 comments
Labels: build-failure
#730 - Macintosh Higher Resolution Cockpit HUD + DOS Sound Effects?
Issue -
State: closed - Opened by BigheadSMZ about 1 year ago
- 5 comments
#730 - Macintosh Higher Resolution Cockpit HUD + DOS Sound Effects?
Issue -
State: closed - Opened by BigheadSMZ about 1 year ago
- 5 comments
#730 - Macintosh Higher Resolution Cockpit HUD + DOS Sound Effects?
Issue -
State: closed - Opened by BigheadSMZ about 1 year ago
- 5 comments
#730 - Macintosh Higher Resolution Cockpit HUD + DOS Sound Effects?
Issue -
State: closed - Opened by BigheadSMZ about 1 year ago
- 5 comments
#730 - Macintosh Higher Resolution Cockpit HUD + DOS Sound Effects?
Issue -
State: closed - Opened by BigheadSMZ about 1 year ago
- 5 comments
#729 - Broken link on website
Issue -
State: closed - Opened by Torinde about 1 year ago
- 2 comments
#729 - Broken link on website
Issue -
State: closed - Opened by Torinde about 1 year ago
- 2 comments
#729 - Broken link on website
Issue -
State: closed - Opened by Torinde about 1 year ago
- 2 comments
#728 - Runtime bug: Robot bumping causing to freeze or kill robots
Issue -
State: closed - Opened by WilliamWeberBerrutti about 1 year ago
- 3 comments
Labels: bug
#728 - Runtime bug: Robot bumping causing to freeze or kill robots
Issue -
State: closed - Opened by WilliamWeberBerrutti about 1 year ago
- 3 comments
Labels: bug
#728 - Runtime bug: Robot bumping causing to freeze or kill robots
Issue -
State: closed - Opened by WilliamWeberBerrutti about 1 year ago
- 3 comments
Labels: bug
#728 - Runtime bug: Robot bumping causing to freeze or kill robots
Issue -
State: closed - Opened by WilliamWeberBerrutti about 1 year ago
- 3 comments
Labels: bug
#728 - Runtime bug: Robot bumping causing to freeze or kill robots
Issue -
State: closed - Opened by WilliamWeberBerrutti about 1 year ago
- 3 comments
Labels: bug
#727 - Runtime bug: After loading a multiplayer game, some energy is decremented (it seems it varies according to the skill level), and Lasers and Concussion Missile are selected
Issue -
State: open - Opened by WilliamWeberBerrutti about 1 year ago
- 1 comment
Labels: bug
#727 - Runtime bug: After loading a multiplayer game, some energy is decremented (it seems it varies according to the skill level), and Lasers and Concussion Missile are selected
Issue -
State: open - Opened by WilliamWeberBerrutti about 1 year ago
- 1 comment
Labels: bug
#727 - Runtime bug: After loading a multiplayer game, some energy is decremented (it seems it varies according to the skill level), and Lasers and Concussion Missile are selected
Issue -
State: open - Opened by WilliamWeberBerrutti about 1 year ago
- 1 comment
Labels: bug
#727 - Runtime bug: After loading a multiplayer game, some energy is decremented (it seems it varies according to the skill level), and Lasers and Concussion Missile are selected
Issue -
State: open - Opened by WilliamWeberBerrutti about 1 year ago
- 1 comment
Labels: bug
#727 - Runtime bug: After loading a multiplayer game, some energy is decremented (it seems it varies according to the skill level), and Lasers and Concussion Missile are selected
Issue -
State: open - Opened by WilliamWeberBerrutti about 1 year ago
- 1 comment
Labels: bug
#726 - Runtime bug: Sometimes after loading a multiplayer game I can't fire my primary guns
Issue -
State: closed - Opened by WilliamWeberBerrutti about 1 year ago
- 1 comment
Labels: bug
#726 - Runtime bug: Sometimes after loading a multiplayer game I can't fire my primary guns
Issue -
State: closed - Opened by WilliamWeberBerrutti about 1 year ago
- 1 comment
Labels: bug
#726 - Runtime bug: Sometimes after loading a multiplayer game I can't fire my primary guns
Issue -
State: closed - Opened by WilliamWeberBerrutti about 1 year ago
- 1 comment
Labels: bug
#726 - Runtime bug: Sometimes after loading a multiplayer game I can't fire my primary guns
Issue -
State: closed - Opened by WilliamWeberBerrutti about 1 year ago
- 1 comment
Labels: bug
#725 - Runtime crash: Crashes at random on Multiplayer Games
Issue -
State: closed - Opened by WilliamWeberBerrutti about 1 year ago
- 4 comments
Labels: bug
#724 - Build failure: similar/main/scores.cpp:110:34: error: static assertion failed: high score size wrong
Issue -
State: open - Opened by mikrosk about 1 year ago
- 2 comments
Labels: build-failure
#724 - Build failure: similar/main/scores.cpp:110:34: error: static assertion failed: high score size wrong
Issue -
State: open - Opened by mikrosk about 1 year ago
- 2 comments
Labels: build-failure
#724 - Build failure: similar/main/scores.cpp:110:34: error: static assertion failed: high score size wrong
Issue -
State: open - Opened by mikrosk about 1 year ago
- 2 comments
Labels: build-failure
#724 - Build failure: similar/main/scores.cpp:110:34: error: static assertion failed: high score size wrong
Issue -
State: open - Opened by mikrosk about 1 year ago
- 2 comments
Labels: build-failure
#724 - Build failure: similar/main/scores.cpp:110:34: error: static assertion failed: high score size wrong
Issue -
State: open - Opened by mikrosk about 1 year ago
- 2 comments
Labels: build-failure
#723 - Runtime crash:
Issue -
State: open - Opened by skibold about 1 year ago
- 1 comment
Labels: bug
#723 - Runtime crash:
Issue -
State: open - Opened by skibold about 1 year ago
- 1 comment
Labels: bug
#723 - Runtime crash:
Issue -
State: open - Opened by skibold about 1 year ago
- 1 comment
Labels: bug
#723 - Runtime crash:
Issue -
State: open - Opened by skibold about 1 year ago
- 1 comment
Labels: bug
#723 - Runtime crash:
Issue -
State: open - Opened by skibold about 1 year ago
- 1 comment
Labels: bug
#721 - Fix building without OpenGL
Pull Request -
State: closed - Opened by chewi over 1 year ago
#721 - Fix building without OpenGL
Pull Request -
State: closed - Opened by chewi over 1 year ago
#721 - Fix building without OpenGL
Pull Request -
State: closed - Opened by chewi over 1 year ago
#721 - Fix building without OpenGL
Pull Request -
State: closed - Opened by chewi over 1 year ago
#721 - Fix building without OpenGL
Pull Request -
State: closed - Opened by chewi over 1 year ago
#720 - Skip SDL OpenGL build check when the SDL2 wrapper is detected
Pull Request -
State: closed - Opened by chewi over 1 year ago
- 1 comment
#720 - Skip SDL OpenGL build check when the SDL2 wrapper is detected
Pull Request -
State: closed - Opened by chewi over 1 year ago
- 1 comment
#719 - Play MIDI to external GM module?
Issue -
State: open - Opened by pierre32-au over 1 year ago
- 2 comments
#719 - Play MIDI to external GM module?
Issue -
State: open - Opened by pierre32-au over 1 year ago
- 2 comments
#719 - Play MIDI to external GM module?
Issue -
State: open - Opened by pierre32-au over 1 year ago
- 2 comments
#718 - Build failure: possibly dangling reference to a temporary
Issue -
State: closed - Opened by ziplantil over 1 year ago
- 5 comments
Labels: build-failure
#718 - Build failure: possibly dangling reference to a temporary
Issue -
State: closed - Opened by ziplantil over 1 year ago
- 5 comments
Labels: build-failure
#718 - Build failure: possibly dangling reference to a temporary
Issue -
State: closed - Opened by ziplantil over 1 year ago
- 5 comments
Labels: build-failure
#718 - Build failure: possibly dangling reference to a temporary
Issue -
State: closed - Opened by ziplantil over 1 year ago
- 5 comments
Labels: build-failure
#717 - Web: DMDB is down?
Issue -
State: open - Opened by Quix0r over 1 year ago
- 1 comment
#717 - Web: DMDB is down?
Issue -
State: open - Opened by Quix0r over 1 year ago
- 1 comment
#717 - Web: DMDB is down?
Issue -
State: open - Opened by Quix0r over 1 year ago
- 1 comment
#717 - Web: DMDB is down?
Issue -
State: open - Opened by Quix0r over 1 year ago
- 1 comment
#717 - Web: DMDB is down?
Issue -
State: open - Opened by Quix0r over 1 year ago
- 1 comment
#716 - Runtime crash: index_range_exception during loading old save-game (2012)
Issue -
State: closed - Opened by Quix0r over 1 year ago
- 3 comments
Labels: bug
#716 - Runtime crash: index_range_exception during loading old save-game (2012)
Issue -
State: closed - Opened by Quix0r over 1 year ago
- 3 comments
Labels: bug
#716 - Runtime crash: index_range_exception during loading old save-game (2012)
Issue -
State: closed - Opened by Quix0r over 1 year ago
- 3 comments
Labels: bug
#716 - Runtime crash: index_range_exception during loading old save-game (2012)
Issue -
State: closed - Opened by Quix0r over 1 year ago
- 3 comments
Labels: bug
#715 - Runtime crash: partial_range_error loading older save-game (2015)
Issue -
State: open - Opened by Quix0r over 1 year ago
- 13 comments
Labels: bug
#715 - Runtime crash: partial_range_error loading older save-game (2015)
Issue -
State: open - Opened by Quix0r over 1 year ago
- 13 comments
Labels: bug
#714 - macOS cross compilation fixes/instructions
Pull Request -
State: closed - Opened by Kreeblah over 1 year ago
- 1 comment
#714 - macOS cross compilation fixes/instructions
Pull Request -
State: closed - Opened by Kreeblah over 1 year ago
- 1 comment
#714 - macOS cross compilation fixes/instructions
Pull Request -
State: closed - Opened by Kreeblah over 1 year ago
- 1 comment
#714 - macOS cross compilation fixes/instructions
Pull Request -
State: closed - Opened by Kreeblah over 1 year ago
- 1 comment
#714 - macOS cross compilation fixes/instructions
Pull Request -
State: closed - Opened by Kreeblah over 1 year ago
- 1 comment
#713 - invalid index used in array script
Issue -
State: closed - Opened by GitInMotion over 1 year ago
- 7 comments
#713 - invalid index used in array script
Issue -
State: closed - Opened by GitInMotion over 1 year ago
- 7 comments
#713 - invalid index used in array script
Issue -
State: closed - Opened by GitInMotion over 1 year ago
- 7 comments
#713 - invalid index used in array script
Issue -
State: closed - Opened by GitInMotion over 1 year ago
- 7 comments
#713 - invalid index used in array script
Issue -
State: closed - Opened by GitInMotion over 1 year ago
- 7 comments
#712 - Fix inaccurate handling of D2 super laser damage with quad-lasers
Pull Request -
State: closed - Opened by AlumiuN over 1 year ago
- 1 comment
#712 - Fix inaccurate handling of D2 super laser damage with quad-lasers
Pull Request -
State: closed - Opened by AlumiuN over 1 year ago
- 1 comment
#712 - Fix inaccurate handling of D2 super laser damage with quad-lasers
Pull Request -
State: closed - Opened by AlumiuN over 1 year ago
- 1 comment
#712 - Fix inaccurate handling of D2 super laser damage with quad-lasers
Pull Request -
State: closed - Opened by AlumiuN over 1 year ago
- 1 comment
#712 - Fix inaccurate handling of D2 super laser damage with quad-lasers
Pull Request -
State: closed - Opened by AlumiuN over 1 year ago
- 1 comment
#711 - Last compiled version on dxx-rebirth.com is from 2022/09/29
Issue -
State: open - Opened by snytek over 1 year ago
- 51 comments
#711 - Last compiled version on dxx-rebirth.com is from 2022/09/29
Issue -
State: open - Opened by snytek over 1 year ago
- 51 comments
#711 - Last compiled version on dxx-rebirth.com is from 2022/09/29
Issue -
State: open - Opened by snytek over 1 year ago
- 51 comments
#710 - Fix Apple Clang errors and warnings
Pull Request -
State: closed - Opened by Kreeblah over 1 year ago
- 4 comments
#710 - Fix Apple Clang errors and warnings
Pull Request -
State: closed - Opened by Kreeblah over 1 year ago
- 4 comments
#709 - Make sure SDL2 uses specified audio format
Pull Request -
State: closed - Opened by arbruijn over 1 year ago
- 2 comments
#709 - Make sure SDL2 uses specified audio format
Pull Request -
State: closed - Opened by arbruijn over 1 year ago
- 2 comments
#709 - Make sure SDL2 uses specified audio format
Pull Request -
State: closed - Opened by arbruijn over 1 year ago
- 2 comments
#709 - Make sure SDL2 uses specified audio format
Pull Request -
State: closed - Opened by arbruijn over 1 year ago
- 2 comments
#709 - Make sure SDL2 uses specified audio format
Pull Request -
State: closed - Opened by arbruijn over 1 year ago
- 2 comments
#708 - Fix physfsrwops_seek for SDL2
Pull Request -
State: closed - Opened by arbruijn over 1 year ago
#708 - Fix physfsrwops_seek for SDL2
Pull Request -
State: closed - Opened by arbruijn over 1 year ago
#708 - Fix physfsrwops_seek for SDL2
Pull Request -
State: closed - Opened by arbruijn over 1 year ago
#708 - Fix physfsrwops_seek for SDL2
Pull Request -
State: closed - Opened by arbruijn over 1 year ago
#708 - Fix physfsrwops_seek for SDL2
Pull Request -
State: closed - Opened by arbruijn over 1 year ago
#707 - Support Alt+Shift+F4 with SDL2 on Windows
Pull Request -
State: closed - Opened by arbruijn over 1 year ago
#707 - Support Alt+Shift+F4 with SDL2 on Windows
Pull Request -
State: closed - Opened by arbruijn over 1 year ago
#707 - Support Alt+Shift+F4 with SDL2 on Windows
Pull Request -
State: closed - Opened by arbruijn over 1 year ago
#707 - Support Alt+Shift+F4 with SDL2 on Windows
Pull Request -
State: closed - Opened by arbruijn over 1 year ago
#707 - Support Alt+Shift+F4 with SDL2 on Windows
Pull Request -
State: closed - Opened by arbruijn over 1 year ago
#706 - unable to rename guide bot keystroke conflict.
Issue -
State: closed - Opened by LordKane1701 over 1 year ago
- 4 comments
Labels: bug
#706 - unable to rename guide bot keystroke conflict.
Issue -
State: closed - Opened by LordKane1701 over 1 year ago
- 4 comments
Labels: bug
#706 - unable to rename guide bot keystroke conflict.
Issue -
State: closed - Opened by LordKane1701 over 1 year ago
- 4 comments
Labels: bug
#706 - unable to rename guide bot keystroke conflict.
Issue -
State: closed - Opened by LordKane1701 over 1 year ago
- 4 comments
Labels: bug