Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / dschmidt/c4 issues and pull requests
#43 - highlighting optimization
Pull Request -
State: closed - Opened by wladi-do over 10 years ago
#42 - timer singleshot true
Pull Request -
State: closed - Opened by smikosch over 10 years ago
#41 - introduce an approx. 2cm safety margin
Pull Request -
State: closed - Opened by roybaer over 10 years ago
- 1 comment
#40 - now without singleshottimer
Pull Request -
State: closed - Opened by smikosch over 10 years ago
#39 - Fix #38
Pull Request -
State: closed - Opened by jangoclik over 10 years ago
- 1 comment
#38 - Possible assignment/comparison bug
Issue -
State: closed - Opened by dschmidt over 10 years ago
#37 - highlighting fix
Pull Request -
State: closed - Opened by wladi-do over 10 years ago
#36 - highlighting
Pull Request -
State: closed - Opened by wladi-do over 10 years ago
#35 - ai vs ai delay not working correctly?
Issue -
State: open - Opened by smikosch over 10 years ago
#34 - player 1 can be ai + fixes
Pull Request -
State: closed - Opened by smikosch over 10 years ago
#33 - Resolution from settings, remove drawCube()
Pull Request -
State: closed - Opened by roybaer over 10 years ago
#32 - Human vs Human same move
Issue -
State: closed - Opened by smikosch over 10 years ago
#31 - AiPlayerGood update
Pull Request -
State: closed - Opened by jangoclik over 10 years ago
#31 - AiPlayerGood update
Pull Request -
State: closed - Opened by jangoclik over 10 years ago
#30 - Fixes + Delaytimer
Pull Request -
State: closed - Opened by smikosch over 10 years ago
#29 - player 2 human "playable"
Pull Request -
State: closed - Opened by smikosch over 10 years ago
#28 - added dialogboxes and quicksave
Pull Request -
State: closed - Opened by smikosch over 10 years ago
- 1 comment
#27 - use setFocus() instead of grabKeyboard()
Pull Request -
State: closed - Opened by roybaer over 10 years ago
- 1 comment
#26 - alpha fix, line_loop fix & contrast
Pull Request -
State: closed - Opened by wladi-do over 10 years ago
- 1 comment
#25 - improve marker based column detection
Pull Request -
State: closed - Opened by roybaer over 10 years ago
#24 - AiPlayer, AiPlayerGood upgrade
Pull Request -
State: closed - Opened by jangoclik over 10 years ago
- 1 comment
#23 - make ar-/onHighlightColumn connection where you like it
Pull Request -
State: closed - Opened by roybaer over 10 years ago
#22 - connect arHighlightColumn to onHighlightColumn, before we forget it
Pull Request -
State: closed - Opened by roybaer over 10 years ago
- 2 comments
#21 - Rounds
Pull Request -
State: closed - Opened by dschmidt over 10 years ago
#20 - fix the _should work_ changes (correct CMakeLists.txt, glew.h -> glu.h)
Pull Request -
State: closed - Opened by roybaer over 10 years ago
- 1 comment
#19 - SettingsDialog and Settings
Pull Request -
State: closed - Opened by smikosch over 10 years ago
#18 - This fix makes marker based input somewhat usable
Pull Request -
State: closed - Opened by roybaer over 10 years ago
- 1 comment
#17 - chip size 40 mm, only show green chip if ARToolkit found
Pull Request -
State: closed - Opened by roybaer over 10 years ago
- 1 comment
#16 - rewrite ARToolkitWidget, so that graphics work without ARToolkit
Pull Request -
State: closed - Opened by roybaer over 10 years ago
- 1 comment
#15 - GlChip::draw() fix, new arHighlightColumn signal, move drawObjects() stuff
Pull Request -
State: closed - Opened by roybaer over 10 years ago
- 1 comment
#14 - AiPlayer and gameFinished fix + new stuff
Pull Request -
State: closed - Opened by jangoclik over 10 years ago
#13 - draw field with qDebug()
Pull Request -
State: closed - Opened by jangoclik over 10 years ago
#12 - chip color & field reworked
Pull Request -
State: closed - Opened by wladi-do over 10 years ago
#11 - gameFinished signal
Pull Request -
State: closed - Opened by jangoclik over 10 years ago
#10 - QColor in Player, correct arChipDropped, minor cleanup
Pull Request -
State: closed - Opened by roybaer over 10 years ago
#9 - dropChip implemented + ai fix, new : bool checkFinished() in GameModel
Pull Request -
State: closed - Opened by jangoclik over 10 years ago
#8 - added Settingsdialog
Pull Request -
State: closed - Opened by smikosch over 10 years ago
#7 - Implement chip and field
Pull Request -
State: closed - Opened by wladi-do over 10 years ago
#6 - Aiplayer check4 finished , default emit in move()
Pull Request -
State: closed - Opened by jangoclik over 10 years ago
#5 - aiplayer quickfix
Pull Request -
State: closed - Opened by jangoclik over 10 years ago
#4 - aiplayer implemented
Pull Request -
State: closed - Opened by jangoclik over 10 years ago
#3 - Properly delegate drawing stuff to GlChip and GlField
Pull Request -
State: closed - Opened by roybaer over 10 years ago
- 1 comment
#2 - With new classes
Pull Request -
State: closed - Opened by roybaer over 10 years ago
#1 - c++ification and extension to two markers
Pull Request -
State: closed - Opened by roybaer over 10 years ago
- 1 comment