Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / dschmidt/c4 issues and pull requests

#43 - highlighting optimization

Pull Request - State: closed - Opened by wladi-do over 10 years ago

#42 - timer singleshot true

Pull Request - State: closed - Opened by smikosch over 10 years ago

#41 - introduce an approx. 2cm safety margin

Pull Request - State: closed - Opened by roybaer over 10 years ago - 1 comment

#40 - now without singleshottimer

Pull Request - State: closed - Opened by smikosch over 10 years ago

#39 - Fix #38

Pull Request - State: closed - Opened by jangoclik over 10 years ago - 1 comment

#38 - Possible assignment/comparison bug

Issue - State: closed - Opened by dschmidt over 10 years ago

#37 - highlighting fix

Pull Request - State: closed - Opened by wladi-do over 10 years ago

#36 - highlighting

Pull Request - State: closed - Opened by wladi-do over 10 years ago

#35 - ai vs ai delay not working correctly?

Issue - State: open - Opened by smikosch over 10 years ago

#34 - player 1 can be ai + fixes

Pull Request - State: closed - Opened by smikosch over 10 years ago

#33 - Resolution from settings, remove drawCube()

Pull Request - State: closed - Opened by roybaer over 10 years ago

#32 - Human vs Human same move

Issue - State: closed - Opened by smikosch over 10 years ago

#31 - AiPlayerGood update

Pull Request - State: closed - Opened by jangoclik over 10 years ago

#31 - AiPlayerGood update

Pull Request - State: closed - Opened by jangoclik over 10 years ago

#30 - Fixes + Delaytimer

Pull Request - State: closed - Opened by smikosch over 10 years ago

#29 - player 2 human "playable"

Pull Request - State: closed - Opened by smikosch over 10 years ago

#28 - added dialogboxes and quicksave

Pull Request - State: closed - Opened by smikosch over 10 years ago - 1 comment

#27 - use setFocus() instead of grabKeyboard()

Pull Request - State: closed - Opened by roybaer over 10 years ago - 1 comment

#26 - alpha fix, line_loop fix & contrast

Pull Request - State: closed - Opened by wladi-do over 10 years ago - 1 comment

#25 - improve marker based column detection

Pull Request - State: closed - Opened by roybaer over 10 years ago

#24 - AiPlayer, AiPlayerGood upgrade

Pull Request - State: closed - Opened by jangoclik over 10 years ago - 1 comment

#23 - make ar-/onHighlightColumn connection where you like it

Pull Request - State: closed - Opened by roybaer over 10 years ago

#22 - connect arHighlightColumn to onHighlightColumn, before we forget it

Pull Request - State: closed - Opened by roybaer over 10 years ago - 2 comments

#21 - Rounds

Pull Request - State: closed - Opened by dschmidt over 10 years ago

#20 - fix the _should work_ changes (correct CMakeLists.txt, glew.h -> glu.h)

Pull Request - State: closed - Opened by roybaer over 10 years ago - 1 comment

#19 - SettingsDialog and Settings

Pull Request - State: closed - Opened by smikosch over 10 years ago

#18 - This fix makes marker based input somewhat usable

Pull Request - State: closed - Opened by roybaer over 10 years ago - 1 comment

#17 - chip size 40 mm, only show green chip if ARToolkit found

Pull Request - State: closed - Opened by roybaer over 10 years ago - 1 comment

#16 - rewrite ARToolkitWidget, so that graphics work without ARToolkit

Pull Request - State: closed - Opened by roybaer over 10 years ago - 1 comment

#15 - GlChip::draw() fix, new arHighlightColumn signal, move drawObjects() stuff

Pull Request - State: closed - Opened by roybaer over 10 years ago - 1 comment

#14 - AiPlayer and gameFinished fix + new stuff

Pull Request - State: closed - Opened by jangoclik over 10 years ago

#13 - draw field with qDebug()

Pull Request - State: closed - Opened by jangoclik over 10 years ago

#12 - chip color & field reworked

Pull Request - State: closed - Opened by wladi-do over 10 years ago

#11 - gameFinished signal

Pull Request - State: closed - Opened by jangoclik over 10 years ago

#10 - QColor in Player, correct arChipDropped, minor cleanup

Pull Request - State: closed - Opened by roybaer over 10 years ago

#9 - dropChip implemented + ai fix, new : bool checkFinished() in GameModel

Pull Request - State: closed - Opened by jangoclik over 10 years ago

#8 - added Settingsdialog

Pull Request - State: closed - Opened by smikosch over 10 years ago

#7 - Implement chip and field

Pull Request - State: closed - Opened by wladi-do over 10 years ago

#6 - Aiplayer check4 finished , default emit in move()

Pull Request - State: closed - Opened by jangoclik over 10 years ago

#5 - aiplayer quickfix

Pull Request - State: closed - Opened by jangoclik over 10 years ago

#4 - aiplayer implemented

Pull Request - State: closed - Opened by jangoclik over 10 years ago

#3 - Properly delegate drawing stuff to GlChip and GlField

Pull Request - State: closed - Opened by roybaer over 10 years ago - 1 comment

#2 - With new classes

Pull Request - State: closed - Opened by roybaer over 10 years ago

#1 - c++ification and extension to two markers

Pull Request - State: closed - Opened by roybaer over 10 years ago - 1 comment