Ecosyste.ms: Issues

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GitHub / dragonbones/dragonbonesunity issues and pull requests

#14 - Null Exception in BaseTimelineState

Issue - State: open - Opened by Darth-Carrotpie about 5 years ago

#13 - current frame in animation

Issue - State: open - Opened by ComradeAlexey over 5 years ago

#12 - FlipX, FlipY don't work on runtime properly.

Issue - State: open - Opened by zayedupal over 7 years ago

#11 - Does this work with Unity 5 or not?

Issue - State: closed - Opened by whatthewhatwhat over 8 years ago - 5 comments

#10 - Organize the project structure

Issue - State: open - Opened by NAYIR55 over 8 years ago

#9 - Switch bone with external resource?

Issue - State: open - Opened by khacduyst over 9 years ago

#8 - Is DragonBones 4.0 works with Unity?

Issue - State: open - Opened by NDTnarathorn over 9 years ago - 2 comments

#7 - AnimationEvents not fired

Issue - State: open - Opened by tonidurans over 10 years ago

#6 - Some elements display in the wrong position (skew related?)

Issue - State: closed - Opened by piacentini over 10 years ago - 4 comments

#5 - 请问,是否用UNITY 4.3新的2D特性编写?

Issue - State: open - Opened by veryrobin over 10 years ago - 3 comments

#4 - Child armatures not working.

Issue - State: open - Opened by smoothblur almost 11 years ago - 4 comments

#3 - 修正代码中没有处理 slot 隐藏的问题

Pull Request - State: open - Opened by zhongzichang almost 11 years ago

#2 - Draw Calls很多

Issue - State: open - Opened by zhaoqingqing almost 11 years ago

#1 - 切换动画出错

Issue - State: open - Opened by zhaoqingqing almost 11 years ago