Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / doublespeakgames/gridland issues and pull requests
#64 - gridlands is blocked in my school do i have permission to deploy it (doublespeak will be credited)
Issue -
State: open - Opened by itamar215000 over 1 year ago
- 1 comment
#63 - Red Square + Console errors
Issue -
State: closed - Opened by whiteyhat over 6 years ago
#62 - issue trying to run from source code
Issue -
State: closed - Opened by DarthSnorkel about 7 years ago
- 25 comments
#61 - Dude picks up two blocks
Issue -
State: open - Opened by Continuities about 10 years ago
Labels: bug
#60 - Monsters killed by daybreak should not drop chests
Issue -
State: open - Opened by Continuities about 10 years ago
#59 - Two tiles in one space?
Issue -
State: open - Opened by Continuities about 10 years ago
#58 - Keep XHttpRequest errors from blocking load
Issue -
State: open - Opened by Continuities about 10 years ago
Labels: bug
#57 - iOS 8 compatibility
Issue -
State: open - Opened by Continuities about 10 years ago
Labels: bug
#56 - Hotkeys for items
Issue -
State: open - Opened by Continuities about 10 years ago
Labels: enhancement
#55 - Sometimes, clicking the orb auto-casts a spell.
Issue -
State: closed - Opened by Continuities about 10 years ago
Labels: bug
#54 - Consolidate menubar responsiveness
Issue -
State: closed - Opened by Continuities about 10 years ago
Labels: bug
#53 - Exception while dropping tiles
Issue -
State: open - Opened by Continuities about 10 years ago
Labels: bug
#52 - [iOS] Explosive tile animations totally lock up the animation loop
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: bug
#51 - Cache audio files
Issue -
State: open - Opened by Continuities over 10 years ago
Labels: enhancement
#50 - Changing music volume before the House is built causes problems
Issue -
State: open - Opened by Continuities over 10 years ago
- 1 comment
Labels: bug
#49 - Casting haste during the day causes dude to lose what he's carrying
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: bug
#48 - Properly destroy dragon after a phase-change spell
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: bug
#47 - Open all chests at daybreak
Issue -
State: closed - Opened by Continuities over 10 years ago
#46 - Need to wait for init() to finish upon death
Issue -
State: closed - Opened by Continuities over 10 years ago
- 1 comment
Labels: bug
#45 - [Mobile] Monsters appear in the middle of the screen. Maybe invisible?
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: bug
#45 - [Mobile] Monsters appear in the middle of the screen. Maybe invisible?
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: bug
#44 - Open menu is no longer tall enough when audio controls are present
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: bug
#44 - Open menu is no longer tall enough when audio controls are present
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: bug
#43 - [iOS] Tiles are missing at night
Issue -
State: closed - Opened by Continuities over 10 years ago
- 1 comment
#43 - [iOS] Tiles are missing at night
Issue -
State: closed - Opened by Continuities over 10 years ago
- 1 comment
#42 - Add an animation to make new hearts after level up obvious
Issue -
State: closed - Opened by Continuities over 10 years ago
#42 - Add an animation to make new hearts after level up obvious
Issue -
State: closed - Opened by Continuities over 10 years ago
#41 - Demon's attack animation is out of sync
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: bug
#41 - Demon's attack animation is out of sync
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: bug
#40 - Loot icons not appearing in mobile chrome
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: bug
#40 - Loot icons not appearing in mobile chrome
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: bug
#39 - Gameboard is too tall for iPhone4
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: bug
#39 - Gameboard is too tall for iPhone4
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: bug
#38 - Pause functionality
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: enhancement
#37 - Sprite and preload images.
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: enhancement
#37 - Sprite and preload images.
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: enhancement
#36 - Lock out gameboard/loot/magic interactions immediately upon death
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: enhancement
#36 - Lock out gameboard/loot/magic interactions immediately upon death
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: enhancement
#35 - Punch vs Sword in New Game+
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: enhancement
#35 - Punch vs Sword in New Game+
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: enhancement
#34 - New Game+ breaks magic
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: bug
#34 - New Game+ breaks magic
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: bug
#33 - Add stuff to the save
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: enhancement
#33 - Add stuff to the save
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: enhancement
#32 - Change "mobile detection" to use screen width rather than height.
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: enhancement
#32 - Change "mobile detection" to use screen width rather than height.
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: enhancement
#31 - Make a better levelup sound
Issue -
State: open - Opened by Continuities over 10 years ago
Labels: enhancement
#30 - Icon for prestiged save file
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: enhancement
#30 - Icon for prestiged save file
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: enhancement
#29 - Improve load times on mobile
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: enhancement
#29 - Improve load times on mobile
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: enhancement
#28 - [Chrome] Sword effects aren't "collected" to the right place.
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: bug
#28 - [Chrome] Sword effects aren't "collected" to the right place.
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: bug
#27 - Delay the Day X message a bit
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: enhancement
#27 - Delay the Day X message a bit
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: enhancement
#26 - [Webkit] Resource block "bounces" when carried
Issue -
State: open - Opened by Continuities over 10 years ago
Labels: bug
#25 - [Mobile Chrome] No sword icon at night?
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: bug
#25 - [Mobile Chrome] No sword icon at night?
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: bug
#24 - CSS error on latest pull on Mac chrome.
Issue -
State: closed - Opened by amirrajan over 10 years ago
- 2 comments
#24 - CSS error on latest pull on Mac chrome.
Issue -
State: closed - Opened by amirrajan over 10 years ago
- 2 comments
#23 - [iPhone5] Swiping fail?
Issue -
State: closed - Opened by Continuities over 10 years ago
- 1 comment
Labels: bug
#23 - [iPhone5] Swiping fail?
Issue -
State: closed - Opened by Continuities over 10 years ago
- 1 comment
Labels: bug
#22 - Analytics
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: enhancement
#22 - Analytics
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: enhancement
#21 - [Mobile] Music persists after closing the browser
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: bug
#21 - [Mobile] Music persists after closing the browser
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: bug
#20 - Link to doublespeakgames.com
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: enhancement
#20 - Link to doublespeakgames.com
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: enhancement
#19 - Tile selection graphic
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: enhancement
#19 - Tile selection graphic
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: enhancement
#18 - Optimizations
Issue -
State: open - Opened by Continuities over 10 years ago
Labels: enhancement
#17 - Some sounds don't play in IE
Issue -
State: open - Opened by Continuities over 10 years ago
Labels: bug
#16 - Incorrect hit timings on some enemies
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: bug
#16 - Incorrect hit timings on some enemies
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: bug
#15 - Re-do early night-time tiles
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: enhancement
#15 - Re-do early night-time tiles
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: enhancement
#14 - Donate buttons
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: enhancement
#14 - Donate buttons
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: enhancement
#13 - Save management
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: enhancement
#13 - Save management
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: enhancement
#12 - Share buttons
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: enhancement
#12 - Share buttons
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: enhancement
#11 - Walking past rats? [Safari iOS]
Issue -
State: closed - Opened by Continuities over 10 years ago
- 1 comment
Labels: bug
#11 - Walking past rats? [Safari iOS]
Issue -
State: closed - Opened by Continuities over 10 years ago
- 1 comment
Labels: bug
#10 - No X-axis transform on arrows [Safari iOS]
Issue -
State: closed - Opened by Continuities over 10 years ago
#10 - No X-axis transform on arrows [Safari iOS]
Issue -
State: closed - Opened by Continuities over 10 years ago
#9 - Looping death animations on iOS Safari
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: bug
#9 - Looping death animations on iOS Safari
Issue -
State: closed - Opened by Continuities over 10 years ago
Labels: bug
#8 - Projectiles don't work in iOS Chrome
Issue -
State: closed - Opened by Continuities over 10 years ago
#8 - Projectiles don't work in iOS Chrome
Issue -
State: closed - Opened by Continuities over 10 years ago
#7 - Make a white border around the priority star
Issue -
State: closed - Opened by Continuities over 10 years ago
#7 - Make a white border around the priority star
Issue -
State: closed - Opened by Continuities over 10 years ago
#6 - Resources box needs to fade out (or something) when base is upgrading
Issue -
State: closed - Opened by Continuities over 10 years ago
#6 - Resources box needs to fade out (or something) when base is upgrading
Issue -
State: closed - Opened by Continuities over 10 years ago
#5 - Gameboard rewrite
Pull Request -
State: closed - Opened by Continuities almost 11 years ago
#5 - Gameboard rewrite
Pull Request -
State: closed - Opened by Continuities almost 11 years ago
#4 - Null Pointer during findClosestMonster
Issue -
State: closed - Opened by Continuities about 11 years ago
Labels: bug
#4 - Null Pointer during findClosestMonster
Issue -
State: closed - Opened by Continuities about 11 years ago
Labels: bug
#3 - Night can trigger immediately at daybreak
Issue -
State: closed - Opened by Continuities about 11 years ago
Labels: bug
#3 - Night can trigger immediately at daybreak
Issue -
State: closed - Opened by Continuities about 11 years ago
Labels: bug