Ecosyste.ms: Issues
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GitHub / doriyan13/SpringStory issues and pull requests
#59 - SpringStory 1.1 <3
Pull Request -
State: closed - Opened by doriyan13 10 months ago
#58 - fix the option handling of equip reading and modifying the logic for ports for a diff ports
Pull Request -
State: closed - Opened by doriyan13 10 months ago
#57 - Crashing in MigrateIn
Issue -
State: closed - Opened by doriyan13 10 months ago
- 1 comment
Labels: bug, High priority
#56 - added Konosuba npcs & query command to alot of utilitizes and now wz read from mob if there is canvases so i can display them in query npc
Pull Request -
State: closed - Opened by doriyan13 10 months ago
#55 - Develop
Pull Request -
State: closed - Opened by doriyan13 11 months ago
#54 - handle enhancement (fully) - logic, packet and make it configurable & fix the handling for shutdown
Pull Request -
State: closed - Opened by doriyan13 11 months ago
#53 - Develop
Pull Request -
State: closed - Opened by doriyan13 11 months ago
#52 - refactor style & finish the handling for style, implement enchantment system & validations
Pull Request -
State: closed - Opened by doriyan13 11 months ago
#51 - non utf 8 letters in StringData saving
Issue -
State: closed - Opened by doriyan13 11 months ago
- 1 comment
#50 - Bloating the Npc api msgs list - when apply runnables you will lose sync
Issue -
State: closed - Opened by doriyan13 11 months ago
Labels: bug, High priority
#49 - remove reduandent ;
Pull Request -
State: closed - Opened by doriyan13 11 months ago
#48 - Handled Shadow throw properly and all the logic related to throwing star itemID management and star consumption, added the base line handling for AvatarMsg handling (still work in progress!), handled character cosmetics wz reading and json handling
Pull Request -
State: closed - Opened by doriyan13 11 months ago
#47 - Fixed the Cipher algo & fixed the misshandling for katara pos
Pull Request -
State: closed - Opened by doriyan13 11 months ago
#46 - Use byte buffer for packets to avoid copying
Pull Request -
State: open - Opened by jon-zu 11 months ago
#45 - adding vac, fixed melee attack for reactor and fixed broadcast handling for except char
Pull Request -
State: closed - Opened by doriyan13 12 months ago
#44 - fixing potential mem leaks & better the packets handling, fixed bunch of stuff for remote handling
Pull Request -
State: closed - Opened by doriyan13 12 months ago
#43 - redid the crypto handling, better performances by almost 70%
Pull Request -
State: closed - Opened by doriyan13 12 months ago
#42 - Big changes
Pull Request -
State: closed - Opened by doriyan13 12 months ago
#41 - Develop
Pull Request -
State: closed - Opened by doriyan13 12 months ago
#40 - Develop
Pull Request -
State: closed - Opened by doriyan13 12 months ago
#39 - Develop
Pull Request -
State: closed - Opened by doriyan13 12 months ago
#38 - Develop
Pull Request -
State: closed - Opened by doriyan13 12 months ago
#37 - Added the !setap and !setsp commands
Pull Request -
State: closed - Opened by Silwhoon 12 months ago
#36 - Added handling for Magician's Magic Guard skill
Pull Request -
State: closed - Opened by Silwhoon 12 months ago
#35 - Develop
Pull Request -
State: closed - Opened by doriyan13 12 months ago
#34 - Added handling for Warrior 1st Job
Pull Request -
State: closed - Opened by Silwhoon 12 months ago
#33 - Skills that affect the players maxHP/maxMP (Hyper Body) do not change the players current HP/MP when it expires
Issue -
State: closed - Opened by Silwhoon 12 months ago
- 1 comment
Labels: High priority
#32 - Create a way to 'store' a characters previous location
Issue -
State: open - Opened by Silwhoon 12 months ago
- 1 comment
#31 - Monster respawn isn't working as it should
Issue -
State: closed - Opened by Silwhoon 12 months ago
- 1 comment
Labels: bug, High priority
#30 - Added proper handling for /m command and cleaned bit of code in MigrateIn
Pull Request -
State: closed - Opened by doriyan13 12 months ago
#29 - Drops are able to fall outside of the map bounds, preventing the player from looting
Issue -
State: open - Opened by Silwhoon 12 months ago
Labels: bug
#28 - Add scriptAPI refactoring & fix the meso rate to be gms like and fix logs
Pull Request -
State: closed - Opened by doriyan13 12 months ago
#27 - Added handling for Magician 1st Job
Pull Request -
State: closed - Opened by Silwhoon 12 months ago
- 1 comment
#26 - One-of-a-kind items are not handled
Issue -
State: closed - Opened by Silwhoon 12 months ago
- 1 comment
Labels: bug, High priority
#25 - Fixed Bugs - 17 & 23 :D
Pull Request -
State: closed - Opened by doriyan13 12 months ago
#24 - Logging in / Changing Channel map bug
Issue -
State: open - Opened by Silwhoon 12 months ago
- 1 comment
Labels: bug
#23 - Utilize the new menuOption system once its been implemented
Issue -
State: closed - Opened by Silwhoon 12 months ago
#22 - Added GMS-like implementation for 'Regular Cab in Victoria' NPC
Pull Request -
State: closed - Opened by Silwhoon 12 months ago
- 1 comment
#21 - Meso should not drop 100% of the time
Issue -
State: closed - Opened by Silwhoon 12 months ago
#20 - When killing some monsters I get an exception thrown
Issue -
State: closed - Opened by Silwhoon 12 months ago
#19 - Using /m <map name> currently DC's you
Issue -
State: closed - Opened by Silwhoon 12 months ago
- 4 comments
Labels: bug, enhancement
#18 - Errors when pressing "Esc" in NPC Chats
Issue -
State: closed - Opened by Silwhoon 12 months ago
- 1 comment
#17 - utils in scripting adding extra pad space
Issue -
State: closed - Opened by doriyan13 12 months ago
#16 - Applying colors to util msg
Issue -
State: closed - Opened by doriyan13 12 months ago
#15 - update npc encode comment
Pull Request -
State: closed - Opened by doriyan13 12 months ago
#14 - test
Issue -
State: closed - Opened by doriyan13 12 months ago
#13 - Added Henesys Taxi NPC handling, added all the inPacket addys for IDA
Pull Request -
State: closed - Opened by doriyan13 12 months ago
#12 - All NPC's seem to have their direction flipped
Issue -
State: closed - Opened by Silwhoon 12 months ago
#11 - Develop
Pull Request -
State: closed - Opened by doriyan13 about 1 year ago
#10 - Handle player dmg (hit mob)
Issue -
State: closed - Opened by doriyan13 over 1 year ago
#9 - Handle being hit by Mob
Issue -
State: closed - Opened by doriyan13 over 1 year ago
#8 - Handle drops
Issue -
State: closed - Opened by doriyan13 over 1 year ago
#7 - Add handling for inventory operations
Issue -
State: closed - Opened by doriyan13 over 1 year ago
#6 - Support Chat packet & also commands mech
Issue -
State: closed - Opened by doriyan13 over 1 year ago
- 1 comment
#5 - Adding API layers for better data management!
Issue -
State: closed - Opened by doriyan13 over 1 year ago
#4 - Creating a CallBack mech for the mobs die & respawning (maybe also for attacking?)
Issue -
State: closed - Opened by doriyan13 over 1 year ago
#3 - Mob encoding & server side handling
Issue -
State: closed - Opened by doriyan13 over 1 year ago
#2 - Mob WZ reading
Issue -
State: closed - Opened by doriyan13 over 1 year ago
#1 - Support JSON WZ data writing & reading
Issue -
State: closed - Opened by doriyan13 over 1 year ago
- 1 comment