Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / djhworld/gomeboycolor issues and pull requests
#45 - Refactor GPU
Issue -
State: open - Opened by djhworld over 6 years ago
#44 - Fix graphics issues in some ROMS
Issue -
State: open - Opened by djhworld over 6 years ago
#43 - keyboard interrupts might get dropped under heavy load
Issue -
State: closed - Opened by sherhut over 6 years ago
- 2 comments
#42 - Decoupling backend from frontend
Pull Request -
State: closed - Opened by djhworld over 6 years ago
#41 - Go modules
Pull Request -
State: closed - Opened by djhworld over 6 years ago
#40 - Removed redundant whitespace
Pull Request -
State: closed - Opened by pzurek over 11 years ago
- 1 comment
#39 - Fixed screenshots link.
Pull Request -
State: closed - Opened by mrshankly over 11 years ago
- 1 comment
#38 - Rakefile Dependency
Issue -
State: closed - Opened by rampantmonkey over 11 years ago
- 1 comment
#37 - Sprite bug in The Lion King
Issue -
State: closed - Opened by djhworld over 11 years ago
- 1 comment
Labels: bug, priority, colorGB
#36 - Investigate goroutines for performance improvement
Issue -
State: closed - Opened by djhworld over 11 years ago
- 1 comment
Labels: enhancement
#35 - GUI launcher
Issue -
State: open - Opened by djhworld over 11 years ago
- 5 comments
Labels: enhancement
#34 - Statically link libGLFW/libGLEW into Windows binary
Issue -
State: open - Opened by djhworld over 11 years ago
Labels: build
#33 - Statically link libGLFW/libGLEW into OSX binary
Issue -
State: open - Opened by djhworld over 11 years ago
Labels: build
#32 - Sprites not rendering correctly in R-Type DX
Issue -
State: closed - Opened by djhworld over 11 years ago
- 1 comment
Labels: bug
#31 - Some sprites not rendering correctly in Warioland
Issue -
State: closed - Opened by djhworld over 11 years ago
- 1 comment
Labels: bug
#30 - Bottom of clouds not rendering correctly in Warioland
Issue -
State: closed - Opened by djhworld over 11 years ago
- 1 comment
Labels: bug
#29 - CGB DMA Transfer
Issue -
State: closed - Opened by djhworld over 11 years ago
- 1 comment
Labels: feature, colorGB
#28 - CPU Double Speed Mode
Issue -
State: closed - Opened by djhworld over 11 years ago
- 1 comment
Labels: feature, colorGB
#27 - Object/Sprite tile priority
Issue -
State: closed - Opened by djhworld over 11 years ago
- 2 comments
Labels: feature, priority, colorGB
#26 - Background tile priority
Issue -
State: closed - Opened by djhworld over 11 years ago
Labels: feature, priority, colorGB
#25 - "Bubble" in Bubble Bobble not rendering correctly
Issue -
State: closed - Opened by djhworld over 11 years ago
- 1 comment
Labels: bug
#24 - Sprites in Skate or Die don't appear
Issue -
State: closed - Opened by djhworld over 11 years ago
- 1 comment
Labels: bug, priority
#23 - Sprites in metroid have strange behaviour/animation
Issue -
State: closed - Opened by djhworld over 11 years ago
- 1 comment
Labels: bug, priority
#22 - Allow user to define their own control layout
Issue -
State: open - Opened by djhworld over 11 years ago
Labels: enhancement
#21 - Allow command line settings to be stored in file
Issue -
State: closed - Opened by djhworld over 11 years ago
- 1 comment
Labels: enhancement
#20 - MBC3 RTC support
Issue -
State: open - Opened by djhworld over 11 years ago
Labels: feature
#19 - Store saves/ramsaves and emulator settings in database
Issue -
State: open - Opened by djhworld over 11 years ago
- 3 comments
Labels: enhancement
#18 - Sprite doesn't appear in Metroid 2 (in certain places)
Issue -
State: closed - Opened by djhworld over 11 years ago
- 1 comment
Labels: bug
#17 - Window isn't rendered in Zelda
Issue -
State: closed - Opened by djhworld almost 12 years ago
- 1 comment
Labels: bug
#16 - Certain sprites not rendering correctly
Issue -
State: closed - Opened by djhworld almost 12 years ago
- 1 comment
Labels: bug, priority
#15 - Add framerate counter on screen
Issue -
State: closed - Opened by djhworld almost 12 years ago
- 1 comment
Labels: enhancement
#14 - How can I distribute the emulator with gl/glfw bindings?
Issue -
State: closed - Opened by djhworld almost 12 years ago
- 1 comment
Labels: question
#13 - Add ability to enter the debugger while the emulator is running
Issue -
State: open - Opened by djhworld almost 12 years ago
Labels: enhancement
#12 - Add ability to pause and serialise state of emulator to disk
Issue -
State: open - Opened by djhworld almost 12 years ago
Labels: enhancement
#11 - "Clock" is running fast in games
Issue -
State: open - Opened by djhworld almost 12 years ago
Labels: bug, priority
#10 - Sound
Issue -
State: open - Opened by djhworld almost 12 years ago
- 4 comments
Labels: priority
#9 - Colour
Issue -
State: closed - Opened by djhworld almost 12 years ago
- 1 comment
Labels: feature, priority
#5 - MBC1 RAM saving
Issue -
State: closed - Opened by djhworld almost 12 years ago
Labels: feature, priority
#4 - Scrolling glitches when moving across tilemap
Issue -
State: closed - Opened by djhworld almost 12 years ago
- 1 comment
Labels: bug
#3 - 8x16 sprite support
Issue -
State: closed - Opened by djhworld almost 12 years ago
Labels: feature
#2 - Windowing
Issue -
State: closed - Opened by djhworld almost 12 years ago
Labels: feature
#1 - Some games appear to crash
Issue -
State: closed - Opened by djhworld almost 12 years ago
- 1 comment
Labels: bug