Ecosyste.ms: Issues

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GitHub / djhworld/gomeboycolor issues and pull requests

#45 - Refactor GPU

Issue - State: open - Opened by djhworld over 6 years ago

#44 - Fix graphics issues in some ROMS

Issue - State: open - Opened by djhworld over 6 years ago

#43 - keyboard interrupts might get dropped under heavy load

Issue - State: closed - Opened by sherhut over 6 years ago - 2 comments

#42 - Decoupling backend from frontend

Pull Request - State: closed - Opened by djhworld over 6 years ago

#41 - Go modules

Pull Request - State: closed - Opened by djhworld over 6 years ago

#40 - Removed redundant whitespace

Pull Request - State: closed - Opened by pzurek over 11 years ago - 1 comment

#39 - Fixed screenshots link.

Pull Request - State: closed - Opened by mrshankly over 11 years ago - 1 comment

#38 - Rakefile Dependency

Issue - State: closed - Opened by rampantmonkey over 11 years ago - 1 comment

#37 - Sprite bug in The Lion King

Issue - State: closed - Opened by djhworld over 11 years ago - 1 comment
Labels: bug, priority, colorGB

#36 - Investigate goroutines for performance improvement

Issue - State: closed - Opened by djhworld over 11 years ago - 1 comment
Labels: enhancement

#35 - GUI launcher

Issue - State: open - Opened by djhworld over 11 years ago - 5 comments
Labels: enhancement

#34 - Statically link libGLFW/libGLEW into Windows binary

Issue - State: open - Opened by djhworld over 11 years ago
Labels: build

#33 - Statically link libGLFW/libGLEW into OSX binary

Issue - State: open - Opened by djhworld over 11 years ago
Labels: build

#32 - Sprites not rendering correctly in R-Type DX

Issue - State: closed - Opened by djhworld over 11 years ago - 1 comment
Labels: bug

#31 - Some sprites not rendering correctly in Warioland

Issue - State: closed - Opened by djhworld over 11 years ago - 1 comment
Labels: bug

#30 - Bottom of clouds not rendering correctly in Warioland

Issue - State: closed - Opened by djhworld over 11 years ago - 1 comment
Labels: bug

#29 - CGB DMA Transfer

Issue - State: closed - Opened by djhworld over 11 years ago - 1 comment
Labels: feature, colorGB

#28 - CPU Double Speed Mode

Issue - State: closed - Opened by djhworld over 11 years ago - 1 comment
Labels: feature, colorGB

#27 - Object/Sprite tile priority

Issue - State: closed - Opened by djhworld over 11 years ago - 2 comments
Labels: feature, priority, colorGB

#26 - Background tile priority

Issue - State: closed - Opened by djhworld over 11 years ago
Labels: feature, priority, colorGB

#25 - "Bubble" in Bubble Bobble not rendering correctly

Issue - State: closed - Opened by djhworld over 11 years ago - 1 comment
Labels: bug

#24 - Sprites in Skate or Die don't appear

Issue - State: closed - Opened by djhworld over 11 years ago - 1 comment
Labels: bug, priority

#23 - Sprites in metroid have strange behaviour/animation

Issue - State: closed - Opened by djhworld over 11 years ago - 1 comment
Labels: bug, priority

#22 - Allow user to define their own control layout

Issue - State: open - Opened by djhworld over 11 years ago
Labels: enhancement

#21 - Allow command line settings to be stored in file

Issue - State: closed - Opened by djhworld over 11 years ago - 1 comment
Labels: enhancement

#20 - MBC3 RTC support

Issue - State: open - Opened by djhworld over 11 years ago
Labels: feature

#19 - Store saves/ramsaves and emulator settings in database

Issue - State: open - Opened by djhworld over 11 years ago - 3 comments
Labels: enhancement

#18 - Sprite doesn't appear in Metroid 2 (in certain places)

Issue - State: closed - Opened by djhworld over 11 years ago - 1 comment
Labels: bug

#17 - Window isn't rendered in Zelda

Issue - State: closed - Opened by djhworld almost 12 years ago - 1 comment
Labels: bug

#16 - Certain sprites not rendering correctly

Issue - State: closed - Opened by djhworld almost 12 years ago - 1 comment
Labels: bug, priority

#15 - Add framerate counter on screen

Issue - State: closed - Opened by djhworld almost 12 years ago - 1 comment
Labels: enhancement

#14 - How can I distribute the emulator with gl/glfw bindings?

Issue - State: closed - Opened by djhworld almost 12 years ago - 1 comment
Labels: question

#13 - Add ability to enter the debugger while the emulator is running

Issue - State: open - Opened by djhworld almost 12 years ago
Labels: enhancement

#12 - Add ability to pause and serialise state of emulator to disk

Issue - State: open - Opened by djhworld almost 12 years ago
Labels: enhancement

#11 - "Clock" is running fast in games

Issue - State: open - Opened by djhworld almost 12 years ago
Labels: bug, priority

#10 - Sound

Issue - State: open - Opened by djhworld almost 12 years ago - 4 comments
Labels: priority

#9 - Colour

Issue - State: closed - Opened by djhworld almost 12 years ago - 1 comment
Labels: feature, priority

#8 - MBC5

Issue - State: closed - Opened by djhworld almost 12 years ago - 1 comment
Labels: feature, priority

#7 - MBC3

Issue - State: closed - Opened by djhworld almost 12 years ago - 1 comment
Labels: feature, priority

#6 - MBC2

Issue - State: open - Opened by djhworld almost 12 years ago
Labels: feature

#5 - MBC1 RAM saving

Issue - State: closed - Opened by djhworld almost 12 years ago
Labels: feature, priority

#4 - Scrolling glitches when moving across tilemap

Issue - State: closed - Opened by djhworld almost 12 years ago - 1 comment
Labels: bug

#3 - 8x16 sprite support

Issue - State: closed - Opened by djhworld almost 12 years ago
Labels: feature

#2 - Windowing

Issue - State: closed - Opened by djhworld almost 12 years ago
Labels: feature

#1 - Some games appear to crash

Issue - State: closed - Opened by djhworld almost 12 years ago - 1 comment
Labels: bug