Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / dimforge/ncollide issues and pull requests

#300 - Implement nonlinear TOI + refactor the query and world modules.

Pull Request - State: closed - Opened by sebcrozet about 5 years ago

#300 - Implement nonlinear TOI + refactor the query and world modules.

Pull Request - State: closed - Opened by sebcrozet about 5 years ago

#300 - Implement nonlinear TOI + refactor the query and world modules.

Pull Request - State: closed - Opened by sebcrozet about 5 years ago

#300 - Implement nonlinear TOI + refactor the query and world modules.

Pull Request - State: closed - Opened by sebcrozet about 5 years ago

#300 - Implement nonlinear TOI + refactor the query and world modules.

Pull Request - State: closed - Opened by sebcrozet about 5 years ago

#300 - Implement nonlinear TOI + refactor the query and world modules.

Pull Request - State: closed - Opened by sebcrozet about 5 years ago

#299 - Scaling methods do not update the BVT

Issue - State: open - Opened by pengowen123 about 5 years ago - 1 comment
Labels: bug, P-high, good first issue

#299 - Scaling methods do not update the BVT

Issue - State: open - Opened by pengowen123 about 5 years ago - 1 comment
Labels: bug, P-high, good first issue

#299 - Scaling methods do not update the BVT

Issue - State: open - Opened by pengowen123 about 5 years ago - 1 comment
Labels: bug, P-high, good first issue

#299 - Scaling methods do not update the BVT

Issue - State: open - Opened by pengowen123 about 5 years ago - 1 comment
Labels: bug, P-high, good first issue

#299 - Scaling methods do not update the BVT

Issue - State: open - Opened by pengowen123 about 5 years ago - 1 comment
Labels: bug, P-high, good first issue

#299 - Scaling methods do not update the BVT

Issue - State: open - Opened by pengowen123 about 5 years ago - 1 comment
Labels: bug, P-high, good first issue

#299 - Scaling methods do not update the BVT

Issue - State: open - Opened by pengowen123 about 5 years ago - 1 comment
Labels: bug, P-high, good first issue

#298 - Add `CollisionWorld::sweep_test`

Pull Request - State: closed - Opened by ghost over 5 years ago - 1 comment

#298 - Add `CollisionWorld::sweep_test`

Pull Request - State: closed - Opened by ghost over 5 years ago - 1 comment

#298 - Add `CollisionWorld::sweep_test`

Pull Request - State: closed - Opened by ghost over 5 years ago - 1 comment

#298 - Add `CollisionWorld::sweep_test`

Pull Request - State: closed - Opened by ghost over 5 years ago - 1 comment

#298 - Add `CollisionWorld::sweep_test`

Pull Request - State: closed - Opened by ghost over 5 years ago - 1 comment

#298 - Add `CollisionWorld::sweep_test`

Pull Request - State: closed - Opened by ghost over 5 years ago - 1 comment

#298 - Add `CollisionWorld::sweep_test`

Pull Request - State: closed - Opened by ghost over 5 years ago - 1 comment

#298 - Add `CollisionWorld::sweep_test`

Pull Request - State: closed - Opened by ghost over 5 years ago - 1 comment

#296 - Change query::visitors::*Collector to visitors

Pull Request - State: open - Opened by z33ky over 5 years ago - 1 comment

#295 - Remove the Box from the ShapeHandle

Issue - State: closed - Opened by sebcrozet over 5 years ago - 2 comments
Labels: enhancement, P-low, good first issue

#295 - Remove the Box from the ShapeHandle

Issue - State: closed - Opened by sebcrozet over 5 years ago - 2 comments
Labels: enhancement, P-low, good first issue

#295 - Remove the Box from the ShapeHandle

Issue - State: closed - Opened by sebcrozet over 5 years ago - 2 comments
Labels: enhancement, P-low, good first issue

#295 - Remove the Box from the ShapeHandle

Issue - State: closed - Opened by sebcrozet over 5 years ago - 2 comments
Labels: enhancement, P-low, good first issue

#295 - Remove the Box from the ShapeHandle

Issue - State: closed - Opened by sebcrozet over 5 years ago - 2 comments
Labels: enhancement, P-low, good first issue

#290 - Return the contact normal as a result of TOI computation

Pull Request - State: closed - Opened by ghost over 5 years ago - 2 comments

#290 - Return the contact normal as a result of TOI computation

Pull Request - State: closed - Opened by ghost over 5 years ago - 2 comments

#290 - Return the contact normal as a result of TOI computation

Pull Request - State: closed - Opened by ghost over 5 years ago - 2 comments

#290 - Return the contact normal as a result of TOI computation

Pull Request - State: closed - Opened by ghost over 5 years ago - 2 comments

#290 - Return the contact normal as a result of TOI computation

Pull Request - State: closed - Opened by ghost over 5 years ago - 2 comments

#290 - Return the contact normal as a result of TOI computation

Pull Request - State: closed - Opened by ghost over 5 years ago - 2 comments

#290 - Return the contact normal as a result of TOI computation

Pull Request - State: closed - Opened by ghost over 5 years ago - 2 comments

#290 - Return the contact normal as a result of TOI computation

Pull Request - State: closed - Opened by ghost over 5 years ago - 2 comments

#280 - Allow updating collider collision rules.

Pull Request - State: closed - Opened by birdbrainswagtrain over 5 years ago - 1 comment

#280 - Allow updating collider collision rules.

Pull Request - State: closed - Opened by birdbrainswagtrain over 5 years ago - 1 comment

#280 - Allow updating collider collision rules.

Pull Request - State: closed - Opened by birdbrainswagtrain over 5 years ago - 1 comment

#280 - Allow updating collider collision rules.

Pull Request - State: closed - Opened by birdbrainswagtrain over 5 years ago - 1 comment

#280 - Allow updating collider collision rules.

Pull Request - State: closed - Opened by birdbrainswagtrain over 5 years ago - 1 comment

#280 - Allow updating collider collision rules.

Pull Request - State: closed - Opened by birdbrainswagtrain over 5 years ago - 1 comment

#280 - Allow updating collider collision rules.

Pull Request - State: closed - Opened by birdbrainswagtrain over 5 years ago - 1 comment

#280 - Allow updating collider collision rules.

Pull Request - State: closed - Opened by birdbrainswagtrain over 5 years ago - 1 comment

#266 - Compilation failure on recent nightly

Issue - State: closed - Opened by michael-p over 5 years ago - 6 comments

#266 - Compilation failure on recent nightly

Issue - State: closed - Opened by michael-p over 5 years ago - 6 comments

#266 - Compilation failure on recent nightly

Issue - State: closed - Opened by michael-p over 5 years ago - 6 comments

#266 - Compilation failure on recent nightly

Issue - State: closed - Opened by michael-p over 5 years ago - 6 comments

#266 - Compilation failure on recent nightly

Issue - State: closed - Opened by michael-p over 5 years ago - 6 comments

#266 - Compilation failure on recent nightly

Issue - State: closed - Opened by michael-p over 5 years ago - 6 comments

#266 - Compilation failure on recent nightly

Issue - State: closed - Opened by michael-p over 5 years ago - 6 comments

#266 - Compilation failure on recent nightly

Issue - State: closed - Opened by michael-p over 5 years ago - 6 comments

#256 - Contact query example from documentation no working

Issue - State: closed - Opened by adrien-ben over 5 years ago - 6 comments
Labels: bug, P-high

#256 - Contact query example from documentation no working

Issue - State: closed - Opened by adrien-ben over 5 years ago - 6 comments
Labels: bug, P-high

#256 - Contact query example from documentation no working

Issue - State: closed - Opened by adrien-ben over 5 years ago - 6 comments
Labels: bug, P-high

#256 - Contact query example from documentation no working

Issue - State: closed - Opened by adrien-ben over 5 years ago - 6 comments
Labels: bug, P-high

#256 - Contact query example from documentation no working

Issue - State: closed - Opened by adrien-ben over 5 years ago - 6 comments
Labels: bug, P-high

#252 - Add a CollisionWorld method that checks if two colliders are touching.

Issue - State: open - Opened by sebcrozet almost 6 years ago - 4 comments
Labels: enhancement, P-medium, good first issue

#252 - Add a CollisionWorld method that checks if two colliders are touching.

Issue - State: open - Opened by sebcrozet almost 6 years ago - 4 comments
Labels: enhancement, P-medium, good first issue

#252 - Add a CollisionWorld method that checks if two colliders are touching.

Issue - State: open - Opened by sebcrozet almost 6 years ago - 4 comments
Labels: enhancement, P-medium, good first issue

#252 - Add a CollisionWorld method that checks if two colliders are touching.

Issue - State: open - Opened by sebcrozet almost 6 years ago - 4 comments
Labels: enhancement, P-medium, good first issue

#252 - Add a CollisionWorld method that checks if two colliders are touching.

Issue - State: open - Opened by sebcrozet almost 6 years ago - 4 comments
Labels: enhancement, P-medium, good first issue

#252 - Add a CollisionWorld method that checks if two colliders are touching.

Issue - State: open - Opened by sebcrozet almost 6 years ago - 4 comments
Labels: enhancement, P-medium, good first issue

#252 - Add a CollisionWorld method that checks if two colliders are touching.

Issue - State: open - Opened by sebcrozet almost 6 years ago - 4 comments
Labels: enhancement, P-medium, good first issue

#252 - Add a CollisionWorld method that checks if two colliders are touching.

Issue - State: open - Opened by sebcrozet almost 6 years ago - 4 comments
Labels: enhancement, P-medium, good first issue

#234 - unreachable in project_point_with_feature

Issue - State: open - Opened by keeslinp almost 6 years ago - 5 comments

#234 - unreachable in project_point_with_feature

Issue - State: open - Opened by keeslinp almost 6 years ago - 5 comments

#234 - unreachable in project_point_with_feature

Issue - State: open - Opened by keeslinp almost 6 years ago - 5 comments

#234 - unreachable in project_point_with_feature

Issue - State: open - Opened by keeslinp almost 6 years ago - 5 comments

#234 - unreachable in project_point_with_feature

Issue - State: open - Opened by keeslinp almost 6 years ago - 5 comments

#228 - Concave polygon support

Issue - State: open - Opened by nifker about 6 years ago - 4 comments

#228 - Concave polygon support

Issue - State: open - Opened by nifker about 6 years ago - 4 comments

#228 - Concave polygon support

Issue - State: open - Opened by nifker about 6 years ago - 4 comments

#228 - Concave polygon support

Issue - State: open - Opened by nifker about 6 years ago - 4 comments

#228 - Concave polygon support

Issue - State: open - Opened by nifker about 6 years ago - 4 comments

#228 - Concave polygon support

Issue - State: open - Opened by nifker about 6 years ago - 4 comments

#228 - Concave polygon support

Issue - State: open - Opened by nifker about 6 years ago - 4 comments

#222 - Remove debug prints.

Issue - State: open - Opened by sebcrozet about 6 years ago - 1 comment
Labels: bug, P-low, good first issue

#222 - Remove debug prints.

Issue - State: open - Opened by sebcrozet about 6 years ago - 1 comment
Labels: bug, P-low, good first issue

#222 - Remove debug prints.

Issue - State: open - Opened by sebcrozet about 6 years ago - 1 comment
Labels: bug, P-low, good first issue

#222 - Remove debug prints.

Issue - State: open - Opened by sebcrozet about 6 years ago - 1 comment
Labels: bug, P-low, good first issue

#222 - Remove debug prints.

Issue - State: open - Opened by sebcrozet about 6 years ago - 1 comment
Labels: bug, P-low, good first issue

#222 - Remove debug prints.

Issue - State: open - Opened by sebcrozet about 6 years ago - 1 comment
Labels: bug, P-low, good first issue

#222 - Remove debug prints.

Issue - State: open - Opened by sebcrozet about 6 years ago - 1 comment
Labels: bug, P-low, good first issue

#222 - Remove debug prints.

Issue - State: open - Opened by sebcrozet about 6 years ago - 1 comment
Labels: bug, P-low, good first issue

#219 - Add failing test for raycasting accuracy on `ConvexPolygon`

Pull Request - State: closed - Opened by Ameobea about 6 years ago - 6 comments

#219 - Add failing test for raycasting accuracy on `ConvexPolygon`

Pull Request - State: closed - Opened by Ameobea about 6 years ago - 6 comments

#219 - Add failing test for raycasting accuracy on `ConvexPolygon`

Pull Request - State: closed - Opened by Ameobea about 6 years ago - 6 comments

#219 - Add failing test for raycasting accuracy on `ConvexPolygon`

Pull Request - State: closed - Opened by Ameobea about 6 years ago - 6 comments

#164 - Allow updating a body's collision group after it has been added to the world

Issue - State: closed - Opened by MovingtoMars about 7 years ago
Labels: enhancement, P-medium, good first issue

#164 - Allow updating a body's collision group after it has been added to the world

Issue - State: closed - Opened by MovingtoMars about 7 years ago
Labels: enhancement, P-medium, good first issue

#164 - Allow updating a body's collision group after it has been added to the world

Issue - State: closed - Opened by MovingtoMars about 7 years ago
Labels: enhancement, P-medium, good first issue

#164 - Allow updating a body's collision group after it has been added to the world

Issue - State: closed - Opened by MovingtoMars about 7 years ago
Labels: enhancement, P-medium, good first issue