Ecosyste.ms: Issues
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GitHub / diligentgraphics/diligentsamples issues and pull requests
#99 - Rework command line argument parsing with args
Issue -
State: closed - Opened by TheMostDiligent over 2 years ago
- 1 comment
#97 - Some samples on Android will crash
Issue -
State: open - Opened by cailuming over 2 years ago
- 1 comment
#96 - Move all images to git lfs
Issue -
State: closed - Opened by TheMostDiligent over 2 years ago
- 2 comments
Labels: wontfix
#95 - Tutorials 20, 21, 22 and 24 don't start from the installation folder on Windows
Issue -
State: open - Opened by TheMostDiligent over 2 years ago
- 1 comment
#94 - Allow third-party projects to be provided by the client build system
Issue -
State: closed - Opened by TheMostDiligent over 2 years ago
Labels: build system
#93 - Shadows sample: VSM/EVSM modes do not work on MacOS in OpenGL mode
Issue -
State: closed - Opened by TheMostDiligent over 2 years ago
#92 - VRS Tutorial: surface scale slider apparently works incorrectly on Metal
Issue -
State: closed - Opened by TheMostDiligent over 2 years ago
#91 - Render passes tutorial crashes on Pixel 4
Issue -
State: open - Opened by speedym over 2 years ago
- 2 comments
#90 - Question about Sample Render Pass and Sample Hybrid Raytracing
Issue -
State: closed - Opened by DaOnlyOwner over 2 years ago
- 2 comments
#89 - VRS tutorial crashes on iOS
Issue -
State: open - Opened by speedym over 2 years ago
- 1 comment
#88 - VRS sample SIGSEGVs on Pixel 6 / ARM
Issue -
State: open - Opened by speedym over 2 years ago
- 1 comment
Labels: bug
#87 - Rework Atmosphere Sample using Render State Loader (close #82)
Pull Request -
State: closed - Opened by MikhailGorobets almost 3 years ago
#86 - Rework Shadows sample using Render State Loader (close #81)
Pull Request -
State: closed - Opened by MikhailGorobets almost 3 years ago
#85 - Rework GLTF viewer to use RenderStateLoader (close #80)
Pull Request -
State: closed - Opened by MikhailGorobets almost 3 years ago
#84 - Rework GLFW demo to use Render State Loader (close #83)
Pull Request -
State: closed - Opened by MikhailGorobets almost 3 years ago
#83 - Rework GLFW demo to use Render State Loader
Issue -
State: closed - Opened by TheMostDiligent almost 3 years ago
#82 - Rework Atmosphere Sample using Render State Loader
Issue -
State: closed - Opened by TheMostDiligent almost 3 years ago
- 1 comment
#81 - Rework Shadows sample using Render State Loader
Issue -
State: closed - Opened by TheMostDiligent almost 3 years ago
- 1 comment
#80 - Rework GLTF viewer to use RenderStateLoader
Issue -
State: closed - Opened by TheMostDiligent almost 3 years ago
- 2 comments
#79 - Shadows sample doesn't work properly on Mac with Vulkan (MoltenVK) backend
Issue -
State: closed - Opened by tintifax89 almost 3 years ago
- 2 comments
Labels: bug
#78 - Could not find a storyboard named 'Main'
Issue -
State: closed - Opened by FlightBlaze about 3 years ago
- 2 comments
#77 - Update EarthHemisphere.cpp
Pull Request -
State: closed - Opened by muenraisi about 3 years ago
- 1 comment
#76 - VRS pattern is broken in Tutorial 24 in DX12 mode
Issue -
State: closed - Opened by TheMostDiligent about 3 years ago
Labels: bug
#75 - Error messages in Tutorial 23 in D3D11 mode
Issue -
State: closed - Opened by TheMostDiligent about 3 years ago
Labels: bug
#74 - Added Emscripten support
Pull Request -
State: closed - Opened by MikhailGorobets about 3 years ago
#73 - Set render targets before clearing and drawing
Pull Request -
State: closed - Opened by FlightBlaze about 3 years ago
- 1 comment
#72 - Update GitHub actions
Issue -
State: closed - Opened by TheMostDiligent about 3 years ago
Labels: build system
#71 - Tutorial 24: update VRS pattern after changing resolution scale
Issue -
State: closed - Opened by TheMostDiligent about 3 years ago
#70 - Command Queue Tutorial crashes in D3D11 and GL modes
Issue -
State: closed - Opened by TheMostDiligent about 3 years ago
Labels: bug
#69 - Updated golden images for Tutorial 17 ("gird" -> "grid")
Pull Request -
State: closed - Opened by TheMostDiligent about 3 years ago
#68 - Capture golden images
Pull Request -
State: closed - Opened by TheMostDiligent about 3 years ago
#67 - Fix typos
Pull Request -
State: closed - Opened by luzpaz about 3 years ago
#66 - Fix settings in command queue tutorial
Issue -
State: closed - Opened by TheMostDiligent about 3 years ago
#65 - Android Samples do not run in Simulator
Issue -
State: closed - Opened by TheMostDiligent over 3 years ago
- 5 comments
#64 - Shadow map preview does not work in Tutorial 13 on Android in GLES mode
Issue -
State: closed - Opened by TheMostDiligent over 3 years ago
Labels: bug
#63 - Tessellation demo crashes on Android/Vulkan
Issue -
State: open - Opened by mgood7123 over 3 years ago
- 4 comments
#62 - specify texture format as TEX_FORMAT_R16_SINT
Pull Request -
State: closed - Opened by mgood7123 over 3 years ago
- 9 comments
#61 - fix uninitialized variable in switch statement
Pull Request -
State: closed - Opened by mgood7123 over 3 years ago
#60 - fix crash due to event race
Pull Request -
State: closed - Opened by mgood7123 over 3 years ago
- 1 comment
#59 - Moved asteroids and unity plugin from main repo + other updates
Pull Request -
State: closed - Opened by TheMostDiligent over 3 years ago
#58 - Updated tutorials 22 and 19
Pull Request -
State: closed - Opened by TheMostDiligent over 3 years ago
#57 - Fixed crashes on Android and updated Tutorials 21 and 22
Pull Request -
State: closed - Opened by TheMostDiligent over 3 years ago
#56 - Updates to tutorial 22
Pull Request -
State: closed - Opened by TheMostDiligent over 3 years ago
#55 - Added tutorial 22
Pull Request -
State: closed - Opened by TheMostDiligent over 3 years ago
#54 - Refactored TexturedCube helper
Pull Request -
State: closed - Opened by TheMostDiligent over 3 years ago
#53 - Sample app: updated device feature handling
Pull Request -
State: closed - Opened by TheMostDiligent over 3 years ago
#52 - Fixed GLFW demo issues
Pull Request -
State: closed - Opened by TheMostDiligent over 3 years ago
#51 - Updated API to 240099
Pull Request -
State: closed - Opened by TheMostDiligent over 3 years ago
#50 - Improve sample/tutorial testing
Issue -
State: open - Opened by TheMostDiligent over 3 years ago
#49 - Updated API to 240095, created multiple immediate contexts for samples.
Pull Request -
State: closed - Opened by TheMostDiligent over 3 years ago
#48 - Added android CI
Pull Request -
State: closed - Opened by azhirnov over 3 years ago
#47 - CI: added create_cmake script, added -j2
Pull Request -
State: closed - Opened by azhirnov over 3 years ago
#46 - Mouse input in GLFW demo gets broken after window resize on MacOS
Issue -
State: closed - Opened by TheMostDiligent over 3 years ago
Labels: bug
#45 - GitHub actions: using x64-RelWithDebInfo configuration for build-win10-dev
Pull Request -
State: closed - Opened by TheMostDiligent over 3 years ago
#44 - Logic error in Tutorial00_HelloLinux
Issue -
State: closed - Opened by marcinslusarz over 3 years ago
Labels: bug
#43 - Fix GLFW demo in GL mode on Mac and Linux
Issue -
State: closed - Opened by TheMostDiligent over 3 years ago
Labels: bug
#42 - add a skeletal animation sample using ozz-animation library
Pull Request -
State: open - Opened by dxd39 over 3 years ago
- 5 comments
#39 - Update mesh shader & ray tracing tutorials
Pull Request -
State: closed - Opened by azhirnov almost 4 years ago
#38 - Add GLFW tutorial
Issue -
State: closed - Opened by TheMostDiligent almost 4 years ago
#37 - Improvements for ray tracing tutorial
Pull Request -
State: closed - Opened by azhirnov almost 4 years ago
#36 - Some fixes for ray tracing tutorial
Pull Request -
State: closed - Opened by azhirnov almost 4 years ago
- 1 comment
#35 - Ray tracing tutorial
Pull Request -
State: closed - Opened by azhirnov almost 4 years ago
#34 - Implement resolve using render pass in MSAA tutorial
Issue -
State: open - Opened by TheMostDiligent almost 4 years ago
#33 - Fixed compilation after PSO refactoring
Pull Request -
State: closed - Opened by azhirnov about 4 years ago
#32 - Mesh shader tutorial fix
Pull Request -
State: closed - Opened by azhirnov about 4 years ago
#31 - Mesh shader tutorial
Pull Request -
State: closed - Opened by azhirnov about 4 years ago
#30 - Mesh shader tutorial
Pull Request -
State: closed - Opened by TheMostDiligent about 4 years ago
#29 - Mesh shader
Pull Request -
State: closed - Opened by azhirnov about 4 years ago
#28 - Implement automatic performance capture
Issue -
State: open - Opened by TheMostDiligent about 4 years ago
Labels: enhancement
#27 - Enable occlusion in Hello AR Sample
Issue -
State: open - Opened by TheMostDiligent about 4 years ago
#26 - Tutorial 12 - Render target is broken on macOS w/ OpenGL
Issue -
State: closed - Opened by dolphineye about 4 years ago
Labels: bug
#25 - Almost every sample broken and crashes, Nvidia
Issue -
State: closed - Opened by danilw over 4 years ago
- 9 comments
#24 - Executables
Issue -
State: closed - Opened by Adrianotiger over 4 years ago
- 1 comment
#23 - Assimp support
Issue -
State: closed - Opened by xnhunter over 4 years ago
- 4 comments
#22 - Diligent::ShaderGLImpl::ShaderGLImpl() (ShaderGLImpl.cpp, 127): Failed to compile shader file
Issue -
State: closed - Opened by puyd over 4 years ago
- 1 comment
Labels: duplicate
#21 - Readme: add table of contents
Issue -
State: closed - Opened by DiligentGraphics about 5 years ago
#20 - Add bindless resources tutorial
Issue -
State: closed - Opened by DiligentGraphics about 5 years ago
- 1 comment
#19 - Add Compute Shader Tutorial
Issue -
State: closed - Opened by DiligentGraphics over 5 years ago
#18 - Samples and Tutorials Abort
Issue -
State: closed - Opened by fredlangva over 5 years ago
- 7 comments
#17 - Shadows sample: add ESM and MSM
Issue -
State: open - Opened by DiligentGraphics over 5 years ago
Labels: enhancement
#16 - Replace AntTweakBar with imgui
Issue -
State: closed - Opened by DiligentGraphics over 5 years ago
- 4 comments
Labels: enhancement
#15 - Improve camera in Samples
Issue -
State: closed - Opened by DiligentGraphics over 5 years ago
- 1 comment
Labels: enhancement
#14 - Enable Windows 7 support
Issue -
State: closed - Opened by KoromaruKoruko over 5 years ago
- 17 comments
Labels: enhancement
#13 - Add GLTF 2.0 loading
Issue -
State: closed - Opened by DiligentGraphics over 5 years ago
- 1 comment
#12 - Add shadow map tutorial
Issue -
State: closed - Opened by DiligentGraphics over 5 years ago
#11 - Rework Tutorial 12 to use textured cube
Issue -
State: closed - Opened by DiligentGraphics over 5 years ago
Labels: enhancement
#10 - Make frame capture asynchronous
Issue -
State: open - Opened by DiligentGraphics over 5 years ago
- 1 comment
Labels: enhancement
#9 - Configure Copy Files build phase in iOS Xcode project from CMake
Issue -
State: closed - Opened by DiligentGraphics over 5 years ago
- 2 comments
#8 - Do not use multi viewport in AntTweakBar
Issue -
State: closed - Opened by DiligentGraphics over 5 years ago
#7 - Tutorial 12 - Render Target
Pull Request -
State: closed - Opened by dolphineye over 5 years ago
- 7 comments
#6 - Tutorial05_TextureArray and Tutorial10_DataStreaming produce corrupted visual results on Samsung Galaxy Core Prime
Issue -
State: closed - Opened by DiligentGraphics over 5 years ago
- 12 comments
Labels: bug
#5 - Use consistent code style for shaders in Tutorials
Issue -
State: closed - Opened by DiligentGraphics over 5 years ago
- 1 comment
Labels: enhancement
#4 - Disable some vulkan device features when current platform is android
Pull Request -
State: closed - Opened by dom607 over 5 years ago
- 3 comments
#3 - Android tutorial build failed on MacOS ( gnustl_static is no longer supported )
Issue -
State: closed - Opened by dom607 almost 6 years ago
- 1 comment
Labels: bug
#2 - Asteroids sample crashing
Issue -
State: closed - Opened by olegviz over 6 years ago
- 1 comment
#1 - Add command line arguments to UWP app
Issue -
State: closed - Opened by DiligentGraphics over 6 years ago
- 1 comment