Ecosyste.ms: Issues

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GitHub / diligentgraphics/diligentsamples issues and pull requests

#99 - Rework command line argument parsing with args

Issue - State: closed - Opened by TheMostDiligent over 2 years ago - 1 comment

#97 - Some samples on Android will crash

Issue - State: open - Opened by cailuming over 2 years ago - 1 comment

#96 - Move all images to git lfs

Issue - State: closed - Opened by TheMostDiligent over 2 years ago - 2 comments
Labels: wontfix

#94 - Allow third-party projects to be provided by the client build system

Issue - State: closed - Opened by TheMostDiligent over 2 years ago
Labels: build system

#91 - Render passes tutorial crashes on Pixel 4

Issue - State: open - Opened by speedym over 2 years ago - 2 comments

#90 - Question about Sample Render Pass and Sample Hybrid Raytracing

Issue - State: closed - Opened by DaOnlyOwner over 2 years ago - 2 comments

#89 - VRS tutorial crashes on iOS

Issue - State: open - Opened by speedym over 2 years ago - 1 comment

#88 - VRS sample SIGSEGVs on Pixel 6 / ARM

Issue - State: open - Opened by speedym over 2 years ago - 1 comment
Labels: bug

#87 - Rework Atmosphere Sample using Render State Loader (close #82)

Pull Request - State: closed - Opened by MikhailGorobets almost 3 years ago

#86 - Rework Shadows sample using Render State Loader (close #81)

Pull Request - State: closed - Opened by MikhailGorobets almost 3 years ago

#85 - Rework GLTF viewer to use RenderStateLoader (close #80)

Pull Request - State: closed - Opened by MikhailGorobets almost 3 years ago

#84 - Rework GLFW demo to use Render State Loader (close #83)

Pull Request - State: closed - Opened by MikhailGorobets almost 3 years ago

#83 - Rework GLFW demo to use Render State Loader

Issue - State: closed - Opened by TheMostDiligent almost 3 years ago

#82 - Rework Atmosphere Sample using Render State Loader

Issue - State: closed - Opened by TheMostDiligent almost 3 years ago - 1 comment

#81 - Rework Shadows sample using Render State Loader

Issue - State: closed - Opened by TheMostDiligent almost 3 years ago - 1 comment

#80 - Rework GLTF viewer to use RenderStateLoader

Issue - State: closed - Opened by TheMostDiligent almost 3 years ago - 2 comments

#79 - Shadows sample doesn't work properly on Mac with Vulkan (MoltenVK) backend

Issue - State: closed - Opened by tintifax89 almost 3 years ago - 2 comments
Labels: bug

#78 - Could not find a storyboard named 'Main'

Issue - State: closed - Opened by FlightBlaze about 3 years ago - 2 comments

#77 - Update EarthHemisphere.cpp

Pull Request - State: closed - Opened by muenraisi about 3 years ago - 1 comment

#76 - VRS pattern is broken in Tutorial 24 in DX12 mode

Issue - State: closed - Opened by TheMostDiligent about 3 years ago
Labels: bug

#75 - Error messages in Tutorial 23 in D3D11 mode

Issue - State: closed - Opened by TheMostDiligent about 3 years ago
Labels: bug

#74 - Added Emscripten support

Pull Request - State: closed - Opened by MikhailGorobets about 3 years ago

#73 - Set render targets before clearing and drawing

Pull Request - State: closed - Opened by FlightBlaze about 3 years ago - 1 comment

#72 - Update GitHub actions

Issue - State: closed - Opened by TheMostDiligent about 3 years ago
Labels: build system

#70 - Command Queue Tutorial crashes in D3D11 and GL modes

Issue - State: closed - Opened by TheMostDiligent about 3 years ago
Labels: bug

#69 - Updated golden images for Tutorial 17 ("gird" -> "grid")

Pull Request - State: closed - Opened by TheMostDiligent about 3 years ago

#68 - Capture golden images

Pull Request - State: closed - Opened by TheMostDiligent about 3 years ago

#67 - Fix typos

Pull Request - State: closed - Opened by luzpaz about 3 years ago

#66 - Fix settings in command queue tutorial

Issue - State: closed - Opened by TheMostDiligent about 3 years ago

#65 - Android Samples do not run in Simulator

Issue - State: closed - Opened by TheMostDiligent over 3 years ago - 5 comments

#64 - Shadow map preview does not work in Tutorial 13 on Android in GLES mode

Issue - State: closed - Opened by TheMostDiligent over 3 years ago
Labels: bug

#63 - Tessellation demo crashes on Android/Vulkan

Issue - State: open - Opened by mgood7123 over 3 years ago - 4 comments

#62 - specify texture format as TEX_FORMAT_R16_SINT

Pull Request - State: closed - Opened by mgood7123 over 3 years ago - 9 comments

#61 - fix uninitialized variable in switch statement

Pull Request - State: closed - Opened by mgood7123 over 3 years ago

#60 - fix crash due to event race

Pull Request - State: closed - Opened by mgood7123 over 3 years ago - 1 comment

#59 - Moved asteroids and unity plugin from main repo + other updates

Pull Request - State: closed - Opened by TheMostDiligent over 3 years ago

#58 - Updated tutorials 22 and 19

Pull Request - State: closed - Opened by TheMostDiligent over 3 years ago

#57 - Fixed crashes on Android and updated Tutorials 21 and 22

Pull Request - State: closed - Opened by TheMostDiligent over 3 years ago

#56 - Updates to tutorial 22

Pull Request - State: closed - Opened by TheMostDiligent over 3 years ago

#55 - Added tutorial 22

Pull Request - State: closed - Opened by TheMostDiligent over 3 years ago

#54 - Refactored TexturedCube helper

Pull Request - State: closed - Opened by TheMostDiligent over 3 years ago

#53 - Sample app: updated device feature handling

Pull Request - State: closed - Opened by TheMostDiligent over 3 years ago

#52 - Fixed GLFW demo issues

Pull Request - State: closed - Opened by TheMostDiligent over 3 years ago

#51 - Updated API to 240099

Pull Request - State: closed - Opened by TheMostDiligent over 3 years ago

#50 - Improve sample/tutorial testing

Issue - State: open - Opened by TheMostDiligent over 3 years ago

#48 - Added android CI

Pull Request - State: closed - Opened by azhirnov over 3 years ago

#47 - CI: added create_cmake script, added -j2

Pull Request - State: closed - Opened by azhirnov over 3 years ago

#46 - Mouse input in GLFW demo gets broken after window resize on MacOS

Issue - State: closed - Opened by TheMostDiligent over 3 years ago
Labels: bug

#44 - Logic error in Tutorial00_HelloLinux

Issue - State: closed - Opened by marcinslusarz over 3 years ago
Labels: bug

#43 - Fix GLFW demo in GL mode on Mac and Linux

Issue - State: closed - Opened by TheMostDiligent over 3 years ago
Labels: bug

#42 - add a skeletal animation sample using ozz-animation library

Pull Request - State: open - Opened by dxd39 over 3 years ago - 5 comments

#39 - Update mesh shader & ray tracing tutorials

Pull Request - State: closed - Opened by azhirnov almost 4 years ago

#38 - Add GLFW tutorial

Issue - State: closed - Opened by TheMostDiligent almost 4 years ago

#37 - Improvements for ray tracing tutorial

Pull Request - State: closed - Opened by azhirnov almost 4 years ago

#36 - Some fixes for ray tracing tutorial

Pull Request - State: closed - Opened by azhirnov almost 4 years ago - 1 comment

#35 - Ray tracing tutorial

Pull Request - State: closed - Opened by azhirnov almost 4 years ago

#34 - Implement resolve using render pass in MSAA tutorial

Issue - State: open - Opened by TheMostDiligent almost 4 years ago

#33 - Fixed compilation after PSO refactoring

Pull Request - State: closed - Opened by azhirnov about 4 years ago

#32 - Mesh shader tutorial fix

Pull Request - State: closed - Opened by azhirnov about 4 years ago

#31 - Mesh shader tutorial

Pull Request - State: closed - Opened by azhirnov about 4 years ago

#30 - Mesh shader tutorial

Pull Request - State: closed - Opened by TheMostDiligent about 4 years ago

#29 - Mesh shader

Pull Request - State: closed - Opened by azhirnov about 4 years ago

#28 - Implement automatic performance capture

Issue - State: open - Opened by TheMostDiligent about 4 years ago
Labels: enhancement

#27 - Enable occlusion in Hello AR Sample

Issue - State: open - Opened by TheMostDiligent about 4 years ago

#26 - Tutorial 12 - Render target is broken on macOS w/ OpenGL

Issue - State: closed - Opened by dolphineye about 4 years ago
Labels: bug

#25 - Almost every sample broken and crashes, Nvidia

Issue - State: closed - Opened by danilw over 4 years ago - 9 comments

#24 - Executables

Issue - State: closed - Opened by Adrianotiger over 4 years ago - 1 comment

#23 - Assimp support

Issue - State: closed - Opened by xnhunter over 4 years ago - 4 comments

#22 - Diligent::ShaderGLImpl::ShaderGLImpl() (ShaderGLImpl.cpp, 127): Failed to compile shader file

Issue - State: closed - Opened by puyd over 4 years ago - 1 comment
Labels: duplicate

#21 - Readme: add table of contents

Issue - State: closed - Opened by DiligentGraphics about 5 years ago

#20 - Add bindless resources tutorial

Issue - State: closed - Opened by DiligentGraphics about 5 years ago - 1 comment

#19 - Add Compute Shader Tutorial

Issue - State: closed - Opened by DiligentGraphics over 5 years ago

#18 - Samples and Tutorials Abort

Issue - State: closed - Opened by fredlangva over 5 years ago - 7 comments

#17 - Shadows sample: add ESM and MSM

Issue - State: open - Opened by DiligentGraphics over 5 years ago
Labels: enhancement

#16 - Replace AntTweakBar with imgui

Issue - State: closed - Opened by DiligentGraphics over 5 years ago - 4 comments
Labels: enhancement

#15 - Improve camera in Samples

Issue - State: closed - Opened by DiligentGraphics over 5 years ago - 1 comment
Labels: enhancement

#14 - Enable Windows 7 support

Issue - State: closed - Opened by KoromaruKoruko over 5 years ago - 17 comments
Labels: enhancement

#13 - Add GLTF 2.0 loading

Issue - State: closed - Opened by DiligentGraphics over 5 years ago - 1 comment

#12 - Add shadow map tutorial

Issue - State: closed - Opened by DiligentGraphics over 5 years ago

#11 - Rework Tutorial 12 to use textured cube

Issue - State: closed - Opened by DiligentGraphics over 5 years ago
Labels: enhancement

#10 - Make frame capture asynchronous

Issue - State: open - Opened by DiligentGraphics over 5 years ago - 1 comment
Labels: enhancement

#9 - Configure Copy Files build phase in iOS Xcode project from CMake

Issue - State: closed - Opened by DiligentGraphics over 5 years ago - 2 comments

#8 - Do not use multi viewport in AntTweakBar

Issue - State: closed - Opened by DiligentGraphics over 5 years ago

#7 - Tutorial 12 - Render Target

Pull Request - State: closed - Opened by dolphineye over 5 years ago - 7 comments

#5 - Use consistent code style for shaders in Tutorials

Issue - State: closed - Opened by DiligentGraphics over 5 years ago - 1 comment
Labels: enhancement

#4 - Disable some vulkan device features when current platform is android

Pull Request - State: closed - Opened by dom607 over 5 years ago - 3 comments

#3 - Android tutorial build failed on MacOS ( gnustl_static is no longer supported )

Issue - State: closed - Opened by dom607 almost 6 years ago - 1 comment
Labels: bug

#2 - Asteroids sample crashing

Issue - State: closed - Opened by olegviz over 6 years ago - 1 comment

#1 - Add command line arguments to UWP app

Issue - State: closed - Opened by DiligentGraphics over 6 years ago - 1 comment