Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / die4ever/unreal-map-flipper issues and pull requests

#17 - only do portal scaling for Vandenberg Tunnels?

Issue - State: open - Opened by Die4Ever over 1 year ago

#16 - ZoneVelocity

Issue - State: open - Opened by Die4Ever over 1 year ago

#15 - liberty island backwards decorations

Issue - State: closed - Opened by Die4Ever over 1 year ago

#14 - unatco doors open incorrectly

Issue - State: closed - Opened by Die4Ever over 1 year ago - 1 comment

#13 - liberty island gap

Issue - State: closed - Opened by Die4Ever over 1 year ago - 3 comments

#12 - check how portals/zones work

Issue - State: closed - Opened by Die4Ever over 1 year ago - 1 comment

#11 - check if patrol routes are broken

Issue - State: closed - Opened by Die4Ever over 1 year ago

#10 - 03_nyc_airfield fix hole in wall

Issue - State: closed - Opened by Die4Ever over 1 year ago - 2 comments

#9 - 03_nyc_airfield fix security tower doors

Issue - State: closed - Opened by Die4Ever over 1 year ago

#8 - 03_nyc_airfield fix texture coords

Issue - State: closed - Opened by Die4Ever over 1 year ago - 2 comments

#7 - output map name format

Issue - State: closed - Opened by Die4Ever over 1 year ago

#6 - exporting and importing a map causes some textures to be messed up

Issue - State: closed - Opened by Die4Ever over 1 year ago - 1 comment

#5 - fix bar pool table

Issue - State: closed - Opened by Die4Ever over 1 year ago - 1 comment

#4 - can we automate UnrealEd to make this quicker?

Issue - State: closed - Opened by Die4Ever over 1 year ago - 1 comment

#3 - command line arguments

Issue - State: open - Opened by Die4Ever over 1 year ago

#1 - fix rotation

Issue - State: closed - Opened by Die4Ever over 1 year ago