Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / die4ever/deus-ex-randomizer issues and pull requests

#48 - finish Horde Mode

Issue - State: open - Opened by Die4Ever over 4 years ago - 1 comment
Labels: enhancement

#48 - finish Horde Mode

Issue - State: open - Opened by Die4Ever over 4 years ago - 1 comment
Labels: enhancement

#47 - DXREntranceRando refactor

Pull Request - State: closed - Opened by Die4Ever over 4 years ago

#47 - DXREntranceRando refactor

Pull Request - State: closed - Opened by Die4Ever over 4 years ago

#46 - respawning enemies

Issue - State: closed - Opened by Die4Ever over 4 years ago

#46 - respawning enemies

Issue - State: closed - Opened by Die4Ever over 4 years ago

#43 - more alternate game modes?

Issue - State: open - Opened by Die4Ever over 4 years ago - 8 comments
Labels: Feature

#43 - more alternate game modes?

Issue - State: open - Opened by Die4Ever over 4 years ago - 8 comments
Labels: Feature

#40 - update v1.4 with master

Pull Request - State: closed - Opened by Die4Ever over 4 years ago

#40 - update v1.4 with master

Pull Request - State: closed - Opened by Die4Ever over 4 years ago

#39 - v1.3.4 add configs

Pull Request - State: closed - Opened by Die4Ever over 4 years ago - 1 comment

#39 - v1.3.4 add configs

Pull Request - State: closed - Opened by Die4Ever over 4 years ago - 1 comment

#38 - save yourself from burning by using a toilet or urinal

Issue - State: closed - Opened by Die4Ever over 4 years ago

#38 - save yourself from burning by using a toilet or urinal

Issue - State: closed - Opened by Die4Ever over 4 years ago

#37 - Kill Bob Page mode

Issue - State: closed - Opened by Die4Ever over 4 years ago
Labels: Feature

#37 - Kill Bob Page mode

Issue - State: closed - Opened by Die4Ever over 4 years ago
Labels: Feature

#36 - Plot-based Entrance Randomizer

Issue - State: closed - Opened by theastropath over 4 years ago

#36 - Plot-based Entrance Randomizer

Issue - State: closed - Opened by theastropath over 4 years ago

#35 - Settings for more craziness

Issue - State: closed - Opened by Die4Ever over 4 years ago

#34 - Max Rando

Issue - State: closed - Opened by Die4Ever over 4 years ago

#34 - Max Rando

Issue - State: closed - Opened by Die4Ever over 4 years ago

#33 - v1.4

Pull Request - State: closed - Opened by Die4Ever over 4 years ago - 2 comments

#33 - v1.4

Pull Request - State: closed - Opened by Die4Ever over 4 years ago - 2 comments

#32 - control non-human cloning from a flag

Issue - State: closed - Opened by Die4Ever over 4 years ago

#31 - new compiler

Issue - State: closed - Opened by Die4Ever over 4 years ago

#31 - new compiler

Issue - State: closed - Opened by Die4Ever over 4 years ago

#30 - track times per mission and overall (RTA or IGT?)

Issue - State: closed - Opened by Die4Ever over 4 years ago - 1 comment

#30 - track times per mission and overall (RTA or IGT?)

Issue - State: closed - Opened by Die4Ever over 4 years ago - 1 comment

#29 - configs

Issue - State: closed - Opened by Die4Ever over 4 years ago - 1 comment

#28 - more flags for "Undefeatable Doors" option in v1.4

Issue - State: closed - Opened by Die4Ever over 4 years ago

#26 - randomize title screen

Issue - State: closed - Opened by Die4Ever over 4 years ago

#25 - randomize names of unnamed enemies

Issue - State: closed - Opened by Die4Ever over 4 years ago

#23 - vandenberg tunnels elevator potential softlock

Issue - State: closed - Opened by Die4Ever over 4 years ago

#22 - NYC2 softlock (vanilla bug)

Issue - State: closed - Opened by Die4Ever over 4 years ago

#21 - datacubes safe positions take tagged door from keypad into account?

Issue - State: closed - Opened by Die4Ever over 4 years ago
Labels: Feature

#19 - Added "DXRFixup" module to address issue #17

Pull Request - State: closed - Opened by theastropath over 4 years ago - 5 comments

#18 - paul's computer closet passcode, and area 51 incomplete passcode

Issue - State: closed - Opened by Die4Ever over 4 years ago - 1 comment

#16 - The note with all the UNATCO passwords is not fully randomized

Issue - State: closed - Opened by theastropath over 4 years ago - 6 comments

#14 - Skills sometimes reset back to default costs

Issue - State: closed - Opened by theastropath over 4 years ago - 1 comment

#10 - reorganized code into modules with DXRBase and DXRActorsBase

Pull Request - State: closed - Opened by Die4Ever over 4 years ago

#9 - Switch from missionscript to deusexinfo

Pull Request - State: closed - Opened by Die4Ever over 4 years ago

#8 - v1.1 Switch from missionscript to deusexinfo

Pull Request - State: closed - Opened by Die4Ever over 4 years ago

#7 - v1 with GUI

Pull Request - State: closed - Opened by Die4Ever over 4 years ago

#6 - minor changes

Pull Request - State: closed - Opened by Die4Ever over 4 years ago

#5 - randomized augmentation cannisters

Pull Request - State: closed - Opened by Die4Ever over 4 years ago

#4 - randomizer v2 beta

Pull Request - State: closed - Opened by Die4Ever over 4 years ago

#3 - balancing

Issue - State: closed - Opened by Die4Ever over 4 years ago - 3 comments
Labels: enhancement

#2 - #1 fix Deus Exe mod

Pull Request - State: closed - Opened by Die4Ever over 4 years ago

#1 - doesn't work with Deus Exe mod

Issue - State: closed - Opened by Die4Ever over 4 years ago - 1 comment
Labels: bug